
Timeskeeper |

And why were you knighted? asks Merlin.
I was to stubborn to die. I had the barraks and the kitchen to clean after that battle!
Actually it would have been more you showed great valor or chivalry is such hard times.
Remember the realm had been without a ruler for almost 15 years before Arthur took over. While the Duke of the area did his best there where a few things he just didn't have the power to change because he didn't have the power of the crown. Taxes where set at war time taxes for 15 years! He compensated for this by putting his local tax rate at 0. Duke Lukous is also the head of the knight program. He is the one who searches for those who have the potential to be knights.

TheWaskally |

Yikes! I better pull out my dice, already.
3d6+6: 3d5 + 6 ⇒ (4, 3, 2) + 6 = 15
3d6+6: 3d5 + 6 ⇒ (2, 1, 5) + 6 = 14
3d6+6: 3d5 + 6 ⇒ (1, 5, 2) + 6 = 14
3d6+6: 3d5 + 6 ⇒ (4, 3, 4) + 6 = 17
3d6+6: 3d5 + 6 ⇒ (3, 2, 3) + 6 = 14
3d6+6: 3d5 + 6 ⇒ (3, 2, 1) + 6 = 12
Okay. Not the greatest when compared to others, but still not bad.
I was thinking of submitting a human gallant cavalier
I have something up later.

DarkestHeart |

Okay, here is where I am at so far. All I need is to write a backstory for him and finalize physical features.
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Race Human
Gender Male
Age 29
Class Level 4 Paladin Warrior of the Holy Light
Init +1; Senses Perception +5, Survival +11
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BUFFS AND CONSUMABLES
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DEFENSE
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AC 20(24/22), touch 11, flat-footed 19(23/21)
(+9 Armor, +1 Dex, +4/+2 Shield)
Hp 53 Temp hp []
Fort +9, Ref +2, Will +8
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OFFENSE
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Speed
Melee
Ranged
Special Attacks
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STATISTICS
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Str 20, Dex 13, Con 20, Int 13, Wis 18 Cha 20
Base Atk[/b +4 [b]CMB +9; CMD 20
Feats Exotic Weapon Proficiency (Bastard Sword), Weapon Focus (Bastard Sword), Power Attack
Traits Axe to Grind, Natural-Born Leader
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SKILLS
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Skills
Craft(Alchemy) +6 (+1 Ability, +2 Rank, +3 Class)
Diplomacy +12 (+5 Ability, +4 Rank, +3 Class)
Heal +11 (+4 Ability, +4 Rank, +3 Class)
Perception +5 (+4 Ability, +1 Rank)
Profession(Carpenter) +8 (+4 Ability, +1 Rank, +3 Class)
Sense Motive +9 (+4 Ability, +2 Rank, +3 Class)
Spellcraft +6 (+1 Ability, +2 Rank, +3 Class)
Background Skills
Handle Animal +8 (+4 Ability, +1 Rank, +3 Class)
Knowledge(Engineering) +5 (+1 Ability, +1 Rank, +3 Class)
Knowledge(Geography) +5 (+1 Ability, +1 Rank, +3 Class)
Knowledge(History) +5 (+1 Ability, +1 Rank, +3 Class)
Knowledge(Nobility) +5 (+1 Ability, +1 Rank, +3 Class)
Knowledge(Religion) +8 (+1 Ability, +4 Rank, +3 Class)
Perform(Dance) +8 (+4 Ability, +1 Rank, +3 Class)
Ride +5 (+1 Ability, +1 Rank, +3 Class)
Survival +11 (+4 Ability, +4 Rank, +3 Class)
Swim +9 (+5 Ability, +1 Rank, +3 Class)
Languages
English, Latin
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SPECIAL QUALITIES
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SQ Aura of Good, Detect Evil, Smite Evil 2/Day, Divine Grace, Lay on Hands 3/Day, Aura of Courage, Divine Health, Mercy, Channel Positive Energy, Power of Faith
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EQUIPMENT AND GOLD
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Combat Gear Balthazar MWK Full Plate Armour, MWK Tower Shield, MWK Heavy Steel Shield, MWK Bastard Sword, Cold Iron Bastard Sword, Lance.
Combat Gear Galahad MWK Breastplate, MWK Heavy Steel Shield, MWK Longsword, Lance.
Personal Gear Balthazar Heavy Combat Trained Horse: Testament, MWK Scale Mail Barding, Saddle: Military, Soldiers Uniform, Holy Symbol Tattoo, MWK Artisans Tools: Carpentry, Warpriest Kit: This kit includes a backpack, a bedroll, a belt pouch, a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.
Personal Gear Galahad Light Combat Trained Horse: Scripture, Scale Mail Barding, Saddle: Military, Soldiers Uniform, Silver Holy Symbol, Warpriest Kit: This kit includes a backpack, a bedroll, a belt pouch, a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.
Non Carried Personal Gear Balthazar Noble Outfit,
Non Carried Personal Gear Galahad Courtier Outfit,
Gold- 472 Gp
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APPEARANCE
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Height 6ft 2
Weight 185lbs
Eye Color Green
Hair Color White Blonde
Region of Origin
Deity