Tome of Righteous Repose (Inactive)

Game Master GM Sapphire Fox

Chronicle Sheets


301 to 350 of 486 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Valandil moves the lights into the bath-house, and wrinkles his nose.

"By the gods, this place stinks. I'd think even orcs wouldn't want to stay here.."

He again checks for the presence of magic in the room and the waters.

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris spits up something phlegmy and unpleasant "Yuck, I thought we were done with the foul smells."

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

"Careful..." says Ashara syrveying the area.

Perception check: 1d20 + 4 ⇒ (4) + 4 = 8

"You never know what kind of evil could lair in places like this"

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calypso's creepy gaze scours the room for signs of anything unusual.

perception: 1d20 + 10 ⇒ (14) + 10 = 24

Sovereign Court

Map

This room does not have any magical aura, nor is there anything visible besides residue of Algae that makes the room slippery (difficult terrain), with two exits to the north, and one to the south

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

The lanterns waltz over towards the exit, executing intricate turns around each other in a display that would do wonders for dance instructors the world over.

"Lead on fellows. I see little advantage in attempting that wagon again, just yet. Maybe the southern route will show us a way into that bottom room that is not trapped."

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Gods, this smell is horrible. Mykel says through a rag held up to his mouth. He heads towards the doutherm passage, trying not to retch.

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris nods, eager to hurry away form both the smell and the traps.

Sovereign Court

Map

A statue of a dwarven man strangling a snake stands in the
northwest part of this irregularly shaped room.
The statue depicts Kols, dwarven demigod of duty and son
of Torag.

though while in the room give me a perception check

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Perc: 1d20 ⇒ 17

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

perc: 1d20 + 8 ⇒ (15) + 8 = 23

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Val does his usual checking for magical auras before entering the room.

perception: 1d20 + 5 ⇒ (14) + 5 = 19

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

perception: 1d20 + 15 ⇒ (8) + 15 = 23

Hydris keeps his eyes open as he steps into the room.

Sovereign Court

Map

Hydris and Mykel notice that further down, into the room that lies to the south, has another Wall Scythe, but this one seems "different" in the fact that it doesn't seem as well crafted, or as of the same quality as the other two

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris mentions "Another Wall scythe, this ones doesn't look as well maintained, it might not reset properly."

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

I'm guessing my celestial pony is gone by now? If not, I'll send it down the last set of stairs.

Sovereign Court

Map

as the Celestial pony gets into its Sacrificial position, the Trap seems to activate Trap: 1d20 + 13 ⇒ (7) + 13 = 20 damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11 this with the previous damage seems to just sent the Pony to the big open ranch in the sky, though it doesn't seem to withdraw back

Init:

Valandil: 1d20 + 3 ⇒ (15) + 3 = 18
Hydris: 1d20 + 6 ⇒ (12) + 6 = 18
Mykel: 1d20 + 8 ⇒ (15) + 8 = 23
Periel: 1d20 + 0 ⇒ (6) + 0 = 6
Calypso: 1d20 + 3 ⇒ (1) + 3 = 4
Ashara: 1d20 + 2 ⇒ (18) + 2 = 20
Thing: 1d20 - 4 ⇒ (3) - 4 = -1

Bold may move
Mykel
Ashara
Hydris
Valandil
Periel
Calypso
Thing

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara takes aim carefully before shooting the creature with her crossbow...

Attack roll: 1d20 + 5 ⇒ (17) + 5 = 22 -> Damage roll: 1d10 ⇒ 3

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

I'm slightly confused, what do we see? Why are we in initiative?

Sovereign Court

Map

i put it in init, cause there is a creature no one has seen yet, but it is there with you thats why

-Posted with Wayfinder

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Delay

Sovereign Court

Map

Ashara, what creature are you firing at, or is that an action to take when it shows itself?

