GM Sior's PbP Game Day IV Special: Siege of Serpents (7-8) (Inactive)

Game Master Sior

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Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

"Perhaps we're to go in, and lock the door behind us?"

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Aldaris starts inspecting everything but finds it devoid of any clue or treasure. Not even where Osprey is or has been since last you saw him.*

Moving in and locking the door, it seems the only thing you have accomplished is locking yourself in the room.

*Seriously, what happened to him? Haven't heard from him in a while. Always thought it was a cool character, if underutilized.

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

Dev pokes tentatively at the mirror, and mutters, "Osprey, a little more help would have been... helpful."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

The mirror does not react. Indeed, detecting magic shows that it is completely mundane. Perhaps you have the wrong room?

-Posted with Wayfinder

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

Dev returns to the area outside and begins opening the doors in succession, scanning each quickly.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

All of the rooms are similarly furnished. However, none of the other doors contain keys in the lock on the inside like room 8 does.

-Posted with Wayfinder

Liberty's Edge

Monk7/Brawl3/Sorc1|HP 78/78|AC 40, T 30, FF 29|F: +14, R: +21, W: +16|CMD 39 (42 Grap, Trip 41 Disarm)|Perc. +17|Init. +7|Ki 6/8 StFist 10/11|Active: m. armor, shield, haste, insp cour, heroism, combat exp

"Might I suggest Room 8a? With the key."

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

"Indeed. Let us check the second floor and see if it isn't there."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

These rooms are on the second floor.

You can't find room 8A anywhere.

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

Perhaps trying the key in the other doors, from inside and out?

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

The key does not fit any of the other locks.

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

Dev looks for the reflection of the door in the mirror in room 8, and tries to put the key the lock.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Dev sees nothing spectacular about the mirror and puts the key in the lock. It fits and turns freely. Clearly it works in this lock.

-Posted with Wayfinder

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

"Maybe its magic..." Ozak muses. "I will go in then you close the door and then try to open it again. See what happens."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Is Ozak locking the door behind him?

-Posted with Wayfinder

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

"It's worth a shot. Go ahead and lock yourself in."

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Ozak moves into the room alone and locks the door. What does the rest of the party do?

Liberty's Edge

Monk7/Brawl3/Sorc1|HP 78/78|AC 40, T 30, FF 29|F: +14, R: +21, W: +16|CMD 39 (42 Grap, Trip 41 Disarm)|Perc. +17|Init. +7|Ki 6/8 StFist 10/11|Active: m. armor, shield, haste, insp cour, heroism, combat exp

Is the door locked from the outside? Try it.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Ozak:
You are by yourself in the room.
Hall Party:
When Therisah tries the door, she finds it unlocked. It opens freely to reveal an identical room, but no sign of Ozak! Also, the full-length mirror seems to be... malfunctioning? It is as if it is showing two different reflections simultaneously.

Congratulations, you have found the Lost Room!
...Well, most of you have. Ozak is still in Room 8.

Grand Lodge

Male Aasimar Summoner 7.2 HP 58/77 Fort+5,Ref+5,Will+7 Init+2 Perception +1 AC 16 (18 if eidolon is within 15ft), touch 12, flat-footed 14

" Well should we get ozak back first?"

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

"Yes, can you turn the lock and see if we can return the room to it's other.. version of itself? Hrmm, I guess we can't do that, since Ozak has the key? Damn..."

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie looks at herself in the mirror. "Do we have to?" She fixes her hair and then casts detect magic.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Oh yes, very magical. Indeed, it almost seems that if you reached out to touch the surface, you'd touch nothing at all, your hand passing straight through. Indeed, any one of you can pass through.

Except Ozak.

Ozak:
No one has made any attempt to open the door or even knock. You're quite alone in this room. Any idea on how you'd like to proceed?

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

GM, before we burn a day or more trying to figure this out, can you tell us if there is actually a way for Ozak to rejoin the group? Perhaps if he steps out, locks the door behind him, and then tries to re-enter?

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie presses her hand on the mirror, then through it. "It's time to step through the looking glass." she says as she steps through.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

There is a way for Ozak to rejoin the group. Multiple, actually. Just depends on how he wishes to go about it.

