GM Tektite's PFS #05-08 The Confirmation (Inactive)

Game Master Hawkwen Agricola

MAP


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Scarab Sages

Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

While Titus and Bartleby prepare the rope, Lazlo has dropped his backpack and obliviously begun paging feverishly through his book.

As the halfling prepares to enter the pit, all at once the gnome leaps to his feet, dumping the book onto the cave floor and scattering several pages all about. Of course! he exclaims, and casts mage hand to try and retrieve the bundle.

Grand Lodge

Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

Not sure if this makes a difference, but Bartleby is tying the rope to himself with the idea he will be lowered. He's not a climber.

Silver Crusade

Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

I assumed so.

The Exchange

Tiefling (Hungerseed) Warpriest of Sarenrae 1 | AC 18 T 12 FF 16 | HP 16/16 | F +4 R +2 W +5 | Init +3 Perc +8 Darkvision

"What's the sign for pit? I need it for the map I'm drawing? I got stuck with Drenge for mapmaking and he was always holding class at weird hours."


As the others prepare to lower Bartleby, Lazlo casts a cantrip, attempting to lift the bundle. Surprisingly the bundle doesn't budge!

From past experience, Lazlo can only deduce that the bundle is either too heavy, attended by something, or magical.

Titus can give a couple STR checks, let me know if anyone else is helping.

Silver Crusade

Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

Roar!: 1d20 + 4 ⇒ (19) + 4 = 23

Roar!: 1d20 + 4 ⇒ (10) + 4 = 14

Roar!: 1d20 + 4 ⇒ (17) + 4 = 21

Roar!: 1d20 + 4 ⇒ (4) + 4 = 8


Titus easily lowers the halfling into the pit, allowing Bartleby to grab the bundle from between a couple spikes. As Titus pulls the halfling back out, there is a moment when the rope slips a little and Bartleby begins the feel the tip of a spike in his backside, but then the bloodrager yanks the halfling back out of the pit.

Safely back in the tunnel, Bartleby is able to see that the bundle is a cloak of fine make.

Grand Lodge

Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

I'll assume by Lazlo you mean Bartleby.

"Hey, it's a cloak! Wonder how it got down there.."

Bartleby casts a simple cantrip and waves his hand over it, attempting to see if it is magical, and if so, what sort of enchantment it might bear.

Spellcraft: 1d20 + 5 ⇒ (6) + 5 = 11


I have no idea what your talking about. ;)

The halfling casts a spell of magic aura detecting and examines the cloak, but cannot discern the properties of the cloak.

Grand Lodge

Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

"I see.... nothing!"

Sovereign Court

Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    "What, you've gone blind?!? Hoist him back up!" Tensen moves to help with the rope.

    Str: 1d20 + 3 ⇒ (18) + 3 = 21

    Scarab Sages

    Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

    Lazlo is perplexed and stares at the pages that fell from his book when his cantrip fails. Then...

    Depravity wrote:
    "What's the sign for pit? I need it for the map I'm drawing? I got stuck with Drenge for mapmaking and he was always holding class at weird hours."

    Lazlo scurries over to Depravity, kicking up sheets of parchment here and there as he does, while his stronger companions work on retireving what he could not. Oh! I did well in mapmaking under Cyrul the Wanderer; remind me to tell you how to indicate a shortcut on your map should the opportunity arise. Now, where is that quill...?

    The Exchange

    Tiefling (Hungerseed) Warpriest of Sarenrae 1 | AC 18 T 12 FF 16 | HP 16/16 | F +4 R +2 W +5 | Init +3 Perc +8 Darkvision

    Depravity digs around uncomfortably in a bag beneath her shirt and pulls out a rather filthy writing implement that vaguely resembles a quill and hands it to Lazlo.


    The party pauses to make note and maps, while examining the yet to be identified cloak.

    Let me know when your ready to move on, and how your getting over the pit.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    "Alas, I fear my chances of leaping across this pit are slim, even if I were to go full Calistrian, as glorious as it would be." The Taldan states without missing a step, as if he hadn't given the idea second thought. He examines the edge of the pit more closely this time. "I am more capable at climbing, though if these edges are as smooth as you say, that, too, may prove difficult."

    What would I have to do to theorize how difficult it would be to shimmy across the lip? Would rolling a theoretical climb give me the chance of falling in? If not, I'd take 10 for 16 after removing 4-Mirror Armor. If a test does put me in danger, I'd continue conferring with the group.

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    How far across is the pit? Taking 10 Bartleby could jump a 10 foot gap easily, then set a rope for others to shimmy across.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    Wouldn't it be 15 to cross the 10? I don't see anyone with any acrobatics, and if any of you half-ies don't have the "move at 30 feet" trait, that's another -4 to jump.


    The pit is 10'x10'x10'

    Tensen removes his armor and cautiously tests the edge of the pit, gaining more confidence, the Taldan is able to lower himself into the pit safely.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    Corem jokes as he begins to shimmy across, continuing to take 10. "Ha! I feel for you, Miss Depravity, as you need not see the full glory of the Corem family quite yet!"