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Make it something Ashara will do as soon as the "thing" manifests itself. I wasn't clear about it being invisible

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel will head in, blade ready for whatever appears. i take it i cant make a readied attack roll?

Sovereign Court

Map

Mykel depends on where you are standing, and alright Ashara as soon as you can see it I'll let it go

Bold may move
Mykel
Ashara
Hydris
Valandil
Periel
Calypso
Thing

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

moved my token..thought i moved it earlier...

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

Unaware that anything untoward is happening, Valandil stays still for a moment, thanking Pony for her sacrifice.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Looking around Periel draws his weapon and moves toward the trap.

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

Calypso's clawed hands open in preparation for clawing at something, but what that is, she doesn't know.

I'll detect magic in the room and look around.

Sovereign Court

Map

Calypso in the room there is nothing magical

periel perception: 1d20 ⇒ 18

while approaching the trap, Periel notices that it didn't seem much different then a trap that was damaged by acid. until the trap just seems to melt away into a glob of acid, and attacks Periel

Slam: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 2d6 + 7 + 2d6 ⇒ (4, 2) + 7 + (2, 5) = 20 7 points are Acid

grab: 1d20 + 19 ⇒ (17) + 19 = 36

while hitting Periel, this ooze tries to get ahold of him, and almost thought it had it, but Periel moves just enough to keep free of the oozes touch

Bold may move
Mykel
Ashara
Hydris Delay
Valandil
Periel
Calypso
Thing

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Taking some damage Periel jumps away. a 36 should grapple me!

Sovereign Court

Map

you have a 37 against grapple, 27 normal, or at least that is what you show

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel is grappled.Mea culpa. That was a major buff from the adventure before.

Sovereign Court

Map

Very well Periel is grappled, adding the constrict damage

Constrict damage: 2d6 + 7 + 2d6 ⇒ (6, 6) + 7 + (3, 4) = 26 7 damage of Acid

that will be all of the creatures turn also Knowledge Dungeoneering if you want to know about it

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

knowledge(dungeneering): 1d20 + 10 ⇒ (10) + 10 = 20

Sovereign Court

Map

Valandil you know this creature as a Deathtrap Ooze, what one thing do you want to know

Silver Crusade

Female Human Oracle of Life 06 HP 45/45 AC 23 T 13 FF 21 Cmb +4 Cmd 16 F +5 R +5 W +7 Perc +6 In +2 Channel Energy 08/08

Ashara casts a spell to enanche the party's accuracy for the upcoming fight!

Cast Bless

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

I'll take immunities and if possible resistances.

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris steps up to the corner, leans around and unloads a flurry of arrows at the ooze.

Blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (15) + 10 + 1 + 1 = 27
damage: 1d6 + 8 + 1 ⇒ (1) + 8 + 1 = 10

Rapid blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (13) + 10 + 1 + 1 = 25
damage: 1d6 + 8 + 1 ⇒ (2) + 8 + 1 = 11

Sudden blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (6) + 10 + 1 + 1 = 18
damage: 1d6 + 8 ⇒ (3) + 8 = 11

Have precise shot, not ignoring cover, if the 16 misses will spirit surge for SS: 1d6 ⇒ 2 extra to hit.

Allies: please don't forget my +2 to non spell damage rolls

Sovereign Court

Map

it is immune to Sleep, Paralyze, Precision Damage, Posion, Polymorph, Crits, flanking, Gaze Attacks, and Acid

Bold may move
Mykel
Ashara
Hydris
Valandil
Periel
Calypso
Thing - 32

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Did any of my hits miss? Did I need to use my spirit surge?

Sovereign Court

Map

none of them missed, adn no surge needed

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel moves closer towards the creature.single move towards combat..i went the wrong way last turn..go me...lol

Grand Lodge

Male HP 49/49; Explorer (+3 2/2); Ablative Barrier (35/35); Firewalker's meditation (80/80); protection from arrows (70/70); reroll @+3 1/1; Wizard(spellbinder)-5/Magaambyan Arcanist-2 AC 17(19 ring of force shield); For +4; Ref +5; Will +2; Concentration +22; Perception +5; init +3

"It's an ooze people, pretty mindless but with no discernable anatomy it's immune to things that would depend on that. And don't try acid on it."

