GM Tyranius The First Mandate (Starfinder) (Tier 1-2) (Inactive)

Game Master Tyranius

Tactical Maps


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Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

"Glory and adventure, sign me up!"

Dark Archive

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Radaszam relays the information he has about the assassin. "We know very little about the assassin actually. The assassin is a particularly hard-to-trace individual known as Triloteya. They were traced to a rented engineering bay in Sparks." He provides the address. "Go and check out the location, find enough evidence to identify the assassin and their plans. Once they’ve checked out the space, you can contact me via comm unit and plan our next steps."

Radaszam tosses a backpack your way. [b]"This is for a job well done in the Gala. The bag contains:

  • screamer grenades I (02)
  • tactical arc emitter
  • 1,600 credits
  • a set of business stationwear armor

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Moxie stiffens into a rigid attention position and gives Radaszam an overly formal salute. "Yes, sir! Right away, sir!" She smiles and turns to the group, particularly the 3 operatives in the group.

"No offense, but several of you guys look like you might criminal records and might have a unique perspective on this. When you've been hired to do a hit, how many people do you normally tell about it? I've always assumed the number would be somewhere around zero. So who's dropping rumors that they're going to be icing the First Seeker? It's weird, right? Like not normal criminal practice? Like this might be a trap or a diversion? I'm just saying, there might be more to this than it seems, so let's keep on our guard and not be sloppy."

Moxie looks over the gear. "I wouldn't mind taking one of those grenades. Nothing says, don't mess me with like a hand grenade."

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

"Take them!" Ready to advance

Dataphiles

Culper smiles at Moxie's 'subtle' attempts to solicit advice. "Discretion is the mark of a good assassin. If anyone else knows about the job, that's too many. I agree, this might be a feint, but if it's not and it's just an amateur, well, a bullet kills when shot by a pro or a zero, dig?"

Wayfinders

Male Damaya Lashunta Xenoseeker Envoy 1 | SP 0/5 HP 9/9 RP 5/5 | EAC 11 KAC 12 CMD 20 | fort: -1 ref: 2 will: 2 | init: 0 Perception 0 normal vision | tactical frag Granade - [ooc]flame pistol +0 1d4/burn1d4 line
skills:
bluff +8 computers +7 culture + 7 diplomacy +13 Expertise Intimidate +8 life science +10 Profession (ambassador) +8 Sense motive +4 Expertise

yeah, mind if I take the stationwear
also ready

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Chetna nods at Moxie and Culper. "The assassin wouldn't necessarily tell anyone, but the idiot that hired them and their lackeys on the other hand would have looser lips."

She continues, "This is an assassin and not a serial-killer. They're paid for the people they're going to murder which definitely means there is more than one person that knows about it." She puts down her half-empty glass of wine and checks her gear. "Additionally, the job may have been shopped around to a couple assassins. One who either didn't get the job or turned it down could have tipped off the Society that there was a threat. Digging could have found rumors of the employer and the actual contracted assassin."

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

Rez twists a frayed whisker. "If we're lucky, this Triloteya's more muscle than brains, and we just stumble across them on our trip to the Sparks."

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

The easiest way to travel from the Lorespire Complex to Sparks is via a series of long lifts that traverse the Spike. This journey takes about 15 minutes, the majority of which is sedentary.

Tiered Computer search concerning the address.

DC 16 Computers:
On the Infosphere you find records of the address Radaszam gave you: a small, scrappy work bay that’s seen plenty of turnover over the last few months (so much so that the most recent for-rent ad still comes up on a successful search).

DC 21 Computers:
The search also turns up complaints from the same section of the neighborhood about intermittent power outages.

Tiered Culture search concerning the name Triloteya.

DC 16 Culture:
You recognize the name Triloteya as an individual associated with a years-long series of crime reports and wanted notices from throughout the Pact Worlds.

Dc 21 Culture:
You also notice or recall that no records of the assassin include an image of Triloteya.

