Marianne Bennette |
Marianne asks the grateful family whose babe she has just delivered while she cleans herself off, and is lucky enough to discover the husband a trader is quite knowledgeable.
"I have a wand of endure elements that will protect us all from the heat, we should take the fastest route if anyone thinks they have the skill to guide us."
Diplomacy GI: 1d20 + 3 ⇒ (20) + 3 = 23
Arovandeon Isero |
Arovandeon spends part of the morning in research and tracking down contacts.
1d4 ⇒ 4
Knowledge Local + boon: 1d20 + 11 + 4 ⇒ (12) + 11 + 4 = 27
Rapunzel |
"Though I am more at home in the jungle, I would be happy to lead the way upon the route before us." Rapunzel offers.
Loenor Shalothas |
"Rapunzel, I may be able to assist you. Getting lost in a desert is not my idea of a good time, so there is plenty of motivation to get out quickly."
Arovandeon Isero |
GM Tektite |
Digging up some information before leaving, the party learns a few things.
The gnoll clans have grown increasingly bold, and abductions along the common trade routes are becoming increasingly common.
A pair of travelers asked questions about the same oasis a few days ago. One flashed a bronze badge bearing a snake emblem when questioned by customs agents.
Having gained this information, the party readies to leave Eto.
Need a decision on route and Survival checks after the route is chosen.
Arovandeon Isero |
GM, I'm not seeing more than one option for routes to take to Seeker's Folly. Did I miss something? If there is a shortcut, then we should probably take it.
Survival Aid Another to whoever takes the lead: 1d20 + 1 ⇒ (19) + 1 = 20
Arovandeon Isero |
"A bronze badge implies the Aspis Consortium may have a lead in the race to Seeker's Folly. Perhaps we should consider a faster route then the one indicated by Grandmaster Torch."
Izoki Stoneclaw |
I can lead the way through the desert. First, I recommend the proper clothing.. Izoki dons his hot weather gear, fills his waterskin and soaks his bandana.
survival: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
Loenor Shalothas |
Loenor equips himself according to the suggestions of the townsfolk and agrees "It would be best to get there first. Perhaps mounts would aid us even further?"
Survival Aid: 1d20 + 6 ⇒ (4) + 6 = 10
Marianne Bennette |
Marianne shakes her head, "I'll cast guidance whenever anyone is thinking about our best course and aid as best I can. I am not paying hundreds for a mount for a one time use though. I'll cast endure elements on everybody before we set out. And of course I have create water prepared."
Survival Aid: 1d20 + 2 ⇒ (20) + 2 = 22
Rapunzel |
Rapunzel offers her aid as a desert guide: 1d20 + 4 ⇒ (3) + 4 = 7 but keeps reminding Izoki to look out for low hanging branches of the Kobcef tree which are covered in thorns and a poisonous sap.
GM Tektite |
Following your wayfinders and Izoki's lead, the party makes good time across the trackless wastes. Looking at the map, you figure you cut miles out of your journey by the taking the more direct route. Around midday, an oasis comes into view to the north.
The oasis shimmers like a sapphire in the midday heat. Life clings around its edges tenaciously, with only a few hardy plants nestled amid the rocks managing to survive in patches around the area. Finches bathe in the water, resting on an abandoned harness. Trash and castoffs from travelers litter the area, and a small brick hearth is the only permanent fixture.
Loenor Shalothas |
Know (nature): 1d20 + 4 ⇒ (12) + 4 = 16
"Watering holes such as this often have predators hanging about as well. Easy prey to eat and fresh water to drink. We should be wary."
Perception: 1d20 + 9 ⇒ (16) + 9 = 25
"A predator such as that, perhaps? What is that?" He points to the shore of the pool along the northwest side. "Something invisible?"
Arovandeon Isero |
Looking at the water, Arovandeon makes a suggestions. "Just to be safe, we should probably only consume the water provided by Marianne."
Regarding the disturbance noted by Leonor and Izoki. "Perhaps someone can scan the area for magical auras, then Marianne might sift the spot from a distance with her spear."
Marianne Bennette |
Marianne shakes her head, "If something invisible is there we should be able to see its outline.."
She casts create water from some twenty five feet away creating a downpour over the spot and watching to see if anything is outlined by the "rain".
Rapunzel |
Rapunzel readies her bow, hoping a visible target presents itself. Shaking side to side, causing the barrel under her pack to slosh, "I hope that water is safe though. Crabcake could probably use a change of scenery, even if only for a few minutes."
GM Tektite |
Marinanne create water, pouring it on the location indicated. The ground conitues to tremble, now slightly muddy.
As the party creeps closer to the pool, Fastenhyme notices three furry, hyena shaped humanoids hiding among the vegetation north of the pool!
R: 1d20 + 3 ⇒ (3) + 3 = 6
I: 1d20 + 5 ⇒ (12) + 5 = 17
M: 1d20 + 8 ⇒ (18) + 8 = 26
A: 1d20 + 2 ⇒ (4) + 2 = 6
F: 1d20 + 2 ⇒ (9) + 2 = 11
L: 1d20 + 5 ⇒ (8) + 5 = 13
G: 1d20 ⇒ 18
D: 1d20 + 4 ⇒ (3) + 4 = 7
GM Tektite |
Marianne Bennette |
Marianne rushes forward calling upon Desna's nurturing power to grow to a towering nine feet tall her longspear ready to meet the gnolls.
Longspear: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 2d6 + 7 + 1 ⇒ (4, 3) + 7 + 1 = 15
Longspear: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 2d6 + 7 + 1 ⇒ (6, 6) + 7 + 1 = 20
Longspear: 1d20 + 7 ⇒ (6) + 7 = 13 Damage: 2d6 + 7 ⇒ (2, 4) + 7 = 13
GM Tektite |
I screwed up the initiative list somehow. It is correct as listed below.