-Posted with Wayfinder

Liberty's Edge

Monk7/Brawl3/Sorc1|HP 78/78|AC 40, T 30, FF 29|F: +14, R: +21, W: +16|CMD 39 (42 Grap, Trip 41 Disarm)|Perc. +17|Init. +7|Ki 6/8 StFist 10/11|Active: m. armor, shield, haste, insp cour, heroism, combat exp

I will follow Celie.

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

Owyn silently waits for a moment, hoping that Ozak will find a way to rejoin the group.
I know that we're quickly running out of time, but I'd hate to see someone left behind.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

Through the looking glass: Therisah, Celie, anyone else going through:
The southeast corner of the room you step into has broken off along with part of the floor. Rubble, loose bricks, and masonry litter the edges. Beyond the opening, blue sky and the Absalom’s city skyline are plainly visible. A solitary door is closed to the south and a full length mirror is bolted to northwest wall. Clearly you are no longer in Arliss Hall.

The door out seems barred by a heavy object. You can try to either force it open or find a more creative way out of the room.

Ozak:
The room you're in, now locked by you, has a cushy bed, a full length mirror, a night stand, and a small chest. Natural light fills the room from a window, through which you see the grounds below and the floating tower eerily hovering some 300 ft in the air.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak opens the door, seeing no-one he closes and locks the door again. "Trick door. I should have known." He says to himself in Tien. He then looks for another way out of the room.

If there is a window he will crawl out of it and then go around to rejoin everyone.

Grand Lodge

Male Aasimar Summoner 7.2 HP 58/77 Fort+5,Ref+5,Will+7 Init+2 Perception +1 AC 16 (18 if eidolon is within 15ft), touch 12, flat-footed 14

Aldaris leaves the room and knocks on the door again

Liberty's Edge

Regional Venture Coordinator - Online


**********************
Overseer Announcement
**********************

Overseer Announcement wrote:
The floating tower begins to shift, tilting slightly to one side. A shower of debris rains down on the lawn and buildings below.

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

There is a window, Ozak. It's on the second story so a quick climb check is required.

In the tower, as the ground pitches you hear a loud scrape against the door as it gets pulled off its hinges. Seems whatever was blocking it is that same rubble spilling out to the ground. However, moving to the west screen left will be difficult terrain without an acrobatics check.

-Posted with Wayfinder

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Climb? What is this climb you speak of?

Acro: 1d20 + 12 ⇒ (10) + 12 = 22

Silver Crusade

Female Aasimar (Garuda-Blooded) Inq 6/Monk 2| HP:44/51 | AC:22 (20 Tch, 17 Fl) | CMB:+4, CMD:24 | F:+9, R:+10, W:+13 | Init:+10 | Perc:+15, SM:+14 | Speed:30ft* | Darkvision | Spells:0 6/*; 1st 4/6. 2nd 4/4

"I believe it is time for action. Since we have no way to contact our fellow Pathfinder, we must assume he'll find his way to us. I have faith in his abilities and resourcefulness."

Dev offers a quick prayer to Sarenrae and steps through the mirror...

Grand Lodge

Male Aasimar Summoner 7.2 HP 58/77 Fort+5,Ref+5,Will+7 Init+2 Perception +1 AC 16 (18 if eidolon is within 15ft), touch 12, flat-footed 14

Aldaris calls out for ozak a couple of times, then just gives up and follows the rest of the party through the mirror.
" hopefully it'll go well"

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

With a thought that pretty much goes by the ways of Sod this..., Ozak parkour leaps out the window and tucks into a roll on the ground. Within moments, he is back with the rest of the group, which have the door to the room he was previously in open. Except... it's not that room. He sees party members walking through the mirror.

As everyone peeks through the newly opened door, you see what is likely a siege floor: a place of defense should Skyreach come under a more mundane attack. It is clear except where the walls are crumbled away. The north and west windows feature gargoyles just below them. Both gargoyles have a reservoir built into their backs so oil or other chemicals can be poured and sprayed down on would-be attackers. Numerous arrow slits are built into the walls.

Three doors are your options here.

