Guardians of Golarion (Inactive)

Game Master Matt Adams 259

After years apart, a once close team of heroes reunites to avenge their honor and the death of their beloved leader, Lady Sapphire.


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Azrin wrote:

I can see it now...

"The party sneaks into a side room of the fortress to dodge the patrol. Once inside, it doesn't take long to realize they've discovered the armory!"
*everyone shrugs*
"Oh well, maybe the next room will have something useful."

XD

"Hmm....buckler, buckler, heater, heater.... Tower, tower. Nope, nothing useful here." :P

"Wait! If we remove all the metal off the pole arms? We can at least have staff's to fight with?"


Meanwhile, the kangaroo is the only one checking out the armor selection...


2 Traits is good. Everyone should make sure you have them. I forgot to mention them. I usually don't use them in home games, so I actually forgot about them.


I forget about them a lot as well, but I did recently find one I really like so it was on my mind right away. In the past I've completely forgotten to pick them though, realizing it sometime down the road, maybe 5th level, maybe 10th lol


Traits are great for flavor. Some are really sweet like Dangerously Curious or multiple skill bonuses. Almost better than feasts.


I was suddenly struck by a new character concept; a troubled young half elf Oracle named Marian Ceville. A most unfortunate young man with subtle Elven beauty gracing his face, a slender figure, and a mane of glorious golden hair. He is commonly mistook for a young woman, until he speaks up.

Kinda noticed the lack of divine submissions. I'm working on the crunchies and his actual backstory, should be up in a day or so.

Sneak peak;

Marian Ceville
Half Elf Oracle of Life 3 (I'm Thinking Haunted curse)
Traits; Heirloom Weapon; Rifle, Looking for Work)
Feats; Selective Channeling, Skill Focus (Perception), Deadly Aim
-Str 10
-Dex 16
-Con 14
-Int 10
-Wis 14
-Cha 18
Revelations; Channeling, Enhanced Cures

He's definitely going to be a sort of ooky-spooky-wandering-mystic-bandito type character, so I might look into the Mysterious stranger Gunslinger Archetype, any objections so far?


Not at all.

Having played an "Oracle of life" in the home pen&paper, I can definitely attest to their worth in game. Just got to keep up with their own healing so as to mitigate the damage soaked.


No objections here.


Bump for justice

Scarab Sages

Bump for Groetus


I'm anxious to see if I make the cut. We're getting close now. Does anyone have a current list of submissions?


Ransaq
Azrin
"Captain Andoran"
Marian Ceville
Joey, the Mighty Roo
Dimitrious Black
Rodrick Berrigan
Tsiron Ragmar
Pouncing Tiger
Thomas Stone

Bane88's list:

Martial
Joey the Mighty Roo - Ranger(Skirmisher) 3
Thomas Stone - Human Male Fighter(Two Weapon Warrior 3
Nemris Silverclaw - Tiefling(Quippoleth Spawn) Monk 3

Skill
Adalric - Half-Elf Rogue(Knifemaster) 3
Rodrick Berrigan - Aasimar Gunslinger (Mysterious Stranger) 3
Cronax - Dwarf Monk(Sensei Ki Mystic) 3

Arcane
Dmitrious Black - Halfling Umbral Shadow Sorcerer
Tsiron Ragmar - Tiefling Wordspell Magus (Fiend Flayer Bladebound Kensai) 3

Divine, Psionic or Multi Classed
Azin Mae Human Monk 2/Cleric 1
Captain Andoran - Agathion-Blooded Aasimar (Idyllkin) Fighter (Unarmed Fighter) 2/Monk 1
Belam - Elan Psion 3
Ransaq - Changling (3.5) Psion(Telepath) 3

*Whew! Think that covers every one?


I am interested to see how a psionic character works as the last one I played with was in dark sun 2E.


Dimitrious Black wrote:
I am interested to see how a psionic character works as the last one I played with was in dark sun 2E.

I started playing when 3e came but I've heard some pretty bad horror stories of past psionics. They work wonderfully now though. They're my favorite class for sure


jimibones83 wrote:
I've heard some pretty bad horror stories of past psionics.

It was awesome. You could get disintegrate as a wild talent from level 1, with just the small caveat that you have a 5% chance to disintegrate yourself each time you tried to use it.


Also awesome: I figured out how to completely take down a city from the inside using 2e psionics-ALL WHILE SITTING IN A CHAIR. With a mix of Player's Option: Skills and Powers and Psionic Handbook, all you had to is "oh, Psychic Surgery on that guys, imbuing him with Dominate, Sight Link, and Sound Link" to make a soldier, or same thing except replacing Dominate with Mind Wipe to completely wipe their memories of the encounter, then laugh as he exposes all of his secrets in front of his liege lord. Also using the body swap power with your soldiers, you could, given time, completely turn every single soldier in the place. When you get your second science, add probe and you can even swap out with spies to assassinate the king, then swap back out before you get killed. It's pretty dang hilarious.


