| GM Mort |
Player freedoms and all that. Don't forget cover for - 4 as Hedran is blocking your way for now.
| Grenwold Houtvester |
In the future, would you like to add that to the AC or should I take the penalty? When I GM I do it like you did, just add to the AC.
| GM Mort |
If you want just roll without, I'll add in the AC. Phalanx formation is the feat to let you ignore reach cover.
| Ratel Dier |
wow, I suck at this game today, I thought antitoxin the cure, not just 'help' so he's - 3 str and fatigued so - 5 str... -2 dex and bear is -2 str and -2 dex.
edit: so we are no longer fatigued? How long till the poison runs out?
| GM Mort |
No fatigue. You're fine after trekking down the tunnel.
Also, -3 is the same as -2 due to this clause:
For every 2 points of damage you take to a single ability, apply a –1 penalty to skills and statistics listed with the relevant ability. If the amount of ability damage you have taken equals or exceeds your ability score, you immediately fall unconscious until the damage is less than your ability score.
Poison has run its course. But the ability damage done remains. You heal 1 point of ability damage per day when you rest, 2 if someone does long term care on you. Which reminds me...you guys are pretty much due your bedtime after this encounter. Are you guys sleeping in the tunnel or heading back out?
| Grenwold Houtvester |
I updated my alias to reflect the actual conditions.
Still taking advice for a level 2 spell (instead of blistering invective)!
| GM Mort |
Around 7 hours of travel today thereabouts, then this stuff is another 40 min thus far. I suppose you could go on for an hour or two more, but that would be about it.
| Ratel Dier |
Are you guys sleeping in the tunnel or heading back out?
Let's head back to the place the items are waiting for us. Then clear the upper level before we descend on the morrow.
Also I will update Ratel this evening at work, sorry about not having him ready, like I said, I saw the announcement to prepare, but not the one to advance.
| Hedran |
I updated my alias to reflect the actual conditions.
Still taking advice for a level 2 spell (instead of blistering invective)!
Grenwold, I find Blistering Invective tends to force you to invest more in Intimidate than just one skill point per level, but it IS a great spell ;)
Personally I like also:
- Weapon of awe
- Lesser restoration (this should probably go in scrolls)
- Cure moderate wounds (and this in a wand :D)
- See invisibility
- Invisibility
| GM Mort |
I told you I don't encourage players to do stupid things and uhhh, I wouldn't want to walk up to a gibbering mouther either..
One bad thing about blistering invenctive is the way intimidate works:
Size You gain a +4 bonus on Intimidate checks if you are larger than your target, and a –4 penalty on Intimidate checks if you are smaller than your target.
Unless you have some feat or trait that lets you use bluff
| Ratel Dier |
I told you I don't encourage players to do stupid things and uhhh, I wouldn't want to walk up to a gibbering mouther either..
Hey Ratel hurt it more than it hurt him... well unless being blinded counts...
| Grenwold Houtvester |
Ahh, I forgot the penalty was so high. There’s also discovery torch - and I can take fear the sun as my next spell. AoE blinding!
| Hedran |
Dang that's some nice loot - Hedran would obviously be interested in the Pearl of Power and the Amulet of Natural Armor (since he has only Light Armor for now).
Only stating interest - I can also easily see the amulet going to Ratel since he is usually the first in the fray. And the pearl is also useful to Grenwold.
| Grenwold Houtvester |
Nope! I’m a spontaneous caster. It’s all yours.
Plus, I gotta earn my keep a bit more before I take any of the loot.