Grand Lodge

Male Aasimar Summoner 7.2 HP 58/77 Fort+5,Ref+5,Will+7 Init+2 Perception +1 AC 16 (18 if eidolon is within 15ft), touch 12, flat-footed 14

Again, any visible differences between the three doors?

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

They're all strong wooden doors. No labels identify them. But! Opening each, you find them to be:

1: A stairway to the next level up.

2: An obvious guard station. Old cots and moth-eaten blankets smothered in a thick layer of dust confirm that no one has been posted atop this tower in years. The cots are nevertheless are sturdy and the door is functional.

3: This room contains ancient siege supplies stored here when Skyreach was considered a fortress in the traditional sense. Barrels of oil and a decrepit wheelbarrow are here, as well as several crates of serviceable arrows. Pretty much, any mundane weapon or ammunition from the CRB is available here.

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

Owyn grabs a handful of crossbow bolts from the storage room. "Ah, I've been meaning to replace those. Now quickly, we should clear this guardroom and then make for the staircase!"
Perception: 1d20 + 3 ⇒ (7) + 3 = 10

Liberty's Edge

Monk7/Brawl3/Sorc1|HP 78/78|AC 40, T 30, FF 29|F: +14, R: +21, W: +16|CMD 39 (42 Grap, Trip 41 Disarm)|Perc. +17|Init. +7|Ki 6/8 StFist 10/11|Active: m. armor, shield, haste, insp cour, heroism, combat exp

Therisah will grab 20 shuriken and put them in her pouch.

"That should be enough, I hope."

touches self for resistance and casts shield from wand

perception, guard room: 1d20 + 11 ⇒ (8) + 11 = 19

Grand Lodge

Male Aasimar Summoner 7.2 HP 58/77 Fort+5,Ref+5,Will+7 Init+2 Perception +1 AC 16 (18 if eidolon is within 15ft), touch 12, flat-footed 14

Aldaris grabs a bunch more bolts for himself as well.
" Well found."

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak takes out his wand of blend ant taps himself with it. "Want me to scout?" He asks.

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

"Sounds like a plan to me."
Roll that stealth check and let's see what's on the third floor!

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Stealth: 1d20 + 20 ⇒ (10) + 20 = 30

Ozak heads slowly up the stairs.

Perception: 1d20 + 12 ⇒ (5) + 12 = 17

Sovereign Court

Male Human GM 4, PbP Sign Up Sheet

At the top of the stairs, there is a door.

Silver Crusade

Male Aasimar Paladin/10 [HP:85/85] [AC:30/T:13/FF:29] [Perc.:+3] [F:+14/R:+9/W:+13] [CMB:+14, CMD:25] [Speed: 20, Init.:+1]

Is it unlocked?

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak motions for people to come up a bit then opens the door and sneaks out.

Liberty's Edge

Monk7/Brawl3/Sorc1|HP 78/78|AC 40, T 30, FF 29|F: +14, R: +21, W: +16|CMD 39 (42 Grap, Trip 41 Disarm)|Perc. +17|Init. +7|Ki 6/8 StFist 10/11|Active: m. armor, shield, haste, insp cour, heroism, combat exp

Therisah follows and stands at the door.

stealth: 1d20 + 15 ⇒ (13) + 15 = 28
perception in room: 1d20 + 11 ⇒ (12) + 11 = 23

Sovereign Court

Female Half-Elf Witch 7 | HP:51/51 | AC: 13/ FF 13/ T 11 | Fort: +4 Ref: +4 Will: +7 | Perception: +10| Init: +6

Celie, not being too stealthy, tries not to whistle while walking along.
stealth: 1d20 ⇒ 12
She does however start to talk to Fox.

Witch Talk:

Celie: "So, what did you think about that bad dragon?"
Fox: "He looked like a big lizard, so I I didn't like him to begin with."
Celie: "True, but he was a magical lizard. glad I got his claw after we killed him."
Fox: "Just where are you going to put it? It's not going to fit in your necklace."
Celie looked down at her necklace, now getting a little heavy. "guess we will have to start a second collection...."
Fox: "I am good with my doll." she says as she bites down in it.

A small squeak comes from the evil looking doll that Fox is holding.

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