GM Woran's Rise of the Runelords

Game Master Woran

sandpoint information

Map Link

GM cheat sheet:

[dice=initiative Vitro]1d20 + 3[/dice]
[dice=initiative Justin]1d20 + 3[/dice]
[dice=initiative Snowflake]1d20[/dice]
[dice=initiative Dayo]1d20 + 7[/dice]
[dice=initiative Eoghan]1d20 + 2[/dice]

[dice=perception Vitro]1d20 + 5[/dice]
[dice=perception Justin]1d20[/dice] or +10 with scent
[dice=perception Snowflake]1d20 + 1[/dice]
[dice=perception Dayo]1d20 + 5[/dice]
[dice=perception Eoghan]1d20 + 12[/dice] +1 for traps

[dice=will save vitro]1d20 + 2[/dice]
[dice=will save Justin]1d20 + 5[/dice]
[dice=will save snowflake]1d20 + 10[/dice]
[dice=will save Dayo]1d20 + 4[/dice]
[dice=will save Eoghan]1d20 + 8[/dice]

[dice=fort save vitro]1d20 + 2[/dice]
[dice=fort save Justin]1d20 + 4[/dice]
[dice=fort save snowflake]1d20 + 11[/dice]
[dice=fort save Dayo]1d20 + 10[/dice]
[dice=fort save Eoghan]1d20 + 9[/dice]

[dice=reflex save vitro]1d20 + 4[/dice]
[dice=reflex save Justin]1d20 + 4[/dice]
[dice=reflex save snowflake]1d20 + 4[/dice]
[dice=reflex save Dayo]1d20 + 14[/dice]
[dice=reflex save Eoghan]1d20 + 5[/dice]

[dice=Stealth Vitro]1d20 + 5[/dice]
[dice=Stealth Justin]1d20 + 4[/dice]
[dice=Stealth Snowflake]1d20 - 1[/dice]
[dice=Stealth Dayo]1d20 + 4[/dice]
[dice=Stealth Eoghan]1d20 + 5[/dice]


601 to 650 of 1,866 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>

Dead Suns:

Rodrak's going to have a baby (well, his wife is, but its partially his fault too ;) ) and he's been... a little bit out of it. I'll poke him to see if he's landed from outer(baby)space yet.

I suspect I wont post much with paizocon coming up, but I will have some free time and I'll try to keep it going.
Rataji's spoilered rolls we can keep as I can apply them when nececairy.


Dead Suns:

I will be in a plane most of the day. Once I am not in the plane, I will be exhausted. So do not expect an uodate from me today.


i saw an eagle


Dead Suns:

Ive been so busy I havent had the chance to update, sorry

Sovereign Court

I was waiting for our pointy-stick-people to move to the front of the conga line again.

I'll be on holiday from thursday until tuesday by the way. I'll keep an eye on, but don't expect much in the way of text formatting.


1 person marked this as a favorite.
Dead Suns:

Hotel wifi is horrible. Paizocon was awesome. Hillary will be stuck in a train for more then a day.

I may get something out tonight.


so...initiative?


Dead Suns:

Well, if you want to go trough the door imediately, you can. But I figured you would want to make plans first.
You are currently in the room before the forge. There was only 1 goblin here, and Rataji managed to crit it to death in the surprise round.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Oskar is back! And so am I, I think!

Hmm


Dead Suns:

Yay! Now hopefully the site will behave.

I am at a real life game at the moment. Ill stitch it together once I get back.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Groovy, glad to be back!


Dead Suns:

Ok, we're up to date! You can al react to Oskar showing up :)

Lets hope the site remains stable.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

On the Characters Tab of the campaign, is there some way to move me from "Previous Characters" to "Current Characters"?


Dead Suns:

I put you back manually. I thought it might reset itself once you started posting, but apperantly it does not.


Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

Awesome, thanks. I was mildly surprised I didn't go back automatically as well, but this now shows up in my Campaigns again, so all's well that ends well! :D

I'll try and get Oskar's stats modified to reflect both the mutagen and the enlarge person spell.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Hey, Hawkshaw!

Happy Birthday!

Hmm


Thanx!

Sovereign Court

I just got back home :)


Dead Suns:

Hawkshaw just pointed out a mistake I made.
Rataji could not have provoked an AoE from the goblin as the goblin is flat footed. D'oh. I blame it on jetlag.

Not going to retcon it. I will pay closer attention in the future.


M Large Canine Level 3 druid

ooo teacher teacher you forgot to give us homework! :)


1 person marked this as a favorite.
Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:
BigNorseWolf wrote:
ooo teacher teacher you forgot to give us homework! :)

(pours BNWs milk into his lunch bag)


M Large Canine Level 3 druid

*nom nom noms* all going to the same place anyway


2 people marked this as a favorite.
Brawler 3 (Mutagenic Mauler) HP 26/28 | Init +5 | AC 20 (T 15 FF 16) | CMD 22 (grapple 27, trip 24, BR 23) | F +6 R +8 W +4 | Per +7 (+1 vs. giants), SM +6 | Darkvision | Effects:

(nods, concedes the point)


1 person marked this as a favorite.
Dead Suns:

After meeting the crazier, drunker minnesotans, I have decided I will now always blame my pathfinder mishaps on either Leg'o Lamb or MisterSlanky.

This one happened because of...
who do I blame?: 1d2 ⇒ 1

Leg'o lamb.


