Kingmaker. The shadows behind the throne.
Game Master
DBH
An odd group gathers together. Their purpose to reclaim the Stolen lands. But what secrets do they carry with them into this dangerous land?
Having solved the mystery of the Varnhold Vanishing and returned to their home the party learns shortly after their arrival that new problems have developed during their absence—there are rumors of
an army marching toward their nation!
Charter
Party loot
KIngdom tracking sheet
Greenbelt map
Terrain costs and improvements
Greenbelt RRR
Notices 4
The Slough;
Stolen lands Overview
The Republic of the Kamelands
Handout One;
Barbarian camp
Armag's tomb
Armag's temple
Combat:
Zelera
Zorek
Vibenia, Mouse, Marten & Niadroub <========== May act!
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
My computer broke. Please bot as needed.
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Sorry, it's Easter and Family is in town. No update.
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Still got Family around, enjoy the holiday where ever you are.
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No update due to an appointment at Cardiology for a checkup after my Cardioversion.
No problems, looks to be going well, but lots of time having to wait.
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Sorry, no time to update tonight.
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Sorry, no time to update.
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Apologies for my silence. The number of pills I'm currently taking has caused my acid reflux to flare up again.
I tried reducing the number of anti-inflammatories I was taking but that left me in a great deal of discomfort.
After consulting with my Doctor the anti-inflammatories have been changed and things seem to be settling down enough for me to be able to sleep properly again.
So hopefully things will settle down and regular posting can resume.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Here's hoping, DBH. Sorry you're going through that.
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human cleric 5, feysworn 6 | HP 70/80 (0 thp) | AC 23 ; FF 21; TAC 14 | F +8; R +7; W +11 | Init +3 | Perception +21| adamantine dagger +13 (1d4+1 19-20); +1 hvy xbow +12 (1d10+1) | Channel Energy 3d6 (dc 14) 4/5; Sudden Shift 7/7; Adoration (dc 16) 7/7; Summon Fey 1/1 Poly any obj 1/1| Active Effects: DR 10/silver; +2 ac/+1 attack/dmg w/dagger; Bof +2 AC/Saves
Sorry for being so invisible lately, I finally got a replacement for the new PC that went out and have been getting it up and running the last week. I should be back to regular posting from here on out.
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It is ANZAC day here in New Zealand. No update today.

Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
GM_DBH wrote: Sounds like a viable plan. What you doing? I think the issue here is that in-character, we're all waiting on Colwyn to give the order, but OOC, that's not really fair to Colwyn's player. So, since it's been a while, here's the plan:
1. Waffles gets NK's vanish potion to Colwyn who takes it and books it out of there. That will get him out of the elemental's line of sight before it wears off, and then he can fast stealth the rest of the way.
2. Waffles will go invisible and stay with Colwyn to guide him to the rest of the party. All communication will be telepathy.
3. NK will cast dimension door, and get the rest of the PCs to a breathable part of the hallway this side of W20, and there they wait for Colwyn to catch up.
4. If the elemental manages to follow them there, NK will cast fly on Marten so he can get over the tar pit, and NK will use another dimension door to get the rest of the PCs past it. If they are not followed, they will camp the night in the hallway.
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
Do your dimension door calculations include Tessara?
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Yep.
Quote: You may also bring one additional willing Medium or smaller creature (carrying gear or objects up to its maximum load) or its equivalent per three caster levels. So, at level 9, that's NK plus 3 additional people. NK, Zelera, Marten, and Tessara. Colwyn has the best ability to stealth, so that's why I'm assuming he'll do that.
Alternatively, we could just have someone leave the fight early, and then NK can teleport everyone after another round or two.

Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Niadroub Kliip wrote: GM_DBH wrote: Sounds like a viable plan. What you doing? I think the issue here is that in-character, we're all waiting on Colwyn to give the order, but OOC, that's not really fair to Colwyn's player. So, since it's been a while, here's the plan:
1. Waffles gets NK's vanish potion to Colwyn who takes it and books it out of there. That will get him out of the elemental's line of sight before it wears off, and then he can fast stealth the rest of the way.
