Cr500cricket
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I've heard some people like playing Superheroes in non superhero games. So I decided to make a game for that.
40pt buy
All ARG for Races
7th level Gestalt 3rd tier Mythic
Core, APG, UC, UM, ACG, Psionics, other 3pp or homebrew by request for classes
14000gp
All Paizo for Equipment, homebrew gear by request
Tell me if I'm missing anything.
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One thing I'm trying to do is figure out flight.
Wings.. or no wings?
Characters are starting at 7th level.. So a "Cape of flying" shouldn't be too far out of the budget. Wings? There's a couple of different alternate race traits which will add these to characters.
How does the DM wish to resolve templates? I have a fun 'She-hulk' build. :)
Also, calling 'Dibs' on "Captain Andoran". (^_^)
Seranov
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So I'm actually currently thinking of a Skald/Aegis who is pretty much going to be sort of a fantasy Iron Man. I'll fluff his astral suit as turning into a Golem (and, aptly, his superhero name will be "The Mountain") and his Skald powers as using his suit as a sort of war drum to focus his powers.
On this note, are the races from Ultimate Psionics okay? I was thinking that making this character a half-giant would be really spot on, but it's okay if you'd rather I stick to normal PF races. Half-orc or even Tiefling would work just fine for what I'm trying to do, after all.
Seranov
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Okay, I think I have The Mountain's crunch finished. Building a level 7 gestalt character with mythic tiers is a LOT of work. D: It'll be a bit before I can get everything into a profile on the Paizo forums, but I think he came together really well.
I have some concepts for fluff, but without knowing exactly what the campaign background is, I'll hold off on nailing anything down. :)
| TheShadowKnows |
Creating a Paladin (Holy Tactician)/ Tactician (Psionic)/ Marshal. In concept he is a bit like Captain America in that he is a genius tactician who brings out the best in others. Flavor wise I'm looking at him being trained from birth by the Church of Iomedae in a program to make him the front line of defense against any demonic incursion into the material plane
| Vrog Skyreaver |
Okay, so right now, i'm looking at a few different ideas:
1) a speedster character. This build will most likely be a barbarian/cleric/monk, but there might be some variation of that.
2) a visitor to our world from another that died who can fly, is super strong, super tough, can shoot energy rays, and has great senses. Mechanically would be an aegis/warlock or aegis/brawler.
3) a rich man who's parents were murdered by criminals when he was a boy. He's highly trained and uses theatricality and deception, as well as his keen analytical mind, to battle crime. Mechanically, he's a ninja/investigator.
also, a note on strength vs. super strength. Doing a bit of intarwebs research reveals that the current records for squatting and benchpressing are: squatting 1140 lbs.; benchpressing; 1075 lbs. That averages out to about 1100 pounds. That would mean that max human strength falls somewhere in the 23 strength range (assuming that lifting that much weight put you in the "stagger around" level).
That means that anything with strength 24+ is above current human norms.
| GM Rednal |
Incidentally, the character I'm currently making is a Synthesist Summoner/Sorcerer (Sage). The plot is that they're extremely weak physically - the summon is basically their super suit, allowing them to fly around and rain spells down upon evildoers. XD I'll try something else if that seems like too much, though.