Hollows Last Hope

Game Master Pompey

First time GMing, so be nice. I want to start off with a really basic game for less experienced players. Details are in campaign info.


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Male Elf Paladin/1

Ilbryn follows as well.


Tina follows in.


Ah! indeed, come then my fair lady, we have much to discuss! Tell me, what do you know of the aliments that beset these poor people?


The smell of burnt earth and spicy incense chokes the air of the cramped, mud-tracked shop. Bunches of dried herbs hang from the ceiling, along with dangling pots, presses, alchemical apparatuses, and glassware of more arcane purposes. Pouches of rare plants, jars of colored glass, and all manner of dried, preserved, and jellied animal parts fill high shelves and tables doing double duty as displays and workspaces. Laurel the Herbalist stands, her hands on her hips. Rathgar looks around, but there doesn't seem to be doing anything particularly useful.

"Well I suppose you have got alot of questions, what with being new in town and all, and I if you're going to be helping me out you at least have to know what going on."


Male Dwarf Ranger/1

"So this Taint? Is it natural? Do you know what causes it and how to cure it?Rathgar asks rather gruffly.


Tina asks a list of questions

"What is blackscour?"

"What is blackscour taint?"

"How many townsfolk have blacks-
cour taint?"

"Is there any cure?"

"There’s another medicine?"

"What’s in this medicine?"

"Do you know where we could find these
ingredients?"

"How much time do we have to get the
ingredients?"


Laurel is clearly taken aback by your flurry of questions.

"Yes there is a cure, it took me ages to find it but its there. I have most of ingredients. I need you to get three things for me; Elderwood moss, Ironbloom mushrooms and this little root called Rats Tail. Now the moss is only found on really old trees older than most the trees in the wood, the mushrooms are tricky too they only grow near metal so a dwarven forge would be a good place to look. Now for Rats Tail I'd recommend going to see Ulizmila she lives deep in Darkmoon Vale and used to help Granny with her recipes."


Hmm. would the moss be found on any trees in the vale?


Male Elf Paladin/1

"Are there any known dwarven forges in the area?"


Male Dragonblooded Druid 2/Aristocrat 1 +10 Perception
GM Magnus wrote:

Laurel is clearly taken aback by your flurry of questions.

"Yes there is a cure, it took me ages to find it but its there. I have most of ingredients. I need you to get three things for me; Elderwood moss, Ironbloom mushrooms and this little root called Rats Tail. Now the moss is only found on really old trees older than most the trees in the wood, the mushrooms are tricky too they only grow near metal so a dwarven forge would be a good place to look. Now for Rats Tail I'd recommend going to see Ulizmila she lives deep in Darkmoon Vale and used to help Granny with her recipes."

"How much time do we have?" asked Ulmarr.


Male Dwarf Ranger/1

"Do you have a map of the region that would show us where we could find the ingredients or where we could find this Ulizmila person?" asks Rathgar.


"I don't journey out into the Vale, but the workers at the Lumber camp aught to know the best way through the wood, there are haven't been dwarves living in the Vale for years that I know of, but if there were they'd be on the other side of the wood. As for time, the sooner you can get back the better."


Male Dwarf Ranger/1

"Well I guess we'll head to the lumber camp and ask around there to see if the dwarves have any information that may be more specific as to where to find what we need to cure this blight." As he says this, Rathgar moves toward the door of the shop. Turning back he asks, "You wouldn't happen to have any healing potions for sale would you?"


"I just hope we don't have any trouble along the way."


Male Dragonblooded Druid 2/Aristocrat 1 +10 Perception

"Agreed."


Male Elf Paladin/1

Ilbryn looks at the others who have decided to undertake this search with him and to Laurel. "One of the townsfolk mentioned that Lady Cirantha was also trying to help. Perhaps we should seek her out.


Laurel shakes her head, "I'm sorry, but I'm using all the potions I have to help the townsfolk. Best you head to the Lumber mill.

You leave Laurel's shop and step out into the street. Heading through the deserted town you soon find yourself out of the gate and approaching the small collection of buildings that make up the lumber camp. Behind it the dark trees of the wood tower ominously. It is then that a figure hails you from down the road, it is a tall rugged looking fellow in the garb of a woodsman, a large guard dog follows him.

"Well met strangers?" He asks in a friendly manner. "What business can I help you with today?"


Ah! That depends friend. What manner of business do you normally help with. Perhaps you traverse the vale?


"You're in luck my friend, I have been all over Darkmoon Wood in my time. Where are you hoping to go?"


Male Dwarf Ranger/1

"We are looking for an old dwarven ruin or forge, some extremely old and ancient trees and for where a woman named Ulizmila lives. Would you happen to know where any of these could be found? Any information you have would be very helpful as we are attempting to help lift the blight on this town."


Tina adds
"So can you help us find them?"


"Oh Laurel must have sent you, well its a good thing we met. Ulizmila lives out in a hut deep in the woods. There's talk of a Dwarven monastery on the other side of the vale that'll take some getting too. The oldest tree in the Vale isn't too far away." He reaches into his pocket and draws out a tattered map, using a stick of charcoal to mark the locations on it before handing it to Rathgar. "Best you get back as quickly as you can, for all our sakes"


Male Dwarf Ranger/1

"Well group, where do you think we should head first?" Rathgar asks. "Should we go to the tree first and work our way to the furthest location last?"


Male Dragonblooded Druid 2/Aristocrat 1 +10 Perception

"I think we might as well just go for the tree first, since it's nearest."


Male Elf Paladin/1

"I agree. Are there any supplies we should gather before we set out?"


Male Dragonblooded Druid 2/Aristocrat 1 +10 Perception

"I suppose that depends... how many days journey will it take to get to these locations?


"Judging from my long walk to Falcon's Hollow and land marks seen, it'll a good week round trip in the area at best."


Male Dragonblooded Druid 2/Aristocrat 1 +10 Perception

"Well, then I suppose that we will want to make sure we have enough food and water for the journey, at least, unless there's some way to acquire such on the way."


Male Dwarf Ranger/1

"We could stop and get some sundries on our way out of town, and if worse comes to worse we can always forage for food in the forest, but we should make sure we have enough water due to the blight."

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