GM WhtKnt's World's Largest Dungeon (Inactive)

Game Master WhtKnt

The World's Largest Dungeon beckons. Do you have what it takes to complete it?

Agromite Monshoon: HP 11/11; AC 16/14/13; F+2 R+5 W+2; Init +3
Klevum Athknees: HP 15/15; AC 18/11/17; F+5 R+1 W+5 (+2 vs. poison and spells); Init +1
Grumthar: HP 8/8; AC 11/11/10; F+2 R+1 W+2; Init +3
Jamadar: HP 8/8; AC 18/13/15; F+0 R+7 W+2; Init +5
Shae Oakenshield: HP 14/14; AC 17/12/15; F+5 R+2 W+5; Init +2

Roll20 Site


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Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

"Ragahr tələ müəyyən deyil. Orada tələ bilmirdim. Ki, otaqda olmuşdur heç vaxt."

Orcish:
"Ragahr not set trap. Not know trap there. Never been in room."


Dwarf Warpriest 7 | HP 54/54 | AC 22 T 14 FF 18 | F+8 R+7 W+9 | CMB+6 CMD 20 | Speed 20ft Init +4 Perc +10
Spells:
Powers:
Blessings (6/6), Fervor (6/6), Sacred Weapon (7/7), Sacred Armor (7/7)

Shae tenses up when the orc comes around the corner, but delay's his action when Grumthar speaks. Although uneasy, he waits to see where the conversation leads.

As Grumthar

"Necə uzun siz burada olub?" Grumthar continues, trying to get more information.

Orcish:
"How long have you been here?"

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

"Bir çox ay. Burada Longtail aparıcı orcs. böyük şey gözləyir söyləyin. Longtail çox vədlər." The orc is plainly disgruntled about something.

Orcish:
"Many months. Longtail lead orcs here. Say big thing await. Longtail make many promises." 'Many' to an orc can mean anything from eleven to a thousand, as most have difficulty getting beyond ten.

Grand Lodge

Dwarf Druid/1

Grumthar, Longtail? he asks, rubbing his beard, obviously at a loss when it comes to speaking orc.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

Grumthar
"He says that they've been here for many months which, to an orc, might mean anything from eleven to a thousand. Someone named Longtail led them here, saying something big awaited them. Apparently, Longtail made a good many promises; from our friend's tone, he reneged on many of them."


Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2

Jamadar listens, finally growing at the orc.

orc:
"Where is Longtail and other orcs? Where are the roof squids (darkmantles)?"


Male Dwarf Inquisitor/1 HP 15 AC 18 Touch 11, FF 17 Fort +5 Ref +1 Will +5 Init +1 CMB +3 CMD 14

damn, I hate when I get the wrong character. :|


Male Half-Orc Sorcerer (Deep Earth) 1 || HP 8/8 || AC 11/Tch 11/FF 10 (MA 15/11/14) || F+2 R+1 W+2 || CMB +2 CMD 13/FF 12 || Init +3 || Perception +0, darkvision (60 ft.)
Abilities:
Tremor (CMB +5, 6 of 7/day) (Sp) || Orc Ferocity (1/day)
Active:
Dancing Lights
Spells Remaining:
1st (2 of 4/day) (DC:15) — Magic Missile, Mage Armor || 0th (at will) (DC:14) — Acid Splash, Dancing Lights, Detect Magic, Spark

Thanks guys! I came down with this awful stomach bug and haven't wanted to get out of bed the last few days.


Male Human (Ulfen) Barbarian (unchained, invulnerable rager) 1

Shakes off the effects of the fascination trap and listens intently to the conversation, trying to catch up to what's happened.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

"Ragahr ərazisində LongTail sizi, lakin daha getmək bilməz. heç bir şey LongTail ilə istəyirəm. Orcs öz off daha yaxşı." The orc growls and spits in disgust.

Orc:
"Ragahr can take you to Longtail territory, but not go further. Want nothing do with Longtail. Orcs better off on own."

