Jimbles' Dead Suns

Game Master Jimbles the Mediocre

Location: Ukulam, Castrovel
Handouts: Moriko's Legacy | Temple of the Twelve


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Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

Unsure if she has a clear shot and being unable to both move and switch her weapons out and still get off a shot, Lauren decides to resort to magic again. She focuses her will on the universe and reaches into the source code, channeling motes of force and again casts magic missile

As a full round action

Magic Missile Damage: 3d4 + 3 ⇒ (3, 3, 4) + 3 = 13

Realizing she forgot to share earlier findings with the group, she adds, "They is immune to effect of cold and resist small fires. They not like ocean water. Is like acid."


Male Nuar Ace Pilot Mystic (Star Shaman) 4 | SP 24/24 HP 14/30 RP 4/5 | EAC 12 KAC 13 | F +2 R +2 W +7 (immune to the harmful environmental effects of outer space and vacuum) | Init +1 Perc +11 (darkvision 60 ft) | Speed 40 feet Fly 20 feet (space only) | Spells - 1st (3/4), 2nd (3/3) | Temporary Effects: none | Total Effects: none.

Knowing that his laser rifle will be able to do little against these creatures, Entiren decides to try and help out Jehir. Activating his comm unit as he moves, he says "Jehir, I am moving to assist you." He will then move through the other door, utilizing the full extent of his innate speed in order to get into position.

Entiren will be double-moving around the other room, utilizing his full move speed each time to maneuver into a flanking position with Jehir. I have traced out the route he will take on the map.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Lauren's missiles of magic streak straight toward Jehir, arcing around him at the last second to pummel the akata with mystical force. The creature takes a beating, but keeps its footing.

As Entiren runs around the power core, he gets a good look at the ship's main corrodor through the open hatch. The dim light shows the crumpled body of a small creature lying in the crossway.

Round 2
Block 1: Aureum (-6 SP, -2 HP), Diedre, Jehir (-9 SP), Miraj
Block 2: Akatas (A3; A4 - 13 HP)
Block 3: Entiren, Lauren


Game Abandoned

"Well we're a little short on seawater right now," Diedre says as picks up her dropped sword and attempts to get the akata's attention by banging it on the deck.

Clever Feint - Bluff: 1d20 + 7 + 1d6 ⇒ (15) + 7 + (2) = 24

If successful, A4 is flat-footed vs everyone till Diedre's next turn.


Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

Miraj moves forward and attempts another well-timed shot.

"Incoming," he signals as he is about to shoot.

Trick Attack, Sense Motive: 1d20 + 12 ⇒ (4) + 12 = 16
Semi-Auto Pistol, Vs KAC, target has cover and is flat-footed: 1d20 + 3 ⇒ (7) + 3 = 10 Range = 30
Damage, P: 1d6 ⇒ 4


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none

Jehir looks to see if the creature notices Diedre's distraction, then swings again.

Doshko: 1d20 + 4 ⇒ (7) + 4 = 11
Doshko Damage +1 photon: 1d12 + 3 + 1 ⇒ (1) + 3 + 1 = 5

Hopefully that is a hit if it is flat-footed.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Diedre is able to grab the creature's attention for a few moments, which allows Jehir to skewer the beast on his doshko just as Entiren runs around the corner to assist. Miraj also takes a shot, but Jehir's shoulder is in the way and the disguised ryphorian errs on the side of caution.

Combat is over, but I'll keep you guys in initiative until you choose to take an action lasting a minute or more. This will generally be my dungeon-crawling MO.

Round 2
Block 1: Aureum (-6 SP, -2 HP), Diedre, Entiren, Jehir (-9 SP), Lauren, Miraj
Block 2: ???


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

"Everyone is okay?" Lauren says, looking around the room. "Do we wants to retry rest for Aureum?"

While she waits for a response from the group, Lauren straps her laser rifle to her back, draws her pulsecaster pistol, and double checks the battery before making it ready.

With a bob of her bell she moves to the open double doorway and peers down the hall, seeing if she can see any other akatas coming.

