| Tung Griftskin |
"Good thinking Dain." Tung says as he leads the way up north, cautiously looking for traps and hazards.
| Tilver Arnholm |
"Yeah, let's go see what else is here before we flood the place down below." Tilver follows Tung back to the north. He goes over to examine the wood debris and the wall to see what kind of a structure it might have been before collasping.
Trying to see if we're talking about scaffolding, a bookshelf, or something else. Crafting +15
| Silas Silvermane |
”We should search the walls here. This seems like a place you might hide a secret compartment or door.” Silas begins looking around for anything hidden.
Perception: 1d20 + 10 ⇒ (12) + 10 = 22
| Dain Slumsaint |
Dain and Magill eagerly help Silas search the walls.
Dain: Perception: 1d20 + 13 ⇒ (17) + 13 = 30
Magill: Aid Dain: 1d20 + 11 ⇒ (8) + 11 = 19
| Tung Griftskin |
Tung aids the crew in searching the room.
Perception Aid vs DC20: 1d20 + 14 ⇒ (17) + 14 = 31
| Silas Silvermane |
Silas makes his way up the last corridor and says, "There seems to be a door here." He then waits for others to come search it.
| Tung Griftskin |
"Good find, Silas. Please, allow me." Tung says as he slides past the crew and up to the door.
Perception +14
| Skarvek |
Waits patiently for Tung to do what he was good at. It would not do to distract the lad. A smile tinge of pride was felt as he watched the... man... yes, have to remember. Man... not boy.
| Tilver Arnholm |
Tilver comes over to the door to help, nodding at Skarvek as he watches.
Perception +15. Is this a vault door?
| Silas Silvermane |
Silas will move up to support them when they say there are no traps.
I will put Isabel and Skarvek at the corner and Tilver up to the door.
| Tilver Arnholm |
Tilver waves for them to stop. He motions for everyone to get away from the door so he can speak to them. He whispers. "I heard something. Like an animal growling or grunting, maybe. Whatever it was, there's something on the other side of that door."
Then he draws his elven blade and goes back to the door to listen, motioning for the others to keep away.
GM, I want to drop my investigation of the Surgeon and take up whatever this thing is. It takes Tilver 1 minute to pursue the new lead. I *think* he can do it with just the sound. If that's possible, then after listening for 1 minute, Tilver will attempt a Recall Knowledge check on the sound to try to ID the creature. That might be impossible by just the sound, but he'll try. He gets a +1 from his Pursue a Lead ability (assuming he can do that). Relevant RK modifiers are in his tagline.
| Tung Griftskin |
Tung prepares for a fight.
Will shift dagger to rapier.
| Tilver Arnholm |
Tilver shrugs, but motions Tung forward to open the lock.
| Tung Griftskin |
Tung shoves the door open to gain the element of surprise on whatever lay inside.
It's not "stealthy" perse, but could Tung roll stealth for this Initiative for Surprise Attack? It's definitely intended to be a surprise. +16 Stealth
| Tilver Arnholm |
It's locked
| Tung Griftskin |
Tung envisions himself shoving open the door while he sets about unlocking it first....
Theivery +13
| Dain Slumsaint |
Dain positions himself behind Tilver. He holds his spear aloft so that it's glow will illuminate the doorway when it opens.
| Tilver Arnholm |
Once Tung unlocks the door, Tilver will open it with his sword at the ready.
| GM Tarondor |
Tung unlocks the door and Tilver slides it open. Beyond four hairy giants stand. Each with a monstrous face and four arms, each covered with long and shaggy pelts. They roar in anger, revealing rows of large and sharp teeth!
INITIATIVE
Dain: 1d20 + 13 ⇒ (1) + 13 = 14 +2 Initiative if Perception, wins ties regardless of which skill is used.
