*Insert Pirate Talk Here* S&S (Inactive)

Game Master Whack-a-Rogue

Skull & Shackles AP


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Alain/Tao:
Casting defensively never provokes an AoO. Failure just means the spell's wasted. :-)

Round Three
Red: 1d20 + 3 ⇒ (2) + 3 = 5
Blue: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Blue Pirate stabs the dagger into Alain's chest for the third time and laughs. "It's over, you useless lubber. Time to die." (take 3pts damage. should put you at 0 HP and disabled)

Then Tao arrives. Diving down the ladder, he delivers a powerful blow that staggers Blue Pirate. They both turn in surprise.

Alain's up, then the Pirates lead off Round Four. By the way, Tao, I believe Urban Barbarian trades away Fast Movement, so you still have a 30' move.

Map

@Everyone: Congrats at reaching 1000 posts! :-)


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Indeed, congrats!!!

YBD:

It would seem you are correct. I forgot about the crowd control being switched out for fast movement. That being said, I have a +1 to attack and AC since I am next to the two enemies.


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Huzzah!


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Spoiler:

Damn that blue pirate is rolling hot!

Seeing Tao's timely arrival, Alain will roll his eyes back in his head and fall to the ground faking death.

bluff: 1d20 + 8 ⇒ (14) + 8 = 22


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

In the bilges:

Tao cannot hit a 22 sense motive and autofails vs the bluff.
You... You killed him... YOU KILLED HIM!

In a fit of blind rage, Tao turns his blade to the other(red) and takes a heavy swing at the pirate.

Free action to use Controlled Rage (+4 Strength, 2/6 rage used). Striking using power attack(-1 attack for +3 dmg) on red with the flat of the blade (-4 for to do nonlethal damage) as well. +1 to AC and +1 to Attack due to having 2 enemies in melee range.

Swinging: 1d20 + 5 ⇒ (9) + 5 = 14
If it hits: 2d6 + 12 ⇒ (6, 3) + 12 = 21


In the Bilges:
Alain successfully fakes his own death. (Pirates autofail the Bluff attempt.)

Red: 1d20 + 3 ⇒ (10) + 3 = 13
Blue: 1d20 + 3 ⇒ (12) + 3 = 15
Damage: 2d4 + 2 ⇒ (3, 4) + 2 = 9

The Pirates - although both very injured - seem revitalized as Alain falls. The slash at you in unison, and score solid hits (take 9pts damage).

Your turns


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

In the bilges:

Tao continues his unrelenting attack ignoring his painful wounds as he swings at the opponents. Determined to take them down quickly so he can get to Alain in hopes that he is still grasping to life.

Crowd Control (+1 attack and +1 AC) for being next to 2 opponents. Free action for Controlled Rage (+4 Strength, 3/6 rage Used). Fighting Defensively (-4 Attack, +2 AC) and striking blue with a vicious slash.

Swinging: 1d20 + 6 ⇒ (13) + 6 = 19
If it hits: 2d6 + 6 ⇒ (5, 3) + 6 = 14


Bilges:
Syl/Tam: 1d100 ⇒ 3

If you were trying for nonlethal damage, you screwed up - badly. Slippery Syl's head flies off and lands next to Alain. (2pts past negative CON, ouch!)

@Alain: Let me know if you're doing anything other than playing dead.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Previous night with Kroop:
"Do you think I could spend the night in the galley...and if so...would we...er...I be bothered?" he asks with a blush.

Aldous groans when he sees how drunk his 'boss' is. "I guess this work is all on me again today. Oh well."

Grabbing the fishing supplies, he heads back up on deck and gets to fishing, hopefully his luck will hold out as he fishes, he thinks to his goddess.

Survival: 1d20 + 3 ⇒ (11) + 3 = 14
Better Lucky than Good: 1d20 + 3 ⇒ (10) + 3 = 13

Collecting his catch, he carries it down to the galley and begins to cook.