Perception Check: 1d20 ⇒ 9

If she doesn't see any more akatas coming, and isn't immediately charged...

She adds, "I can be sandbar from here and let Aureum rest in tide pool."


Game Abandoned

"Good idea, Lauren, thanks. Aureum needs a moment," Diedre says with a concerned eye towards the Lashunta.

assuming that's what we're going to do ...

"So you said this stuff is called noqual?" the half-elf says casually as she kicks some of the debris around with her foot. "Is it worth anything?"

She puts her hand up to her face and pressing through the enviro-field protecting her to rub at her temple.


Dead Suns: Moriko's Legacy | Temple of the Twelve
Lauren wrote:
"I can be sandbar from here and let Aureum rest in tide pool."

Lauren peeks down the hallway, but she doesn't see any akatas (or anything else, for that matter) charging towards the engineering bay. There is, however, a small environment suit lying in a crumpled pile perhaps 20 feet forward of her position. Lauren can't quite tell if the suit is occupied or not, but it certainly isn't moving.

Diedre wrote:
"So you said this stuff is called noqual?" the half-elf says casually as she kicks some of the debris around with her foot. "Is it worth anything?"

As Diedre turns the metallic shard over in her hand, it reflects the light from Aureum's flashlight, shining alternatively a green refraction or a silver luster, based on the angle.

DC 15 Physical Science check to recall knowledge:
Noqual is a starmetal with latent anti-magical properties, useful in both defense against magical effects and in weapons targeting magically-spawned creatures.

If you exceed the DC by 5 or more...

Spoiler:
1 bulk of noqual is worth approximately 500 credits.


Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

Miraj uses the break to replace the empty slots in his semi-auto clip and slaps it into place and puts the gun back in his armor sheath. If no more Arkatas seem interested in dinner, he says, "Did ve remember to close zee back door? With enemy ships attempting to interfere, perhaps ve should close und lock zat airlock."

If no one objects, he'll walk back to the airlock and close it and lock it, if it can be locked.

Miraj' take ten for Engineering is 16, if it matters.

On his way back, if no one else did so earlier, he picks up any bits of noqual he can find and secures them in one of his pockets.

What is the robot recorder doing during the interim between battles? Is it moving around and looking places we have not? Could we program the shuttle computer to be recording the feed from the robot so we have a record of it? If so, can we take care of that remotely or would we need to go back to the ship? Miraj continues to be skeptical of Nor's motives and wants all the info he can get, just in case.


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

Lauren eyes the body, her curiosity almost overriding her good sense, but decides to leave it, for now. Better to hang back and give the injured time to recuperate than move forward to investigate and draw more of the ရေဘဝဲသည်ခြင်္သေ့ attentions.

Lauren attempts to recall the answer to Diedre's question.

Physical Science: 1d20 + 7 ⇒ (15) + 7 = 22

While continuing to look down the corridor, Lauren addresses everyone over the comms. "Yes, Diedre. Is rare and expensive. Used to make armor and weapons. We should collect it."


Lashunta (Damaya) Xenoarchaeologist, Operative (Thief) 3 | SP 18/18 HP 22/22 RP 4/4 | EAC 14 KAC 15 | Fort +1 Ref +6 Will +3 | Init +5 Perc +9

Aureum relaxes slightly, leaning against the wall. ”I’ll be fine, just need a moment to catch my breath. Assuming we have a moment,” she says, looking around suspiciously with the flashlight.

Spending 1 resolve point to regain stamina (that is, if we aren’t interrupted again)


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none
Diedre Lhashi wrote:
"Good idea, Lauren, thanks. Aureum needs a moment,"

"As do I," says Jehir, as he patches his wounds through his armor.

Since I am at 0 SP exactly this is a good time to spend resolve to recover SP.


Dead Suns: Moriko's Legacy | Temple of the Twelve

The perfect stillness of the ghost ship remains unbroken as the Starfinders catch their breath, squinting to try and spy any danger barreling their way. For a few moments, however, all is still.

