Valandil Anwamanë
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Val peers into the room beyond.
init: 1d20 + 3 ⇒ (14) + 3 = 17
Valandil Anwamanë
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What can we see if the thing ahead of us
knowledge check: 1d20 + 10 ⇒ (6) + 10 = 16 <- extra +6 if arcana, +4 nature, +2 planes or +5 religion
Valandil tries to appraise the group of what they face.
Valandil Anwamanë
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I'll take special defences, followed by vulnerabilities and then attacks, depending on how much I exceeded the DC by
Mykel Therinor
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Mykel wades forward and slashes at the creature, hoping his blade will allow him to hurt it.
attack: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 151d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7miss, high hits: 1d100 ⇒ 10[ooc]i left off the precise strikr dmg...i assume it is immune to it right? if not add 4 [/dice]
Hydris Bane
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Moved Mykel forward on the map.
Assuming Ashara shares the info about incorporeality...
Hydris draws and nocks a series of ghost salted cold iron arrows and fires them all point blank into the creature, making precise strikes to avoid Mykel.
Primary: 1d20 + 12 - 2 + 1 + 1 ⇒ (7) + 12 - 2 + 1 + 1 = 19
full damage to incorporeal: 1d6 + 8 + 1 ⇒ (5) + 8 + 1 = 14
If this misses Hydris will spirit surge to add an extra to hit: 1d6 ⇒ 1
sudden strike: 1d20 + 12 - 2 + 1 + 1 ⇒ (20) + 12 - 2 + 1 + 1 = 32
full damage to incorporeal: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Ghost salt doesn't allow crits unfortunately
rapid shot: 1d20 + 12 - 2 + 1 + 1 ⇒ (4) + 12 - 2 + 1 + 1 = 16
full damage to incorporeal: 1d6 + 8 + 1 ⇒ (4) + 8 + 1 = 13
If the 19 hit without assistance, and the 16 is a miss Hydris will use spirit surge here for the spirit bonus instead. retroactive to hit bonus: 1d6 ⇒ 2
GM Sapphire Fox
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Mykel moves forward and misses
Hydris shoots three arrows, but only 2 hit
touch: 1d20 + 16 ⇒ (19) + 16 = 35
The dream reaches out and just touches Mykel, his eyes go wide with worry when he starts to feel negative energy coursing through his body
Negative Energy Damage: 6d8 ⇒ (8, 8, 5, 8, 8, 5) = 42
damage: 1d4 ⇒ 4 wisdom damage, and fatigued
after reaching out and touching Mykel she will move over next to Hydris
Hydris Bane
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Hydris steps back from the ghostly creature and fires another volley of ghost salted arrows at the creature.
Arrowed!: 1d20 + 11 ⇒ (15) + 11 = 26
ghost salt damage: 1d6 + 9 ⇒ (4) + 9 = 13
Sudden Arrow: 1d20 + 11 ⇒ (18) + 11 = 29
ghost salt damage: 1d6 + 9 ⇒ (6) + 9 = 15
Rapid Arrow: 1d20 + 11 ⇒ (14) + 11 = 25
ghost salt damage: 1d6 + 9 ⇒ (5) + 9 = 14
Hydris lets off a little cheer as his volley of arrows tears through the animate dream.
Valandil Anwamanë
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Valandil sends a pair of magical missiles, one white and one dark flashing toward the dream.
Uses staff of entwined serpants
MM: 2d4 + 2 ⇒ (1, 2) + 2 = 5
GM Sapphire Fox
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The dream, very pissed at Hydris, moves over just enough to be out of range and casts a spell, aiming it at Hydris (Phantasmal Killer)
I need a will save and a fort save both against DC 19
will save, if made then disregard the rest.
If will saves fails, then fort save is needed
If fort save fails, you die
If fort save succeeds you take PK: 3d6 ⇒ (3, 4, 3) = 10
Ashara
Mykel
Valandril
Hydris
Dream
Periel
Calypso
Calypso Nyx
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Calypso cackles as her hair strangles the enemy apparition. Thanks for botting me! I'm back now!
"That was interesting," she says, her crab clacking its claws from her hair. "But not as interesting as things to come, I am sure!" she says as she follows the others into the next room.
GM Sapphire Fox
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Alright if you all are ready, move on
WB calypso, and might not be interesting and it might be interesting for things to come over
Ashara Lethani
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"Let me help you!" says Ashara casting a spell on Mykel...
Lesser Restoration: 1d4 ⇒ 4
Cast Lesser restoration to heal the Wis damage suffered by Mykel, also remember Ashara healed everyone for 9 hp during the fight
Mykel Therinor
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tanks Ashara and Periel...i will roll the heals...yes i remember tge 9 hp...that brought me to back uo to 7 hp
clw: 1d8 + 1 ⇒ (8) + 1 = 9
clw: 1d8 + 1 ⇒ (6) + 1 = 7
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (3) + 1 = 4
clw: 1d8 + 1 ⇒ (7) + 1 = 8
Valandil Anwamanë
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Valandil wrinkles up his nose.
"We should burn this lot before we leave. It is disgusting." sighs the elf as he moves his dancing lights forward.
Valandil Anwamanë
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Valandil directs his lights further south, following behind the rest of the group.