He sends a pair of magical snakes flying through the air.

magic missile: 2d4 + 2 ⇒ (3, 4) + 2 = 9

Sovereign Court

Map

Bold may move
Mykel
Ashara
Hydris
Valandil
Periel
Calypso
Thing - 41

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel feeling the little sting of acid, quickly heals himself.
LoH: 4d6 ⇒ (1, 3, 1, 3) = 8
Then with a command the magic of Uskroaths armor works and he gets bigger. Divine might, gaining damage reduction 5/evil, his size increases +4 to strength and constituion, -2 on dexterity

Armor:
This battered, well-used suit of +1 half-plate automatically resizes itself to match the size of its wearer. Once per day on command, the armor can bestow upon its wearer the effects of righteous might for 5 rounds. The wearer’s alignment determines the DR gained from this ability. A good wearer gains DR 5/evil, an evil wearer gains DR 5/good, and a wearer who is neither good nor evil chooses which DR to gain the first time she activates this ability—once chosen, it cannot be changed.

Scarab Sages

Tiefling Witch 3 / Monk 1 | HP 31/31 | AC 19; Tch 14; FF 16 | F +4; R +5; W +6 | CMB+2; CMD 15 | Speed 30 ft | Init +3 | Hair: +6 (1d4+5) | Perc +10

With Periel's massive form filling the hallway and no ranged spells that would affect the creature, Calpyso throws some bones on the floor to see how they fall, places a hand on the paladin's back, and casts guidance/

+1 to next attack

Sovereign Court

Map

the ooze attempts to maintain the bite Maintain: 1d20 + 19 ⇒ (19) + 19 = 38 damage: 2d6 + 7 + 2d6 ⇒ (3, 5) + 7 + (6, 6) = 27 12 acid damage now it has someone its own size to pick on, thanks Periel

then attempts to attack normally Slam: 1d20 + 13 ⇒ (12) + 13 = 25 damage: 2d6 + 7 + 2d6 ⇒ (2, 4) + 7 + (5, 6) = 24 11 acid

Bold may move
Mykel
Ashara
Hydris
Valandil
Periel
Calypso
Thing - 50

Grand Lodge

male human swashbuckler(rondelero)8/brawler 1, HP 93/93, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel rushes forward and swings his blade at the creaturs. Periel!Can you get free, man!attack: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 181d8 + 5 + 2 ⇒ (6) + 5 + 2 = 13 on phone...can someone move to base contact please...ty!

Dark Archive

(Champion 1/5) (Taboo (2/2) Medium 9 | HP 66/66 | AC 21 T 17 FF 15 | F+11 R+12 W+8 (+2 vs fear) | Init +8 | Perception +18 | +2 to Non Spell Damage

Hydris once again fires as fast as he can

"This reminds me of the time Durvin Gest nearly ran out of arrows before he realized he was fighting a troll, luckily we don't seem to have that sort of situation here."

Blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (6) + 10 + 1 + 1 = 18
damage: 1d6 + 8 + 1 ⇒ (3) + 8 + 1 = 12

Rapid blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (16) + 10 + 1 + 1 = 28
damage: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14

Sudden blessed longbow: 1d20 + 10 + 1 + 1 ⇒ (4) + 10 + 1 + 1 = 16
damage: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13

Have precise shot, not ignoring cover, spirit surge for SS: 1d6 ⇒ 6 extra to hit. if there's a miss.

Allies: please don't forget my +2 to non spell damage rolls

Mykel: I don't see a good way to get you adjacent based on the terrain .

301 to 350 of 486 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Tome of Righteous Repose All Messageboards

Want to post a reply? Sign in.