Isabel: 1d20 + 10 ⇒ (1) + 10 = 11
Skarvek: 1d20 + 12 ⇒ (2) + 12 = 14
Silas: 1d20 + 10 ⇒ (1) + 10 = 11
Tilver: 1d20 + 15 ⇒ (20) + 15 = 35
Tung: 1d20 + 14 ⇒ (16) + 14 = 30 +2 Initiative
Red: 1d20 + 14 ⇒ (5) + 14 = 19
Orange: 1d20 + 14 ⇒ (16) + 14 = 30
Green: 1d20 + 14 ⇒ (19) + 14 = 33
Blue: 1d20 + 14 ⇒ (14) + 14 = 28
STATUS
Tilver
GREEN
Tung
ORANGE
BLUE
RED
Dain
Skarvek
Isabel
Silas
Tilver, go!
| Tilver Arnholm |
Stratagem vs green: 1d20 ⇒ 2 +Recall Knowledge
"Whoa, that's is not what I was expecting!" Tilver is caught unprepared to find a good place to attack. Instead, he lashes out to trip the beast. Tilver pivots and slashes at the next creature before ducking back behind the doorframe.
Trip vs Green: 1d20 + 15 ⇒ (18) + 15 = 33
Attack Vs Red: 1d20 + 16 ⇒ (17) + 16 = 33
Damage: 2d8 + 6 ⇒ (1, 8) + 6 = 15
Free action: Stratagem + Recall Knowledge (Arcana +13, Nature +9, Occultism +13)
1. Trip Green
2. Strike Red
3. Take Cover (+2 to AC)
| GM Tarondor |
Tilver, since you don't have a reach weapon, you can't reach Red. I'm going to assume you meant Blue.
Green 1 & 2. Rip and Tear v. Tung
Green 3. Fist v. Tilver
Bite v. Tung (AC 25): 1d20 + 17 ⇒ (10) + 17 = 272d8 + 8 ⇒ (3, 8) + 8 = 19
Fist v. Tung (AC 25): 1d20 + 13 ⇒ (11) + 13 = 242d6 + 8 ⇒ (5, 4) + 8 = 17
Fist v. Tung (AC 25): 1d20 + 9 ⇒ (13) + 9 = 222d6 + 8 ⇒ (4, 2) + 8 = 14
Fist v. Tilver (AC 28): 1d20 + 9 ⇒ (13) + 9 = 222d6 + 8 ⇒ (4, 3) + 8 = 15
The beasts lash out with a terrifying volley of hammer-like blows with their fists and savage bites. Tilver, having ducked behind the doorway, manages to ward off the attacks, however Tung does get struck in the mouth by a fist the size of a dinner plate.
STATUS
Tilver - Took Cover (+2 AC)
GREEN
Tung - 59/78 hp
ORANGE
BLUE - 15 damage
RED
Dain
Skarvek
Isabel
Silas
Tung, go!
| Tung Griftskin |
As the beast bites down into Tung's shoulder, he thrust his blade up in response.
+1 Striking Cold Iron Rapier vs Green(1): 1d20 + 16 ⇒ (19) + 16 = 35
Damage (P): 2d6 + 6 ⇒ (6, 5) + 6 = 17
Deadly?: 1d8 ⇒ 4
+1 Striking Cold Iron Rapier vs Green(2): 1d20 + 16 - 5 ⇒ (13) + 16 - 5 = 24
Damage (P): 2d6 + 6 ⇒ (1, 6) + 6 = 13
Deadly?: 1d8 ⇒ 5
"You'll die by my blade beast!" He calls out as his blade seeks purchase.
Demoralize (-4 because they don't understand me?): 1d20 + 11 - 4 ⇒ (3) + 11 - 4 = 10
◆ Strike
◆ Strike
◆ Demoralize
Also, maybe these things would be affected by Tung's Blessed Blood? Given they're locked down here, thought it's worth a shot.
| Tilver Arnholm |
Did Green get tripped? If so, he's prone and flatfooted, so Tung can get sneak attack.
Yes, I meant Blue. Red, blue....colors!
| Tung Griftskin |
Gladly.... :)
Snek Attack Damage: 2d6 ⇒ (3, 6) = 9
Snek Attack Damage: 2d6 ⇒ (2, 6) = 8
| GM Tarondor |
The second four-armed ape goes bannanas, slashing and tearing. It bites down on Tilver's arm, but Tilver and Tung deflect the rest of the attacks. Meanwhile, the other apes hoot and screech from the rear.