***

After the journey through increasingly industrial elevators, you arrive in the rough-and-tumble neighborhood of Sparks. The air carries a distinctive metallic tang of mechanical industry, sharp chemical smells, and the stale odors of countless living beings crammed into too-tight spaces. The corrugated metal corridors are cramped, with ceilings only 10 feet high and lit only with stark LED lighting strips; the grinding, clanging, clattering sounds of countless engineers at work carry through the halls.

You are hardly alone in the clamor of a working sector that never truly sleeps, but you attract little attention amongst the residents and workers who have little interest in tasks other than their own. It takes you only a few minutes to traverse the corridors to the address Radaszam provided.

The stained plastic door of this engineering bay is no different from the dozens lining the grimy hallway. A glaring LED lighting strip illuminates the address code imprinted along the doorframe. Every few seconds, this light, along with all the others along the corridor, flickers briefly. Though the sounds of industry still echo through the corridors, this section clearly sees less traffic and is currently devoid of passersby.

Map of the corridor is up.

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

Culture: 1d20 + 7 ⇒ (5) + 7 = 12

The name doesn't ring any bells, so Eevee spends the time checking her gear.

Once in the corridor, she draws her pistol and prepares a cautious advance, checking the door and keypad Perception: 1d20 + 5 ⇒ (12) + 5 = 17 If she finds nothing she'll step aside for someone more accustomed to a firefight.... you know... just in case.

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

Rez grabs the hand terminal for his comms unit, and looks up the address in the Sparks.

Computers: 1d20 + 6 ⇒ (7) + 6 = 13

<< SYSERROR #4817412: NAV-INFO REQUEST DELAYED >>

Hmmm. Damned device seems to’ve locked up on me.
Rez gives it a knock against a nearby table, and the device chirps to life as his the information appears on-screen.

Computers: 10 + 6 = 16 Taking 10 instead, at least we’ll cover the first tier of information.

Ah, that's better.
"Hrm. Place we're looking for seems to be a real hole in the wall..." Rez swipes his paw across the screen, and sends images from a recent for-rent ad of the place to the rest of the crew. "Small, dingy workbay, seen tons of turnover over the last few months."

Second Seekers (Luwazi Elsebo)

Female Female Kasatha (Icon) Solarian 1.0 | SP 7/7 HP 1/11 RP 2/4 | EAC:14 KAC:16 | Fort 2 Ref 0 Will 3 | Init +0 | perc 1 | Speed 30/20 ft | active conditions: None |
Leif Mac Adaim wrote:

yeah, mind if I take the stationwear

also ready

wrong character again sorry

Dataphiles

Culture: 1d20 + 5 ⇒ (8) + 5 = 13

I will be traveling March 12-15. I do not know what my availability will be during that time. If you need to NPC me, please feel free!

"Nice place, real homey. Feels like a serial killer's sort of neighborhood." Culper grumbles, one hand on his pistol.

Second Seekers (Luwazi Elsebo)

Female Female Kasatha (Icon) Solarian 1.0 | SP 7/7 HP 1/11 RP 2/4 | EAC:14 KAC:16 | Fort 2 Ref 0 Will 3 | Init +0 | perc 1 | Speed 30/20 ft | active conditions: None |

Vegoia affirms Culpers sentiment, adding in let me lead?

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Moxie pulls out her comm unit while walking towards their destination and takes a peek online to see if she can find out anything about the address they're heading to or anything about Triloteya.

Computers: 1d20 + 7 ⇒ (3) + 7 = 10

Culture: 1d20 + 7 ⇒ (2) + 7 = 9

Might as well get the bad rolls out of the way now.

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Computers: 1d20 + 5 ⇒ (16) + 5 = 21

Chetna pokes around on the Infosphere as well and relays, "In that same section of neighborhood they have suddenly started having intermittent power outages. Seems fishy."

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Searching the door and keypad Eevee finds nothing out of the ordinary. Stepping out of the way she waits for someone more accustomed to danger to open the door.

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

"I'm the most experienced Starfinder here, I'll go first."Moxie pulls out her static arc pistol, making sure that it is set to "stun" and cautiously opens the door.

