Viorian Dekanti

Selawyn's page

110 posts. Alias of Void Dragon.


Full Name

Selawyn Grimmauld

Race

Human (Chelaxian)

Classes/Levels

Fighter 4 (Polearm Master) | HP (0 nonlethal) 41/44 | AC 20 [22 Combat Expertise] | FF 19 | T 11 (13 Combat Expertise) | CMD 20 (22 versus trip) | Fort +5 | Ref +3 | Will +1 | Init +2 | Perc +4

Gender

Female

Size

Medium

Age

22

Alignment

LG

Deity

Abadar

Languages

Common Dwarven

Strength 19
Dexterity 14
Constitution 12
Intelligence 13
Wisdom 10
Charisma 10

About Selawyn

Selawyn
Female Human (Chelaxian) Fighter (Polearm Master) 4
LG Age: 22 Medium Humanoid (Human)
Init +2; Perception +4;
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DEFENSE
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AC 20 (22), touch 11 (13), flat-footed 19 (9 Armor, +1 Dex, +2 Dodge when using Combat Expertise)
HP 44 (5d10+5) Favored Class Bonus +5 HP; +5 Skill Points
Fort +5, Ref +3, Will +1
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OFFENSE
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Melee: Mwk Alchemically Silvered Guisarme Attack +12 Damage 2d4+6 (x3) Type S Special Reach, Trip
Mwk Cold Iron Dagger Attack +10 Damage 1d4+4 (19-20/x2) Type P or S Range 10 ft.

Ranged: Javelin Attack +8 Damage 1d6+5 (x2) Type P Range 30 ft. Ammunition 10

Speed: 30 ft. (20 ft. in armor)
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STATS
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Str 19, Dex 14, Con 12, Int 13, Wis 10, Cha 10
BAB +5; CMB +9 (+14 on Trip); CMD 21 (23 versus Trip)
Feats: Fast Learner, Combat Reflexes, Combat Expertise, Improved Trip, Power Attack, Weapon Focus (Guisarme), Furious Focus
Skills: (1)Climb* +3, (1)Diplomacy* +4 (5/6), (5)Intimidate* +8(9/10), (1)Knowledge Dungeoneering* +5, (4)Knowledge Planes +5, (5)Perception +5, (3)Profession (Solider)* +6, (4)Survival* +7, (1)Swim* -2
Class Skill=*
Languages: Common (Chelaxian), Dwarven
SQ: Pole Fighting (Ex); Steadfast Pike (Ex), Polearm Training (Ex)
Combat Gear ; Other Gear Mwk Alchemically Silvered Guisarme 489 gp 12 lbs, Mwk Full Plate with Armor Spikes 1700 gp 50 lbs, 10 Javelins 10 gp 10 lbs total, Mwk Cold Iron Dagger 304 gp 1 lbs, 150 gp worth of jewelry, Traveler's outfit 1 gp 5 lbs, Ouick Runner's shirt 1000 gp - lbs, masterwork backpack 50 gp 4 lbs, belt pouch (2) 2gp 1 lbs, flint and steel 1gp - lbs, iron pot 8 sp 4 lbs, mess kit 2sp 1 lbs, rope 1 gp 10 lbs, torches (10) 1 sp 10 lbs, trail rations (5 days) 2.5 gp 5 lbs, canteen 2 gp 1 lbs, hip flask (filled with whiskey empty now) 1.1 gp 1 lbs, Anti-plague (1) 50 gp - lbs

Property: Ownership of Apartment Suite (High Bridge) 2000g

At Apartment: Noble outfit 75 gp 10 lbs, Banner for the Order of the Nail 20 gp 2 lbs, Soap 1 cp 1/2 lbs, Medium chest 5 gp 50 lbs, Grooming kit 1 gp 2 lbs, Iron holy Symbol to Abadar 5 gp 1 lbs, Small Holy book of Abadar 25 gp 2 lbs, Stove can 10 gp 1 lbs, Coffee pot 3 gp 4 lbs, (4) Folding chairs 8 gp 40 lbs, Folding Table 10 gp 20 lbs, (4) ground coffee beans 4 sp 4 lbs,

Money: 86 PP (Crown) 6 GP (Sail), 0 SP (Shield), 9 CP (Pinch)
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SPECIAL ABILITIES
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Pole Fighting (Ex) At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd.

Steadfast Pike (Ex) At 3rd level, a polearm master gains a +1 bonus on attack rolls with readied attacks and attacks of opportunity made with a spear or polearm. The bonus increases by +1 for every four levels beyond 3rd.

Polearm Training (Ex) At 5th level a polearm master gains a +1 bonus on attack and damage rolls with spears and polearms. The bonus increases by +1 for every four levels beyond 5th.

Traits

Hell Knight Ancestry: You gain a +2 trait bonus on Diplomacy checks to influence Hell Knights and a +2 trait bonus on Intimidate checks to influence enemies of the Hell Knights.

Extremely Fashionable: You really know how to make a good impression when you’re dressed well. Whenever you are wearing clothing and/or jewelry worth at least 150 gp (and not otherwise covered in gore, sewage, or other things that mar your overall look), you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. One of these skills (your choice) is a class skill for you.