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

The orcs seem to be getting antsy. Not combative, but definitely nervous.


Male Half-gnome Expert 12

"Bəli, biz LongTail ərazisində bizi almaq üçün təklif alqışlayırıq. Kim sizin qəbilə çıxarır və biz LongTail məğlub edə bilər, əgər onlar bizə ilə ticarət olardı?", Grumthar responds.

Orc:
Yes, we would welcome your offer to take us to Longtail's territory. Who leads your clan, and would they trade with us if we can defeat Longtail?
---

Then, when noticing the change in their behavior, he adds, "Dostlar, niyə indi narahatdırlar?"

Orc:
Friends, why are you now troubled?
---

If they aren't intent on leaving immediately, we should search this room and let them lead us out of this maze and to Longtail's area.


Dwarf Warpriest 7 | HP 54/54 | AC 22 T 14 FF 18 | F+8 R+7 W+9 | CMB+6 CMD 20 | Speed 20ft Init +4 Perc +10
Spells:
Powers:
Blessings (6/6), Fervor (6/6), Sacred Weapon (7/7), Sacred Armor (7/7)

Shae silently prays to Bolka, hoping to calm his dwarven hatred of orcs while Grumthar tries to get information.

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

The orcs agree to lead you to Longtail's territory. They take you back through the large hall with all the bodies, out the same door on the north wall that Bollux and Klevum initially investigated. You follow that corridor until it turns to the north and proceed to a four-way intersection.

"orada Longtail," he says, pointing to the north. "orcs heç bir gedin."

The orcs turn and take their leave of you.

The map has been updated.

Orcish:
"Longtail there. Orcs go no further."


Male Half-Orc Sorcerer (Deep Earth) 1 || HP 8/8 || AC 11/Tch 11/FF 10 (MA 15/11/14) || F+2 R+1 W+2 || CMB +2 CMD 13/FF 12 || Init +3 || Perception +0, darkvision (60 ft.)
Abilities:
Tremor (CMB +5, 6 of 7/day) (Sp) || Orc Ferocity (1/day)
Active:
Dancing Lights
Spells Remaining:
1st (2 of 4/day) (DC:15) — Magic Missile, Mage Armor || 0th (at will) (DC:14) — Acid Splash, Dancing Lights, Detect Magic, Spark

"Yeesh, even the orcs seem riled about this Longtail. Well, no more orcs at least." Let's mark this intersection well so we know if we come back to it.


Dwarf Warpriest 7 | HP 54/54 | AC 22 T 14 FF 18 | F+8 R+7 W+9 | CMB+6 CMD 20 | Speed 20ft Init +4 Perc +10
Spells:
Powers:
Blessings (6/6), Fervor (6/6), Sacred Weapon (7/7), Sacred Armor (7/7)

Shae looks down the hallways. "Do we go forward to meet Longtail or explore some of the other areas first?"


Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2

Jamar shrugs, checking out both directions for traps (taking 10 for 18).

Dark Archive

Maps: Car. Crown || Forge of Heroes || Skull & Shackles

No traps are evident in either direction.


Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2

"Well, I don't see any traps either way we go, however I think it may be best to deal with this Longtooth and not leave an obvious and known threat at our backs..."


Male Human (Ulfen) Barbarian (unchained, invulnerable rager) 1

Convinced by Jamadar's keen strategic mind and his reassurance that no traps exist, Bollux strides forward to encounter this Longtail. He stops after a few steps, realizing he's going the wrong way, and confidently strides toward the correct passage.


Male Elf Magus (Bladebound Spiderhawk) 1: HP 8/8; AC 18/13/15; CMD 15; Init +5; Per +7 (darkvision); F+0/R+7/W+2; Spells 1: 2/2

Jamadar rolls his eyes as Bollux corrects his path, hugging the wall with his bow at the ready.

Stealth: 1d20 + 8 ⇒ (7) + 8 = 15

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