Garuda-Blooded Aasimar

Brother Stelin's page

13 posts. Alias of slin2678.


Full Name

Stelin of Almas

Race

Plumekith (Garuda-blooded Aasimar)

Classes/Levels

Qinggong Zen Archer 3

Gender

Male

Size

Medium

Age

24

Special Abilities

Prestidigitation 1/day; See Invisibility 1/day; Celestial Resistance (acid 5, cold 5, electricity 5); Darkvision 60'

Alignment

LN

Deity

Irori

Location

Andoran

Languages

Common, Celestial

Occupation

Fletcher

Strength 14
Dexterity 16
Constitution 14
Intelligence 12
Wisdom 19
Charisma 10

About Brother Stelin

Brother Stelin
LN servant of Irori, Medium Outsider (native)
Init: +5, Senses: Darkvision 60'; Perception +10

DEFENSE
AC: 17, 17 touch, 14 flat-footed (+3 Dex, +4 Wis)
HP: 27
Fort: +4, Ref: +5, Will: +6

OFFENSE
Speed: 40 ft.
Melee: Unarmed Strike +4 (1d6+2)
Ranged: MW Composite Longbow(+2)/Deadly Aim +7 (1d8+4/x3)
Flurry/Deadly Aim +6/+6 (1d8+4/1d8+4/x3)
Special Attacks: Perfect Strike 3/day, Point-Blank Shot

Spells Known: (CL 3rd; Concentration +4)
2 (1/day): See Invisibility
0 (1/day): Prestidigitation

STATISTICS
Str:14, Dex: 16, Con: 14, Int: 12, Wis: 19, Cha: 10
BAB: 2/3 (flurry); CMB: +4; CMD: 21
Skills: Acrobatics +9, Climb +6, Knowledge (history) +6, Knowledge (planes) +6, Knowledge (religion) +5, Perception +10, Profession (fletcher) +8, Sense Motive +9, Stealth +10, Swim +6
Languages: Common, Celestial

Combat Calculations:
HP: 8 (1st) + 10 (5x2lvls) + 6 (Con) + 3 (favored class)
AC: 10 + 3 (Dex) + 4 (Wis)
Melee to hit: 2 (BAB) + 2 (Str)
Melee damage: 2 (Str)
Range w/ Deadly Aim to hit: 2 (BAB) + 4 (Wis) + 1 (Weapon Focus) + 1 (MW Bow) - 1 (DA)
Range flurry w/ Deadly Aim to hit: 3 (BAB) + 4 (Wis) + 1 (Weapon Focus) + 1 (MW Bow) - 2 (flurry) - 1 (DA)
Range Deadly Aim damage: +2 (Str) + 2 (DA)

Skills:
Skill: Total Bonus = Ability Mod/Ranks/Misc Mod
* Class Skill

*Acrobatics: +9 = 3/1/3+2(race)
Appraise: +1 = 1/0/0
Bluff: +0 = 0/0/0
*Climb: +6 = 2/1/3
*Craft: +1 = 1/0/0
Diplomacy: +0 = 0/0/0
Disguise: +0 = 0/0/0
*Escape Artist: +3 = 3/0/0
Fly: +5 = 3/0/2(race)


Feats:
1st: Additional Traits
Monk 1: Improved Unarmed Strike
Zen 1: Flurry of Blows (bow only)
Zen 1: Perfect Strike
Zen 1: Precise Shot
Zen 2: Point-Blank Shot
Zen 2: Weapon Focus (longbow)
3rd: Deadly Aim
Monk 3: Fast Movement 10'
Zen 3: Point Blank Master
Zen 3: Zen Archery (Wis to hit with bows)

Traits:
Magical Talent (magic): Choose one 0 level spell and you can cast it once per day. (Prestidigitation)
Reactionary (combat): +2 to initiative
Scholar of the Great Beyond (faith): You gain a +1 trait bonus on Knowledge (history) and Knowledge (planes) checks, and one of these skills (planes) is always a class skill for you.
Wisdom in the Flesh (Irori): Select any Strength-, Constitution-, or Dexterity-based skill. You may make checks with that skill using your Wisdom modifier instead of the skill's normal ability score. That skill is always a class skill for you. (Stealth)

Background:
Brother Stelin knows not his origins. He was found at the steps of the Church of Irori in Almas, abandoned and alone, a swaddled bundle of green skin and feathery hair. The clerics at the Church brought the unique child to a nearby monastery where the Monks taught him to pursue self-perfection and knowledge above all else.

As Stelin developed, the Brothers at the monastery quickly realized that he had been touched by Outsider blood, causing his unique appearance. The Brothers of Irori helped Stelin hone his natural abilities and gain better control of his powers through personal discipline and meditation.

Throughout his time in isolated training, Stelin never stopped ceasing to wonder about his origins. He knew he was not from Andoran and that he was not destined to spend his life in the monastery. Upon reaching of age, and gaining the title of "Brother of Irori," Stelin set out to further his quest for enlightenment and seek answers about his heritage.

Eventually, he joined a group that called themselves the Golarian Pathmasters, led by Sapphire White. Despite their many successes, forevermore, any mention of that group, or even the word "sapphire" will bring Brother Stelin to that fateful day in Magnimar. He can still smell Sapphire's burning flesh from that weapon. It was enough to make anyone lose faith.

For awhile, Stelin even dropped the title of Brother when introducing himself, if he spoke to anyone at all. He rededicated his efforts to honing his skills, partially blaming himself for the tragedy of the Pathmasters, vowing to never allow such a horrible fate to befall upon another comrade or friend. It's much easier to keep that vow without any friends.

One day, and he still does not know how, a letter from one of his former companions reached him. With a sigh, Stelin read the letter. Setting the letter down, Stelin's face hardened with resolve.

This can only be a sign from Irori, he thought to himself. Here is an opportunity to atone for his previous failure. He must do everything in his power to make things right again, if only so he can continue his tortured journey towards enlightenment. Brother Stelin packed his few meager belongings, grabbed his bow, and set off once again into the unknown.

Appearance:
Brother Stelin has emerald green skin with eyes of amber. His facial features are very sharp and angled. His pointy nose and chin are reminiscent of a bird's beak. Stelin's hair is in tufts with a texture like the body of a parrot or other fluffy bird. Finally, his fingernails are longer than normal humans, almost resembling talons.

Brother Stelin disdain's dirtiness or unfit appearances so he is always dressed in clean and pressed scholar's outfits or monk's robes. Whenever something soils his clothes or skin, he uses prestidigitation to clean the filth away.

Personality:
Brother Stelin normally keeps to himself, preferring silence and observation, but will provide insight and guidance if asked. He views the world through a lens of stoicism that only life in a monastery can provide. One of the few times his eyes brighten is when presented with new knowledge or source of learning. Stelin eagerly soaks up all he can find, especially anything regarding good Outsiders.