Ratfolk Elder

Leetia's page

96 posts. Alias of Deadly secret.


Full Name

Leetia

Classes/Levels

HP 12/16 | AC17 Tch13 FF15 | CMD11/FF9 | F+2 R+2 W+6 | Init+2 | Perc +5 Darkvision

Gender

Female Ratfolk Arcanist (White Mage) 2

Size

Small

Alignment

N

Languages

Aklo, Common, Dwarven, Gnome, Halfling

Strength 9
Dexterity 14
Constitution 14
Intelligence 19
Wisdom 12
Charisma 12

About Leetia

Resource Tracker:

consume spells used: 0/1
reservoir points: 5/5
Level 1 spells used 4/4
Bolts 15

Dice Rolls:

Ray of Frost [dice=Ranged touch]1d20+4[/dice] 20/x2
[dice]1d3[/dice] cold magic damage

Light Crossbow [dice=Ranged]1d20+4[/dice] 19-20/x2
[dice]1d6[/dice] piercing damage

[dice=Knowledge (arcana)]1d20+9[/dice]
[dice=Knowledge (engineering)]1d20+9[/dice]
[dice=Knowledge (geography)1d20+8[/dice]
[dice=Knowledge (history)]1d20+9[/dice]

[dice=Spellcraft]1d20+9[/dice]

Book of Shadows vol. 1:
30/100
0 - Acid Splash, Arcane Mark, Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue
1 - Air Bubble, Ant Haul, Color Spray, Grease, Identify, Mage Armor, Magic Missile, Vanish
2 - Spectral Hand

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Leetia
Ratfolk arcanist (white mage) 2 (Pathfinder RPG Advanced Class Guide 8, 79, Pathfinder RPG Bestiary 3 231)
N Small humanoid (ratfolk)
Init +2; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 16 (2d6+6)
Sanity 43, threshhold 4, edge 21
Fort +2, Ref +2, Will +6
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Offense
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Speed 20 ft. (15 ft. in armor)
Ranged light crossbow +4 (1d6/19-20)
Special Attacks arcane reservoir (1/5), consume spells, swarming
Arcanist (White Mage) Spells Prepared (CL 2nd; concentration +8)
. . 1st (4/day)—ant haul[APG] (DC 15), mage armor
. . 0 (at will)—detect magic, mending, prestidigitation, ray of frost, read magic
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Statistics
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Str 9, Dex 14, Con 14, Int 19, Wis 12, Cha 12
Base Atk +1; CMB -1; CMD 11
Feats Iron Will
Traits focused mind, local ties
Skills Acrobatics -1 (-9 to jump), Disable Device +2, Escape Artist +1, Knowledge (arcana) +9, Knowledge (engineering) +9, Knowledge (geography) +8, Knowledge (history) +9, Perception +5, Spellcraft +9, Use Magic Device +8; Racial Modifiers +2 Perception, +2 Use Magic Device
Languages Aklo, Common, Dwarven, Gnome, Halfling
SQ rodent empathy, spontaneous healing
Other Gear crossbow bolts (20), light crossbow, arcanist starting spellbook, backpack, bedroll, belt pouch, flint and steel, ink, inkpen, mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 47 gp
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Special Abilities
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Arcane Reservoir +1 DC or CL (5/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white only).
Rodent Empathy Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.
Spontaneous Healing (Cure Spells) (Su) Spend reservoir points & slot to cast any cleric cure spell.
Swarming (Ex) Can share a square with another with swarming, if both att the same foe, he is flanked.

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