Howl of the Carrion King

Game Master Ira kroll

First installment of the Legacy of Fire Adventure Path.

The Monastery

Loot spreadsheet

Saving Rombard

[ dice=Anaara Perception]1d20+2[/dice]
[ dice=Boramyr Perception]1d20+4[/dice]
[ dice=Morrigan Perception]1d20+1[/dice]
[ dice=Katenui Perception]1d20+2[/dice]


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Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

When the group arrives at the thorns, Kat shakes her head.
I can move past, but not accurate. Might end in briars.

She can use the Astral Caravan ability, but I think it shunts you 1d6x100 feet, which in this small space would simply put us back outside of the thorns.

Can you get through? How far?


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

The only way that I can think of is to wade in.

Boramyr then promptly starts to wade in, accepting the thorns, and pushing through.

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Shrugging, Kat grips her shield and moves into the briars, trying to avoid getting caught, unlike the dwarven tank in front of her.

Do we need Acrobatics rolls? Or something else?


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Hey I am not a tank, I just understand the limitations of being a short stubborn fellow. :)


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Yes, they were doing Acrobatics checks before.

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Acrobatics: 1d20 + 1 ⇒ (6) + 1 = 7
Acrobatics: 1d20 + 1 ⇒ (19) + 1 = 20
Acrobatics: 1d20 + 1 ⇒ (17) + 1 = 18
Acrobatics: 1d20 + 1 ⇒ (16) + 1 = 17
Acrobatics: 1d20 + 1 ⇒ (10) + 1 = 11

I assume that the first try gets caught on thorns, but 2-4 make it through.


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Anaara eyes the high bushes warily. I do not estimate my chances of making it through these bushes highly; I fear I may not be up to the task. But I will make the attempt. As the good dwarf said, I mislike that the goat is bound and offered to us; there may be trouble, and I would be there to offer aid.

The woman stands nervously at the edge of the brush, as if working up her nerve. Kevi stands next to her, preparing to climb and burrow through the thorns, but Anaara bends over and scoops up the fox in her arms. I'll not have you getting torn to bits for me, baby, she says softly, nuzzling into the fox's neck and shielding the small animal with her arms.

Acrobatics x4: 1d20 + 1 ⇒ (5) + 1 = 61d20 + 1 ⇒ (14) + 1 = 151d20 + 1 ⇒ (5) + 1 = 61d20 + 1 ⇒ (6) + 1 = 7

Ooh, ouch...


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

At least you have a positive modifier. :) me I got a -4 if I were to try it. :)


Male Human Ranger lvl 1
Stats:
AC: 15, T: 14, FF: 11, HP: 4/11, Fort: +2, Ref: +6, Will: +2, CMD: 15, Init +4, Perception: +6

Hearing the voices of his friends Belros stands and turns to the group OVER HERE SHE HAS FALLEN WE NEED ROPE AND SOME HEALING NOW!!!! He frantically motions down toward Morrigan. He calls down to Morrigan. The group is here we'll get you out. I'm going to try and attempt the plan again He turns his attention back to Rombard, and attempts another CMB attempt

CMB to Grapple: 1d20 + 2 ⇒ (20) + 2 = 22

GOT HIM he exclaims Someone help me tie him with his rope. NOT TOO TIGHT we just need him subdued to bring him back

Finally a decent roll :D


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Morrigan hears Belros and her face turns red.

"Great..." Morrigan mumbles under her breath.
"I couldn't even rescue a tethered goat and now the entire party has had to come to pull me out of a ditch while I look like a freaking porcupine. This is beyond embarrassing. I could just die..."
Bluff to hide that she might be crying a little: 1d20 + 0 ⇒ (15) + 0 = 15

Morrigan curls up into a ball and waits for someone to throw down a rope.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan hands rope to Catanui when she goes in.


d20s:
1d20 ⇒ 13
1d20 ⇒ 1
1d20 ⇒ 121d20 ⇒ 12
1d20 ⇒ 12
1d20 ⇒ 13

Round A

Boramyr decides to not even attempt to avoid the spikes. He will receive 1 point of damage.

Katenui seemingly avoids a spike, but at the last moment, one snags her in the thigh. 1 point of damage.

Anaara almost avoids a spike, but still takes one point of damage.

Belros needs to give me a second CMB check

Boramyr, Katenui, and Anaara get one third of the way through.

Round B

Boramyr receives another point of damage.