Cooking: 1d20 + 7 + 1 + 2 - 4 ⇒ (9) + 7 + 1 + 2 - 4 = 15


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

YBD:
If he was still conscious, it means his nonlethal was not equal to his max HP (since he was at full at the beginning of the fight). There should have been no way I killed him. Example: Assuming he had 24 hp max, he could take 24 non lethal then go unconscious. Any nonlethal over the 24 done would THEN transfer to lethal damage. If the nonlethal rules have changed then I understand, but here is the RAW for reference. Mind you, I don't know their max HP so I MAY have still killed him, but I was working very hard not to do so. :D ALSO! If you actually want him dead, I understand that too. And if that was your intention, Tao may actually start drinking again. ;)


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain is too scared to move!


Bilges:
I probably screwed up, so if you could break it down for me, I'd appreciate it. Nonlethal damage confuses me greatly. :-( Pirates have 11hp and 12con. Tell me what's happened so far, and I'll retcon.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

By my math, the initial attack for 21 nonlethal actually ended up doing some lethal damage, but either way, that opponent would fall unconscious from the attack. The second attack, if falling on a different opponent would drop them and would likely hit if you took a -4 for nonlethal (15?) and thus dropping the second one unconscious, as well. Nonlethal damage is a clusterf*ck.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Agreed ... however Tao didn't say that his final attack was going to be Non-Lethal. He said it every other time but not that time, so it all depends on how Y.B.D wants to take that. Plus he said with a vicious slash, that wouldn't usually imply non-Lethal.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Even if non-lethal, since it wasn't the target that was already badly damaged, it would only be at -2 roughly. Still very much alive.


That's the impression I'm getting, too. So, Tao's first attack (16pts nonlethal) would have taken that pirate to -10hp. 11hp normally, but took 5 nonlethal from Alain. Second attack (21pts nonlethal) too the other pirate to -10hp as well. Full health, so 11hp. Is that correct? I was thinking nonlethal was counted twice before the lethal damage started (misread the part about becoming staggered). I'll be glad when you finally get to the ship combat and can leave the nonlethal mess behind. :-)


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Alrighty, before I do the whole breakdown, I need to know if I got in at round 2 or round 3. I did rolls and damage for when I got down initially at the end of round 2, but I need to know if it was counted or not. How Nonlethal works is, you do nonlethal damage up to their max hitpoints (so their nonlethal damage tops off at 11 hp). Then, anything above the 11 cap moves into lethal damage. Once nonlethal damage equals their current HP, they become staggered. If nonlethal goes beyond their current HP, they go unconscious. (i.e. if they took damage and were at 6/11 hp, they would go unconscious after taking 7 nonlethal)

Breakdown:


    Breakdown A (Entering at the end of Round 2):
  • Round 2 (Rage 1/6): 16 Nonlethal (+5 nonlethal from Alain's Spell like ability) on Blue totaling 11 nonlethal and 10 lethal damage (1/11 hp with 11 nonlethal). Blue Passes Out.
  • Round 3 (Rage 2/6): 21 Nonlethal on Red totaling 11 nonlethal and 10 lethal damage (1/11 hp with 11 nonlethal). Red Passes Out.
  • Round 4: Round 4 would have never happened because they should both have been out.


    Breakdown B (Entering at Round 3 with no attack in Round 2):
  • Since my round 2 action is negated, I would have started round 3 with using rage instead of round 2 and used less rages.
  • Round 3 (Rage 1/6): 21 Nonlethal on Red totaling 11 nonlethal and 10 lethal damage (1/11 hp with 11 nonlethal). Red Passes Out.
  • Round 4 (Rage 2/6): 14 Lethal on Blue (-3/11 hp with 5 nonlethal). Blue is unconscious and bleeding.


OK, that makes it a bit clearer for me. We're going with Scenario B because I like the visual of Alain faking his own death. :-) Hopefully we won't run into any more issues. Why do I understand the grapple rules no problem but screw up nonlethal damage?!? Now to resume our regularly-scheduled programming...

Aldous:
Hmmm... What to do, what to do... *flips coin, smiles at result, cringes as fiancee glares* S#!t...

Kroop gives you a cheeky smile and winks as he tosses you the galley key. "Here ya go, lad! Make sure to clean up after yourselves when ya finish. Cross-contamination and all that... I'll make sure you're left alone - but ya better fill me in tomorrow!"

My LE side is wanting to look up F.A.T.A.L. tables now. We'll see if it wins out.... ;-)


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

In the bilges:

As the last man drops, blood gushing from the open slash in his chest, Tao makes it a point to flip the two attackers onto their backs so they do not drown in their unconscious state. He then wades through the muck to Alain where he attempts to check if he is still breathing. (I would use a heal check but I am assuming that as soon as I grab him to check, he jus opens his eyes and such.)