Anyone who wishes to spend 10 minutes and a Resolve Point to recover Stamina may do so unmolested.


Game Abandoned

Once the 10 minutes have finished ...

"So, should we make our way to the bridge first?" Diedre asks nervously. "It looks like the hall is clear to there. We should be able to pull up logs and turn enviro back on from there."


Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

"Zat has zee sound of a plan," Miraj says, as he moves to a spot from where he can shine his spotlight down the hall toward the bridge and draws Alice so it is ready to fire in support of any who advance down the hall ahead of him.


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

"Yes. Is plan," Lauren chimes in, over the comms. The emptiness of the space around her is still unnerving, and she feels almost blindfolded as she peers down the hallway again.

Gripping her pulsecaster pistol in her leftward manipulatory tentacle, she causes her rightward manipulatory tentacle to begin secreting acid, just in case she is charged again from the blinding void.

With a few bounces to work up her nerve, she moves forward, saying, "I look body."

In case they are needed. Either for the hallway or the body.

Perception: 1d20 ⇒ 19
Life Science: 1d20 + 7 ⇒ (19) + 7 = 26


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none

"All right, let's move out. Quietly."

Jehir steps forward warily out of the engine room and into the hall. He stands watch as Bubbles makes his examination.

stealth: 1d20 + 5 ⇒ (8) + 5 = 13
perception: 1d20 + 6 ⇒ (4) + 6 = 10

If it's allowed I will be moving forwards with spear ready to throw as if it is a readied action. The perception check might not be high enough to spot danger in time though.... :(


Dead Suns: Moriko's Legacy | Temple of the Twelve
Lauren wrote:
With a few bounces to work up her nerve, she moves forward, saying, "I look body."

Lauren has never seen one of these creatures, but she immediately recognizes it from Pact Worlds media - this is a space goblin, and it is very dead. A thin layer of frost covers the face and space of the inside of the patchwork helmet, indications that the suit lost pressure rapidly. The goblin's missing leg and heavily chewed torso hint at how the pressure suit might have been breached.

Jehir wrote:
Jehir steps forward warily out of the engine room and into the hall. He stands watch as Bubbles makes his examination.

As Jehir scans the intersection of the corridors, he doesn't spy any immediate attacks hurtling their way.


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

Lauren's comm unit flares back to life, "Is Hardscrabble mention goblin in crew of Acreon?"

She then points her pulsecaster up the hallway to the bow of the ship to cover whomever wishes to take point.


Game Abandoned

Bubbles?

"A goblin?" Diedre replies. "I don't remember him mentioning anything about a goblin on the crew. He might not've thought it was worth mentioning."


Dead Suns: Moriko's Legacy | Temple of the Twelve
Lauren wrote:
Lauren's comm unit flares back to life, "Is Hardscrabble mention goblin in crew of Acreon?"

A quick check of the crew manifest provided by Ambassador Nor reveal the crew to consist entirely of humans.


Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

"Pirates, no doubt. If ve encounter any alive, perhaps holed up in one of zee cargo areas or zee bridge, let's try to keep them alive. Ve need information about what happened."

Miraj stays to the rear. Whichever why Jehir leads, Miraj will remain in the intersection to watch for enemies approaching from a different direction.

Perception: 1d20 + 8 ⇒ (7) + 8 = 15


Lashunta (Damaya) Xenoarchaeologist, Operative (Thief) 3 | SP 18/18 HP 22/22 RP 4/4 | EAC 14 KAC 15 | Fort +1 Ref +6 Will +3 | Init +5 Perc +9

Aureum stays toward the middle of the group as they make their way towards the bridge, sweeping the light over the walls and floor.


Male Nuar Ace Pilot Mystic (Star Shaman) 4 | SP 24/24 HP 14/30 RP 4/5 | EAC 12 KAC 13 | F +2 R +2 W +7 (immune to the harmful environmental effects of outer space and vacuum) | Init +1 Perc +11 (darkvision 60 ft) | Speed 40 feet Fly 20 feet (space only) | Spells - 1st (3/4), 2nd (3/3) | Temporary Effects: none | Total Effects: none.