Dead Suns:

Pfew, glad I did not confirm that crit.

Sovereign Court

Is goblin 3 too small to provide Rataji with cover from the others? And do they have Precise Shot?


M Large Canine Level 3 druid

Grats on star 5 you dirty rat


1 person marked this as a favorite.
Dead Suns:
Ascalaphus wrote:
Is goblin 3 too small to provide Rataji with cover from the others? And do they have Precise Shot?

Rataji is still up on the table. I figured that would forgo cover.

But the one throwing glass should have gotten the ranged into melee penalty. Good point.

BigNorseWolf wrote:
Grats on star 5 you dirty rat

Thank you. But I am a very clean rat.


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

Back from the inasanity of the Cosmic Captive launch. All 25 tables are now up and running. My rapier should be ready for the next batch.

Hmm


M Large Canine Level 3 druid

I did not know that Luxenbourgish was a language , but it should make for a non political subsitute for goblin.


owwwe nobody fell for my holy rusted metal joke


Dead Suns:

The issues with the website is affecting a lot of play by posts :(


M Large Canine Level 3 druid

I moved people around. That looks like a good "try to draw him out and gank him" formation ? The stairs look pretty steep, that should keep everyone out of sight until he comes up top or close to it.

Justin is cowering under the table.

If everyone oks' the plan we'll tell Rozencratz and Gilderstern to make with the acting.


Dead Suns:

Does justin (or anyone else?) want to scout ahead to take a peek in the celler?


"Taj" | Female Peri-Blooded Aasimar Swashbuckler | HP 12/12 | AC 15 T 13 FF 12 | CMD | F +2 R +5 W +0 | Init + 3 | Per +4, SM +2 | Speed 30 Ft | Spells: None | Active Conditions: Magic Weapon

I have been dealing with the Special and the Pitchfork Mob of GMs who want to post and were frustrated by the blackout. I have not been in here at all.

Hmm


M Large Canine Level 3 druid
GM Woran wrote:
Does justin (or anyone else?) want to scout ahead to take a peek in the celler?

I've never really had much luck with scouting favoring the party. The plan (such as it is) is to get him to come up

for the boss we may want to wait for hmm to outrun the mob a little.


M Large Canine Level 3 druid

I don't know if the tunnel can support the wheel barrel at a reasonable pace (but i do know from experience you CAN run with one) , but if thats remotely feisible its too funny not to try

Sovereign Court

Do familiars automagically gain darkvision by becoming magical beasts? In that case Gossip could do lightless scouting.


M Large Canine Level 3 druid

, but is now a magical beast for the purpose of effects that depend on its type.

that sounds like no


Dead Suns:
BigNorseWolf wrote:
I don't know if the tunnel can support the wheel barrel at a reasonable pace (but i do know from experience you CAN run with one) , but if thats remotely feisible its too funny not to try

Actually, it can! :D

Sovereign Court

BigNorseWolf wrote:

, but is now a magical beast for the purpose of effects that depend on its type.

that sounds like no

It depends on what you think "effects" are - is getting type traits an effect? It enumerates a number of things that don't change from animal type, so that implies that all non-enumerated properties do change.


M Large Canine Level 3 druid

He's human and we're in a cave... whats the light source?

oh wait, the sun. never mind.


Dead Suns:
BigNorseWolf wrote:

He's human and we're in a cave... whats the light source?

oh wait, the sun. never mind.

Yes, its still morning, and the cave is open to the sea.

I've put a picture of Tsuto next to the map so you can see what he looks like.


M Large Canine Level 3 druid

we have seen this guy around and he does smell human right? Now that we're dealing with a circle that includes who knows what the paranoia is kicking in.


Dead Suns:

Tsuto? He smells human. Underneath the goblins smell. (as in, he's started to smell like goblin, having been around them)


1 person marked this as a favorite.
M Large Canine Level 3 druid
GM Woran wrote:
Tsuto? He smells human. Underneath the goblins smell. (as in, he's started to smell like goblin, having been around them)

The guards, that we're handing him over to. Didn't want the guard sprouting wings, turning into that guys girlfriend and flying off with a MUAHAHAHAAHHA! You fools!


Dead Suns:

Oooh, no. The guards smell completely human.


M Large Canine Level 3 druid

For leveling up

Level 2's a bit bare for the arcanist.

putting 1 rank into profession soldier. Justin's warren seems to have been very defense oriented and he's apparently participated in a bunch of civil defense drills.

1 rank into profession teacher, Engineering (planning town defenses and murderholes), 1 into geography (not that he's planning an escape route or anything)

Our traits are 1 from runelords and one free range correct? I may want to bail on using magic device and pick up transmuter of korada for some more omf on the transmutation spells.

spells: we had the town chip in for a scroll of crafters fortune. Adding liberating command and ant haul to the book, of Vy wants to comp shop.


Dead Suns:

You can pick one from rise of the runelords if you want. Its not a must. You could pick 2 'normal' ones if you want.

If you want to do some rebuilding, now is the chance. This applies to everyone.

Regarding spells: are you using a term of phrase? " we had the town chip in for a scroll of crafters fortune."
Because I do not remember the town doing that.


Vy also has liberating command as one of his spells. What do you mean with comp shop?

601 to 650 of 1,866 << first < prev | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Woran's great AP adventure All Messageboards

Want to post a reply? Sign in.