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    10' longjump is DC 10 and Bartleby has the 30 foot movement trait :)

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    I have acrobatics. I could take 10 and actually take one of the small folk with me.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    If it's 10, though, doesn't weird D&D square logic mean you have to clear 15 ft to move over the 2 squares of pit? I probably have my logic messed up somewhere; I'm running on 4.5 hours of sleep an a soda from breakfast, so failure to logic percentage is pretty high.

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    You may have a point. Titus will go au natural then and take 10 to get the DC15. He can probably take 2 of the smallies with him, though I'm not sure if they'd want to with him being nekkid.

    Scarab Sages

    Male Gnome Arc11 | hp 76/76 | Init +4 | AC 18/14, T: 14, FF: 18 | CMB +4, CMD 16 | F +10 R +9 W +11 (+2 vs. writng-related) | Prcptn +0, SM +0 |

    Lazlo probably wouldn't even notice, LOL.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    Shenlyn says I have to appreciate the beauty of all creatures, but watching the Gazelle leap from inside the pit might be a bit much , do ho ho.

    -Posted with Wayfinder

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    Just fair warning, didn't want to intimidate anyone with my awesome bare-form.

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    I think running longjump distance correlates directly to what your acrobatics check is, foot for foot. So a skill check of 12 is basically 12 feet. These checks are doubled if you can't get a running start.


    Tensen easily climbs down and back up the other side of the pit, while Bartleby leaps the gap, nearly stepping on the Taldan hand as he lands.

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    Titus will follow, taking Bartholomew and Lazlo with him after he strips himself of gear and tosses it to the other side.

    The Exchange

    Tiefling (Hungerseed) Warpriest of Sarenrae 1 | AC 18 T 12 FF 16 | HP 16/16 | F +4 R +2 W +5 | Init +3 Perc +8 Darkvision

    Depravity ponders the pit, not really wanting to take her armor off.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    Tensen clambers up, not questioning whether he could handle a an man-sized creature landing on his hand. He turns back to the tiefling. "Ah, what, bashful? Nonsense, beautiful. Heavens, I'll avert my gaze if that is what's bothering you." He also questions whether he could carry the woman easily, but not in the verbal way (having learned that stinging lesson before.) "Should Sheylyn (whose name I WILL get wrong a number of times) grant me the strength, I'd be more than happy to whisk you across!"

    My 16 Strength light load is 76 pounds, looks like I'd have to roll my +2 (before -3 check penalty for medium encumbrance for it.) I'd do it, though; I've got a shirt reroll and a character full of bravado.

    Advanced Race Guide, if you're feeling random wrote:
    Aasimar, female 5 ft. 0 in. 90 lbs. 2d8 ×5 lbs.


    1d6 ⇒ 3

    Titus manage to leap the pit, carrying the smaller party members as he goes. As the majority of the party ambles about the opposite side of the pit, Lazlo notices a a wooden plank around a bend. The plank looks to be about three feet wide and thirteen feet long.

    The Exchange

    Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21

    Bart will hold on to Titus and go along for the ride.


    After the majority of the party makes it across the pit. The plank is retrieved and set across the hole, allowing everyone else to cross.

    The tunnels continue on, leading deeper beneath the Kortos Mounts until they eventually open into a large cavern. What must have once been beautifully carved reliefs and inscriptions have since weathered heavily, their features dulled and softened to the point that it is hard to distinguish what each once depicted. A wide tunnel exits the cavern on its far side, and blue-burning torches line the passageway’s walls.

    Knowledge: (history or religion), Linguistics, Appraisem and Perception are applicable ckecks for the carvings. Does anyone speak Aquan or Azlanti?

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    Perception: 1d20 + 4 ⇒ (4) + 4 = 8

    Titus is too distracted by his own good looks to see anything significant in the carvings.

    The Exchange

    Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21

    Appraise: 1d20 + 7 + 1d6 ⇒ (15) + 7 + (4) = 26

    KN (history): 1d20 + 7 + 1d6 ⇒ (12) + 7 + (5) = 24

    Linguistics: 1d20 + 7 + 1d6 ⇒ (13) + 7 + (2) = 22

    Perception: 1d20 + 7 ⇒ (7) + 7 = 14

    Yeah Investigator! Aka "Skill Monkey: The Class"

    Bart takes a quick glance around the cavern. "Fascinating."


    5d12 ⇒ (7, 9, 11, 9, 12) = 48

    Bart:
    Looking at the carvings, you easily understand what they represent.

    Scattered throughout the cave are inscriptions from the History and Future of Humanity, the principle holy text of Aroden, and images that depict these passages. The carvings focus on parables that feature Aroden’s 12 guises, meant to illustrate his hopes for humanity: the artist, beggar, craftsman, farmer, fisherman, hunter, merchant, scholar, shepherd, soldier, tailor, and thief. Only four are in good enough condition to be recognizable.

    The Merchant is depicted weighing and trading coins of different sizes, a reference to the holy text’s proverb that peace brings trade and prosperity to all people.

