Good luck let's hope your bluff and diplomacy [maybe intimidate if you're into that kinda thing] rolls are high and don't forget grapple the rules for grappling.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Dude, I was cracking up when I saw that. Tried to explain to the wife, not to much. But let's just say this, major bluff skills were required, but luckily I've got a lot of skill points there!
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Ok, looking back over my character one more time, I missed something at the end of the feat I took. Apparently I'm supposed to have a horse. Since hero labs makes this super simple, I added a light horse and all the stuff I might by with it to the character and wanted to know if you would be ok with me just adding it in or do you want me to go with what I've already got up and forget the horse. Either way is fine for me, I can have it posted as soon as I know.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Well, I would have already bought that (I've got the cash) if that's alright with you. This way we don't have to bog down the beginning of the game with me doing those menial things. Again, it's up to you. I'll have him uploaded momentarily.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Cool, sorry I missed that!
EDIT: Horse with equipment up and ready, stat block is under my alias, but just in case you want to check it out -
Séreméla, Garion's Horse:
Séreméla
Horse
N Large Animal
Init +2; Senses low-light vision, scent; Perception +6
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Defense
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AC 11, touch 11, flat-footed 9 (+2 Dex, -1 size)
hp 15 (2d8+6)
Fort +6 (+4 vs. hot or cold environments and to resist damage from suffocation), Ref +5, Will +1
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Offense
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Speed 35 ft.
Melee Hooves x2 (Horse) +3 x2 (1d4+3/x2)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +5; CMD 17 (21 vs. Trip)
Feats Endurance, Run
Tricks Attack [Trick], Combat Riding [Trick], Come [Trick], Come [Trick], Defend [Trick], Down [Trick], Guard [Trick], Heel [Trick], Heel [Trick], Riding [Trick], Stay [Trick]
Skills Acrobatics -1 (+3 to jump with a running start), Climb +0, Escape Artist -1, Fly -3, Perception +6, Ride -1, Stealth -5, Swim +0 (+4 to resist nonlethal damage from exhaustion)
Languages
SQ combat riding [trick], riding [trick]
Other Gear Bit and bridle, Feed (per day) (40), Riding saddle, Saddlebags (41 @ 400 lbs)
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Riding [Trick] The animal has been trained to bear a rider.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
So, I was wondering if you guys knew of any threads with drinking songs for RPG's? I've found a thread of Goblin songs which I got the chance to use in a game I'm DMing, but I couldn't find any drinking songs, especially not elvish, not that it necessarily matters. I think I saw some dwarven ones, but they are usually very anti-elf, and since I'm a half-elf I decided against that! I'm thinking about writing some of my own, since I like to use songs in my rp. Though I've never played a bard... maybe I ought to try that sometime!
I can't say they're specifically for RPGs, but a lot of Irish songs of drinking and rebellion are suited to the setting.
Sometimes you might have to change a location here or there. "Water is alright in Tay" would be great, if you converted "english" and "French" and the like into "Elves" and "Taldans" or some such.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Yeah, for the most part that's what I'm doing. I just didn't know if anyone has every done stuff for that. Maybe when I've got some more free time and creative juices.
Acrobatics +4, Bluff -1 (+1 vs. humans), Climb -1, Escape Artist +0, Knowledge (nature) +6 (+8 vs. humans), Ride +5, Sense Motive +6 (+8 vs. humans), Stealth +5, Survival +7 (+9 vs. humans, +8 to track), Swim -1
Yeah, like I said before, it's been fun just to interact with everyone, rp a little and see everyone's style. I'm sure there will be plenty of stuff to add along the way!
Male Human Cavalier 2, HP 22, Int +2, AC19, F/R/W +6, +2, -1
Hey everyone, sorry for disappearing. My development group had to get our plant trial plan finished quicker than expected. Turns out we're going to need everything ready for initial consumer testing two weeks ahead of the original schedule. Yay.