Pahleg |
Class
+1 level of cleric
Class Features
Class features
HP
1d8 ⇒ 7 +2 con +1 favored class = 10
(maybe, if we roll)
Skills
2 cleric -1 int = +1 skill point
BaB & Saving Throws
+1 BaB
+1 fort & will
Feats & Attributes
+1 wis
Spells
+1 1st level spell
+1 2nd level spell
~~~
Next level will be huge for me!
Ulrich of Ravensmount |
Healing spells are great, but if we can deal damage more consistently maybe we won't need them as much. I think having five PCs at the highest level we can get everyone is a bigger benefit- everyone hits a little more often, can take a little more damage and maybe bring a new class feature to the table. We should put our eggs in multiple baskets.
Pahleg |
Please, do not stay behind on my account. I do think there's a good argument for me leveling up first, but not at the expense of somebody falling two levels behind. Besides, as Ulrich says, healing cannot win a fight.
GM MG |
Out of curiosity, what are some of those 3 rogue archetypes that don't work with UnRogue? I thought UnRogue only changed how some rogue talents work.
By the way, I houserule that UnRogue can take Rogue talents and that (core) Rogue can take Unchained rogue talents. Same deal with (Un)Barb and rage powers.
Tannan Valdri |
I feel the UnR is an upgrade and fir some reason I didn't go that route. I don't want to have to rebuild him. Plus my computer just died (white screen), so doing it on a phone I would die trying to do it.
Ulrich of Ravensmount |
Fighter level 4
6 hp +3 Con +1 Toughness= +10 hp
+1 BAB
+1 Fort
+2 class +1 human +1 favored class = +4 skill points
+1 Dexterity (no more AC penalty!)
Bonus feat- weapon specialization (longsword)
I am wondering if I want to respec to focus on bastard swords, but I'm on the fence.
Araden the Wanderer |
Are we agreed to all level to 4? If so...
Medium 4
HP +8 (+5 HD, +2 Con, +1 FCB)
BAB +1
Will Save +1
Spirit Bonus increases by 1 across the board
Learn 2 Level 1 Spells and get 2 per day (of course this will usually be reduced by my Spirit Influence...)
I'll update the profile once we confirm this is our plan. This level mostly gets Araden some more survivability along with better offensive capabilities, all of which is definitely nice, but I'd be willing to stay where I am so Pahleg can go up another level if people prefer that plan. (Although I agree that level 4 across the board is probably at least as good if not better.)
Araden the Wanderer |
Alright, profile is updated, and I've switched back to the banded mail. Something about the Osch armor is offputting to Araden and Ulrich, so he's swapped back to his old armor and used that for attunement now.
Araden the Wanderer |
1 person marked this as a favorite. |
Uh, yeah, you can take a loan from the souls of the Labyrinth. But you better pay them back before you die, because otherwise, uh, it's real spooky, and, um, bad things happen. Like Solaire turning into the Carthus Sandworm! Yeah. That sorta stuff. Real spooky things. With skeletons. Scary ones.
GM MG |
And on this mental image, we enter the hiatus. Remember, the answer to everything lies in the Souls!
Happy New Year! (The timing was quite perfect, wasn't it?)
Thanks Elyna! You know, I've got an anecdote to tell about the names of Brave-Faced Scorpion, Accursed Ram God and these two. Remind me to tell you when the time is right.
I'll tell you guys now.
"Brave-Faced Scorpion" was originally "Scorpion With Face" - the part about it being "brave" is actually a minor plot point. The gaze attack was also relevant, but that has more to do with the face, than with the bravery.
"Accursed Ram God" was originally "Cursed Ram Deity". "Cursed" is actually just as fitting as "accursed", seeing that the ram is literally ailing from something (could be a curse) as much as it is despised. "Accursed" has that double meaning. "Deity" to "god" was more or less just a poetic choice.
