Glories of the Past Series (Inactive)

Game Master GM Cody

GM Cody's Maps

Ini:


[dice=Ini Archibald]1d20+8[/dice]
[dice=Ini Darro]1d20+6[/dice]
[dice=Ini Hakaam]1d20+4[/dice]
[dice=Ini Kazzok]1d20+4[/dice]
[dice=Ini Victoria]1d20+9[/dice]

Part 3: Something Something Dwarven Glory
Subtier 8-9


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Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Please dot here if you are ready.

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

Dotdiddely!

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

నేను ప్రారంభించడానికి సిద్ధంగా ఉన్నాను

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Dot

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

.

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

Darro walks over with his companion wolf and says to the other celestial-kin in their native tongue
"ເພື່ອນຊົມເຊີຍ"

Celestial:

Greetings cousin

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Hello.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

Tori smiles warmly at the sound of her native tongue and addresses Darro.
"ຊົມເຊີຍກັບ ທ່ານເປັນ ພີ່ນ້ອງ ກັນ. ຂ້າພະເຈົ້າ ຕື່ນເຕັ້ນທີ່ຈະ ເດີນທາງໄປສຸດ ພາລະກິດ ນີ້ . ທ່ານຮູ້ຈັກ ຫຍັງກ່ຽວກັບມັນ ?"

Celestial:

Greetings to you as well cousin. I am excited to travel on this mission. do you know anything about it?
.

She then turns and smiles to Zannah as well.
"Greetings to you. My name is Victoria. But you may call me Tori. ."

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

A grey-skinned man approaches, his dark black hair smoothed back and a face-scarf covering most of his lower visage. "Many greetings my fellow agents." he says in measured, almost lyric cadences. "I am Hakaam Al-Ajam; scholar and adventurer.", he adds with a bow.

Hakaam will only be available this Sunday, sorry for the delay that causes.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Pathfinders, the Society seeks your assistance in a matter most urgent. Recent engineering works uncovered a series of lost chambers beneath Janderhoff, but the company that began exploration and refurbishment of this space soon encountered trap-related difficulties. I quickly assembled a group of nearby agents to explore the lost corridors in exchange for a brief window of time in which to study anything found within. I have not heard back from those agents, and a contact has informed me that the team has been missing for two days, prompting the Mithral Mallet Mining Company to send a team of its own specialists to find out what became of them. Nobody has heard from either group since. It is rare that we have an opportunity to document the interior of a Sky Citadel, so your task is twofold. First, find out what happened to the first team of Pathfinders. Second, explore the recently reopened chambers, and recover or document any historical treasures found within. I doubt that representatives of the Mithral Mallet will be pleased to see additional Pathfinders, so contact Rukha Borthwick, the sister-in-law of one of our agents in the first team. She is a resourceful dwarf and likely knows what steps to take to get you into those ruins. Luck be yours, Pathfinders." Venture-Captain Sheila Heidmarch directed you to your next assignment a few days ago. You are now in Janderhoff.

GI or Kn. local DC15:

The ruins beneath Janderhoff are part of the ancient city closed off because it was dangerous, or because it fell out of use. The trading company that uncovered the area also reports missing tools, broken equipment, and general disruption to its efforts even before the chambers were uncovered.

GI or Kn. local DC20:

The exact purpose of the chambers is unclear, as the official records appear to have been altered several hundred years ago. Although few citizens of Janderhoff recognize that Pathfinders have explored the newly discovered area, a half-elf known to be a Pathfinder recently began a brawl in a local brewery.

GI or Kn. local DC25:

A few employees from the Mithral Mallet Mining Company have mentioned that the newly discovered area is unstable and will need considerable reinforcement before being safe for regular use.

GI or Kn. local DC30:

One of the Pathfinders spotted going into the ruins was Beetle, a male halfling wanted for murder in Palin’s Cove.

Sovereign Court

Male Human Bard (Arcane Duelist) 10 | Bardic Music: 11/25 | HP: 67/76 AC: 32 CMD: 28 CMB + 8 | F: 9 R: 13 W 10 ( 12 vs Charm and compulsion) | Perception: -1 Sense Motive: -1 | Init +8

.