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

"Groan."


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Bilge:

Alain will painfully sit up with Tao's help, "Thanks man. I was going to die down here." He'll stand up, wincing in pain, "You've got to get out of here. If they catch you away from your post, let alone defending me, they'll flay you. I'll make up some story but it'll be easier if I don't have to explain you being here."

Alain will cast prestidigitation on Tao to clean him up, "See if you can get someone to heal you. These two will rat you out but if there's no evidence... I owe you big time, I don't want to see you in trouble."


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Night Before:

Aldous finally reaches the galley, only to find Enya awaiting him there. With a broad smile, he holds up the key. "I believe we are alone for the evening...and we have someone running interference..." He glances around the galley at the various animals and kitchen implements. "Not the most...romantic place, however," he says with a furrowed brow.


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

In the bilges:

(I want to keep working in rounds. Tao try and stabilize Blue.)

As Alain speaks to him, Tao proceeds to try to stem the flow of blood from the unfortunate pirate. Tao tries to justify his actions against the man, but can't bring himself to let him bleed out without trying SOMETHING.

Heal to Stabilize: 1d20 ⇒ 5 -4 hp
Heal to Stabilize: 1d20 ⇒ 4 -5 hp
Heal to Stabilize: 1d20 ⇒ 20 -6 hp and Stable

Tao's shoulders sagging, he lets out a sigh of fatigue as the redness in his face fades slowly back to normal. Tao nods his agreement to Alain's assessment of the situation. He then looks down to the two men with an expression of sadness, pity, and disgust. With one more look over to Alain, a stern expression crossed his face as he grasps the bleeding man and pulls him up to the steps, laying him just at the base of the door.

We need to get dis one some help. As much as he dizuvs it, I do not wish him to die. I will get Sandara and Aldous to try to help. I am... I am sowee I did not awive soonuh. He takes a deep breath and straitens up. Watch them. I will be back.

Tao opens his mouth once more as if wanting to say more, but he simply closes his mouth once more peering at Alain for a second longer before turning and leaving the bilge.

Tao returns up to the deck making a brief stop in the Galley where Aldous is cooking and informs him that his skills are gravely needed in the bilges. Luckily, the shift of Tao's armor and Alain's magic hid the grave wounds in his side and belly. Tao grabbed some spare fabric from the sleeping area and stuffed it underneath his armor to stifle the flow of blood and hide any further staining on his equipment. Once above deck, he repeats his message of help to Sandara before sneaking back to the rigging and continuing his work (all be it at a slightly slower pace).

A few times during the rigorous work, the wounds would split and begin flowing again, but Tao would just grit his teeth, shift the swatches and continue working.


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

bilge:

"I'm not going to let them die Tao. I'll give you a 10 min head start then raise holy hell. I'll tell whoever asks that they went mad and attacked me then after I was unconscious they must have turned on each other. Believe me, the last thing I want is to be put in a position where I can be accused of murder. Not on this ship. Please, just get yourself fixed up so when they claim you attacked them there will be no evidence of it. And be somewhere else when I stagger up on deck."


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

YBD:

Would it be prudent for Sandara and Aldous to make Heal Skill checks in order to notice the wounds? Despite Alain's advice, Tao will not ask for healing though he will accept it if offered.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Y.B.D:
If a heal check is allowed to see that Tao is injured, then I may as well give it a go too, seeing as I have 1 Cure Light Wounds prepared this day.


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain will wait ten minutes then make sure both pirates are still breathing and that their heads are out of the water. He'll slowly and painfully make his way topside then collapse dramatically on deck as soon as someone sees him.

