GM Sior |
The sleeping man awakes in immense pain as Aelurus' halberd slashes into him, just before he passes out from the agony!
Ozak gets into a better position on the prone and grabbed wizard and pummels him into oblivion!
Out of combat! And they never had a chance to set the room on fire =(
With the library secured, you are able to move on to either the Tapestry Chamber or the Chamber of the Sky Key. Pick your move.
Owyn Moravic |
Perception: 1d20 + 3 ⇒ (18) + 3 = 21
Noticing that one of the books on the shelf is a fake, Owyn pulls it to find a hollow book containing extensive notes of the tapestry . Pouring through the notes inside, he says "We should keep these for the moment. They may prove of value as we proceed higher into the fortress."
I vote he hit the sky key chamber next.
Therisah Bhakaduriatra |
"Yes. it makes sense that the Aspis are searching for our most prized possesions. Let's make sure the Sky Key is secure.'
sky key chamber...if we know which chamber we are going to next, I would like to hit myself with my shield wand before we open the door.
IronHelixx |
**********************
Overseer Announcement
**********************
Table GMs – The Restricted Library [Area E1] is now CODE YELLOW
GM Sior |
You make your way to the Sky Key Chamber and, when outside the door, take a moment to buff (i.e. Therisah's shield wand)
This tall library is ringed by a walkway around its perimeter, which provides access to a second level of towering bookshelves. A broad Qadiran rug leads to a short pedestal within a tall glass case that itself sits within an inscribed circle—all cordoned off by a velvet rope suspended by brass poles. Several plush chairs and a few low tables bearing curios line the lower floor, and two decorative suits of armor stand at attention, each with a crossbow resting against its shoulder. Heatless torches blaze with remarkably even light in sconces throughout the room, and a tall pendulum clock against the eastern wall ticks each passing second as its hands move erratically.
A ghostly image of a Pathfinder appears in the center of the room, where his likeness eerily begins to slide through the display case. His voice echoes as he speaks to an unseen party. “Oh no, they’ve stolen the Sky Key. It also appears they disrupted the auxiliary stabilizer, too.” He pauses before continuing. “Do you feel that? I feel kind of sick all of a sudden. I hope they didn’t try to disassemble it—or worse, bring it too close to the tapestry. Wasn’t that why Zey kept them so far—” The figure’s words go unfinished as he begins to scream and dissolve, fading from view in a matter of seconds.
As he fades, a large dragon-like creature appears from behind the stanchions! It glowers at you with hate in its eyes!
Aldaris: 1d20 + 2 ⇒ (11) + 2 = 13
Celie: 1d20 + 6 ⇒ (13) + 6 = 19
Devanandra: 1d20 + 10 ⇒ (5) + 10 = 15
Owyn: 1d20 + 1 ⇒ (7) + 1 = 8
Ozak: 1d20 + 8 ⇒ (18) + 8 = 26
Therisah: 1d20 + 7 ⇒ (17) + 7 = 24
Dragon?: 1d20 + 7 ⇒ (9) + 7 = 16
Order:
Ozak, Therisah, Celie
Dragon
Aelurus, Devanandra, Aldaris, Owyn
GM Sior |
The stanchions around the center count as difficult terrain to get past it. Standalone move action to pull down a section.
Therisah Bhakaduriatra |
Also mage armor and resistance before we step in.
kn arcana: 1d20 + 3 ⇒ (11) + 3 = 14
kn planes: 1d20 + 3 ⇒ (12) + 3 = 15
Not wanting the creature to go airborne, Therisah will race forward and leap the stanchions.
Not sure which you want to apply, I can jump the stanchions with a simple acrobatics check or increase movement by expending ki to bypass the difficult terrain
acrobatics to high jump stanchion, if needed: 1d20 + 19 + 9 ⇒ (2) + 19 + 9 = 30
When she reaches the creature, she focuses intently on grabbing under its wing.
spending a ki as a swift action for reliable maneuver to be able to take the best of two rolls.
grapple attempt roll 1: 1d20 + 20 ⇒ (19) + 20 = 39
grapple attempt roll 2: 1d20 + 20 ⇒ (4) + 20 = 24
GM Sior |
Acro works, too.
Therisah flies in (not quite literally) and grabs the creature's wing, restraining it!
Order:
Ozak, Therisah, Celie
Dragon
Aelurus, Devanandra, Aldaris, Owyn
Aldaris Orionsgate |
Knowledge (arcana): 1d20 + 7 ⇒ (18) + 7 = 25
Knowledge (planes): 1d20 + 7 ⇒ (9) + 7 = 16
How much info does that merit?