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

Knowledge (Local): 1d20 + 19 ⇒ (10) + 19 = 29
Ugh, so close...

The grumpy dwarf, who smells faintly of formaldehyde, pipes up as the group enters Janderhoff.

"Hmf... It seems that several problems have been affecting the halls we are about to explore. Firstly, the area is unstable, so we should proceed with caution. Secondly, the trading company responsible for uncovering the area have reported minor mishaps and other forms om mischief. Thirdly, the first group of Pathfinders might have left the locals with a sour taste in their mouths, so we'd better be quite about the fact that we're also Pathfinders."

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

Victoria tries to find as much information as she can.

This sounds like a wonderful opportunity...but it is just dreadful if something happened to the other team. I hope we can find them and they will be ok."

gather: 1d20 + 9 ⇒ (10) + 9 = 19

She shares the first bit of information she finds.

"Master Kazzok, it seems this being a dwarven domain, you may have special insight into the local history? Do you have any relatives from these parts?

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

Kazzok shrugs.

"Hmf... I'm from The Five Kings Mountains north of Andoran, so I don't have any relatives in Janderhoff that I know of. As to the local history, any dwarf knows that Janderhoff is one of the last remaining Sky Citadels from back when the dwarves first reached the surface of Golarion. It's an ancient city, so I'm not surprised that parts of it have been forgotten and later rediscovered."

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

It surprises me that a Pathfinder half elf was the start of a tavern brawl... half elves are generally social people, at least I have found them to be. So the mission objectives are to conceal our pathfinder affiliation for now, seek information on our brethren, and document anything of note. Sounds simple enough."

Sovereign Court

Male Human Bard (Arcane Duelist) 10 | Bardic Music: 11/25 | HP: 67/76 AC: 32 CMD: 28 CMB + 8 | F: 9 R: 13 W 10 ( 12 vs Charm and compulsion) | Perception: -1 Sense Motive: -1 | Init +8

Gather Information: 1d20 + 15 ⇒ (15) + 15 = 30

"Well you know what they say about a certain sect of the pathfinder society -- murder-hobos. Speaking of which there seems to have been one here - a Halfling by the name of Beetle who is wanted for murder was spotted going into the ruins. Might be something to that. Could be ole Beetle went crazy and killed everyone."

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

"If that truly is the case then he needs to be brought to justice. Shall we go fetch the man?"

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Zannah looks around at the party members, Are we going?

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

Darro and Blackthorn have left the building...

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Zannah will follow the wolf, at a comfortable distance.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

Victoria chases after the others, ready for another adventure.

"Hey! Zannah...Darro...wait for me!"

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

Kazzok follows grumpily.

"Hmf... Long-legged good for nothings! Always rushing off in such a hurry..."

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

Hakaam, seemingly lost in memories of events recent yet ancient, snaps back to reality when he realizes he's been left behind. "Sands! Ahem. Wait for me please!" he pleads, running fast to catch up to his fellow agents.

Sovereign Court

Male Human Bard (Arcane Duelist) 10 | Bardic Music: 11/25 | HP: 67/76 AC: 32 CMD: 28 CMB + 8 | F: 9 R: 13 W 10 ( 12 vs Charm and compulsion) | Perception: -1 Sense Motive: -1 | Init +8

Archie slows down for the shortlegs "Now now, meatheads first -its a rule of mine! "

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

As the party walks on, Zannah starts to hum to herself.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Finding Rukha Borthwick is not difficult, as after 80 years spent as a civil engineer specializing in the trenches and pipes that channel water around and away from Janderhoff, the brunette dwarf has developed a modest amount of status. You find her office soon.

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

Darro speaks with someone in charge about requesting an audience with Ruhka.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ruhka herself rushes you into her office without delay. "How can I be of service." she asks.