"Help... please help. She went crazy and tried to kill us." He'll pause for effect and to catch his breath (it doesn't take much acting to appear half dead since he actually is half dead), "Slippery Syl... she tried to murder us both. Tam fought her off but she almost killed him too. Please save him... he's down in the bilges... I think he's bleeding to death. Be careful of Syl... it was like she was possessed by something evil."

bluff: 1d20 + 8 ⇒ (14) + 8 = 22


No Peeking:
1d20 + 3 ⇒ (13) + 3 = 16
1d20 + 3 ⇒ (6) + 3 = 9
1d20 + 3 ⇒ (5) + 3 = 8
1d20 + 3 ⇒ (16) + 3 = 19
1d20 + 3 ⇒ (17) + 3 = 20
1d20 + 3 ⇒ (11) + 3 = 14
1d20 + 3 ⇒ (2) + 3 = 5
1d20 + 3 ⇒ (1) + 3 = 4
1d20 + 3 ⇒ (1) + 3 = 4
1d20 + 3 ⇒ (15) + 3 = 18

Alain/Tao:
Although she's bleeding rather profusely, it looks like Syl will survive. Tam will wake up in a few hours with a terrible headache but no serious injuries (aside from the concussion).

@Aldous/River: go ahead and make Heal checks to notice Tao's injuries.

Sandara Heal: 1d20 + 6 ⇒ (1) + 6 = 7 Nope!

I'll be back on in a few hours with a full update. Need some time to figure out how the crew/officers/captain will respond to this unexpected event.


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Sence motive: 1d20 - 1 ⇒ (3) - 1 = 2
WHAT! SYL ATTACK SKINNY ALAIN! Cuddles stomps off down to the Bilges to retrieve the parties in question, one in each hand, probably.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Heal : 1d20 + 2 ⇒ (12) + 2 = 14


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Heal: 1d20 + 3 ⇒ (10) + 3 = 13

I'm not really sure if Aldous would notice or not. It says first aid is a DC 15, which I didn't hit, but this isn't administering FA, it's noticing wounds...which might also be combined with Perception? Just curious. Also, YBD, as level 3 is approaching on the short/long term, I'm curious on how you felt about my question the 3.5 feat that gives 5 skill points


@Aldous: refresh my memory? I'm not familiar with the feat, so I'll have to look it up.

Unfortunately (or perhaps fortunately?) for Tao, no one notices his injuries. Alain's drama causes a massive commotion. Syl and Tam's unconscious bodies are rushed to Sandara (along with Alain), she heals them, and then the three of them are questioned individually by Captain Harrigan and the other officers. Alain's story elicits confused looks from Scourge/Plugg, but nothing is said - for now... The rest of the day goes by uneventfully.

Alain, you're back at full health. I'll post the evening update when I get back to a computer. Tablet posting is awkward.


Bloody Hour comes, but the mood is different - similar to the first day of your voyage. The entire crew is gathered together, and Plugg intones somberly, "A cardinal rule has been violated. One of our own has been found guilty of attempted murder. If not for another's brave actions, people would have died." As he speaks, Slippery Syl Lonegan is brought up from belowdecks in chains. Plugg continues, "For this heinous crime, you are sentenced to keelhauling. May Besmara have mercy on your soul."

As with Jakes Magpie, the ropes are thrown overboard, Syl follows, and the ropes are dragged back and forth for what seems to be an eternity. When the ropes are finally pulled back, only a bit of blood remains. The sharks must have been hungry.

With this somber business concluded, you move on to the Rum Ration and the regular nighttime activities. (You have your normal one nighttime action. Gambling, exploring, chatting, sneaking downstairs to the galley, etc.)


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Shaking his head at the events, he wished there was something he could do, but he looks at the rum and then looks at the blood that was once Syl, then runs to the edge of the ship and empties his "lunch" into the waters below. In truth, he uses create water to make it look as much as it can like he is loosing his lunch, while also pouring out the rum.


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain will give Tam his rum thanking him effusively for saving his life. He'll wait until their out of earshot before saying, "I know you must have spent a lot of time gaining Scourge's trust and I'm guessing your not best buddies anymore. Sorry to blow that for you. I know you didn't really save my ass but you kept your mouth shut so I feel like I owe you."


@Alain: Tam takes your rum and walks away silently. He makes a point to avoid you for the rest of the night.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

Night before:
She smiles. "Thats fine. Romance has never been my forte, though I sing about it often. Hopefully one day I can have a romantic evening." She winks at Aldous and invites him to sit beside her.

Enya watches the spectacle taking place, shaking her head.


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain will make sure the inner circle of friends knows what actually happened and that Tao was the one who saved me.