Entiren will likewise stay in the middle of the group, keeping an eye out for any more of the Akatas. He will keep his rifle raised and at the ready, even though he knows that it will likely do little against these creatures.

Perception: 1d20 + 7 ⇒ (9) + 7 = 16


Dead Suns: Moriko's Legacy | Temple of the Twelve

GM:
A5's Perception check: 1d20 + 5 ⇒ (18) + 5 = 23
A6's Perception check: 1d20 + 5 ⇒ (10) + 5 = 15
A7's Perception check: 1d20 + 5 ⇒ (1) + 5 = 6
DC 20 Perception check to smell them coming or to notice the light from Aureum's flashlight.

As the Starfinders creep forward, eyes trained in all directions, several of them spot a translucent blue limb caught in the beam of Aureum's flashlight. Baring its teeth, the creature silently lunges at the group!

Technical note: since everyone either has a light source or low-light/darkvision AND everyone is specifically watching for akatas to pop out of *this door*, you all get to act in the surprise round. Yay! I've repositioned the crew based on your descriptions and some common sense; feel free to adjust yourselves 15' in any direction before you take your surprise round action.

Initiative checks:
Aureum's Initiative check: 1d20 + 4 ⇒ (17) + 4 = 21
Diedre's Initiative check: 1d20 + 2 ⇒ (1) + 2 = 3
Entiren's Initiative check: 1d20 + 1 ⇒ (9) + 1 = 10
Jehir's Initiative check: 1d20 + 1 ⇒ (16) + 1 = 17
Lauren's Initiative check: 1d20 + 2 ⇒ (15) + 2 = 17
Miraj's Initiative check: 1d20 + 3 ⇒ (1) + 3 = 4

Akatas' Initiative check: 1d20 + 6 ⇒ (6) + 6 = 12

Round 0 (Surprise Round)
Block 1: Aureum (-2 HP), Jehir, Lauren
Block 2: Akatas (A5; A6 unaware; A7 unaware)
Block 3: Diedre, Entiren, Miraj


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

Reposition complete.

"More here!" Lauren blurts over the comms, a little too loudly and betraying her fear at yet more of the dangerous beasts. Reaching over Entiren's shoulder with her manipulatory tentacle and pulsecaster pistol, Lauren fires a shot at the lead akata.

Ranged Attack vs EAC: 1d20 + 2 ⇒ (16) + 2 = 18

If that hits...

Nonlethal Electricity Damage: 1d4 ⇒ 4


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none
Laurenzia "Lauren" Th'Chenta wrote:
Nonlethal Electricity Damage: 1d4 ⇒ 4

Lauren: If you are using one of the pistols we found, they were Static Arc pistols which do 1d6 lethal electricity damage.

"Here they come," Jehir calls out. He hurls his spear at the figure in the door.

Returning Spear -2 range: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20
Spear Damage +1 photon: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

I'm not. Aureum and I think Miraj got them. I'm using a pulsecaster pistol.


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none
Laurenzia "Lauren" Th'Chenta wrote:
I'm not. Aureum and I think Miraj got them. I'm using a pulsecaster pistol.

Actually, I just remembered that in Starfinder nonlethal damage only matters if it is the damage that brings the creature to 0 HP, otherwise it is just regular damage. So I guess it won't matter most of the time.


Lashunta (Damaya) Xenoarchaeologist, Operative (Thief) 3 | SP 18/18 HP 22/22 RP 4/4 | EAC 14 KAC 15 | Fort +1 Ref +6 Will +3 | Init +5 Perc +9

As the light falls on the akata, Aureum quickly pulls the trigger on her pistol, firing off a shot at the closest creature (A5) before it has time to react.

