Keolin's Reign of Winter Campaign, Table 2 (Inactive)

Game Master Keolin Portara


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Male Drow Fighter 4 / VMC Magus: Init +3; Senses Low-light vision, Perception +9; AC 19 (+3 Dex., +3 armour, +2 shield, +1 natural); hp 22/32; Fort +5, Ref +4, Will 0/+2

Me, either. Oh dear, oh dear... Perception 1d20 + 2 ⇒ (13) + 2 = 15

Droviz pauses and raises a fist, calling a halt as he looks suspiciously at the trees.

"Tiny little fey rotters," he mutters, frowning.


{HP 9/9 | AC15 T12 FF13 CMD12 | F/R/W 1/2/2 | Inish +2 Per +0 SM +0} Female Human Flame Oracle

"What do you see?" Hyporia asks, scanning where Droviz is looking.

Perception: 1d20 ⇒ 14 I'm also in the not able to make that check department.


Male Drow Fighter 4 / VMC Magus: Init +3; Senses Low-light vision, Perception +9; AC 19 (+3 Dex., +3 armour, +2 shield, +1 natural); hp 22/32; Fort +5, Ref +4, Will 0/+2

"Nothing," Droviz says. "The noise... I thought there might be some of those little fey squirrelling along the branches, but..."

The warrior shakes his head and moves forward.

Remember me with honour... >_<


{HP 9/9 | AC15 T12 FF13 CMD12 | F/R/W 1/2/2 | Inish +2 Per +0 SM +0} Female Human Flame Oracle

"Let's move cautiously then." Hyporia follows.


Human Witch 1*Init+2*Ac/FF/Tch 10/10/10*Fort+1,Ref+1,Will+1*CMB0,CMD10*hp 8/8

Kohr follows along near the back of the party, crossbow at his shoulder.


You continue along the trail for a bit. Suddenly a large white lizard about six feet long leaps from its hiding place in the snow and sinks its teeth into Droviz's side. Its jaws hold firm and begin to swing Droviz around, firmly grappling him.

Attack rolls:

Bite vs Flatfooted AC: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
Grapple attempt: 1d20 + 9 ⇒ (18) + 9 = 27

Not going to bother with a battle mat here since it is such a straight forward fight. You can all move now. You can be anywhere from 10-30 feet away to start as you desire.


Male Drow Fighter 4 / VMC Magus: Init +3; Senses Low-light vision, Perception +9; AC 19 (+3 Dex., +3 armour, +2 shield, +1 natural); hp 22/32; Fort +5, Ref +4, Will 0/+2

Droviz yells with shock while he struggles to break the reptile's hold on him. "Get this stinking lizard off of me!"

Combat manoeuvre check to break the grapple: 1d20 + 3 ⇒ (5) + 3 = 8 I can't recall being healed after the last fight, so I might be down to ONE hp! Help! >_<


Human Witch 1*Init+2*Ac/FF/Tch 10/10/10*Fort+1,Ref+1,Will+1*CMB0,CMD10*hp 8/8

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20

Kohr squints down his crossbow and fires...

Attack, firing into melee: 1d20 - 4 ⇒ (12) - 4 = 8

...then moves toward Droviz, ready to heal him.

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