Halloween Holly's Carnival of Tears (Inactive)

Game Master MayDay

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Dark Archive

Hello Everyone! Back from a few months break in gaming and ready for some action...

This is an oldy but goody. It's a perfect PBP module, and I'm not sure it's ever offered on the boards before! Carvival of Tears...

It's for 5th level and you don't have to bother creating a character yet if you don't want to. We can do that later on discussion board. Just tell me who you are and what you think would make this module fun for you?


If you are running this with the 5E rules, then I am interested.


The idea of a horror carnival game sounds fun. I remember a module from season 3 under 5th edition being run. It had a carnival in it, and it was very fun. As long as there is stuff for my character to try out, like rides, a mirror of mazes, etc.

Dark Archive

I'd stick to Pathfinder rules for this one me'thinks.

Wow, Light interest? That surprises me. A bunch of townfolk getting graphically mutilated by crazed Carnie Ice-Fey??

I'm willing to do another module if we want, though I think I'm in the mood for Horror! And sort of sick of the Adventure Paths:( Anybody have one they are just DYING to play?


Halloween Holly wrote:
Wow, Light interest? That surprises me. A bunch of townfolk getting graphically mutilated by crazed Carnie Ice-Fey??

The thread is light on info as well, you could get 100 interested people, then when you post character creation rules, 98-99 of them will lose interest.


I think the graphic mutilation steers away a fair number of people. There's a reason horror movies are niche.

Dark Archive

Very good points!

Okay, I'll try posting some rules and if Horror isn't in vouge, I'll give up haha!
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  • Min 1 posts per day, I post in the Pacific time zone.
  • lvl 5
  • 15pt buy
  • 300 staring gold
  • Any race/class cause it's just a module and its just for fun!
  • 2 traits


Visceral mutilation and capricious, alien-minded first worlders? I'm down with that noise.


I am interested. I have always loved carnival horror ever since I read The Killing Joke graphic novel by Alan Moore.

300gold seems a bit light for 5th level characters, but I would give it a go.

Dark Archive

Oh yeah, that's true. It should be more like 10,500gp. Thanks GM-Gathrix!


OK, if it's a horror movie I'll bring the dumb jock... err, barbarian.

Jandar Svitten:

Jandar Svitten
Male Human barbarian 5
CN Medium humanoid (human)
Init +1, Senses Perception +9
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DEFENSE
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AC 14, touch 9, flat-footed 14 (+5 armor, +1 Dex, )
hp 75 (5d12+35)
Fort +11, Ref +3, Will +5, +2 versus charm and compulsion effects, +1 Reflex to avoid traps
Defensive Abilities improved uncanny dodge, trap sense +1, uncanny dodge
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OFFENSE
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Speed 40 ft.
Melee +1 cold iron greatsword +11 (2d6+8/19-20) or masterwork silver lucerne hammer +11 (1d12+7)
Ranged javelin +6 (1d6+5)
Special Attacks rage 24 rounds/day (raging climber, raging leaper)
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TACTICS
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Before Combat Jandar begins raging
Base Statistics AC 16, touch 11, flat-footed 16; hp 60 (5d12+20); Fort +8, Will +3, +2 versus charm and compulsion effects, +1 Reflex to avoid traps;
+1 cold iron greatsword +11 (2d6+5/19-20) or masterwork silver lucerne hammer +9 (1d12+5); Skills Acrobatics +9, (+18 to jump), Climb +17, Swim +11

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STATISTICS
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Str 20, Dex 13, Con 22, Int 10, Wis 12, Cha 8
Base Atk +5; CMB +10; CMD 19
Feats Blind-Fight, Extra Rage, Power Attack, Raging Vitality
Skills Acrobatics +9, (+18 to jump), Climb +20, Intimidate +4, Knowledge (Nature) +6, Perception +9, Survival +6, Swim +11
Traits Berserker of the Society, Birthmark
Languages Common
SQ bonus feat, fast movement, rage, raging climber, raging leaper, skilled,
Combat Gear oil of bless weapon, oil of magic weapon, potion of cure light wounds (2), potion of protection from evil, potion of remove blindness/deafness, acid (flask) (4), alchemist's fire (flask) (3), silversheen, potion of remove fear, stillgut, potion of delay poison, scroll or lesser restoration), antitoxin
Other Gear greatsword +1 (cold iron), cloak of resistance +1, mithral shirt +1, pouch (belt), climber's kit, flint and steel, javelin (10), masterwork lucerne hammer (alchemical silver), ioun torch, backpack, blanket, pot (iron), rope (hemp/50 ft.), soap (per lb.), waterskin, rations (trail/per day) (5), torch (10), 131.0 gp
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SPECIAL ABILITIES
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Birthmark You were born with a strange birthmark that looks very similar to the holy symbol of the god you chose to worship later in life. This birthmark can serve you as a divine focus for casting spells, and as a physical manifestation of your faith, and it increases your devotion to your god. You gain a +2 trait bonus on all saving throws against charm and compulsion effects.