2. Waffles will go invisible and stay with Colwyn to guide him to the rest of the party. All communication will be telepathy.
3. NK will cast dimension door, and get the rest of the PCs to a breathable part of the hallway this side of W20, and there they wait for Colwyn to catch up.
4. If the elemental manages to follow them there, NK will cast fly on Marten so he can get over the tar pit, and NK will use another dimension door to get the rest of the PCs past it. If they are not followed, they will camp the night in the hallway. Perhaps getting a little too in-character as Colwyn, I forgot that I'm technically the leader. Sorry to keep everyone waiting.
Thank you for the detailed plan, though!
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Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Important message to all my games:
My wife tested positive for Covid yesterday. I'm taking some time off work to look after her and our two-year-old daughter. All three of us are vaccinated, so hopefully we will get through this soon.
In the meantime, my ability to post will be severely compromised. I will try to update when I have time (such as when my wife and daughter are both sleeping), but I can't make any promises.
Thank you for your patience and understanding.
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Sorry to hear that Colwyn. Best wishes to you and your family. I hope things improve for you.
I'm running behind today so no update I'm afraid.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Yikes, good luck Colwyn. You'll probably pass through this without issue, but good luck anyway.
Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Hello again, everyone. Thankfully, my wife has been quickly recovering. Unfortunately, our daughter has also tested positive for Covid, but she is largely asymptomatic, so she remains a very active, rambunctious two-year old.
Now that things seem to be improving around our household, I'm going to try to get back in action.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
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Good news!
No update tonight.
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human cleric 5, feysworn 6 | HP 70/80 (0 thp) | AC 23 ; FF 21; TAC 14 | F +8; R +7; W +11 | Init +3 | Perception +21| adamantine dagger +13 (1d4+1 19-20); +1 hvy xbow +12 (1d10+1) | Channel Energy 3d6 (dc 14) 4/5; Sudden Shift 7/7; Adoration (dc 16) 7/7; Summon Fey 1/1 Poly any obj 1/1| Active Effects: DR 10/silver; +2 ac/+1 attack/dmg w/dagger; Bof +2 AC/Saves
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No update tonight. Mondays suck!
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No update, I'm flat on my back due to various ailments I'm afraid.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Boo. Hope you feel better soon.
Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Yeah, I hope you feel better, too.
...
As for our present situation, do you guys think I should continue firing arrows with the Stag Helm to whittle him down with sneak attack damage, or should I try something else?
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
If it's doing damage, keep doing it! Once I am able to attack I'm gonna smite and see if that hurts 'im.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Yeah, I agree with Marten. The only thing that's going to kill him is damage. If you're doing damage, you're being effective. I'm not sure what other actions Colwyn could be doing.
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Apologies. Technical problems with my PC had it out of action for most of the day. No update.
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I've been invited out for a meal. No update I'm afraid. Free food!
human cleric 5, feysworn 6 | HP 70/80 (0 thp) | AC 23 ; FF 21; TAC 14 | F +8; R +7; W +11 | Init +3 | Perception +21| adamantine dagger +13 (1d4+1 19-20); +1 hvy xbow +12 (1d10+1) | Channel Energy 3d6 (dc 14) 4/5; Sudden Shift 7/7; Adoration (dc 16) 7/7; Summon Fey 1/1 Poly any obj 1/1| Active Effects: DR 10/silver; +2 ac/+1 attack/dmg w/dagger; Bof +2 AC/Saves
I will be gone June 21-25, 2023 for Origins, and Gencon August 3–6, 2023.
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Had a bad migraine, lay down and took a nap. Did I miss anything?
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
GM_DBH wrote: Had a bad migraine, lay down and took a nap. Did I miss anything? We won! Vordekai is dead!
Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Niadroub Kliip wrote: We won! Vordekai is dead! Half of that is technically correct. The best kind of correct!
I'll post my turn tomorrow. I'm running out of steam for tonight.
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Sadly I'm still down. Tired and aching joints mainly. No energy for anything but drowsing in bed. Hopefully it will clear over the weekend.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
GM_DBH wrote: Sadly I'm still down. Tired and aching joints mainly. No energy for anything but drowsing in bed. Hopefully it will clear over the weekend. Ugh, sorry to hear that. Rest up.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Dang, DBH just gave me a lot of homework!
