Legion Archon

Titus Slade's page

396 posts. Organized Play character for Daxter.


Full Name

Titus Aurelius Slade

Classes/Levels

Angelkin Spelleater 9 (HP 103/103; AC:24, T:13, FF:23; Fort:+11 Ref:+6 Will:+8; Init+7; Perc+9) (Effects:)

Age

25

Alignment

LG

Deity

Korada

Strength 22
Dexterity 12
Constitution 16
Intelligence 7
Wisdom 10
Charisma 14

About Titus Slade

Aasimar(Angelkin) Bloodrager(Spelleater) 9
LN Medium Outsider (Native)
Init +7; Senses Perception +9, Darkvision 60
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Defense
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AC 24, touch 13, flat-footed 24 (+9 Armor +1 dex +2 natural +2 deflection)
hp 103 (9d10+45) (Resist Acid 5, Resist Cold 5)
Fort +11, Ref +6, Will +8
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Offense
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Speed 40 ft.
Melee Rekkbrand (+1 Spell-Storing Nodachi) +16/+11 (1d10+10/15-20/x2)
Ranged Javelin +10 (1d6+6/20/x2)
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Statistics
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Str 22/20, Dex 12, Con 16, Int 7, Wis 10, Cha 14
Base Atk +9; CMB +15; CMD 28
Spells Known: (CL 9, Concentration +11)
2 (2/day): False Life, Frigid Touch, Scorching Ray, See Invisibility
1 (3/day): Bless, Burning Hands, Shocking Grasp, Touch of Gracelessness, Thunderstomp, True Strike
Skills: Acrobatics +5(+9 to jump), Climb +9, Intimidate +14, Perception +9, Swim +9
Feats: Power Attack, Arcane Strike, Eschew Materials, Raging Vitality, Iron Will, Toughness+9, Improved Initiative, Improved Critical(Nodachi)
Traits: Reactionary, Indomitable Faith
Languages Celestial, Common
Combat Gear: +1 Spell-Storing Nodachi, +3 Mithral Breastplate, Ring of Protection +2, Amulet of Natural Armor +2, Cloak of Resistance +2, Belt of Giant Strength +2, Barbarian's Kit, Wand of Shield(43), Wand of CLW(12), Wand of Endure Elements(50), Runestone of Power 1 x2, Potion(Fly)

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Special Abilities
Celestial Crusader:Some aasimars follow their destiny to war against the powers of ultimate evil. These individuals gain a +1 insight bonus on attack rolls and to AC against evil outsiders and a +2 racial bonus on Knowledge (planes) and Spellcraft checks to identify evil outsiders or items or effects created by evil outsiders; they may use these skills untrained for this purpose. This racial trait replaces celestial resistance and skilled.
Spell-Like Ability (Sp): Titus can use Alter Self once per day as a spell-like ability.
Darkvision: Aasimar have darkvision 60 ft.
Bloodrage:: 19 rounds/day
Angelic Attacks(Sp): Starting at 1st level, your melee attacks are considered good-aligned weapons for the purpose of bypassing damage reduction. Furthermore, you deal 1d6 extra damage when you deal damage to an evil outsider with a melee attack. This extra damage stacks with effects such as align weapon and those granted by a weapon with the holy magic weapon special ability.
Fast Movement Ex: +10
Blood of Life: Titus's blood empowers him to slowly recover from his wounds. At 2nd level, while bloodraging he gains fast healing 1. At 7th level and every 3 levels thereafter, this increases by 1 (to a maximum of fast healing 6 at 19th level).
Blood Sanctuary (Su): Titus gains a +2 bonus on saving throws against spells that he or an ally casts.
Blood Casting (Su): Titus gains the ability to cast spells, even while in a bloodrage. When he’s bloodraging, he can only cast bloodrager spells.
Celestial Resistances (Ex): Titus gains resistance 5 to acid and cold.
Spell Eating: At 5th level, Titus can consume spell slots for an extra dose of healing. As a swift action, he can consume one unused bloodrager spell slot to heal 1d8 damage for each level of the spell slot consumed. This ability replaces improved uncanny dodge.
Conviction: Once per bloodrage Titus can reroll one ability check, skill check, or saving throw he just made. He must decide to use this ability after the die is rolled, but before the GM reveals the results. He must take the second result, even if it's worse.

Barbarian Kit:

backpack, a belt pouch, a blanket, a flint and steel, an iron pot, rope, soap, torches (10), trail rations (5 days), and a waterskin.