Aldaris just about recognises the creature from his training
" That's no dragon! It's a rift drake. I think it's an outsider from the planes of chaos"
GM Sior |
One piece of info of your choice. Or I can choose for ya.
Also, Ozak, you cannot charge past the difficult terrain of the stanchions. And it's just out of range from a single move. Unless you have faster-moving ninja shenanigans?
IronHelixx |
*********************
Overseer Announcement
*********************
Table GMs – The Tapestry Room [Area E3] is now CODE YELLOW
E2: Red
E3: Yellow
Celie |
Waking up from her own nap, Celie looks at the Dragon.
Fox "That's a big dragon."
Celie "Yes, it is."
"Hello dragon, How are you doing tonight?" she says as she gives him an evil eye. DC 18 Will, -2 saving throws.
GM Sior |
Ozak moves into position as Devanandra studies the foe.
Celie then tries to put a hex on it! It shudders a little as the evil eye takes hold!
Will: 1d20 + 8 ⇒ (8) + 8 = 16
The dragon turns to Therisah to attack her while she's near!
Bite: 1d20 + 18 ⇒ (5) + 18 = 23 for 2d8 + 10 ⇒ (8, 4) + 10 = 22 MISS
Tail slap: 1d20 + 12 ⇒ (13) + 12 = 25 for 1d10 + 3 ⇒ (8) + 3 = 11 MISS
Order:
Ozak, Therisah, Celie
Dragon
Aelurus, Devanandra, Aldaris, Owyn
Celie |
Celie smiles with glee as her hex takes hold. "It looks like it's not your night tonight." she says as she hexes him with misfortune Will 18 again, with a -2 from evil eye.
Aldaris Orionsgate |
Give me a weakness then
Aelurus makes her way there, but can't quite hit the drake this turn
Double moved her
Aldaris steps up and lets off a crossbow bolt at the creature.
Crossbow: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 1d8 ⇒ 5
GM Sior |
None, but will do all special defenses:
DR/lawful; immune to paralysis and sleep; Resist acid and fire; SR
The dragon shakes its head at Celie. It growls something in its native tongue at her.
Will vs misfortune: 1d20 + 8 - 2 ⇒ (13) + 8 - 2 = 19
Owyn Moravic |
Owyn glares at the foul creature while muttering a quiet prayer. Suddenly his longsword, already sheathed in flames, begins to glow with an intense white light, brighter than any light normal fire produce. He then points the weapon at the drake, shouting "Foul denizen of the outer planes, you will face judgement on this day and you shall be found wanting!"
Swift action: Declare creature target of smite.
Standard action: Activate holy bond w/ weapon (Holy enchantment).
Move action: Move forward 10 ft.
Devanandra Al'Kier |
Dev activates Relentless Footing and dashes forward and around the Dragon's reach (double move at '40/move).
Therisah Bhakaduriatra |
Therisah nods to the ninja. "Of course."
Therisah will first attempt to maintain the grapple
maintain grapple: 1d20 + 20 - 2 + 5 ⇒ (11) + 20 - 2 + 5 = 34
Hopefully enough. Then reposition myself into a flank for my ninja friend
If it is not, then I will complete my full attack by 5 footing to that position and do 2 trip attacks, swift action to meditate maneuver on the first attempt
trip attack 1 if grapple fails with meditative maneuver bonus: 1d20 + 19 - 2 + 2 + 3 ⇒ (20) + 19 - 2 + 2 + 3 = 42
iterative trip attack 2 if grapple fails: 1d20 + 19 - 2 - 5 + 2 ⇒ (19) + 19 - 2 - 5 + 2 = 33
If either trip succeeds, vicious stomp
vicious stomp if trip works: 1d20 + 13 + 2 ⇒ (13) + 13 + 2 = 28 damage with dirty fighter bonus: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Celie |
Celie looks at the dragon and replies in kind.
"Don't worry, My friends will help me put you to sleep."[b] She scratches her chin, [b]"Don't know if you'll wake up again."
Next round action.. 3?
After replying to the dragon, Celie hexes it again with Misfortune and then she cackles.
GM Sior |
Still in round 2, Celie, haha. But the action is noted.
Therisah (barely) manages to keep her hold on the dragon before repositioning herself to flank with Ozak, allowing him to strike with advantage!
Owyn calls a smiteful howl at the winged beast as Devanandra moves in!
