
Storyteller Shadow |

Great thanks DM Holly. I have a Drow Sorcerer I am dying to play, will have it up for review tonight.

Storyteller Shadow |

So it sounds like some folk want to be in the circus, ot just going to it?
I am planning on being a visitor to the area and checking in on the circus out of curiosity.

MendedWall12 |

Carnival of tears is oldschool DnD so let's be brave: Hit points max at first level then roll HD for levels 2-5! Hahah!
What about the pro-rata healing wand? Is that okay?
HP for levels 2-5: 4d10 ⇒ (7, 8, 8, 1) = 24
Edit: Dice for Animal Companion
Wolf HP levels 2 and 3: 2d8 ⇒ (3, 6) = 9

MendedWall12 |

Awesome, I've got my half-orc Infiltrator Ranger with his trusty wolf companion all but done, just need to put finishing touches on the gear. He's got a composite flaming longbow as primary weapon, archery focused, obviously. I even gave him Bullseye Shot.
Backstory is going to be along the lines of: mother stumbled into Falcon's Hollow after escaping orc captivity with her new baby. She fell victim to the elements, and he ended up in the care of the local herbalist (I've got a Falcon's Hollow Primer, so I'll include her actual name when I can look it up) who was in a romantic relationship with one of the Lumber Consortium's scouts (I don't think that's actually in the primer, but I'm taking creative license for the narrative). Raised by both, he learned knowledge of the land, knowledge of herb lore, and to hunt and kill the Fey that so dog the Lumber Consortium and prevent their work. Gives Him a great reason to hate the fey (which, I'll admit, was a little metagaming on my part, but it does fit the Falcon's Hollow setting), and puts him squarely in Falcon's Hollow when the Carnival of Tears begins. :) Super excited about this! Thanks for offering to run this Holly. :)

DoubleGold |

Okay, thanks, wasn't sure if this was going on, as discussion of changing aps was on, will be a little late getting up character though.

Jan Newleaf |

I'm just poking fun because Toodles won the statistics game. 22 on 4d6 is very good, while 21 on 4d12 is slightly below average, plus merfolk is a very strong race if you can get around the mobility issue.
You always need a frontline fighter. It's just the wizard sometimes.

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Okay, so we have
- Tamar the Drow Sorc
- Jandar the Barbarian
- Amazing Opo the Goblin firebomber
So need characters from
- Doublegold (he warned us he'd be late getting character together, no problem)
- MendedWall12 Half orc Ranger?
And what do you all think of something like this for initial party glue?: Over the last few days you've all met the Amazing Opo in town while the Carnival sets up. Loveable little goblinoid, that guy. Now it's the first big night of the Carnival and Opo's got his fireworks all set up for the big show later, so he's got a few hours off. In the mean time, he's promised to show you all around the great Carnival on this chilly cloudy-grey wintery evening...
Yeah?

MendedWall12 |

Okay, so we have
- Tamar the Drow Sorc
- Jandar the Barbarian
- Amazing Opo the Goblin firebomber
So need characters from
- Doublegold (he warned us he'd be late getting character together, no problem)
- MendedWall12 Half orc Ranger?
And what do you all think of something like this for initial party glue?: Over the last few days you've all met the Amazing Opo in town while the Carnival sets up. Loveable little goblinoid, that guy. Now it's the first big night of the Carnival and Opo's got his fireworks all set up for the big show later, so he's got a few hours off. In the mean time, he's promised to show you all around the great Carnival on this chilly cloudy-grey wintery evening...
Yeah?
Sounds perfect, and, yes, half-orc Ranger Infiltrator archetype.

Tamar Moivas |

And what do you all think of something like this for initial party glue?: Over the last few days you've all met the Amazing Opo in town while the Carnival sets up. Loveable little goblinoid, that guy. Now it's the first big night of the Carnival and Opo's got his fireworks all set up for the big show later, so he's got a few hours off. In the mean time, he's promised to show you all around the great Carnival on this chilly cloudy-grey wintery evening...
Yeah?
Yes.

Koddast |

Presenting Koddast Male Half-orc Ranger (Infiltrator). I will be working on the back story this afternoon and tomorrow, but I wanted to get the crunch up here for everyone to look at. Let me know if something looks wonky Holly.
Thanks!
MW

DoubleGold |

Finishing my character up now, was very tired after work, and just got to it a few minutes ago.

Velania |

Klorine, carnival calliope player, star performer and merfolk ingenue, is ready enough for play. She'll be fine tuned before my first post and not later than tomorrow.

Aleon Hunter |

Finally all done, I'll worry about changing avatar when my energy is restored. I just thought I'd have fun playing an ogre and being the largest humanoid at the carnival. He would fit in well, especially at the freak show, because he was treated as a freak, when living with other tribes or trying to fit in at school. Though the group of humans that raised him, loved him well, and taught him how accept it and love who he is.

Koddast |

Just wanted to let you know that I got Koddast's back story up on his profile in the spoiler. Take a look, at your convenience, and let me know what you think.

Koddast |

Nice. What do I think? I think I looked at the box-o-mini-figures on the encounter map and all the fey pogs in there are now pretty frightened...Appears Koddast and the She-wolf are known and feared through the forest, haha!
We'll see if he can keep his narrative flowing and not get sucker-punched by some bad dice rolls. :) I'm hoping that +15 to hit against fey (+5 BAB, +4 Dex, +1 Magic, +4 Favored Enemy, and +1 if they're within 30' for Point Blank Shot) will help with his reputation. If he can stand in one spot and use his move action to get the additional +4 from Bulls-eye shot, Koddast is looking at a pretty decent +18 or +19 (if there within 30') to hit Fey creatures. Add into all that the fact that he doesn't take the normal -4 penalty for creatures engaged in melee, and that, if needs be, Vysla can trip opponents trying to close ground on him, and then move at 50' a round, and I do think Koddast is built to last. :)

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Yeah that's a nice build you are definitely out to kill some fey. Gonna have to figure out what to do about fire-archers *grumble grumble*. I'll bet the fey queen of the forest already has you on her naughty list, so that might be a fun encounter, haha: Lady Syntira points a long slender fey-finger at Koddast...What's HEEE doing here??? she scowls!

Aleon Hunter |

It's okay now, but I actually do have ranks in stealth. Yes, I know, a sneaky ogre.