"Captain Andoran" wrote:

Ransaq

Azrin
"Captain Andoran"
Marian Ceville
Joey, the Mighty Roo
Dimitrious Black
Rodrick Berrigan
Tsiron Ragmar
Pouncing Tiger
Thomas Stone

Bane88's list:

Martial
Joey the Mighty Roo - Ranger(Skirmisher) 3
Thomas Stone - Human Male Fighter(Two Weapon Warrior 3
Nemris Silverclaw - Tiefling(Quippoleth Spawn) Monk 3

Skill
Adalric - Half-Elf Rogue(Knifemaster) 3
Rodrick Berrigan - Aasimar Gunslinger (Mysterious Stranger) 3
Cronax - Dwarf Monk(Sensei Ki Mystic) 3

Arcane
Dmitrious Black - Halfling Umbral Shadow Sorcerer
Tsiron Ragmar - Tiefling Wordspell Magus (Fiend Flayer Bladebound Kensai) 3

Divine, Psionic or Multi Classed
Azin Mae Human Monk 2/Cleric 1
Captain Andoran - Agathion-Blooded Aasimar (Idyllkin) Fighter (Unarmed Fighter) 2/Monk 1
Belam - Elan Psion 3
Ransaq - Changling (3.5) Psion(Telepath) 3

*Whew! Think that covers every one?

Missed Brother Stelin, Plumekith Qinggong Zen Archer of Irori!


And Marian Ceville, the Half-Elven Oracle of Life from above from GypsyMischief.

Scarab Sages

Hey Captain, if we both make it, want to brawl? I think I could take you.


Azrin wrote:
Hey Captain, if we both make it, want to brawl? I think I could take you.

*Looks around* There isn't a 'glowy' staff laying around affecting people's minds, is there?

Besides, I'm mostly used to fighting groups. I've been out of practice fighting just one person. ;)

Scarab Sages

"Captain Andoran" wrote:
Besides, I'm mostly used to fighting groups. I've been out of practice fighting just one person. ;)

Why should that make such a difference?


My money is on Azrin in a straight melee fight, but on the Captain if it starts at a good range or if there are obstacles.

If you had gone monk 3rd, Azrin, you would have had a faster movement speed and a +4 to acrobatic jumps which could have meant catching him after starting at range, but he could just run around you and throw every turn if you start at a good range, or rebound his shield if there are turns/obstacles.

I'm not sure I could take either of you in a fight...

Scarab Sages

Let's not forget Deflect Arrows (shields?). And his weapons don't return just yet.


:)

Shield is also not made out of admantium yet. Though by the time I can afford such a luxury, there'll be a few other feats in the mix as well. Actually, was thinking...Swap out 'Crane Style' for 'Panther Style' and actually take advantage of the AoO that throwing the shield provokes.

Thoughts? Or have I read Panther Style wrong?

Group discussions are great for team building and moral. XD

Much cheers to all.

Scarab Sages

I heard there was a ruling in the past couple of months that made crane style chain essentially worthless, so it might be wise to shy away from it. Of course, it upset a fair few individuals, so may have been retracted as the infamous FoB one-weapon ruling.
If I were you, I'd probably take Shield Focus and Missile Shield instead of a style.


Well, if you are going part monk anyways, you could go Master of Many Styles and combine the the two. Then you'd get the retaliatory strikes and the defensive bonuses.


'Many Styles' limits a few other things for the build, I think.

Great thing about 'Unarmed Fighter' is that it basically 'Many Styles' for free at 1st level. :)

Yah, I'm 'Up' with the changes to Crane. I still think it's an okay chain. Though knowing 'Panther Style' and how the AoO thing goes with its line would be interesting.

Seems only to 'activate' when moving 'Through enemies threatened squares'. Still for some one who's "Always on the go" in combat...maybe a good thing? ;)


Well, there's Snapping Turtle style if you're not going to have an offhand weapon. It would give you an AC boost and could also help get extra grapple checks for when you get Clever Wrestler.

Scarab Sages

That's a shield bonus and thus won't stack with, well, his shield.
Panther is one I've always wanted to try, but I think it's really meant for a high-AC, high-mobility, poor-full-attack character, which I have yet to build. But if that's what you're going for, I for one would definitely like to see it all in action.

EDIT: It's really best for group-fighting though, which doesn't come up nearly enough in the Pathfinder I've played. But if that's your focus, Flowing Monk is a good way to go.

EDIT 2: I don't generally recommend the Unarmed Fighter for someone taking a level dip in monk anyway, since usually it's just useful for a) 1st-level style feat qualification, and b) two bonus feats at 1st level instead of the usual one. I assume you've noted the Brawler archetype? With its bonus to shield and unarmed fighting, it could be very useful to you.


Ah...that you for pointing out the 'Brawler'. Will give it a look. Yeah...Panther probably works better for a different build. Will keep Crane for now...and try and make the best of it's new flavour. ;)

I see what you mean about the 'Brawler' bonuses at 3rd level. Though I would think 'Capts' shield is a bit bigger than 'Light'? Still...something to think about.

Edit: Actually...given the way 'Brawler' works... I believe I can take both archetypes? Yes? No?

