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Like I mentioned previously, once people had caught up he would have cast light on an arrowhead, if that's alright.
Antikas fires back into the darkness towards where the arrow came from, hopefully lighting up the place so that they can see their adversaries.
Attack (red): 1d20 + 2 ⇒ (2) + 2 = 4 Wow that is terrible
Damage: 1d6 ⇒ 5

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"Cover me!" Shard yells and charges into the room straight at the red covered goblin. yay for Darkvision!
Charge Bite: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6 Well clearly this dice roller has it in for me.
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Okay someone please help before these gobbos kill me. Shard's AC is 18 from the Mage armor if it's still within an hour.

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As fast as his feet could carry him, Hadgar rushes into the room, trampling past the dead carcass of the goblin that was fell by the elf, to face three living goblin. With Shard distracting one of them, the half-orc sends a glass shard at the yellow goblin from his sack.
Telekinetic blast at the yellow goblin: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (4) + 4 = 8

Gimble, The Storyteller |

Antikas looses the lit arrow into the darkness toward the back of the room. His arrow seems to be well of target but somehow ends up right behind the goblin.
1d5 ⇒ 3
Shard moves in and tries to bite, but stumbles a bit moving in almost biting himself. Not that it matters this attack, but Shard would be unable to charge add he didn't have a straight line to his target.
Hadgar moves in and sends a glass shard straight at the next closest goblin embedding it in its forehead
Blue turns his attention to the animal-like creature and looses an arrow at Shard, but well wide of its mark.
Shortbow: 1d20 + 4 ⇒ (6) + 4 = 10
Sana,Trutzburg, and Far are up.

Gimble, The Storyteller |

Trutzburg moves up and, with one swing of his nodachi, stills the goblin.
End of Combat
This room is full to bursting with a motley collection of cots and other furniture cobbled from scraps of wood and cloth. The stench of rotting food is overpowering. Doors lead to the east and the north.

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With the goblins dispatched, Qildar moves to the eastern door to check for traps. He searches the room as he moves through.
Perception(room): 1d20 + 7 ⇒ (12) + 7 = 19
Perception(door): 1d20 + 7 + 1 ⇒ (14) + 7 + 1 = 22

Gimble, The Storyteller |

Searching the room you find a rotting wheel of the stinkiest cheese you've ever encountered as well as a metallic arm to some kind of automaton our something.
Qildar checks the door and dies not find any traps, note diss he hear anything in the room beyond. The door is also unlocked.

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As Qildar points what the party misses, Hadgar collects the small weapons and armors, spreading it out among those who can share the burden.
"Looks like the goblins have been tinkering with some kind of machinery lately. Perhaps building an automaton, metallic golem or some kind of numerian android? We have yet to see their latest invention be its glorious or incomplete self. Let's be cautious lest we ever face one."
Arriving at the eastern door with fleet footwork, Hadgar opens it and steps to the side at the speed he move to the door.

Gimble, The Storyteller |

Hadgar opens the door to the southeast:
This curving hall has been badly damaged, but there are intact doors to the west, east, and south, as well as a large doubledoor leading north to the core of the tower. The southwest corner of the room has collapsed in a mound of green glass rubble, but a tunnel runs through the debris, shored up with rough timbers.
Searching the room, you find nothing of interest among the debris. The tunnel to the southwest is a back entrance to the spire.

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"I don't know about you all, but I could do with some fresh air after... that." Sans says covering her mouth with her arm as she moves through the smelly goblin outhouse/bedroom/larder.

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Qildar systematically inspects the doors for traps, working his way clockwise around the room.
I'll pause at each door in case we want to go through before moving on to the next.
Perception (N): 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13
Disable Device(trap): 1d20 + 9 + 1 ⇒ (16) + 9 + 1 = 26
Disable Device(lock): 1d20 + 9 ⇒ (14) + 9 = 23
Perception (E): 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 12
Disable Device(trap): 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Disable Device(lock): 1d20 + 9 ⇒ (15) + 9 = 24
Perception (S): 1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14
Disable Device(trap): 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Disable Device(lock): 1d20 + 9 ⇒ (18) + 9 = 27