M
Spells:
0s: Create Water, Guidance, Detect Magic, Spark 1s: True Strike (d), Murderous Command, Sanctuary, Summon Monster I 2s Invisibility(D), Bulls Strength, Hold Person
Human
Vitals:
HP: 22/22 | AC: 11 T: 11 FF: 10 | Init +1 | Perception +14 |CMB: +2 | CMD: 13 | Fort +4 | Ref +2 | Will +6 |Appraise +6 | Diplomacy +11 | Bluff +9 | Know:Religion +6 | Sense Motive +11 | Profession: Cook +8 |
Varisian Pilgrim Cleric/3
Specific:
Channel 5/6 | Copycat 6/6 | Bit of Luck 4/6 | Caravan Bond: 6 |

Night Before:

He moves to sit beside her. "My goddess has her tenet of lust...My people have their renown about passion...and I...I am completely at a loss when I am around you. I can only say this...I promise you that romantic evening one day."

With his words, he reaches over and grips her hand gently.

He nods as he listens to Alain. "Probably the smartest thing you could have done." Without a word, he channels energy to ensure the pair are fully healed. Not sure how far down they are, so I will channel as needed


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

Cuddles again spends his evening down below decks with Owlbear. Someone died today. The second person in as many weeks. What was he getting into? Suddenly, he is quite homesick for Port Peril and his job loading fat-bellied cargo ships.


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Tao swirls his drink around watching the dark drink mirror his dark thoughts as the image of Sly taking "the walk". He couldn't help but feel guilty at his part in the matter.

這不是你的錯。停止責備自己對他人的行為。你只是在捍衛你的朋友和她的死不是你的責任。:
It was not your fault. Stop blaming yourself for the actions of others. You were only defending your friend and her death is not your responsibility.

With a deep sigh, the Tien man moves away to the sleeping area trying not to be seen. He did not want anyone to know of his wounds, but they needed to be cleaned and dressed. The days work had reopened the wounds multiple times and the sting from the sweat and saltwater was beginning to get to him. When he thought he was alone, he pulled out the bloody rags and wrapped them as well as possible within themselves to keep the blood from smearing on anything else. He grabbed some other rags and doused them in the rum in an effort to disinfect the wounds and try to clean them out before folding the same rags into patches and reapplying them to the wounds. His knowledge of first aid was limited to the little tips and tricks he had learned those many, many years ago with his last crew. Those memories were hazy and hard to grasp but he did what he could. The pain was almost unbearable. Who would have ever though a stomach wound could hurt so much.

After the sad bandage job, Tao readjusts his clothing and tries to hide the wounds and "bandages" as much as possible. He hopes that the night will also help obscure sight his injuries. After a few deep breaths, he makes his way back up, tankard in hand (now half empty due to the "first aid" he applied to himself) and heads out to find Aldous.

LoL, It took me so long to type this that 2 posts were put up. SO, everything before this OOC happened before we all met up, and everything after this is well... happening after... Yagh... Makes sense right? Cuz I think I just confused myself.

Upon reaching Aldous, Tao notices he is surrounded by Alain and the others. His footsteps slow a bit as he is hesitant to approach. He did not particularly want to recall the days events. Another of the crew was dead, though he was happy it was not Alain. Tao quickly shakes off the thoughts though and speeds back up as Alain begins to tell the others what happened. Tao stays silent and subdued during the explanation though his head drops a little when Sly is mentioned.

The healing Aldous supplies is a welcome reprieve from the stinging, burning pain in his belly and side. Tao thanks Aldous with a simple halfhearted smile and nod of appreciation, followed by a hand on his shoulder and a whispered request. Knowing Aldous has probably the best relationship with Grok, Tao asks if he could get his hands on some Engineering tools.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

I watch the whole keelhauling, although this time I look a little more disturbed by it, this time I know it is not just a dip in the water but rather a painful way to shed the skin of the victim. After the event I do as per usual, I find someone who has finished their drink and pour my drink into theirs before heading straight to bed. While in my hammock I hear someone come in and manage to catch a glimpse of Tao, he begins to fidget with his clothing and starts to breath heavily. As I go to speak to him he must have heard me move because it turns around quickly and heads back onto the main deck. Arirai is purring away quietly, sleeping on my chest so I can't get up to see what was wrong with him.

"I'll have to ask him tomorrow, if he'll tell me I might be able to help." With that I stroke Arirai on the head and then fall into a deep yet quiet sleep, as per usual.