Again, thanks heaps for the input. Looking forwards to fighting the good fight with every one. :)

Much cheers to all.


Going to try throwing my hat into the ring!

Submitting a gunslinger, background and crunch in profile.

I'm assuming we're doing HP as average, right?


Um...I believe so? That's what I've kept the setting in 'Herolab' at, any ways...


Brother Stelib would take y'all out. With his superior perception, stealth, and movement speed, he'll be able to see you before you see him and evade and hide from further out.


So is today the day? Good luck to everyone.

P.S. Brother Stelin you got a ways to go to catch me on stealth

Scarab Sages

"Captain Andoran" wrote:

Ah...that you for pointing out the 'Brawler'. Will give it a look. Yeah...Panther probably works better for a different build. Will keep Crane for now...and try and make the best of it's new flavour. ;)

I see what you mean about the 'Brawler' bonuses at 3rd level. Though I would think 'Capts' shield is a bit bigger than 'Light'? Still...something to think about.

Edit: Actually...given the way 'Brawler' works... I believe I can take both archetypes? Yes? No?

I hadn't thought about doing both. I guess if no changes overlap, it's fair game.

Oh, and the brawler bonuses count for both light and heavy shields.


Azrin wrote:

I hadn't thought about doing both. I guess if no changes overlap, it's fair game.

Oh, and the brawler bonuses count for both light and heavy shields.

Awesome! Will look ingot smooshing both together and see what happens. ;)

Best of luck to every one. Much cheers to all.


Dimitrious Black wrote:

So is today the day? Good luck to everyone.

P.S. Brother Stelin you got a ways to go to catch me on stealth

Lol. Don't think I'll ever catch up to a halfling shadow sorcerer in stealth. Definitely a great asset to any party.

BTW, how come your Know (arcana) is only +3? Wouldn't it be +4 = 1 (rank) + 3 (class skill)?

Also, if you don't mind me suggesting, there's a cantrip called Penumbra which I think would really fit with your character, if the GM allows rare cantrips.
Rare Cantrips

Scarab Sages

"Captain Andoran" wrote:
Awesome! Will look into smooshing both together and see what happens. ;)

Just checked and they're not compatible unfortunately. So you'll have to choose between crane style and being a total unarmed/shield boss.


Brother Stelin wrote:
Dimitrious Black wrote:

So is today the day? Good luck to everyone.

P.S. Brother Stelin you got a ways to go to catch me on stealth

Lol. Don't think I'll ever catch up to a halfling shadow sorcerer in stealth. Definitely a great asset to any party.

BTW, how come your Know (arcana) is only +3? Wouldn't it be +4 = 1 (rank) + 3 (class skill)?

Also, if you don't mind me suggesting, there's a cantrip called Penumbra which I think would really fit with your character, if the GM allows rare cantrips.
Rare Cantrips

I brain farted on the Arcana 8>), I have never seen that cantrip, but I am all over protective penumbra at 2nd level.


So...the cutoff is midnight tonight EST? Challenge accepted, crunch will be available by then.


Dimitrious Black wrote:
I brain farted on the Arcana 8>), I have never seen that cantrip, but I am all over protective penumbra at 2nd level.

Yeah. Penumbra as a cantrip has the same spell duration but without the +2 saves. You can cast it all day though. Nice to have that +1CL without burning a 2nd level spell slot.


Azrin wrote:
"Captain Andoran" wrote:
Awesome! Will look into smooshing both together and see what happens. ;)
Just checked and they're not compatible unfortunately. So you'll have to choose between crane style and being a total unarmed/shield boss.

*Nods* No worries. Will think about the two.

Best of luck every one.


"Captain Andoran" wrote:
Azrin wrote:
Hey Captain, if we both make it, want to brawl? I think I could take you.

*Looks around* There isn't a 'glowy' staff laying around affecting people's minds, is there?

Besides, I'm mostly used to fighting groups. I've been out of practice fighting just one person. ;)

Did somebody just make aPrincess Bride reference?


1 person marked this as a favorite.
Tsiron Ragmar wrote:
Did somebody just make a Princess Bride reference?

It was...inevitable


Ha!

Good luck to all.

Scarab Sages

Best of luck.


I'm heading out tonight. And it looks like we've got a last minute cruncher.

As I said, I will close submissions and work on the final list at midnight. Just as a last minute vote, which party slots do you guys think could use 2 members for?

Scarab Sages

Based on the entries so far, I would say a good party balance could be reached through the following:
Martial - 1
Skill - 2
Arcane - 1
"Other" - 2
Mostly due to the fact that the martial and arcane classes tend to be more single-purpose, whereas the skills can double as martial, and the "other" has, well, everything else, including the all-important divine. I could even see 3 from "other", but that might be personal bias.


I would say.

1 martial
1 skill
1 arcane
1 divine
2 others (GM choice)

A party of a skill, martial, divine, and arcane can really handle most everything, and that leaves 2 others that can join that can help out on which path you want the group to go down, or that would help out the story you want to tell.


^agreed

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