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BACKGROUND
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Selawyn was born in Korvosa to a marriage between her hellknight father Alexite Grimmauld, and her mother Novaria Velasquez who had been a warrior in the Korvosan Guard. Alexite had been disappointed that his child was a girl, but he decided to train her regardless hoping that if Selawyn became a hellknight then maybe she wouldn't be a disappointment. Novaria didn't want her daughter to grow up as a warrior fearing for her safety, but she couldn't keep Selawyn herself from seeking out her father's teaching. Selawyn worked and thrived under her Alexite's tutelage hoping to become a great hellknight to earn his approval. While Selawyn was very proficient with polearms and she practiced daily she also had a soft spot for jewelry and fine clothing. Selawyn spent most of her time when she wasn't training over in Gold Market especially Gemshare Jewelers. Unfortunately when Selawyn just turned 16 her father died of a strange illness. Selawyn was devastated as she watched her father waste away under his sickness, and she swore on his deathbed that she would become famous for him. While Novaria hadn't been so supportive of Selawyn beforehand Alexite's death made her realize how important being a warrior was to Selawyn. Novaria decided to help Selawyn finish her training and even gave Selawyn her old fullplate from her older days in the Korvosan Guard. Selawyn took up her father's old guisarme and decided to start her career as a mercenary.

Selawyn's first mission came to her from Sergeant Grau to help search for a group of two thieves who had recently murdered a merchant. Selawyn went out and teamed up with a few other adventurers and with a resounding success they discovered and caught the two thieves and brought them in for their well deserved executions. Selawyn continued to do jobs for the Korvosan Guard usually teaming up with old or new friends to complete the jobs. After each job Selawyn wrote a note to the Order of the Nail hoping to be considered for a hellknight position, but each of her letters were either met with silence or formal dismissal. Selawyn continued to travel with her small mercenary group doing jobs for the Korvosan Guard hoping to earn more fame while getting to know Grau better. Selawyn enjoyed his friendship while having pints over at the local tavern. Through mercenary work Selawyn earned enough to buy her own apartment suite in High Bridge. The place wasn't very fancy, but it was close by the other Krovosan Guard members which made it closer to her contacts for jobs so it was nice in a comely fashion. Since the king died Selawyn dealt with a lot of looters trying to take her home. Having not a lot on her hands right now Selawyn is currently looking for a new job especially with the way the city's been going.

Notable Allies
Grau Soldado: Sergeant Grau was the first man to give Selawyn a job doing mercenary work and Selawyn is grateful to him for that. With Grau also being a heavy supporter of the crown Selawyn finds him to be a true friend as they have spent several nights in the tavern drinking together as they relax from a long days work.

Rulla Roseword: Rulla is a cleric of Abadar who Selawyn first traveled with during her very first job, and while they haven't worked together much since Selawyn still considers her a friend for teaching Selawyn about the finer points on worshiping Abadar.

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PERSONALITY
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Selawyn is a woman chasing her dreams, she is a honorable warrior who considers the law to be the only defense that civilization has against chaos. She can be stubborn but only when she truly believes that to act otherwise would be contrary to the safety of the city and the crown. She is loyal to the crown and the hellknight Order of the Nail even though she isn't a member. She hopes to become a hellknight in order to bring honor to her family and to better serve the people of the city.

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APPEARANCE
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Selawyn an average woman in height and weight. She has pale skin with long black hair. She wears black fullplate with spikes placed strategically on it to cause the most damage without getting in Selawyn's way. The full plate has several necklaces hanging from the front of it with gold and emeralds entwined in very fancy craftsmanship. She has harsh brown eyes that seem to glare at most people she meets. She always has a large silver treated guisarme on her back that shines from repeated polishing. When she isn't expecting fighting Selawyn walks around wearing a very fine gold colored dress with red trim.

Height: 5'4"
Weight: 150 lbs

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IN ACTION
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As Selawyn headed into the dark room behind the half-elf rogue she smelled something foul. "Oh gods what is that smell?!?" The half-elf, Pavo was his name, turned around with a slight grin. "If you're getting into this kind of work you'll smell a lot worse." He turned back around and headed into the shadows. Selawyn sighed and walked forward into the dark room taking a quick look around in the darkness before a light suddenly appeared behind her. Turing around with a scowl Selawyn glared at the sheepish mage standing behind her. Manius may have graduated from the University, but he still made simple mistakes. "Hide that light do you want Pavo to be discovered?" Manius almost pouted before hiding the light. "Well you were talking beforehand so I assumed that it was okay to make a light." Selawyn shook her head and readied her guisarme. "We're here for some thieves who murdered a merchant. Giving away our position might not be the best plan." Even as she said it Selawyn heard a noise off to her right as suddenly a crossbow bolt slammed into her armor. "Damnation! Manius, Rulla watch out!" As Manius turned to face this new threat Rulla a new cleric of Abadar moved up past him and she unleashed light into the room turning it from darkness into a normal light that revealed the one thief standing in the corner with a spent crossbow while another advanced with a shortsword. Selawyn growled at the advancing thief, but she suddenly smiled as she saw Pavo approaching from behind. "This is going to be fun." Selawyn said as she readied her weapon and moved forward. A few minutes later Selawyn and her new friends left the building with the two thieves bound in rope as they lead them back to meet their fates.