If everyone wants I can do some work on the loot spreadsheet so we can see the “value” that everyone gets so nobody feels bad about taking too much. We can always give people extra if something good drops. I did this for the games I run and play in and everyone is always super pleased with it. Can’t do it until tonight (NY time). Otherwise you guys have a pretty nice and friendly system. :)
| John Napier 698 |
Regarding linguistics: Whenever I put a point in Linguistics, I like to think that my character has been trying to learn that language for quite a while. And when you put a point into it, something "clicks", and all those lessons suddenly become clear in a "flash-of-insight" moment. Just my 2 Cp.
| GM Mort |
Robert:
The second option is to form a close bond with an animal companion. A ranger who selects an animal companion can choose from the following list: badger, bird, camel, cat (small), dire rat, dog, horse, pony, snake (viper or constrictor), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the ranger may choose a shark instead. This animal is a loyal companion that accompanies the ranger on his adventures as appropriate for its kind. A ranger’s animal companion shares his favored enemy and favored terrain bonuses.
This ability functions like the druid animal companion ability (which is part of the Nature Bond class feature), except that the ranger’s effective druid level is equal to his ranger level –3.
So until you get boon companion, your animal companion will be a little underpowered. I'm also thinking on how to adjust the stats since technically leopards for animal companions fall under small cat category, but the bestiary leopard functions more like a large cat.
| GM Mort |
I think I'll allow great cat, but you still end up with a level - 3 animal companion until you take up boon companion.
| GM Mort |
I'll also say I don't approve of sending underlevelled, and unbarded animal companions into a fight =)
| Ratel Dier |
Poison has run its course. But the ability damage done remains. You heal 1 point of ability damage per day when you rest, 2 if someone does long term care on you...
Any chance anyone did 'long term care' for Ratel while we were resting?
| Ratel Dier |
ooohhhhhh, Kitties for everybody :-)
| GM Mort |
You know I really, really shouldn't.
But it gets confusing because the combat stats for it are given as great cat, and it really is the wight Rangers animal companion, so you'd next start asking how come when I got the cat, it shrank from medium to small size (because vanilla Rangers are only allowed small cat animal companions). And that lynx is stated in the mod as being a suitable animal companion.
Then you'll start asking how did the Ranger even get a big cat animal companion in the first place, and if he can't, why can't I? Which starts putting a mess on the story of things.
I could say the ranger was a beastmaster, but it complicates matters a whole lot and it isn't intuitive to the players.
Ok rant over. Long story short, we'll say due to story issues just this once.
| GM Mort |
Mod as written:
*Wight Rangers* animal companion, a lynx named *name redacted*, stayed by her master’s side while he died.
Female lynx (Pathfinder RPG Bestiary 40; use the statistics for a leopard)
Over time, care and attention might turn *name redacted* into a suitable animal companion.
| Grenwold Houtvester |
I think mort might go crazy if we go full menagerie.
| GM Mort |
It's fine, you're the ones controlling your animal companions. So I'm not bothered.
| Grenwold Houtvester |
Hey all, I copied the treasure so far to a format that I developed for some games I ran. Feel free to shamelessly steal it if you want, Mort. It tracks how much treasure everyone has claimed and has a bit of other info. Here's the link:
https://docs.google.com/spreadsheets/d/1XZ7vQKTszEYKISqu2o2sl34WaX2vKw3jIkb NNFTu3Fg/edit?usp=sharing
| Ratel Dier |
@Ratel: Before we jump into the next fight, do you want the Amulet of Natural Armor +2...?
Wanting it, and claiming it, are two different things... with the mutagen and the right 'shift' his AC can be 21, yours is much lower... why don't you take it until you start wearing armor.
| Ratel Dier |
On a separate note, I failed to designate a 'combat maneuver' for "Maneuver training" at third level. If I designate 'grapple' will Bear be able to add the bonus to 'Grab'?
| GM Mort |
No you need grab as a monster ability. The problem about maneuver training is without the improved maneuver feat (aka improved grapple), you still provoke. And it may not be a good idea.
| Ratel Dier |
No you need grab as a monster ability. The problem about maneuver training is without the improved maneuver feat (aka improved grapple), you still provoke. And it may not be a good idea.
Bear get's grab at 7th level, I don't use the combat maneuvers hardly ever. I'm just looking for one that will help something that I know I will eventually use. I mean I can take 'improved grapple' also later, but just trying to figure out which maneuver synergizes well so I've filled the 3rd level requirement.