Katenui manages to avoid any damage.

Anaara manages to get hit in the face for one point of damage.

All three get another third of the way through.

Round C

I need two more Acrobatics check from Anaara. If either one is less than 15, she will take another point of damage.

Boramyr received another point of damage.

Katenui receives her second point of damage.

All three arrive on the cliff face.

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Looking down at the fall that Morrigan took, Kat sucks in a sudden breath and looks to the others. Suddenly seeing that Belros (hopefully), has managed to get ahold of the goat, she removes her backpack and begins to pull out 50' of silk rope that she keeps tied to the pack.

She then looks to the others.
If I go down. I can get Morrigan to camp. Or, I can take the goat. I can only take one with magic.

As she is saying this, she carefully ties the end of the rope to the cactus that the goat is tied to, and then tosses the end down into the chasm.


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Hold off on where you're tying that rope, I think we can help her up without you going down.

Belros, can you help me hold this rope, and we can let her climb up to us


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Acrobatics: 1d20 + 1 ⇒ (15) + 1 = 16
Acrobatics: 1d20 + 1 ⇒ (7) + 1 = 8

Anaara struggles and forces her way through the last of the briar, hoping to reach the others. As she pushes through to break free, she receives one more long scratch. At three damage.

She looks at the others, scrapes and cuts covering her and twigs and leaves caught up in her thick dreadlocks. Well, we made it. Kevi chirrups from her cocoon within Anaara's arms.


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Morrigan takes the rope that's dropped down and ties it around her waist. She then waits for someone to help pull her up.
She'll assist with Climb rolls but at least she won't fall back down with a rope tied to her.
Climb: 1d20 + 1 ⇒ (13) + 1 = 14
Climb: 1d20 + 1 ⇒ (6) + 1 = 7
She does not climb very well.


Since climbing a knotted rope is a DC 5, Morrigan successfully gets to the top of the cliff once more.

Still waiting on Belros' second CMB Grapple.

Oh, BTW, since Belros doesn't have improved grapple, the goat will attempt to butt him.

Butt and damage: 1d20 + 2 ⇒ (14) + 2 = 161d4 + 1 ⇒ (4) + 1 = 5
Butt and damage: 1d20 + 2 ⇒ (1) + 2 = 31d4 + 1 ⇒ (1) + 1 = 2

... and misses him completely.


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Morrigan, utterly exhausted, collapses face first on the lip of the cliff. "Thanks."

She makes sure she is out of reach of the goat.

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Seeing the serious punctures and scratches caused by the thorns and the cactus, Kat reaches up her hand and calls to the heavens above. A moment later a ray of bright sunshine from the nearly set globe of fire suddenly races to her hand. She then reaches down and touches Morrigan with the brilliant light. The sunshine leaps from her hand and begins to glow about Morrigan, causing her to momentarily glow like a torch. Then the divine light gathers about the wounds in the half-orc's body where it sinks into the wounds, causing them to pull back together, mending and healing like a flower blossoms with the first rays of the morning sun.

Cast CLW on Morrigan: 1d8 + 1 ⇒ (3) + 1 = 4 <-- and with all that description, I only get 4 hp healed.


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Morrigan stands up and does her best to compose herself. "Thanks."
She frowns at how battered her robe and cloak look.
"Be careful around Rombard. He's scared and is lashing out in fear."

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Kat looks over at the struggling goat.
I don't know goats. I can carry him to camp quickly. But, you all will have to walk.

Planning on using Astral Caravan. It has an arrival error percentage, but I assume there was an open space near the camp that she could target.


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Boramyr recoils the rope and returns it to Katenui.

I am sure Morrigan thanks you for the use of it.
He grins at her, and then looks over at Belros and his arguement with the goat.


Male Human Ranger lvl 1
Stats:
AC: 15, T: 14, FF: 11, HP: 4/11, Fort: +2, Ref: +6, Will: +2, CMD: 15, Init +4, Perception: +6

Belros continues to struggle with the goat

CMB to grapple: 1d20 + 2 ⇒ (8) + 2 = 10

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Kat moves over to help Belros maintain his grip on the struggling goat.

Grapple(Aid Another): 1d20 + 1 ⇒ (16) + 1 = 17 vs DC10
--> Successful, so +2 for Belros' grapple (if the timing is not too far off)


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

As Anaara sees Belros and Katenui struggling with the goat, she closes her eyes and mutters a low chant. As she intones the final word of her chant, her eyes shoot open, and onlookers can see a flash of strange light as she glares straight at the struggling Rombard.