Static Arc Pistol Attack: 1d20 + 3 ⇒ (14) + 3 = 17
Trick Attack, Sleight of Hand: 1d20 + 9 ⇒ (13) + 9 = 22

Static Arc Pistol Damage: 1d6 ⇒ 1
Trick Attack Damage: 1d4 ⇒ 3


Dead Suns: Moriko's Legacy | Temple of the Twelve

Lauren and Aureum both land their electric shots as Jehir's spear skewers the beast, wounding it grievously. Shuddering under the residual shocks, it backs away, out of sight. Jehir and Entiren can see glimpses of additional akatas lurking further into the bridge.

Round 0 (Surprise Round)
Block 3: Diedre, Entiren, Miraj

Round 1
Block 1: Aureum (-2 HP), Jehir, Lauren
Block 2: Akatas (A5 -15 HP; A6; A7)


Game Abandoned

Unable to see of their foes, Diedre moves up to get a better view, her sidearm held at the ready in shaky hands.

token moved

I'm assuming that we're all eventually going to have to move closer to accomplish anything.


Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
Stats and Skills:
Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
Attacks and Spells:
Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

Lauren moves forward, taking cover in the hall and readies and action to shoot the first akata that comes out of the bridge.

I'm going to go ahead and put my rolls here, as I won't have time to check back in until tomorrow.

Ranged Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Nonlethal Electricity Damage: 1d4 ⇒ 1


Male Nuar Ace Pilot Mystic (Star Shaman) 4 | SP 24/24 HP 14/30 RP 4/5 | EAC 12 KAC 13 | F +2 R +2 W +7 (immune to the harmful environmental effects of outer space and vacuum) | Init +1 Perc +11 (darkvision 60 ft) | Speed 40 feet Fly 20 feet (space only) | Spells - 1st (3/4), 2nd (3/3) | Temporary Effects: none | Total Effects: none.

Entiren will move 20 feet forward, ending just past Aureum and Lauren.

I can't move my token right now, so our someone could do so for me, it would be greatly appreciated.


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none
Entiren Vraken wrote:
I can't move my token right now, so our someone could do so for me, it would be greatly appreciated.

Done.


Dead Suns: Moriko's Legacy | Temple of the Twelve

Miraj, Diedre, and Entiren all advance forward, closing in on the bridge, while Lauren ducks into cover, holding her firearm at the ready with a nervous tentacle.

Round 1
Block 1: Aureum (-2 HP), Jehir, Lauren
Block 2: Akatas (A5 -15 HP; A6; A7)
Block 3: Diedre, Entiren, Miraj


Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

Sensing that the fight is moving to close quarters, Miraj stows Alice this round, so he can draw his sword cane before advancing into melee.


Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none

Jehir advances a few feet while taking one hand off the doshko. He pulls out the frag grenade he pulled off the Vesk at the Fusion Queen.

Seeing the Creature up ahead, and thinking that the other creature he injured is just to the left of the door, he lobs the grenade into the bridge.

"Fire in the hole!" he shouts.

Thrown Grenade -4 non-proficient vs. AC 5: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4 ...oops. Was aiming for the yellow asterisk.
Scatter Direction (1=north): 1d8 ⇒ 5 ...south
Distance: 1d4 ⇒ 3 ...15 feet.

The grenade bounces off the back of a chair and rolls to the south, disappearing from view. Then there is an explosion and the group can see debris flying past the doorway.

Grenade Damage: 1d6 ⇒ 4 ... I think the reflex save is DC 13.

"Uh... I meant to do that."


Lashunta (Damaya) Xenoarchaeologist, Operative (Thief) 3 | SP 18/18 HP 22/22 RP 4/4 | EAC 14 KAC 15 | Fort +1 Ref +6 Will +3 | Init +5 Perc +9

Aureum moves forward with the others, her pistol at the ready, and stops just behind Lauren. She considers drawing her baton, but doesn't relish the idea of getting within biting distance of the creatures again.


Dead Suns: Moriko's Legacy | Temple of the Twelve

GM:
A7's Reflex save: 1d20 + 3 ⇒ (20) + 3 = 23
Save vs. DC 9.

