
| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            "Ok, we got the key!"
Ganorok shows the key to the others...
"Do you mind if I use the Wand of Fireballs? I think I can make a good use of it..."
He also examines the necklace to try and see details of it, as the time it was made...
Appraise: 1d20 + 6 ⇒ (3) + 6 = 9
Knowledge (History): 1d20 + 3 ⇒ (7) + 3 = 10
Perception (with Skill Mastery): 35 = 35

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            "Sounds like a fair arrangement. Well, let's go find a keyhole for out key."
Ganorok stores the items on his haversack, and leads the way out of the building.
"I feel the need... to find somewhere to be..."
He sings with good cheer!
Where to now? I vote fot he "F" Crypt.
He will lead the way, some 30' ahead of the others, silently and hidden while trying to detect any traps or dangers.
Stealth Roll (with Skill Mastery): 37 = 37
Perception Roll: 1d20 + 25 ⇒ (1) + 25 = 26 (+7 vs. Traps)

| R The Vicious | 
 
	
 
                
                
              
            
            R stares at the wares with goblin greed, but quickly shakes his head.
 No, no, not at all! R doesn't need a thing... Lead on Mouse!

| GM Choon | 
 
	
 
                
                
              
            
            Apparently identical to the other small sepulchers (area E), this structure’s entrance faces south. However, the epitaph on the lid of its central sarcophagus reads: “Marcus Iulius Adella, 3711–3758, Great Patriarch of Our Clan, Died Valiantly at the Battle of Istavala Vale Saving Prince Abelard from the Undead Hordes of the Whispering Tyrant, Earning the King’s Gratitude. Herein Lies Our Claim to Nobility. May Great Woe Befall Any Who Would Violate His Most Sacred Rest.”

| Orionet Whitearmor | 
 
	
 
                
                
              
            
            Knowledge History: 1d20 + 17 ⇒ (1) + 17 = 18
[ooc]Ugh. Figures.[/dice]
I don't recall this Marcus. I don't suppose any of you have any idea what this could mean?

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Ganorok can't make that check by himself, but he can try and help
Knowledge (History) Aid Another: 1d20 + 3 ⇒ (17) + 3 = 20
Ganorok takes some writing utensils and copies the epitaph...
"Nice info! Do we check the other sepulchers?"

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            "Ok, let's move out..."
Ganorok go check the rest of the other sepulchers (marked E) starting with the ones farther away from the "G" buildings.

| Orionet Whitearmor | 
 
	
 
                
                
              
            
            Perhaps the sister our ghostly friend mentioned is entombed here as well. Either this "great patriarch"'s sister or daughter. We should take note of any female people entombed nearby.

| R The Vicious | 
 
	
 
                
                
              
            
            R is along for the journey. Unfortunately, he has little knowledge to add to this fact-finding mission. He does however, have keen senses.
Perception: 1d20 + 18 ⇒ (13) + 18 = 31
Searching for any daggers or listening for any voice, R trails along behind Ganorok.

| GM Choon | 
 
	
 
                
                
              
            
            These sepulchers are identical save for their orientation; the doorway to each always faces the center of the necropolis. Rough, black iron gates bar the arched entryways.
Disable Device DC 30 to enter
Each internal wall has nine stacked interment vaults, a total of twenty-seven in all. The dates of death on these vaults fall between 3754 and 4050. None bear full names, only first initials (such as P. Adella, A.G. Adella, etc.). The limestone sarcophagus at the center of each crypt bears an epitaph in its surface, but the effects of time have rendered these illegible.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Ganorok expertly open the vaults and copies the legible names, besides examining them.
-Posted with Wayfinder

| R The Vicious | 
 
	
 
                
                
              
            
            R has been following Mouse rather closely and definitely follows him into the crypt.
Fortitude: 1d20 + 20 ⇒ (19) + 20 = 39

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Fortitude : 1d20 + 11 ⇒ (14) + 11 = 25
-Posted with Wayfinder

|  Glade Wolf | 
 
	
 
                
                
              
            
            glade would open every coffin until they either were all open or until he failed one will check.
will: 20d20 ⇒ (12, 20, 15, 14, 15, 5, 8, 6, 14, 3, 13, 5, 10, 10, 7, 11, 5, 10, 2, 2) = 187 I don't know how many coffins there are, or when he will fail his will check, but but I'm making 20 checks to open 20 coffins assuming there are that many. add 11 to each will check to determine the total. Obviously if he fails check number 3 you can ignore the other 17, fail the 4th ignore the other 16, etc.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            After checking all of the "E" Buildings Ganorok will lead the Group to the G" building...
"This seems to be the most important one, maybe more that one in the middle."

| GM Choon | 
 
	
 
                
                
              
            
            (G1)
This building is crafted of green marble, the entrance carved to mimic the maw of a ravenous lion. A ten foot carving in the floor depicts the howling medusa crest of the Sardisi clan.
A Detect Magic sweep reveals that the carving is actually a teleportation circle.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Is there another entrance besides the Teleportation Circle?

| GM Choon | 
 
	
 
                
                
              
            
            As soon as Glade steps into the circular carving there is a slight flash and he is gone.
The six sarcophagi in this room are ceremonial—they aren’t even hollow. Such is not the case for the urns displayed on the walls. These contain the cremated remains of favorite servants as evidenced by the varied last names they bear.
You have arrived on a similar Madusa carving to the one you just triggered. However, an examination reveals several differences. Firstly, this one seems to work by some method other than simply standing on it. (Spellcraft - The symbols for 'contact' on the previous circle have been replaced with symbols for 'thought' and 'intent'). Secondly, there are four differences in the carving itself. There is a keyhole in the right eye, a starburst indentation in the left eye, a thin slot in the mouth, and an oval indentation in the chin.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Ganorok smiles, his big front teeth showing. 
"I am growing fond of the guy." 
He draws his new wand and jumps into the circle. 
"The last one has to feed the cat!

| R The Vicious | 
 
	
 
                
                
              
            
            Nose goes! shouts the Goblin as he races mouse to the carving.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Ganorok examines the medusa symbol in the floor with care.
"I bet this is our keyhole. now we only need the keys."

| Orionet Whitearmor | 
 
	
 
                
                
              
            
            Orionet is shocked by Glade's sudden disappearance and steps in after Mouse and R.
Well you are poking at things rather haphazardly, friend. He shakes his head slightly, though he's clearly more amused than upset.

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            "Well, is like our own trap detector!"
Ganorok keeps smiling, while getting a scroll out of his Handy Haversack...
"So, Glade, are you ok?"

| Orionet Whitearmor | 
 
	
 
                
                
              
            
            Honestly if I were to try to detect it on you I'd just pick up your gear, so I'm not sure I can help. Can you move?

| R The Vicious | 
 
	
 
                
                
              
            
            R looks on with a sad look, as there is little he can do for his friend at this time besides wait.
 Perhaps we keep moving until... something happens? Maybe Glade gets out of bad air?

| Ganorok "The Mouse" | 
 
	
 
                
                
              
            
            Ganorok moves to the north hallway, silently, trying to see ahead...
Stealth (with skill mastery): 37 = 37
Perception: 1d20 + 25 ⇒ (11) + 25 = 36 +7 vs. traps
 
	
 
     
    