Kingmaker and the ARG (Inactive)

Game Master Catprog

A game involves rules from the ARG and the kingmaker ARG



Pathfinder Adventure, Adventure Path, Maps, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

I am trying to setup a kingmaker game that involves the PCs picking up mutations (Traits from the race builder).

As they gain levels the race points allowed also go up.

Also to allow people to play when they can, the rules about gold/xp will be different.

Game time 8pm AUEST (10am GMT) Fridays or Saturdays fortnightly.

Skype Group: https://join.skype.com/SjcGPzzlp5Dn

Virtual tabletop: Maptools


I am atm unable to get on skype, so dotting for interest...

Game that starts at 11 AM on (prefferably) Saturdays, just perfect...

Question, any existing characters? Any roles players should fill?

I have design that would be just perfect for this game (as it require modified race on higher levels) ^^ Starting from spire defender magus, going into vivisectionist and unchained rogue... pretty silly attempt to create something close to Witchers (recently known from Witcher 3 video game)


Pathfinder Adventure, Adventure Path, Maps, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber

The game may actually be on roll20.

https://app.roll20.net/join/1411210/gawd5Q

Currently I have a monk their.


Well. Will apply soon then. Will witcher build be fine? (In long term)

(* feats are from class levels)
Combat Expertise*
Dodge*, Mobility, Spring Attack, Circling Mongoose
Weapon Finesse* (and Dex to DMG from Rogue 3)
Elven weapon profinence (alternate trait of half-elf)

Order of classes:
Spire Defender Magus 1 (basic magic abilities, martial profinency, let us use Curve Blade from first level), Vivisectionist 1 (if it appear after rogue, sneak attack is worse - it stacks with classes picked before vivisectionist, as written...),Unchained Rogue 3, Vivisectionist 2/3, more into magus.

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