Berserker of the Society
Your time spent as a Pathfinder has taught you new truths about the origins of the your rage ability. You may use your rage ability for 3 additional rounds per day.

Fast Movement (Ex) Your land speed is faster than the norm for your race by +10 feet. This benefit applies only when you are wearing no armor, light armor, or medium armor, and not carrying a heavy load.

Improved Uncanny Dodge (Ex) You can no longer be flanked. This defense denies a rogue the ability to sneak attack you by flanking you, unless the attacker is a rogue of at least level 4.

Rage (Ex) You can call upon inner reserves of strength and ferocity, granting you additional combat prowess. You can rage for 24 rounds per day. You can enter rage as a free action. The total number of rounds of rage per day is renewed after resting for 8 hours, although these hours do not need to be consecutive. While in rage, you gain a +4 morale bonus to your Strength and a +6 morale bonus to Constitution, as well as a +2 morale bonus on Will saves. In addition, you take a -2 penalty to Armor Class. The increase to Constitution grants you 15 hit points, but these disappear when the rage ends and are not lost first like temporary hit points. While in rage, you cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration. You can end your rage as a free action and are fatigued after rage for a number of rounds equal to 2 times the number of rounds spent in the rage. You cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat. If you fall unconscious, your rage immediately ends, placing you in peril of death.

Raging Climber (Ex) While raging you add a +5 enhancement bonus to all Climb skill checks.

Raging Leaper (Ex) While raging you add a +5 enhancement bonus to all Acrobatics skill checks made to jump. When making a jump in this way, you are always considered to have a running start.

Trap Sense (Ex) You gain a +1 bonus on Reflex saves made to avoid traps, and a +1 dodge bonus to AC against attacks made by traps.

Uncanny Dodge (Ex) You can react to danger before your senses would normally allow you to do so. You cannot be caught flat-footed, nor do you lose your Dexterity bonus to AC if the attacker is invisible. You still lose your Dexterity bonus to AC if immobilized. You can still lose your Dexterity bonus to AC if an opponent successfully uses the feint action against you.

Jandar is excited to see a circus. Father was never around, and mother never let him go anywhere nice. He's excited to do something more other then guarding caravans... and he's got a lot of pent up anger to work through.

Dark Archive

Tangaroa
GM-Gathrix
Toodles or summat
DoubleGold

Thanks, you four, for your interest! I'll just bump this thread this one time to see if I can get 1 or 2 more players...someone always drops out in the first week or so, which would leave us with just 3. Its okay if we don't, I'd rather only start a game if players are excited about it!

Peace!


Cool, I am working on a goblin firebomber that is the firework man for the carnival.

Dark Archive

Sorry guys, doesn't look like there is enough interest or excitement so I'm going to replan. If I see one of you apply in my next recruitment i'll give you first seat:)

Going back and forth between:

OPTION 1: Pathfinder Cerulean Seas underwater campaign

OPTION 2: Retro Sci-fi using Tales of A Space Princess rules (that's right, space ships look like V2 rockets, a race of female leotard-bubble-helmeted-space-suit-wearing aliens with ray guns that have little radar dishes on the end trying to take over 1930s earth...

OPTION 3: I realize people just want vanilla APs so I do Iron Gods again.


Retro Sci-Fi sounds the most appealing to me of those.


Sorry for the late entry! I just now saw this interest check. If you're still taking applications, I'd love to get in on Carnival of Tears! I almost ran this module for a group I had, and it looks like wicked fun. You are correct that this module is perfect for PbP. Are you sure about only 300 starting gold at level 5?!! Are we all peasants? If so, I'm fine with it, just wanted to make sure that wasn't a typo. Let me know if you're still planning on this, I'll get a character made up this afternoon, and posted quick as a whistle. Also, trust me, I won't drop out. I'm not that guy.


She said 10500 gups


Tangaroa wrote:
She said 10500 gups

Oh, yep! See that now, thanks for clarifying. Any chance this is still active?

Dark Archive

MendedWall12 you make 5 interested players! That makes me comfortable enough to start!

Carinval of tears...so excited! Let's move to discussion thread.

Tangaroa
GM-Gathrix
Toodles or summat
DoubleGold
MendedWall12

I'll PM everyone.


I reserve the right do dress the goblin in an amusing costume at whim. And dole out noogies.


Holly Halloween wrote:

MendedWall12 you make 5 interested players! That makes me comfortable enough to start!

Carinval of tears...so excited! Let's move to discussion thread.

Tangaroa
GM-Gathrix
Toodles or summat
DoubleGold
MendedWall12

I'll PM everyone.

Excellent! See you in the discussion thread. :)


If you want a 6th I would be interested...

Dark Archive

Shadow, yes! Please check in on discussion thread. This will be fun!

Thanks everyone! Recruitment closed.

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