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Tao (with or without the tools) will spend the rest of the night tinkering with his tankard below deck before turning in.

Knowledge(Engineering): 1d20 + 5 - 2 ⇒ (8) + 5 - 2 = 11 (Balls. I wonder if anyone has noticed that I have broken 3 tankards so far.)


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Although everyone else seems upset at the keelhauling of Slippery Syl the insane murderess, Alain is quietly pleased with himself. He'll sleep peacefully tonight.


Vitals:
HP:22/22 | Initiative: +3 | AC: 14 | Touch: 12 | Flat-Footed: 12 | CMB: +3 | CMD: 18 | Fortitude +2 | Reflex +5 | Will +3 |
Special Info:
Acro +8, Climb +5, Dipl +8, Ling +6, Perc +6, Perf (sing) +9, Perf (string) +8, Prof (sailor) +5, SM +4, Stealth +8, Swim +7
| Burning Hands 1/1 | Bardic Performance 17/17 |Hypnotic 1/1

The night before:
"Thats very kind Aldous. Keep that promise, and I will be forever in your debt."

Enya grits her teeth at the sight of the keelhauling, not wanting much else to do with that night she turns in.


@Aldous: I'm finding it rather funny that you're ignoring Tao's plead for aid. Lover boy's got his head in the clouds... ;-)

New Day
Kroop: 1d100 ⇒ 56

Alain: Man the Bilges
Aldous: Fishing (Kroop is sober)
Cuddles: Runner
Enya: Hauling Rope/Knot Work
River: Swab the Decks
Tao: Mainsail Duties

Around midafternoon, the lookout spots a sail on the horizon....


Human Male Urban Invulnerable Rager 3
Vitals:
HP:38 | Initiative: +2 | AC: 16 | Touch: 12 | Flat-Footed: 14 | CMB: +7 | CMD: 19 | Fortitude +5 | Reflex +3 | Will +1 | DR: 1/- | Rage: 10
Skills:
Acrobatics: 7 | Climb: 8 | Craft(Tinker): 7 | Perception: 7 | Prof(Sailor): 7 | Swim: 8

Honestly, I don't blame him. I kinda posted a stone wall of text there. Probably jus skimmed it and moved on. :D

Another day, another broken tankard. Tao goes above deck to get his days assignment. Mainsail again. Well, it beats the bilges. Tao decides to go ahead and make his way to the quartermaster's to see if he can barter his skills in engineering for some tools that work rather than a boot and his greatsword.

Profession(Sailor): 1d20 + 6 - 2 ⇒ (8) + 6 - 2 = 12
Con vs Fatigue: 1d20 + 2 - 2 ⇒ (18) + 2 - 2 = 18


Sor 1 | AC 12 T 12 FF 10 | HP 8/8 | F +2 R +2 W +2 | Init +2 | Perc +1

Alain will cast message (duration 20 min) on Tao and Aldous before descending tentatively into the bilges.


HP: 24 AC: 18/12/16 F:5 R:2 W:0 CMD: 17 (20) CMB: 7 (11) Init: +2 Percep: +6

acrobatics: 1d20 + 1 ⇒ (14) + 1 = 15
con: 1d20 + 1 ⇒ (10) + 1 = 11

Cuddles does a pretty good job of not bowling people over as he runs today which, concidering his size, is quite the feat.


Skills:
Craft (Alchemy) : 14, Linguistics : 7, Knowledge (Arcana) : 10, Knowledge (History) : 11, Perception : 4 (Untrained), Spell-craft : 10, Swim : 16
Female, Undine, Witch: 3
Vitals:
HP: 20/20; AC : 13, Touch : 13, Flat-Footed : 10, Init : 3; Fort : 1, Ref : 4, Will : 5; CMB : 0; CMD : 13, Speed (Base and Swim) : 30ft,

Just so you know, with message you have to be able to point at the recipient otherwise they won't hear it. If you are in the bilges, you won't be able to point at anyone.

Constitution : 1d20 + 4 ⇒ (4) + 4 = 8

I work for the day hard, but my mind is on what Tao was doing last night and I find myself glancing up at him often. I get the job done, but due to my troubled mind I find that I am worn out and out of breath at the end of the day.

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