Dataphiles

Culper nods to Moxie and draws his laser and ballistic pistols, one in each hand. "Lay on, MacMoon." He mutters.

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

As Moxie and Culper begin to enter, Rez looks down the corridor to the south, noticing that it hooks to the left, and possibly around to the side of the engineering bay. He taps anyone he can who is in front of him, trying to get their attention in a hushed tone.

"I'm going to hook around back, see if I can cover a back or a side door. Places like this always have another point of entry, and I'd rather not give anyone who's in there the chance to run if we can avoid it."

Rez bolts down the corridor, his lithe legs working double time.

Double move would get me 80' closer to the south door.

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Chetna follows Rez around the back.

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Moxie places her hand on the door's touchpad and a extremely powerful jolt courses through her body as she finds the door to be locked.

Arc of Electricity: 4d6 ⇒ (4, 1, 1, 6) = 12 DC 13 Reflex for half.

As the surge of electricity bursts from the pad, the lock on the door disengages due to power-regulation safety procedures.

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

"At least we know we're on the right track."

Once the door is open, Eevee will try to slink inside Stealth: 1d20 + 9 ⇒ (16) + 9 = 25

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

Rez approaches the second door and does a customary check before opening it.

Rolls:
Perception: 1d20 + 5 ⇒ (10) + 5 = 15
Computers: 1d20 + 6 ⇒ (10) + 6 = 16
Engineering: 1d20 + 8 ⇒ (3) + 8 = 11

Second Seekers (Luwazi Elsebo)

Female Female Kasatha (Icon) Solarian 1.0 | SP 7/7 HP 1/11 RP 2/4 | EAC:14 KAC:16 | Fort 2 Ref 0 Will 3 | Init +0 | perc 1 | Speed 30/20 ft | active conditions: None |

vegoia will go in as well with her pike drawn

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

"AAAGGGGHH! Ababadar's bloody golden abacus, that hurt! "

Reflex Save: 1d20 + 5 ⇒ (7) + 5 = 12

Dark Archive

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Searching the southern door Rez finds it to be completely drained of power and unlocked as well. Rez and Moxie open both doors simultaneously.

Rusted crates and plastic barrels crowed this cramped workspace. Discarded R2E packaging, beverage pouches, and packing material litter the space. A ledge along the south wall holds a stack of rubber mats in an approximation of a bed beside a high-quality industrial backpack. Ragged wires droop from an exposed conduit along the northern wall, occasionally showering the room in sparks as the lights flicker.

Two serpentine creatures linger near the northern wall, chewing on the exposed wiring in an attempt to gain sustenance.

Init:

Eevee: 1d20 + 5 ⇒ (9) + 5 = 14
Culper: 1d20 + 2 ⇒ (11) + 2 = 13
Vegoia: 1d20 + 0 ⇒ (7) + 0 = 7
Moxie: 1d20 + 6 ⇒ (5) + 6 = 11
Chetna: 1d20 + 3 ⇒ (20) + 3 = 23
Rez: 1d20 + 5 ⇒ (16) + 5 = 21
Serpentines: 1d20 + 4 ⇒ (5) + 4 = 9

Round 1
Chetna
Rez
Eevee
Culper
Moxie (SP 6/18; HP 22/22)

------------------------
Serpentines
------------------------
Vegoia

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

Rules question, how does previously established stealth interact with trick shot?

Dataphiles

"Bad snake thing! We need that evidence!" Culper realizes he's talking to pests and shrugs. Oh well.

Tactical Pistol vs Red KAC: 1d20 + 4 ⇒ (20) + 4 = 24 for 1d6 ⇒ 6 damage! EDIT: CRIT! extra damage: 1d6 ⇒ 2

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

Using the element of surprise (and the distraction of Culper's initial shot) to his advantage, Rez quickly darts in and lines up a shot on the other creature...

Trick Atttack, DC 20+CR (Stealth): 1d20 + 15 ⇒ (2) + 15 = 17
Attack, tactical semi-auto pistol vs Green KAC: 1d20 + 4 ⇒ (6) + 4 = 10
Damage, piercing: 1d6 ⇒ 5
Trick Attack damage (if applicable): 1d4 ⇒ 1

... his nerves get the best of him however.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★
Eevee wrote:
Rules question, how does previously established stealth interact with trick shot?