Gimble, The Storyteller |

Trutzburg opens the door to the East.
This curving room is a good-sized kitchen, complete with decaying tables, cupboards, and bins. One newer table has what seems like a child’s laboratory set up, with broken cups standing in for beakers. A faint green glow emanates from crystals scattered throughout this room.
This room is illuminated enough to see.
Also in this room is a goblin and his automaton. The automaton is greenish in color. It looks like it's been pieced together from scraps including a pegleg and a human skeletal arm.
Without hesitation he orders his automaton to attack.
Trutzburg: 1d20 + 2 ⇒ (11) + 2 = 13
Antikas: 1d20 + 2 ⇒ (12) + 2 = 14
Shard: 1d20 + 2 ⇒ (11) + 2 = 13
Sana: 1d20 + 8 ⇒ (1) + 8 = 9
Hadgar: 1d20 + 4 ⇒ (1) + 4 = 5
Qildar: 1d20 + 6 ⇒ (14) + 6 = 20
Far: 1d20 + 5 ⇒ (1) + 5 = 6
Skizzert: 1d20 + 4 ⇒ (5) + 4 = 9
Clanky: 1d20 - 1 ⇒ (8) - 1 = 7
Initiative:
Round 1
Qildar
Antikas
Shard
Trutzburg
Sana
Skizzert
Clanky
Far
Hadgar
End of Round
Qildar, Antikas, Shard, Trutzburg, and Sana are up.

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Ready action to channel if someone gets hurt. Sana pales as she sees the inhuman automaton over the shoulders of her comrades. After regaining her composure she quickly follows up behind Trutzburg, standing to one side of the door."What is that thing!?"

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Qildar pauses a moment for Trutzburg to enter the room and then follows behind him. Without much room to maneuver, he stands inside the doorway and stabs at the strange thing but misses badly.
Attack (Melee): 1d20 + 1 - 4 ⇒ (8) + 1 - 4 = 5 Longspear
Damage (P): 1d8 + 1 ⇒ (2) + 1 = 3

Gimble, The Storyteller |

Antikas and Shard will delay.
Sana prepares for the worst as Qildar moves in and misses.
The goblin cackles at the nagaji and the rogue then grasps a holy symbol around his neck. A moment later a burst of negative energy erupts from him.
Negative Energy: 1d6 ⇒ 4
Trutzburg, Qildar, and Sana need to make Will Saves. DC 9 for half.
The autmaton swings at Trutzburg, but its attack bounces harmlessly off his armor.
Slam: 1d20 + 6 ⇒ (8) + 6 = 14
Initiative:
Round 1
Far
Hadgar
End of Round 1
Round 2
Qildar
Antikas
Shard
Trutzburg
Sana
Skizzert
Clanky
The Party is up.

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"I cannot assist us as of now. Can some of you move out of the way so that I can have a clear vision of who we are up against?"
Hadgar delays. No line of sight. No line of vision. Very frustrating. He will delay until he is able to do anything.

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Readied Action
Will: 1d20 + 1 ⇒ (8) + 1 = 9
Channel to Heal 2/5: 1d6 ⇒ 5
"Are we all okay?" She asks, as the pulse of energy flow out from around her, again flowing through the party, but around the goblin and it's contraption, as if breaking on rocks around them. Selective Channel
Current Turn Sana will delay until after more than one person has taken damage.

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Shard runs up to the creature and tries to shove it aside to give room for the rest of the party to move in.
"Eidolon comin' through yeeaahhh!"
Bull Rush: 1d20 + 3 ⇒ (16) + 3 = 19

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Antikas yells "Shard NO!"
Attack: 1d20 + 2 - 4 ⇒ (4) + 2 - 4 = 2
Damage: 1d6 ⇒ 2

Gimble, The Storyteller |

Sana counters the goblin's negative energy channel with positive energy.
Trutzburg takes another swing at the automaton, but hits nothing but air, then steps to the side toward the goblin. You were in 2 different squares, I moved you into the one directly in front of the goblin. If that's not right, go ahead and move him.
Shard flies into action, surprising everyone, and pushes the construct back a step giving more room to everyone.
As Shard tries to Bull Rush the automaton seizes the opportunity to attack.
AoO: 1d20 + 6 ⇒ (4) + 6 = 10
Antikas follows Shard into the room and looses an arrow, though no one is quite sure what he was aiming at.
Qildar attacks the construct again, missing his mark again.
Longspear: 1d20 + 1 - 4 ⇒ (9) + 1 - 4 = 6
The goblin quickly moves to the other side of the room and then seems to duplicate into 2 goblins doing the exact same things as one another.
Trutzburg and Shard get AoO's
The Automaton takes a swing at Shard.
Slam: 1d20 + 6 ⇒ (5) + 6 = 11
Initiative:
Round 2
Far
Hadgar
End of Round 2
Round 3
Qildar
Antikas
Shard
Trutzburg
Sana
Skizzert
Clanky (-3 hp)
The Party is up.

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Shard, dodges the automatons attacks, way more agile than his frame appears and then, seeing the goblin dart by snaps at his legs.
AoO: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Then swipes at the automaton with his claws in a left, right combo before trying to rip it's arm off with his powerful jaws.
Claw: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Bite: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d6 + 2 ⇒ (2) + 2 = 4
"Keep at him Trutzburg, I think we're wearing it down."