    The Shepherd is depicted herding animals out of a crowded city to the pastures beyond, just as Aroden blessed leaders with the foresight to direct people to the tasks and places that best suit them.

    The Tailor is depicted sewing together a long cloth of featuring many patterns that wraps around a city like a moat, referencing Aroden’s proclamation that when the fate of all peoples is woven together, it shall be humanity’s greatest strength.

    Finally, the Thief is depicted stealing a gem from a shop while whispering a prayer, an allusion to a passage saying that larceny—though illegal—is a form of praise, for anything worth stealing is also worthy of praise for its craftsmanship.

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    Bartleby's thrush starts whistling oddly. "Lookupthere! Lookupthere!" The halfling looks around, trying to see what his familiar is talking about.

    "What is it Mr. Berry?" Bartleby asks, then peers at the writing on the wall. "What language is that? Hmm.. I think I have a scroll here if no one can read it."

    Perception: 1d20 + 11 ⇒ (11) + 11 = 22


    Bart's checks discovered all there was.

    The Exchange

    Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21

    "Splendid. Look at this everyone: these are inscriptions from the History and Future of Humanity." Bart says this in such a way as if he expects everyone to know what he means. He sighs and continues. "The principle holy text of Aroden. Try reading a book some time. Now those carvings over there feature the parables of Aroden's 12 guises." Bart rolls his eyes at more blank stares.

    "You know, Aroden's hopes for humanity: the artist, beggar, craftsman, farmer, fisherman, hunter, merchant, scholar, shepherd, soldier, tailor, and thief. You can only clearly make out a few of them. Look here at the Merchant-his parable's proverb tells that peace brings trade and prosperity to all people. The tailor over there sewing a cloth that wraps around the city is an allusion to Aroden's proclamation that when the fate of all peoples is woven together, it shall be humanity's greatest strength."

    Bart walks over to the wall and points up. "And here is the thief, stealing a gem from a shop while whispering. The parable says he is whispering a prayer. The whole picture is another allusion to a passage from History and Future of Humanity that says that larceny-though illegal-is a form of praise, for anything worth stealing is also worthy of praise for its craftsmanship."

    Bart thinks for a moment. "It's still an illegal form of praise though. Ah well, you can't get everything right, can you? Even if you are a god."

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    "You know a lot about Aroden for a mortal. I am impressed."

    The Exchange

    Male Halfling Black Sheep 11 | HP 59/78 | AC 27 T 20 FF 20 (+2 dodge against light blades) | CMD 26 | F +5 R +16 W +7 (+2 against fear) | Init +14 (always act in surprise) | Perc +21

    "I know a lot about what I need to know for the job. Too many people focus on gossip like how often Drandle Dreng falls asleep in his own lectures or how tight Aram Zey's a$!%@&! is. Your mind is an attic; it has a finite capacity and filling it with garbage leaves less space for the information that actually matters."

    The Exchange

    Tiefling (Hungerseed) Warpriest of Sarenrae 1 | AC 18 T 12 FF 16 | HP 16/16 | F +4 R +2 W +5 | Init +3 Perc +8 Darkvision

    Depravity starts by listening to Bartholomew's speach but gets distracted part way through and begins making sketches of the carvings instead.

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    "Twice next week..." Bartleby mumbles with a faraway look.

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    "Still very impressed. Knowledge is not one of the many blessings I possess. Unless you count the knowledge of how to cut a foe in twain."

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    "Indeed, the past is important, but that should not discount those who focus on the present; it takes all kinds to run the world. Those who observe and note the minutia of that which goes on around them are the ones who write that which the future remembers! The past is great to recall and reminisce, but those who dwell upon it find themselves no place in the future."

    -Posted with Wayfinder


    Moving along..

    After the party makes the any notes or drawings deemed important, they head further into the cave.

    The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west.

    Rising up from the pool is a column of rock with steeply sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey.

    Kneeling in the water is a lone gillman, he back to the party...

    Grand Lodge

    Halfling Flowing Monk 1 | HP 9/9 | AC 18 FF 13 T 18 | CMD 13 | Fort +3 Ref +6 Will +4 | Init +4 | Perc +6 | Sense Motive +2

    Bartleby observes the scene in silence, trying to fathom the purpose of the strange diorama and the behavior of the gillman.

    Also, are the large centipedes a threat?
    Perception: 1d20 + 11 ⇒ (8) + 11 = 19
    Knowledge Nature: 1d20 + 5 ⇒ (18) + 5 = 23

    Silver Crusade

    Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

    "Hail and well met!" Titus greets the frogman.

    Sovereign Court

    Stats:
  • 14/14 HP
  • AC: 17, FF: 15, T: 12
  • F: +4, R +4, W+1
  • Per: +5, SM: +5
  • Init +2
  • Current temp mods:
  • Human (Taldane) Slayer 1

    Hearing the Holy Warrior greet the man, Tensen will try to examine him for any strangeness in movement or tone.

    Slayers Mark (or "Favored Target" for those who like to not rip off both WoW and 4e), for Sense Motive if he talks and likely murdering afterwards.

    -Posted with Wayfinder

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