Keep in mind Skill focus and Operative's Edge don't stack so whichever is higher.

Ghost Stealth trick shot is now (Dex Mod + Skill ranks + class bonus + Operatives Edge / Skill Focus + Trick Attack (+1 instead of +4))

So in your case (Dex (4) + Skill ranks (1) + Class Bonus (3) + Skill Focus (3) + Trick Attack (1) = +12

Before the FAQ you would have been 3 higher. Hope that answers your question.

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

more like, do I make a make a stealth check while stealthing, or do I use my roll at the trick shot modifier?

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Chetna runs into the room after Rez pops the door. She takes aim at the creatures chewing on the power cables.

I'm a spy, not a ghost operative. So, the new FAQ won't affect me.

Trick Attack (bluff): 1d20 + 10 + 4 ⇒ (10) + 10 + 4 = 24
Attack (pistol): 1d20 + 3 ⇒ (3) + 3 = 6
Damage (pistol): 1d6 ⇒ 2
Trick Damage: 1d4 ⇒ 2

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Ah!As far as I understand if you are trying to actually stealth that is a separate roll. The Stealth trick attack roll is part of the attack just like Chetna and Rez rolled. Two separate instances.

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

Fever slides out from the shadows, aiming at the same target as Chetna.
Stealth: 1d20 + 12 ⇒ (19) + 12 = 31
ATK: 1d20 + 5 ⇒ (20) + 5 = 25 DMG: 2d4 + 1d4 ⇒ (2, 3) + (2) = 7
And burn 1d4 ⇒ 3

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

"Eat this, snake monsters!" Moxie pulls out the screamer grenade out of her bandolier and tosses it into the room.

Screamer Grenade attack: 1d20 + 2 - 2 ⇒ (9) + 2 - 2 = 9 Damage So: 1d10 ⇒ 6 Deafening, minutes: 1d4 ⇒ 3

Against AC 5, -2 range penalty. Reflex DC 14 for half damage and negates deafening.

Second Seekers (Luwazi Elsebo)

Female Female Kasatha (Icon) Solarian 1.0 | SP 7/7 HP 1/11 RP 2/4 | EAC:14 KAC:16 | Fort 2 Ref 0 Will 3 | Init +0 | perc 1 | Speed 30/20 ft | active conditions: None |

waiting for their turn before I act

Dark Archive

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Chetna rushes the room, attempting to bluff the creatures with where is is going and nearly trips over her own two feet, biffing the shot.

Rezz gets distracted by Chetna's loose footwork as his nerves get the better of him. One of the serpentines turns and hisses at the Ysoki.

Eevee shows them both how it is done as she slides out from the shadows for a brief moment and fires a laser beam right into the green serpent's face.

Had to move you into the room a bit for LoS.

Culper moves in past Eevee and sends a physical bullet into the flying electrical snake. A small burst of blood splashes out against the wall.

Moxie tosses a screamer grenade into their nest. A deafening wail screeches out.

Red Reflex: 1d20 + 7 ⇒ (5) + 7 = 12
Green Reflex: 1d20 + 7 ⇒ (8) + 7 = 15

The green serpent continues to burn as the pair fly in real close to the group. Electricity builds up all around them and discharges into the party.

Red Elec Damage (Moxie, Eevee and Culper: 1d6 + 2 ⇒ (4) + 2 = 6 + Staggered for 1 round.
DC 13 Reflex for half damage and negate staggered.

Green Elec Damage (Rez and Chetna: 1d6 + 2 ⇒ (1) + 2 = 3 + Staggered for 1 round.
DC 13 Reflex for half damage and negate staggered.

Green Reflex for Burning DC 13: 1d20 + 7 ⇒ (15) + 7 = 22

The flames from Eevee's laser blast snuff out.