Evil Eye hex for -2 to ability checks, which I believe covers CMD? Will save DC15 to reduce to one round, otherwise seven rounds.


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Just knock the poor beastie out, and then take him from there.

Boramyr looks at the heavy metal chain around his chest, and then the various other items the group is carrying.

He sighs, and unlimbers the chain as he walks towards the struggling people and goat.


Belros seems to get a grip on the goat, but at the last minute it wiggles out of his grasp. It runs around him and he has to "dance" to avoid getting tripped up by the rope.

Belros needs to make two acrobatics checks (DC 15) to avoid falling off the cliff.

Rombard Will save: 1d20 ⇒ 2
Rombard Will save: 1d20 ⇒ 10

Rombard is minus two on ability checks.

Please note: Every check, save, attack must be rolled twice. Take the worse one.

Actions (in no particular order):
Boramyr
Katenui
Anaara
Belros
Morrigan
Noonan
Bahram

But, please also give me initiative rolls (two each -- take the worse one)


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Initiative: 1d20 + 3 ⇒ (14) + 3 = 171d20 + 3 ⇒ (4) + 3 = 7


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Seeing Belros having difficulty with the goat dancing about his feet, Anaara reaches out for his hand to attempt to steady him.

Can I make some sort of roll to give Belros a bonus on the check?

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Init: 1d20 + 1 ⇒ (3) + 1 = 4
Init((un?)lucky #2): 1d20 + 1 ⇒ (7) + 1 = 8

See, Kat didn't need a second roll to fail miserably.


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

initiative: 1d20 ⇒ 14
initiative: 1d20 ⇒ 1

I sure did.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Init: 1d20 + 6 ⇒ (18) + 6 = 24
Init: 1d20 + 6 ⇒ (7) + 6 = 13


Male Human Ranger lvl 1
Stats:
AC: 15, T: 14, FF: 11, HP: 4/11, Fort: +2, Ref: +6, Will: +2, CMD: 15, Init +4, Perception: +6

As Rombard escapes Belros's Grasp he attempts to save himself from falling off the cliff. WHOA!! He exclaims. Reaching out to for the offered hand

Accrobatics: 1d20 + 4 ⇒ (7) + 4 = 111d20 + 4 ⇒ (20) + 4 = 24
Initiative: 1d20 + 4 ⇒ (11) + 4 = 151d20 + 4 ⇒ (17) + 4 = 21


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

Initiative?
Initiative: 1d20 + 1 ⇒ (1) + 1 = 2
Initiative: 1d20 + 1 ⇒ (10) + 1 = 11


Anaara reaches out her hand to steady Belros.

Make two reflex saves. If both of them are > 15, you will prevent him from falling. But, if either of them is <10, then he goes over the cliff into the cacti, and you will then have to make two acrobatics checks.


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Reflex save: 1d20 + 3 ⇒ (16) + 3 = 19Reflex save: 1d20 + 3 ⇒ (7) + 3 = 10


Anaara grasps Belros' hand, and almost manages to prevent him from falling. But, luck is not with her today. Belros falls off the cliff taking damage: 1d6 + 2 ⇒ (5) + 2 = 7. Anaara almost follows him over, but manages to not fall also.

Belros
Noonan
Anaara
Katenui
Morrrigan
Boramyr


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Ah for Torag's sake, just knock that bloody goat out, and then tie it up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan tries heading in, gritting his teeth
Acrobatics: 1d20 - 2 ⇒ (3) - 2 = 1
Acrobatics: 1d20 - 2 ⇒ (10) - 2 = 8

TPK from cactus goat anyone?


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Actually, I think it would be from the cactus. :)


Male Human Ranger lvl 1
Stats:
AC: 15, T: 14, FF: 11, HP: 4/11, Fort: +2, Ref: +6, Will: +2, CMD: 15, Init +4, Perception: +6

As Belros falls he try's to catch Morrigan's eye giving a look of "It happens to the best of us" falling you hear him call out. OH for the love of Erastil. He lands hard feeling the pain and immediately sympathizes with Morrigan. From the bottom of the cliff you hear Belros feebily call back up. I'm Okay attempting to sound as if nothing is wrong but clearly he's hurt

Down to two hit points. Oh the thoughts of a character can sometimes out think the thoughts of the player


Female Half-Orc Wizard 2 | HP 12/14 | AC 12 | Fort +1, Ref +1, Will +2 | Init +1 | Perception +3 | Darkvision 90 ft.