Blue 1 & 2. Rip and Tear v. Tilver
Blue 3. Fist v. Tung
Bite v. Tilver (AC 28): 1d20 + 17 ⇒ (11) + 17 = 282d8 + 8 ⇒ (4, 3) + 8 = 15
Fist v. Tilver (AC 28): 1d20 + 13 ⇒ (13) + 13 = 262d6 + 8 ⇒ (6, 4) + 8 = 18
Fist v. Tilver (AC 28): 1d20 + 9 ⇒ (3) + 9 = 122d6 + 8 ⇒ (3, 6) + 8 = 17
Fist v. Tung (AC 25): 1d20 + 9 ⇒ (8) + 9 = 172d6 + 8 ⇒ (1, 2) + 8 = 11
STATUS
Tilver - 70/85 hp
GREEN - 86 damage, Prone
Tung - 59/78 hp
ORANGE
BLUE - 15 damage
RED
Dain
Skarvek
Isabel
Silas
Dain, Skarvek, Isabel, Silas and Tilver, go! \
| Dain Slumsaint |
Dain calls to he spirits and they answer, hurling debris at the giant ape in the doorway.
Cast Telekinetic Projectile at Green (or, if Green is prone, at Red)
Ranged spell attack: 1d20 + 15 ⇒ (7) + 15 = 22
Bludgeoning damage: 4d6 + 4 ⇒ (6, 3, 4, 5) + 4 = 22
| Tilver Arnholm |
Stratagem vs Green: 1d20 ⇒ 5
Tilver's plan to attack the prone creature is disrupted by the one biting him, so he turns to it and hacks at it with his elven blade. Then he quickly tries to duck behind the cover of the doorway again.
Attack vs Blue: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 2d8 + 6 ⇒ (3, 8) + 6 = 17
Attack vs Blue: 1d20 + 16 - 5 ⇒ (14) + 16 - 5 = 25
Damage: 2d8 + 6 ⇒ (6, 1) + 6 = 13
◇ Stratagem (free due to active investigation)
◆ Strike
◆ Strike
◆ Take Cover (+2 AC)
| Silas Silvermane |
Is the door large enough for me to stand to the left of Tung and attack in melee?
| Skarvek |
Ok, lot of angry ape. Skarvek is going to stay where he is, peek around the corner and put two arrows into blue since green is prone. He is going to whistle while he works. INSPIRE, attack, attack.
-2 close range.
1d20 + 15 ⇒ (16) + 15 = 31
1d20 + 10 ⇒ (10) + 10 = 20
2d8 + 2 ⇒ (4, 3) + 2 = 9
2d8 + 2 ⇒ (5, 8) + 2 = 15
| Silas Silvermane |
Silas moves over to the door, rages against the foul creatures and strikes.
Move, Rage and Strike.
First Strike w/ +1 Striking Fearsome Falchion: 1d20 + 16 ⇒ (7) + 16 = 23
First Damage w/ +1 Striking Fearsome Falchion: 2d10 + 4 + 2 + 8 ⇒ (7, 3) + 4 + 2 + 8 = 24
Isabel moves forward and tosses a telekinetic projectile at the creature she sees.
Move, telekinetic projectile at Green. I would have said Haste someone, but I am not sure how many spells we have used and don't have the time to try and figure it out currently.
Telekinetic Projectile Attack: 1d20 + 15 ⇒ (9) + 15 = 24
Telekinetic Projectile Damage: 4d6 + 4 ⇒ (1, 3, 4, 6) + 4 = 18
| GM Tarondor |
One of the four-armed apes bats aside Silas's falchion, while intervening allies make it difficult for Isabel to get a good shot and her hurled stone strikes only the ceiling.
1. Green stands.
2 & 3. Green Focused Assault on Tung.
1 & 2. Blue Focused Assault on Tilver.
3. Blue takes cover.
The "Focused Assault" is all four fists. Even on a miss, it does the damage of one fist.
Focused Assault on Tung: 1d20 + 17 ⇒ (5) + 17 = 22 Miss.
Damage to Tung, one fist: 2d6 + 8 ⇒ (2, 4) + 8 = 14
Focused Assault on Tilver: 1d20 + 17 ⇒ (5) + 17 = 22 Miss.