Round 2
Chetna
Rez
Eevee
Culper
Moxie (SP 6/18; HP 22/22)

------------------------
Serpentines (Green -13; burn 3)(Red -14; deafened)
------------------------
Vegoia

Dataphiles

Reflex: 1d20 + 7 ⇒ (6) + 7 = 13 Culper lets out a choked shout. "Stupid snake! Stop shocking me!" He takes a guarded step back and fires at Red! BAM!: 1d20 + 4 ⇒ (14) + 4 = 18 for 1d6 ⇒ 1 damage!

Second Seekers (Luwazi Elsebo)

Female Female Kasatha (Icon) Solarian 1.0 | SP 7/7 HP 1/11 RP 2/4 | EAC:14 KAC:16 | Fort 2 Ref 0 Will 3 | Init +0 | perc 1 | Speed 30/20 ft | active conditions: None |

vegoia will move in and attack the red snake with her pike after starting her photon charge going also materializing a cape of blue energy around herself
pike: 1d20 + 4 ⇒ (11) + 4 = 15
pain: 1d8 + 3 ⇒ (1) + 3 = 4

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

REF: 1d20 + 6 ⇒ (10) + 6 = 16 on mobile, Thanks for the move, and I'll need another.

gang up on one!" Eevee follows Culper, and takes aim from the shadows again with step and hidden firing line:

Stealth: 1d20 + 12 ⇒ (2) + 12 = 14
ATK: 1d20 + 5 ⇒ (20) + 5 = 25 for DMG: 2d4 ⇒ (2, 2) = 4 and BURN: 1d4 ⇒ 2

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Reflex Save: 1d20 + 5 ⇒ (5) + 5 = 10

Things are getting bad. Is that a hole in my armor? IS THAT BLOOD!!! C'mon, Moxie, get it together, you need to keep yourself up, be a good example for the rest of the Starfinders.

Moxie uses Inspired Boost on herself to regain 10 Stamina points.

"C'mon guys, don't let this one out of your sight!"

Moxie uses Get 'Em on the monster in front of her. Everyone gets +1 to attack rolls vs. it.

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Reflect: 1d20 + 4 ⇒ (9) + 4 = 13

half rounded up or down?

After dodging the brunt of the attack Chetna, with her off-hand, draws a short blade and swipes at the creature.

Trick Attack (bluff): 1d20 + 10 + 4 ⇒ (3) + 10 + 4 = 17
Attack (knife): 1d20 + 2 ⇒ (6) + 2 = 8
Damage (knife): 1d4 ⇒ 4
Trick Damage: 1d4 ⇒ 2

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

@Chetna: Rounded down. :) (LINK)

Reflex: 1d20 + 6 ⇒ (10) + 6 = 16 - success

Narrowly avoiding the static discharge from the serpentine beast, Rez draws his trusty blade (move action) and stabs at it with his off hand (standard).

Attack, survival knife: 1d20 + 4 ⇒ (3) + 4 = 7
Damage, slashing: 1d4 ⇒ 4

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Thanks Rez!

@Moxie- Since you failed the save you are also staggered for the round so only a standard or a move action. Assuming you want to use Inspiring Boost over Get 'em in this situation?

Photon's begin to swirl around Vegoia, forming a shimmering cape as the pike sticks into the electrified beast.

@Vegoia- The pike has reach meaning you have to attack from 10 feet away.So backed you up 1 square.

Chetna draws a small blade as she attempt to flip it open out of the sheathe, only managing to bring the sheath with it as she misses the electric serpent.

Rez attempts to attack from another angle and misses as well. Eevee takes aim from the shadows, though the serpent's tail whips out at her as she attempts to fire from close range.

AoO vs Eevee KAC 16: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Though Eevee's reckless plan pays off as the laser causes the creature to burst into flames once again. Fluttering it falls to the floor, smoldering and unmoving.

With only 1 remaining Culper turns and fires a single bullet into the membrane of its wing.

Moxie works on inspiring the others as she readjusts her armor.

The Serpent builds up some more stored electricity and bursts again at Rez and Chetna.