"Belros!" Morrigan's eyes widen as she sees him fall in the same manner that she did. She drops to her hands and knees at the cliffs edge and curses that she was unable to help him.
"Something is very wrong here. We are having way more bad luck in this situation than we should be. Either this place is cursed or something else is going on here. We need to get out of here as soon as possible."

I really wish I had handle animal.

Morrigan turns back to the goat. "I didn't want to have to use magic on you, but enough is enough. Let darkness cloud your mind. Daze!"

Daze Will DC 14

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Hoping to help calm the goat, Kat moves over close to it and squats down.

She begins to speak in what she things is a calm soft voice, while creating water (using Create Water) in her hands for the scared goat to be able to drink.

Handle Animal: 1d20 + 3 ⇒ (9) + 3 = 12
Handle Animal: 1d20 + 3 ⇒ (19) + 3 = 22


Noonan takes one damage and is one-third of the way in.

Belros
Noonan
Anaara
Katenui
Morrrigan
Boramyr
Bahram


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

Boramyr pulls his pack off, and digs out a rope, and throws half of it down to Belros.

Here is something to ease your climb

He then acts as a brace for him to climb up using the rope.


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Oh, sorry mate, I thought helping Belros had been my action.

Anaara looks over the edge at Belros recovering from his fall. I begin to agree with you, Ms. Morrigan. There is something strange at work here. She begins to scan the surrounding landscape for any signs of unusual activity. Kevi, do you see anything? The fox jumps into Anaara's outstretched arms and sits upright, taking in the view.

Anaara - Perception: 1d20 + 2 ⇒ (15) + 2 = 17
Anaara - Perception: 1d20 + 2 ⇒ (12) + 2 = 14

Kevi - Perception: 1d20 + 8 ⇒ (4) + 8 = 12
Kevi - Perception: 1d20 + 8 ⇒ (17) + 8 = 25


Male (Blessings 3/3), (Sacred Weapon 1/1 round) Dwarf Warpriest 1 (HP 10/10), (AC15, T10, FF15),(CMB4, CMD14),((Save F4, R0, W6)+4 vs Spell, SLA, +2 Poison),Percept 5, Init 0

no worries Anaara, so long as he gets saved. after all, I think he would complain if we left him attached to the cactus. :)


Spoiler:
1d20 ⇒ 21d20 ⇒ 91d20 ⇒ 31d20 ⇒ 5

Morrigan dazes Rombard, and Katenui is able to calm it down enough for the goat to shiver against her.

No one sees the creature as it darts out from its hiding place and attacks Katenui (who is with Rombard)

Pugwampi attack: 1d20 + 3 ⇒ (9) + 3 = 12

Even with her total attention directed toward Rombard, the pugwampi's surprise attack is futile.

=== Round 1 ===

Belros
The pugwampi
Noonan
Anaara
Katenui
Morrrigan
Rombard
Boramyr
Bahram

Scarab Sages

Female Human (with distant Suli blood) Oracle(Spirit Guide)(Solar Mystery)/1 - [HP 17/17); AC19,T12,FF17; F+1,R+1,W+4; Per+2; Init +1]

Kat sees, and obviously feels, the hideous creature and its attack, which was fortunately deflected by her armor. Knowing the bad luck that the group has been having, she steps back and calls on the power of the sun to aid the party. As she raises her hand, it is enveloped in a bright light, like a tiny piece of sunlight, which expands out to make the whole clearing slightly brighter, and the pugwampi easier to see.

5-foot step past the goat

Cast Bless (+1 Morale Bonus to attacks)


Female Human HP 12/12 | AC 11 | FF 10 | T 11 | Per +3 | F: 2 | R: 3 | W: 4 | Init +3
Skills:
Know (arc, nat, planes, hist) +9 | Sense Mot +1 | Spell +9 | UMD +9
Witch 2

Seeing the foul creature attack Katenui, Anaara immediately begins an incantation. You shall not harm these, my new companions, she intones with eyes closed, then opens her eyes and focuses a steely stare at the monster, motes of fiery light dancing in her eyes.

Evil eye hex, -2 to attacks for 7 rounds, Will save DC14 reduces to one round.

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