| Full Name |
Laurenzia "Lauren" Th'Chenta |
| Race |
|
| Classes/Levels |
|
| Gender |
Female Cyberborn Scyphozoan Technomancer 4 (SP-24/24|HP-24/24|RP-5/5) (EAC14/KAC15) (Saves-2/4/4) (Init-+2) Amphibious; Darkvision 60ft; Blindsense 30ft. |
| Size |
Medium |
| Age |
22 |
| Special Abilities |
Acidic Tentacles; Spellcasting |
| Alignment |
Neutral |
| Deity |
Triune |
| Location |
Absalom Station |
| Languages |
Common, Scyphozoan, Primorian, Aquan, Celestial, Kalo |
| Occupation |
Electrician, Pilot, Engineer, Gunner, Science Officer |
| Strength |
13 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
16 |
| Wisdom |
10 |
| Charisma |
8 |
About Laurenzia "Lauren" Th'Chenta
Before you stands a glorious multi-colored walking and talking jellyfish, standing over seven feet tall and weighing at least 90 kilos. Her ambulatory tentacles are bright and vibrant shades of pink and orange, while her bell and manipulatory tentacles are more subdued in shades of purple and dim yellow. Though, in spite of the colors, you can clearly see through her to the walls behind her. Her tentacles squelch as she walks toward you with a greeting in broken common, "Uh, hello."
Lauren, as Laurenzia Th’Chenta is known locally, grew up in the mean canals of middle Tarinth on her homeworld of Primoria. She was a low level ‘fixer’ for one of the local smuggling syndicates, investigating, repairing, and cataloguing the rare technological and electrical components that came in through the spaceport. In a world of mostly biotech, she was seen as quite the odd carnivorous butterfly having such a fascination with silicate based technology. When her species made contact with the Pact Worlds a few years ago, she was immediately interested in bolting, but felt trapped. It wasn’t until she caught an episode of the tri-vid sensation “Ambulatory Tentacles” that she finally decided to take the tide out on an extended vacation from the life and swim out into the unknown on the first ship she could sneak onto.
Since arriving at Absalom station, she’s been hanging out mostly in the Kalo sector in Puddles. While scanning the local infosphere every day looking for work she saw a recent advert for the Starfinder Society and was floored with the new opportunities to explore this fascinating crystalline world. Lauren was ecstatic when Chiskisk reached out to her for this specific mission. She still hasn’t quite got the hang of common, rarely verbalizing and mostly in short, simple sentences, but she’s obviously, enthusiastically trying.
Lauren has completed the first book of Dead Suns, and is currently on Castrovel, working on the beginning of the second book.
Technomancer Spells Known (CL 4th)
0th (at will) - transfer charge, telepathic message, mending, token spell, detect magic (DC 14), psychokinetic hand
1st (4/day) - magic missile, jolting surge (+4), summon creature 1 (shadow creature, robot, protean, fire elemental), life bubble (DC 15), comprehend languages
2nd (3/day) - command undead (DC 16), summon creature 2 (security robot, shadow creature, inevitable, protean)
Gear: Weapons, Second Skin Armor with Infrared Sensors upgrade, Industrial Backpack, Everyday Clothing, Environmental Clothing x6 (1 of each environment), Travel Clothing, Professional Clothing (Electrician), Hygiene Kit, Personal Comm Unit, Engineering Toolkit, Hacking Toolkit, Electricians Toolkit, Trapsmith's Toolkit, Fire Extinguisher, Starstone Compass, Binders, Bedroll, Clear Spindle Aeon Stone, Mk1 Dex Ability Crystal, Lighter, Smoke Grenade x3, Mk1 Healing Serum x4, Battery x6 (20 charges each)
Character Sheet
Botting Instrustructions
1. In combat, Lauren relies on her Laser Rifle or Pulsecaster pistol (depending on lethality desired) primarily attacking from range/cover.
2. If for some reason she can't hit, she'll use the weapons for covering/harrying fire to help her team-mates where possible.
3. If all else fails, she uses magic missile, preferrably cast as a full round action. If needed, she'll use smoke grenades in combination with the magic missile spell. magic missile spell.