Green Elec Damage (Rez and Chetna): 1d6 + 2 ⇒ (3) + 2 = 5 + Staggered for 1 round.
DC 13 Reflex for half damage and negate staggered.

Round 3
Chetna (SP 7/8; HP 10/10)
Rez (SP 6/7; HP 8/8)
Eevee (SP 0/7; HP 7/10)
Culper (SP 11/14; HP 16/16)
Moxie (SP 10/18; HP 22/22)
------------------------
Serpentines (Green -14)
------------------------
Vegoia

Dataphiles

NG Human (Outlaw) Operative (Spy) 3 SP 11/24 | HP 22/22 | RP 3/3 | EAC 15 | KAC 16 |Fort +5, Ref +5, Will +3 | Init +4 | Perception +8 (darkvision via armor)

Reflex: 1d20 + 4 ⇒ (12) + 4 = 16

Chetna tries again to lunge in at the serpent with her knife.

Attack green thing

Trick Attack (bluff): 1d20 + 10 + 4 ⇒ (14) + 10 + 4 = 28
Attack (knife): 1d20 + 2 ⇒ (7) + 2 = 9
Damage (knife): 1d4 ⇒ 2
Trick Damage: 1d4 ⇒ 1

Nevermind, dice hate me for attacks.

Acquisitives

|SP 40 (-11)/56 HP 52/52|RP 7/9 |EAC 23 KAC 24|Fort +4 (+2 vs poison and disease), Reflex +10, Will +7| Init +8 Resist Acid 5|Per+11 Speed 50 Underwater Thunderstrike Sonic Pistol +11 (1d8+4 So, Deafen) | Static Arc Pistol +11 (1d6+4 E, Arc 2) | Tactical Baton +10 (1d4+4)

Ooops, forgot about the staggered effect. Yeah, I'll do the inspired boost on myself.

"Eevee, no! Don't go down! You need to stay up!"

Moxie uses Inspired Boost on Eevee, healing up to 10 Stamina.

"C'mon guys, you got it surrounded. Finish it off!"

Moxie uses Get Em' on the last serpentine creature.

Acquisitives

Male Ysoki (Outlaw) Operative 3.1 | SP: 11/21 HP: 18/20 RP: 4/5 | EAC 17 KAC 18 | CMD 26 | F: +2, R: +7, W: +3 | Init: +5 | Perc: +7, | Speed 50ft | Active conditions: None. | Acrobatics +12, Computers +9, Culture +7, Engineering +11, Piloting +12, Stealth +11 | played by zebeev

DC 13 Reflex: 1d20 + 6 ⇒ (16) + 6 = 22

The scaled wretch discharges again (-2 SP), and Rez slashes at it with his blade. (Full attack.)

Attack, survival knife: 1d20 ⇒ 6
Damage, slashing: 1d4 ⇒ 4

Attack, survival knife: 1d20 ⇒ 19
Damage, slashing: 1d4 ⇒ 3

Dataphiles

Female CG Android Ace Pilot Operative 4/Soldier 1 | SP 50/50 HP 45/45 | RP 6 | EAC KAC | Fort +5; Ref +8 (Evasion); Will +7 | Init: +10 | Perc: +6 (LLV, DV 60', +2 v. Traps), SM: +6 | Speed 40ft | Active conditions: None.

Eevee shakes off the situation, heeds Moxie's words, and is ready to finish this thing off! Eevee (SP 7/7; HP 7/10)

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Chetna begins to think to herself that these knife tricks were a whole lot easier back at home when something wasn't trying to melt her face off. Her blade slips through the electrified air harmlessly.

Rez slits a long steak through the creatures wing and it begins to flop about in the air.

Moxie gives Eevee a small moment of reprieve, just enough time to recollect herself and stay focused.

Round 3
Chetna (SP 5/8; HP 10/10)
Rez (SP 4/7; HP 8/8)
Eevee (SP 7/7; HP 7/10)
Culper (SP 11/14; HP 16/16)

Moxie (SP 10/18; HP 22/22)
------------------------
Serpentines (Green -17)
------------------------
Vegoia

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