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

Hakaam bows before the dwarven woman. "May water always kiss your lips madam. I am Trade Prince Hakaam Al-Ajam of the Pathfinder Society and I am humbled by your presence. My esteemed betters and I require to be let into the newfound corridors your kin have found underneath your mighty, storied city. We hope to discover what has become of our predecessors and the Mithral Mallet team and will endeavor to bring them back to safety. We would also continue their task within the chambers they were to explore, and perhaps, if fortune favors us, explore further. We were told to seek your assistance in this matter."

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

Victoria adds to the plea, but otherwise defers to the more senior members of the group.

Indeed, it is a great honor to be here. We just hope you will aid us in the recovery of our lost team members.

She will auto-aid on any diplomacy attempts if needed.

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

"As my friend said Mistress Dwarf, we would like any assistance you can give us in exploring that area."

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Ah, more of you! I’m not prepared to handle anything that can waylay a team of Pathfinders and a team of Mithral Mallet delvers. I can escort you to meet with the Mithral Mallet toughs that guard the entrance to the tunnels you want, but I will go no farther. My brother-in-law Sandricaan Molnworret led the group and he is a wizard of some talent. The Mithral Mallet is unlikely to allow other explorers into the tunnels, especially because early reports show that the section seems to need bracing. It may be that speaking nicely to the foreman will gain you easy access to the site, but you’d need to convince him that you’re competent and unlikely to cause any damage to the area. Failing that, I might be able to direct you through a few pipes that let out near that part of the Sky Citadel, but I would rather avoid risking my job to get you in." Rukha explains.

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

Kazzok shrugs.

"Hmf... I guess we better be off to see these Mithral Mallet toughs then. I hope one of you tall ones is better at the whole speaking nicely bit than me..."

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

Victoria's face shows concern and nods at Kazzok's suggestion.

"I do not know about the rest of you, but I would rather try to convince the foreman to let us in than spend time crawling through sewers and risk being found without proper permission. Plus we do not want to risk Rukha's job."

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

"I agree with Victoria, being open and upfront about our intentions is better than sneakiness. If they do not agree and push comes to shove then we can exert our particular skills whatever those might be. But let them initiate that path." Darro says before he makes his way to see the Mithral Mallet toughs.

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

"Forunately" chimes in Hakaam with a bow, "speaking to people with marked differences of opinion happens to be one of the areas I have had much practice in. I shall attempt to convince the foreman of the wisdom of letting us in."

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Zannah skulks in the back, trying to keep to the shadows, listening closely to everyone.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Rukha guides you through Janderhoff to the checkpoint guarded by Delver Ornregar and Delver Kannis, warriors from the Mithral Mallet Mining Company. Rukha introduces you and tells them about your inquiry, but allows you to lead further negotiations.

"We can't let more unskilled explorers enter the ruins!" one of the delvers says.

you may use Disable Device, Knowledge (dungeoneering), Knowledge (engineering), Profession (miner), or Survival to aid any Diplomacy check made to improve the dwarves' attitude

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

Survival Aid: 1d20 + 13 ⇒ (2) + 13 = 15

Darro says to the dwarves "I agree with you. but we are hardly unskilled explorers. We have all been tested and survived difficult situations and conditions. I assure you we will be fine."

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

LoL - here is where I wish I had my dwarf - he has all those skills. Victoria has none.
So as written, we cannot aid diplomacy with more diplomacy, am I correct?

We are hardly unskilled explorers. We may not be miners, but we have been through over a dozen missions in the wilderness.

survival untrained: 1d20 ⇒ 14 assist

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Knowledge (dungeoneering): 1d20 + 3 ⇒ (10) + 3 = 13

Zannah says, from the back, appearing to hide, I have a few skills.

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

"Hmf... I Know a thing or two about traps"

Disable Device: 1d20 + 18 ⇒ (8) + 18 = 26

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

After such a display of competence, a smug smile seems to have grown under Hakaam's face scarf, a feature which he promptly dissappears before addressing the delvers. "Good Ornregar and Kannis your concern does you credit. But I can safely assure you that we are quite competent in all manner of ruin-delving. Perhaps even competent enough to determine the fate of your missing brethren and, if fate wills it, return them to you."