Marianne moves closer and enlarges herself!
Attack vs Marianne: 1d20 + 1 ⇒ (3) + 1 = 4
Damage: 1d8 + 2 ⇒ (8) + 2 = 10
Attack vs Marianne: 1d20 + 1 ⇒ (13) + 1 = 14
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Attack vs Marianne: 1d20 + 1 ⇒ (7) + 1 = 8
Damage: 1d8 + 2 ⇒ (5) + 2 = 7
The gnolls come out of hiding and chuck spears at Marianne, but all three miss!
Izoki moves closer and sights in his musket!
Fastenhyme sends a ray at the at eastern gnoll!
1d20 ⇒ 9
The creature paws at its eyes as it loses sight!
Intiative:
Marianne
Gnolls
Izoki
Loenor
Fastenhyme
Rapunzel
Arovandeon
[oco]Loenor, Rapunzel, and Arovandeon are up![/ooc]
Arovandeon Isero |
Moving to cover near the pool, Arovandeon springs his wand if true strike to hand an activates it.
Cant edit map at the moment. Can someone move me behind the bush to the NW?
Loenor Shalothas |
Loenor hastens northwest behind Marianne, taking what refuge he can behind the rock. Eyes the shifty sands, he thinks Just show yourself, you invisible bastard. Show me where to drive my trident.
Marianne Bennette |
As the spear clatter off her armor Marianne moves forward and calls upon Desna to keep her great height. She then stabs out at the nearest gnoll driving her spear deep into the beast's side.
Longspear: 1d20 + 6 ⇒ (19) + 6 = 25 Damage: 2d6 + 7 + 1 ⇒ (2, 2) + 7 + 1 = 12
Longspear: 1d20 + 7 ⇒ (5) + 7 = 12 Damage: 2d6 + 7 ⇒ (6, 1) + 7 = 14
Longspear: 1d20 + 7 ⇒ (5) + 7 = 12 Damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15
Longspear: 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 2d6 + 7 ⇒ (6, 1) + 7 = 14
Rapunzel |
Rapunzel moves up 20' and then fires her bow at the gnoll in the middle into the sand.
Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d8 + 3 ⇒ (3) + 3 = 6
GM Tektite |
Rapunzel fires her bow and hits sand!
Suddenly the sand next to Marianne explodes as a starfish-like creature emerges and attacks her!
Bite Attack vs Marianne: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d8 + 3 ⇒ (8) + 3 = 11
Grab: 1d20 + 7 ⇒ (20) + 7 = 27
Tentacle Attack vs Marianne: 1d20 + 3 ⇒ (17) + 3 = 20
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Grab: 1d20 + 7 ⇒ (8) + 7 = 15
Tentacle Attack vs Marianne: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Grab: 1d20 + 7 ⇒ (9) + 7 = 16
Tentacle Attack vs Marianne: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Grab: 1d20 + 7 ⇒ (13) + 7 = 20
Tentacle Attack vs Marianne: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Grab: 1d20 + 7 ⇒ (4) + 7 = 11
Tentacle Attack vs Marianne: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Grab: 1d20 + 7 ⇒ (9) + 7 = 16
The creature bites the enlarged woman and grabs her, then slams a tentacle into her!
16 damage to Marianne and she is grappled!
Do you want to redirect your attack Marianne?
Intiative:
Marianne
Gnolls
Izoki
Loenor
Fastenhyme
Rapunzel
Arovandeon
Sand Creature!
Marianne!
Marianne Bennette |
Oh, I see I went out of turn, sorry saw the init chart again and assumed we were up again.
Screaming in pain Marianne dwindles down and wrenches free of the bizarre beast staggering away risking being hit again to distance herself from the torrent of tentacles.
And hope like buggery that AoO does not land.
Break Grapple: 1d20 + 5 ⇒ (15) + 5 = 20
GM Tektite |
Marinanne breaks free from the creature's grasp and tries to flee!
AoO vs Marianne: 1d20 + 3 ⇒ (8) + 3 = 11
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Grab: 1d20 + 7 ⇒ (11) + 7 = 18
The creature swats at her as she moves, but it misses!
Two gnolls moves forward, one getting close enough the stab at Loenor! The last continues to paw at its eyes!
1d4 ⇒ 4
Attack vs Loenor: 1d20 + 3 ⇒ (14) + 3 = 17
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
The gnoll's spear just misses the elf!
Intiative:
Marianne
Gnolls
Izoki
Loenor
Fastenhyme
Rapunzel
Arovandeon
Sand Creature!
Izoki, Loenor, Fastenyme, Rapunzel, and Arovandeon are up!
Loenor Shalothas |
Loenor takes a moment to study the gnoll before him before striking out with his trident.
Trident: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
1d8 + 2 ⇒ (7) + 2 = 9
Someone come aggro the sand thing! I'll handle the gnolls (he says confidently?)
Izoki Stoneclaw |
Izoki steps back, fires a clear shot at the sand creature's tentacle and reloads.
ranged touch, deadly aim: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 261d12 + 2 ⇒ (11) + 2 = 13
That sand creature is a hugger and a fighter!"
Arovandeon Isero |
Arovandeon throws a bomb and moves back next to Izoki.
Touch Attack Bomb with PB + True Strike: 1d20 + 6 + 20 ⇒ (16) + 6 + 20 = 42
Damage: 2d6 + 5 ⇒ (5, 2) + 5 = 12
Blind knowledge roll to ID sand creature: 1d20 ⇒ 10
I have most knowledge skills at +11, with Arcana +16