Damage to Tilver, one fist: 2d6 + 8 ⇒ (5, 2) + 8 = 15
STATUS
Tilver - 55/85 hp
GREEN - 86 damage
Tung - 45/78 hp
ORANGE
BLUE - 72 damage, Taking Cover (+2 AC)
RED
Dain
Skarvek
Isabel
Silas
Everyone, go!
| Silas Silvermane |
Silas swings once at the closest ape-thing and then breathes a cone of cold above the heads of his friends that sweeps over the four apes.
Swing, Conex2.
First Strike w/ +1 Striking Fearsome Falchion: 1d20 + 16 ⇒ (15) + 16 = 31
First Damage w/ +1 Striking Fearsome Falchion: 2d10 + 4 + 2 + 8 ⇒ (2, 6) + 4 + 2 + 8 = 22
Breath Weapon, 30 ft cone Basic Reflex DC 22: 7d6 ⇒ (4, 4, 6, 5, 1, 5, 5) = 30
| Tung Griftskin |
Tung takes a note from Tilver and uses the door frame to his advantage, ducking in and out, stabbing at an opportune moment.
◆ Feint
◆ Strike
◆ Take Cover
+1 Striking Cold Iron Rapier (1): 1d20 + 16 ⇒ (15) + 16 = 31
Damage (P): 2d6 + 6 ⇒ (3, 1) + 6 = 10
Deadly?: 1d8 ⇒ 3
Sneak Attack?: 2d6 ⇒ (6, 6) = 12
Deception: 1d20 + 11 ⇒ (1) + 11 = 12
Ugggggh.
| Tilver Arnholm |
Stratagem vs green: 1d20 ⇒ 6
Tilver flinches back from Silas' Cone of Cold, ruining his opening against the one in front. Instead, he tries to kick that one off-balance while he slides around to strike the other ape-thing.
Trip vs Green: 1d20 + 15 ⇒ (11) + 15 = 26
Attack vs Blue: 1d20 + 16 - 5 ⇒ (18) + 16 - 5 = 29
Damage: 2d8 + 6 ⇒ (7, 6) + 6 = 19
◆ Stratagem
◆ Trip Green
◆ Strike Blue
| Dain Slumsaint |
| Skarvek |
Continue INSPIRE, attack orange twice.
1d20 + 15 ⇒ (4) + 15 = 19
1d20 + 10 ⇒ (11) + 10 = 21
2d8 + 2 ⇒ (3, 3) + 2 = 8
2d8 + 2 ⇒ (4, 7) + 2 = 13
| GM Tarondor |
Silas kills one ape and blasts the rest with a cold breath, an inheritance from a distant draconic ancestor! Tilver kills another. Dain heals Tung while Skarvek's arrows miss their targets.
TUNG: Green was dead before you could act. Please submit new orders!
Red Reflex: 1d20 + 14 ⇒ (7) + 14 = 21 Failure
Orange Reflex: 1d20 + 14 ⇒ (1) + 14 = 15 Failure
Blue Reflex: 1d20 + 14 ⇒ (20) + 14 = 34 Critical Success
STATUS
Tilver - 55/85 hp
Tung - 59/78 hp
ORANGE - 22 damage
RED - 22 damage
Dain
Skarvek
Isabel
Silas
Tung, go! Anyone give me orders for Isabel.
| Silas Silvermane |
What does Skarvek's Inspire do?
Isabel casts a Shield spell and then takes some rubble and flings it at Blue.
Cast Shield, Telekinetic Projectile x2. If for some reason she cannot do both she just attacks.
Telekinetic Projectile: 1d20 + 15 ⇒ (8) + 15 = 23
Telekinetic Projectile Damage: 4d6 + 4 ⇒ (3, 3, 2, 1) + 4 = 13
| Tung Griftskin |
Tung rushes forward and tries to catch the ape off guard.
Stride, Feint, Strike
Deception: 1d20 + 11 ⇒ (7) + 11 = 18
+1 Striking Cold Iron Rapier (1): 1d20 + 16 ⇒ (1) + 16 = 17
Damage (P): 2d6 + 6 ⇒ (6, 4) + 6 = 16
Deadly?: 1d8 ⇒ 3
Sneak Attack?: 2d6 ⇒ (6, 1) = 7