The two warriors of Chaos were originally called "Chaos Nemesis Farland" and "Chaos Vanguard Isaac". I wanted to emphasize the fact that they are of the chaos, not just something to do with the chaos. But that's a very minor thing.
I think Preacher Nero has always been Preacher Nero? No, wait, I think I was planning to name him "Father Nero", but that was even before Bloodborne came out, so I wanted to avoid allusions to BB's Father. Anyway, I'm happy with "preacher" - especially given his importance in describing the lore of Miracle.
I have a question for you guys: at this point, do you have any idea on what's going on? With everything, I mean.
Pahleg |
As far as an overarching plot, I feel like I did when I was in middle school reading the Shannara series; there is certainly some complex overarching narrative going on, but I'm just having fun with all the fighting.
Ulrich of Ravensmount |
I'm thinking it over. The Miracle is either the curse of the undead or the miracle of being undead and lucid. Or it's the process by which the bosses become, well, bosses. Ulrich believes he and likely everyone else in the Labyrinth is being punished for a transgression from when they were alive, so that's how he looks at it regardless of other evidence.
Hellfire has fallen apart, clearly, but that doesn't mean the rest of the covenants have.
GM MG |
Hm, interesting.
I've liked Ulrich's belief that the Labyrinth is some kind of punitive limbo-slash-afterlife from the beginning. And it makes sense that the optimist/pragmatist Pahleg would be more focused on the task at hand than philosophize the meaning of things.
What do you think Hellfire was like before it fell apart? What caused it to fall apart?
GM MG |
Out of curiosity (and I think I already know Johnny's answer), why do you guys play Pathfinder? Or—why did you choose Pathfinder as the go-to system (we are in Paizo forums, after all)? How would you feel if the "2nd season" of LS was played in a different system?
I might be testing the waters here...
Araden the Wanderer |
Mainly, it's because I started my gaming with 3rd Edition Dungeons and Dragons. (And I mean 3.0, although I quickly moved to 3.5 when it came out.) That was the system my older brother played when he got me into the game, and even now I've never really played the older variants. I loved the game from the start, kept working with 3.5 (although being a kid, I didn't get most of the books, since there were just too many of the damn things), and all in all just got used to the mechanics of the system.
Then 4th Edition came out, and it had all sorts of whack stuff going on--I gave it a shot, and still have some books for it, but it just felt so different. When I heard about Pathfinder I gave it a look, and it was what I'd wanted but didn't know was there: a hearkening back to the good old 3.5 days, with additional changes and updates to make things even better while sticking to the core principles of the system. Through high school, PF was my game of choice, and it's still the one I play the most in terms of game quantity (mostly since I do a lot of gaming on here, and most games on here use Pathfinder).
That said, I've tried a lot of other games since then, and like some of them quite a lot, too. I think the big thing is that most systems do something well, and you should use the system that works best for the game you're trying to run. Pathfinder is great for medieval fantasy or variations of that concept, but not so much for modern games like superheroes or science fiction in my opinion. (We'll see how Starfinder shakes out with that.) I'm a huge fan of Savage Worlds, and I think that system works well for a lot of ideas--although I use it more for modern-leaning games, since there are other systems good for classic fantasy. D&D 5E has been a blessed move back toward its golden days, and it does fantasy well in a different way than Pathfinder--both excellent, but for different concepts to some extent.
I guess the short version is that Pathfinder's not so much my "go-to system" as the lingua franca of the gaming community here, and a solid system for most of the games people want to run and play on this site. I'm absolutely open to using or trying something different or new.
Ulrich of Ravensmount |
I played Pathfinder for a good long time, since it was an update on material I already have and it suited what I was looking for. My group switched to 5th edition last year, though. It's faster and easier to run, spellcasters can mostly cast spells instead of falling back on the crossbow and combats go much more quickly. I loved Pathfinder but it seems too bloated for me and needlessly complex for me now. But I like the campaign setting and the adventures so I keep a toe in it.