Diplomacy, with aid, using inspiration (I hope I don't roll a one again): 1d20 + 1d6 + 10 + 8 ⇒ (12) + (6) + 10 + 8 = 36

Whew

Sovereign Court

Male Human Bard (Arcane Duelist) 10 | Bardic Music: 11/25 | HP: 67/76 AC: 32 CMD: 28 CMB + 8 | F: 9 R: 13 W 10 ( 12 vs Charm and compulsion) | Perception: -1 Sense Motive: -1 | Init +8

Archibald will display his magnificent accolades from Taldor while Hakaam speaks

Diplomacy: 1d20 + 12 ⇒ (16) + 12 = 28

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"Ok, I can see that your skills are fair enough." the delver says. He has a look around to make sure nobody's watching and steps aside. "Move fast, nobody must see you." the dwarf whispers while he lets you walk into a passageway. "Take the first passageway to the right!"

"Good luck!" Rukha says before she leaves.

You follow the delvers' directions. A recent, unfinished passageway branches off from a preexisting dwarven hallway. The extension runs for only a few dozen feet before reaching a smooth, worked stone corridor that opens into a large circular room with two exits leading east. Aside from the musty atmosphere, these ancient chambers are strikingly similar to Janderhoff's more modern construction. Hewn from the mountain, the floor is worked to resemble flagstones and the walls are intermittently decorated with mock brickwork. Arrows - some broken, some splintered, and all ancient - litter the cold floor. The ceilings are 15 feet high throughout this level, and there are no light sources.

Scarab Sages

Male Dwarf Alchemist 9
Stats:
HP: 54/57 - Init: +4 - Fort/Ref/Will: +9/+12/+6 (+8 vs poison, +2 vs magic) - Perception: +18 - AC: 20, T: 15, FF: 16 - CMD: 21 - Bombs: 19/19

"Hmf... Seems dangerous. I'd better take a look before we enter."

Looking for traps. Taking ten for 28.

Sovereign Court

Bluff +9, Diplo +6, Intimidate +12, Know (arcana and history) +6, Know (Dun, Eng, Geo, Loc, Nat, Nob, Plane, Rel) +3, Spellcraft +9, Stealth +14 Human Sorcerer 9 | HP 52/52 | CMB 5; CMD 18

Zannah says, almost to herself, Oh, good, I like it dark.

Liberty's Edge

Male
ATK:
Ranged +22/ Melee +19// +8 vs Evil Outsiders or +2 vs Humans, Magical Beasts and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+20/Stealth+11/Track+26/Nature+19/Planes+19/Survival+19
Ranger 15 (HP:154/154)(AC:27 FF:22 T:18)(Init:+8)(Perception:+20)(F:+16, R:+18, W:+12)

"Take your time Master Dwarf, best be thorough..."

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) { ext_mage_armor, fly, rez fire }

"Very intersting. It is rare to travel in a group all blessed with dark sight. Well almost all. Then we would not need to use a light at all as we sneak through ."

The Exchange

Male TN Tiefling (Daemon-Spawn) Barbarian (Urban Barbarian) 1 / Investigator (Empiricist) 8 | HP: 75/75| AC: 19 (Current:30) (14 Tch (Current 16), 15 Fl (Current 17) | CMB: +7 CMD: 21 | F: +7, R: +11 (+15 vs traps), W: +6 (+5 vs Illusion/disbelievable effects) | Init: +4 | Perc: +17 (+21 vs traps), SM: +17 |Speed 30ft|Rage=5/6 | |Inspiration (+1d6) 4/8|Mutagen(Dex) 0/1|Active Spells: Heroism, Barkskin, Spider Climb, Shield, Mutagen (Dex)

Hakaam nods in assent. "Indeed Agent Hennessee. Agent Odolgun, if you will accept my meager assistance, I have had many unfortunate experiences with traps."

I'd like to assist Kazzok. My modifier is such that I cannot fail to assist.

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