A7's Bite Attack vs. Jehir (KAC): 1d20 + 8 ⇒ (10) + 8 = 18
Bite Damage (P): 1d6 + 2 ⇒ (3) + 2 = 5
Hit vs. KAC 13.

A6's Bite Attack vs. Entiren (KAC): 1d20 + 8 ⇒ (16) + 8 = 24
Bite Damage (P): 1d6 + 2 ⇒ (2) + 2 = 4
Hit vs. KAC 13.

Lauren and Aurem stop outside the bridge, waiting for the akatas to come to them. Meanwhile, Jehir pitches a grenade, but it takes a strange bounce and clatters out of view before detonating.

Looks like you handled the missed grenade correctly, both here and on the map (with one exception - the save DC also takes your non-proficiency penalty).

An akata with light shrapnel wounds comes bounding silently out of the bridge. Lauren takes the shot, but the static bolt goes wide, and the fearsome creature tears into Jehir's leg with its teeth, heedless of the supernatural armor wreathing the borai.

A second akata comes hurtling from the other side of the bridge, impacting into Entiren like a blue bullet and rending armor and fur alike. As the creature pierces his flesh, Entiren feels a sicking, weakening sensation that seems to spread across his body with every beat of his heart.

The third akata, bearing electric burns and a deep spear wound, lurks into the corridor as well - using its long claws to cling to the ceiling!

Jehir's Fortitude save: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Entiren's Fortitude save: 1d20 + 0 ⇒ (3) + 0 = 3

Jehir takes 5 piercing damage and Entiren takes 4 piercing damage. Entiren, you also gain the sickened and fatigued conditions! Jehir, you may take an attack of opportunity against A6 if you wish, since it passed through your threatened space to get to Entiren.

Oh, and just to reiterate, A5 is on the ceiling, upside down, with its claws buried in the metal plating (hence the funky token border). Just an FYI, it threatens the square directly below it and the squares orthogonal to that, but not the squares diagonal to the square under it.

Round 1
Block 3: Diedre, Entiren (-4 SP, fatigued, sickened), Miraj

Round 2
Block 1: Aureum (-2 HP), Jehir (-5 SP), Lauren
Block 2: Akatas (A5 -15 HP; A6; A7 -2 HP)

Entiren:
With the two stacked conditions, you take:
  • -1 penalty to AC
  • -2 penalty to ranged damage rolls, Fortitude and Will saving throws, and Int-, Wis-, or Cha-based skill and ability checks
  • -3 penalty to attack rolls, melee damage rolls, Reflex saving throws, and Str- or Dex-based skill and ability checks

  • Game Abandoned

    Diedre attempts to distract the creature attacking Entiren A6 by banging her sword on the decking.

    Clever Feint - Bluff: 1d20 + 7 + 1d6 ⇒ (3) + 7 + (4) = 14

    If successful, A6 is flat-footed vs everyone till Diedre's next turn.


    Male Nuar Ace Pilot Mystic (Star Shaman) 4 | SP 24/24 HP 14/30 RP 4/5 | EAC 12 KAC 13 | F +2 R +2 W +7 (immune to the harmful environmental effects of outer space and vacuum) | Init +1 Perc +11 (darkvision 60 ft) | Speed 40 feet Fly 20 feet (space only) | Spells - 1st (3/4), 2nd (3/3) | Temporary Effects: none | Total Effects: none.

    Grunting in pain from the Akata's bite, Entiren is thrust back a step from the force of the impact. Shaking his head, he quickly drops his rifle as he moves back up right next to the creature. Rearing his head back, he brings it down onto the Akata in an attempt to impale the creature with his horns. He will then grab his starknife from his belt.

    Attack vs KAC: 1d20 + 1 - 1 - 2 ⇒ (16) + 1 - 1 - 2 = 14
    Damage: 1d3 + 1 - 1 - 2 ⇒ (3) + 1 - 1 - 2 = 1

    GM, I have a question that I will PM to you.


    Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none
    GM Jimbles wrote:
    Looks like you handled the missed grenade correctly, both here and on the map (with one exception - the save DC also takes your non-proficiency penalty).