Meanwhile, Aldaris' crossbow bolt flies wide and Aelurus moves into position.
Order:
Ozak, Therisah, Celie
Dragon
Aelurus, Devanandra, Aldaris, Owyn
Ozak Zhou |
Ozak hands become a blur as he strikes.
Attack 1a: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26
Damage: 1d6 + 7 + 5d6 ⇒ (2) + 7 + (3, 5, 5, 4, 2) = 28
Attack 1b: 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21
Damage: 1d6 + 7 + 5d6 ⇒ (2) + 7 + (3, 5, 2, 6, 4) = 29
Attack 2a: 1d20 + 12 + 2 ⇒ (20) + 12 + 2 = 34
Damage: 1d6 + 3 + 5d6 ⇒ (5) + 3 + (3, 1, 2, 1, 5) = 20
Attack 2b: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Damage: 1d6 + 3 + 5d6 ⇒ (4) + 3 + (1, 5, 3, 5, 3) = 24
Edit
Crit conferm: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
GM Sior |
Ozak's strikes almost all hit, but the drake resists a good portion of the damage!
With a surge of strength, the dragon escapes from Therisah's grasp! It then springs up off the ground (provoking from Ozak, Aelurus, and Therisah) to fly 10 feet off the ground!
CMB: 1d20 + 19 ⇒ (17) + 19 = 36
Party up! Celie, if you still wanted to try to misfortune it, we can do that.
Therisah Bhakaduriatra |
Balancing on her arms after being brushed off, Therisah kicks at the creature as it takes flight.
flanking opp attack with stunning fist DC 17: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34 damage with dirty fighter: 1d8 + 1 + 1 ⇒ (3) + 1 + 1 = 5
Round 3
"Spread out! If it has a breath weapon make it choose its victim."
Double move to stairs. GM, how high is the ceiling?
Devanandra Al'Kier |
Dev takes a 5' step South, activates Judgment (Smiting/Lawful) and fires off a bolt from her Repeating Heavy Crossbow.
Ranged Attack Roll: 1d20 + 10 ⇒ (20) + 10 = 301d10 ⇒ 7
Aldaris Orionsgate |
Aelurus picks the stanchions and gently puts them aside as she approaches cautiously.
Double move for aelurus
Aldaris will step up and take the time to inspect that single bead from the necklace of fireballs he took from earlier on in the day
spellcraft: 1d20 + 13 ⇒ (15) + 13 = 28
GM Sior |
Ceiling is 20 feet high. So it has no more room to ascend.
Therisah punches the dragon, but the blow does not deal any damage!
Owyn's attack of opportunity yields a few more results, though only dealing a little more than half damage.
Aelurus moves the stanchions out of the way before moving closer to the drake.
Devanandra fires off her crossbow, leaving an opening for the drake to bite at her! However, the drake's attack goes VERY wide! The crossbow bolt merely scratches the drake's hide!
Bite AoO: 1d20 + 18 ⇒ (1) + 18 = 19
Aldaris starts to inspect the bead. This may take a few seconds...
Therisah moves to the stairwell and calls for everyone to spread out and Owyn obliges as fast as he can.
Celie, I just checked and you can only attempt a misfortune on a creature once a day. "Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day."
Ozak up with a full turn!
GM Sior |
@Aelurus gets an attack of opportunity as the dragon takes flight
Correct. Well remembered.
Devanandra Al'Kier |
Forgot about that diagonal at 10'. Well, that drew an AoO, so... maaaybe it doesn't have Combat Reflexes? >.<
GM Sior |
She has the feat Accursed Hex that lets you use a hex again on the same creature, if it failed the first time.
Gorrammit. I don' wanna! =P So with the cackle, this will last two rounds instead of one, correct?
The hex, despite all logic saying it shouldn't, takes hold on the drake!
Will save vs hex: 1d20 + 8 ⇒ (4) + 8 = 12
IronHelixx |
*********************
Overseer Announcement
*********************
Table GMs - The Sky Key Chamber [Area E2] is now CODE YELLOW
E2: Yellow
E3: Yellow
Aelurus |
Aelurus swats at the beast with her halberd ,aiming to cleave the beast's wings, reminded by an unseen force!
Halberd(vital strike): 1d20 + 14 ⇒ (7) + 14 = 21
damage: 1d10 + 1d10 + 11 ⇒ (1) + (4) + 11 = 16
GM Sior |
The eidolon's attack as the drake moves away swipes at nothing but air as the powerful wing pushes the lizard off the ground and out of reach.
Ozak up!