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
Level 10: Paladin (Mind Sword) 10
+1 BAB, Fort save, Will save
+9 hit points
Skills: +1 each of: Diplomacy, Intimidate, Perception, Ride, Sense Motive; Knowledge (geography), Knowledge (nobility)
Gain 3rd-level paladin spells
+1 smite per day
Bonded mount: Tracer gains: +1 HD, +6 hit points, +1 Will save, +1 skill rank, new feat Toughness (+9 hit points)
Recruits: Updating various recruits to level 6. New recruit will appear when we return to civilization.
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
I've added the loot from the Vordekai battle to our loot list.
DBH, where was the first ring of friend shield mentioned?
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The Spriggan chief had it back in L32 at the Varnhold fort. You now have the two rings.
While they can be used to cast Shield other if both are being worn by two people I think the fact you can sell the set for 25000gp would matter more to you. :)
Male Human Arcanist 12 ~ AC 20* (t 15, ff 15*) *-4 if no mage armor | F+7, R+9, W+12 | Init +9, Per +16 | A.R. pts 13/15 | HP 88/88
Ha ha, yeah good point. I was also thinking that Waffles and NK could wear one, and Waffles could raise the shield for NK.
I'm is updated for everything except spells. I might not have a chance to plug those in until this weekend.
Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Rogue (Scout) level 7 (favored class)
+6 HP (5 for average +1, +1 for favored class)
+1 BAB, +1d6 to Sneak Attack
Skills: +11pts
Disable Device +2, Perception +1, Knowledge (Religion) +2, Use Magic Device +6
Background Skills: +2pts
Knowledge (Nobility) +2
...
Of the new magic items, the ones I would be most interested in are the Headband of Mental Prowess, Gloves of Swimming and Climbing, and/or the Cloak of Resistance +3. Is anyone else interested in any of those?
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
Nope, knock yourself out.
Note that I'm happy to take lower-power magic items to pass off to my recruits. :)
human cleric 5, feysworn 6 | HP 70/80 (0 thp) | AC 23 ; FF 21; TAC 14 | F +8; R +7; W +11 | Init +3 | Perception +21| adamantine dagger +13 (1d4+1 19-20); +1 hvy xbow +12 (1d10+1) | Channel Energy 3d6 (dc 14) 4/5; Sudden Shift 7/7; Adoration (dc 16) 7/7; Summon Fey 1/1 Poly any obj 1/1| Active Effects: DR 10/silver; +2 ac/+1 attack/dmg w/dagger; Bof +2 AC/Saves
Woot! Level time!
Glad we survived that, the fight could have been seriously ugly. How much good did my flank buddies do for you Marten?
Feysworn 5
+6 HP
+1 F/R
+1 to all skills except Know Relig and Linguistics
+1 2nd level spell slot
+2+1 5th lvl spell slot
Male Human Paladin (Mind Sword) 12 | 95/136 HP | AC 25 T 12 FF 25 | Fort +16 Ref +8 Will +13 | Initiative +0 | Perception +7, Sense Motive +16 | Mind Arsenal 5/7 | Smite Evil 4/4 | Summon Mount 2/2 | Recruits
Actually I kept forgetting to add the flank! Sorry Zelera. I do appreciate the assist, I just didn't remember to put it there. Anyway we won, so it must've worked!
I'll be making it up to you soon, I promise!
Per +18, Init +4, F/R/W +9/+19/+9, AC 20/22 (T 15, FF 15), HP 78/78, CMB +13, CMD 26 Maps: Thornholme Republic of the Kamelands
Also, if I take the Headband of Mental Prowess, would someone like to take my Headband of Alluring Charisma?
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Yeah, it was looking very dicey until a couple of shots got through from Colwyn, Zelera's Searing light hit him, and Marten's Smites started hitting.
He was on the edge of Dimension dooring away to heal up and then come back to finish you, but Marten gat that crit on him.
*And Waffles added a bit of damage too. :)
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