    Really? That bites. Grenades already suck enough. I can never find the rules for the Save DCs of items though when I need to.


    Borai Solarian (Death-Touched) 2 | SP 09/18 HP 20/20 RP 1/2 | EAC 11 KAC 12 EAC 12 KAC 13 | F +5 R +1 W +2 (+1 undead resistances) | Initiative +1 Move 30' | Perception +7, Acrobatics +5, Athletics +9, Culture +4, Intimidate +5, Stealth +6 | STR +3 DEX +1 CON +2 INT +0 WIS -1 CHA +1 | Melee/Thrown: +5 Doshko 1d12+3P, Spear 1d6+3P, Ranged: +3 Laser Pistol 1d4F | Battery 6/20 | CONDITIONS: none BUFFS: none

    Jehir stabs at the Akata with his spear as it goes by.

    Spear: 1d20 + 4 ⇒ (5) + 4 = 9 ...probably not. :(


    Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft.
    Stats and Skills:
    Str 13 : Dex 16 : Con 12 : Int 16 : Wis 10 : Cha 8 | Computers +12, Culture +4, Engineering +10, Life Science +10, Medicine +4, Mysticism +8, Physical Science +10, Piloting +10, Profession-Electrician +11, SoH +7
    Attacks and Spells:
    Azimuth Laser Rifle +6 (1d8+4 F) : Arc Pistol +6 (1d6+2 E) : Unarmed Strike +4 (1d3+5 A) | Spell slots - 1st 3/4 , 2nd 3/3 : Cache 1/1 Energize Spell 1/1

    Angry that she missed and wishing to avoid any further damage to her compatriots, Lauren falls back on spellcasting, using her last spell slot for the day. She focuses her will on the universe and reaches into the source code, channeling motes of force and again casts magic missile.

    As a full round action. Target A6.

    Force Damage: 3d4 + 3 ⇒ (3, 2, 4) + 3 = 12

    "Take that!" She yells at the void, her comm unit not even enabled.

    Over comms, she adds to the group, "I only has one more trick in bell, today." Then prepares for the worst.


    Male Ryphorian Operative (Detective) Outlaw 3| SP 12/28 HP 28/28 RP 4/4 |EAC 14 KAC 15 | F +2 R +6 W +5 fatigued & Sickened

    Miraj draws his sword cane, keeping the sheath in his other hand to provide light. He takes a deep breath and steps up, ready to fight the beasties up close and personal.


    Lashunta (Damaya) Xenoarchaeologist, Operative (Thief) 3 | SP 18/18 HP 22/22 RP 4/4 | EAC 14 KAC 15 | Fort +1 Ref +6 Will +3 | Init +5 Perc +9

    Aureum aims high, quickly firing off a shot at the Akata on the ceiling.

    Static Arc Pistol Attack: 1d20 + 3 ⇒ (19) + 3 = 22
    Trick Attack, Sleight of Hand: 1d20 + 9 ⇒ (4) + 9 = 13 Nope

    Static Arc Pistol Damage: 1d6 ⇒ 6


    Dead Suns: Moriko's Legacy | Temple of the Twelve

    Jehir takes a quick stab at the ataka attacking Entiren, but the creature is too furious to get a clean hit on it. Diedre attempts to distract the same akata, but it hardly pays her any attention as Entiren lightly gores the beast with one of his arcing horns, feeling too ill to attack with any more aggression.

    From a tucked-away spot in the transverse corridor, Lauren launches a furious barrage of force bolts, which unerringly find their way to their target, illuminated by the light streaming from Miraj's cane. Behind the group, Aureum takes aim and strikes the akata on the ceiling, which tumbles to the floor in a shuddering heap of electrical burns and puncture wonds.

    Round 2
    Block 1: Aureum (-2 HP), Jehir (-5 SP), Lauren
    Block 2: Akatas (A5; A6 flat-footed to Diedre, -13 HP; A7 -2 HP)
    Block 3: Diedre, Entiren (-4 SP, fatigued, sickened), Miraj

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