GM Silbeg's SFS 1-01 The Commencement (replays) (Inactive)

Game Master Silbeg

The Commencement (All Replay)
Tactical and Handouts here


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Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

Twich smiles nervously at Ziggy's comment. "That is certainly a good idea."

skills are listed as requested.

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

"A'ight, but when we got no proper music ta fight to, no one comes cryin' ta me," Ivan grumbles, but he grins in jest.

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira looks disappointed she isn't going to be one of the first to get the new album. "Let's go clear out warehouse first then."

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri looks up at Ivan and says "I think I can acquire us some music to fight to. Would you prefer ultra-hyper-pop, black-hole metal, or retro-synth jazz? I'm sure I can find others as well."

Second Seekers (Luwazi Elsebo)

Half-Orc Soldier | EAC: 15 KAC: 17 | SP:8/8 HP 13/13 RP: 4/4 | Fort +3 Ref +3 Will +2 | Init: +3 Perception: 0 (Darkvision 60 ft.) | Speed: 25 | Active Conditions: None

STIK nods along to clearing out the warehouse, and finishes tinkering with the gadgetry he was working on earlier. It is now a Stickybomb Grenade I

And begins walking towards the warehouse while humming a tune. But 'tune' is not the right word. It doesn't stick to the same key, and there doesn't seem to be a good rhythm or melody. In fact, STIK is just bad at humming. But he doesn't seem to know or care.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

You are easily able to find the warehouse, and find that station security has erected a force field to close off the damaged doors. You check in with the guards, and they tell you that they will turn off the force field when you are ready to enter.

on slide #4 I have arranged your tokens, but please feel free to rearrange within the 3x3 area you start in. We'll roll initiative tomorrow at this time.

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

starting positions looks fine to me.

"Everyone ready?" Twich asks her new companions with a nervous smile.

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri draws their Laser Rifle and says "Ready. Does everyone want me to pipe some fight music to their commlinks? And Stik - you got any... more explosive grenades?" You think there is a gleam of excitement in the bleachling's grey eyes.

Exo-Guardians

Morlamaw Astronomer | SP 8 : HP 11 : RP 4 | EAC 13 : KAC 14 | Cold Resist 5 | F +7 : R +0 : W +1 | Init: +8 : Perc: -1 : Darkvision 60ft | Speed 30 : Swim 40 : Amphibious : Large | Attunement : Photon | Active conditions: Solar Armor (+1AC)

Monty pulls out his long pike and nods, "Feel free to use me as cover, I'll hopefully have better reach than whatever is in here." The Morlamaw bows his head for a centering breath, a sort of light beings to coalesce and wrap around the large creature. "Ah zabenya.." Will be going Photon Mode when this starts up, activating solar armor.

"Kick out the jams Peri, have any neo-classical Droid Funk?. My eyes were made for underwater so I'm not the best at scouting around here, but I'll take the lead with someone that is perceptive." Monty will stay abreast or 5ft back from anyone who begins to creep in.

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

Ivan listens to Peri reel off different types of music, without any idea what any of them mean. They sound fascinating, though. Should no else do so, he selects one at random.

Upon entering the warehouse the dwarf becomes more alert. With surprising agility for one of his kind, he swings into a steel saddle on Roll-4's back. Doesn't look at all comfortable, but he draws a hammer in case of a fight all the same.

Second Seekers (Luwazi Elsebo)

Half-Orc Soldier | EAC: 15 KAC: 17 | SP:8/8 HP 13/13 RP: 4/4 | Fort +3 Ref +3 Will +2 | Init: +3 Perception: 0 (Darkvision 60 ft.) | Speed: 25 | Active Conditions: None

"Well, I just finished making this one. I should probably use it before making more. Don't want too many of these bouncing around."
STIK is good leading. He has darkvision and good weapons and armor.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

The doors to the warehouse were forced open and no longer lock. The warehouse ceiling is 30 feet high, and a catwalk runs 15 feet above the floor. The crates and vehicle are approximately 5 feet tall, while the cylindrical containers and the crate-filled scaffolding are 10 feet tall. Climbing the crates and scaffolding requires a successful Athletics check. A pit in the warehouse floor is 10 feet deep. The scattered junk on the floor creates an area of difficult terrain. The lights on the catwalk are not bright enough to illuminate the area, leaving the warehouse in dim light.

GM:

1d4 ⇒ 3
1d4 ⇒ 1
1d4 ⇒ 4
1d4 ⇒ 1
1d4 ⇒ 4

Go ahead and start moving in. Describe what you are doing -- everyone take one round

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira leaves her eye rifle on her back and climbs up the crates.

Athletics: 1d20 + 5 ⇒ (9) + 5 = 14

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Looks like Monty moved in w/o posting, and Lira did not move herself?
Lira moves up and climbs up a crate.

anyone else?

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

Twich moves in carefully, staying behind the stronger party members.

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

Roll-4 carries Ivan forward at the latter's instruction, fine with venturing beyond the others.

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri tentatively walks forward, and readies to shoot if something leaps out.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Moving Ivan back to where he sees something...

Spoiler:

Crazy Ivan Perception: 1d20 + 7 ⇒ (8) + 7 = 15
Lira Perception: 1d20 + 6 ⇒ (16) + 6 = 22
Monty Perception: 1d20 - 1 ⇒ (11) - 1 = 10

Monty and Lira see something about to spring out and attack!

Note, the rubble is all difficult terrain

init:

Crazy Ivan init: 1d20 + 0 ⇒ (11) + 0 = 11 5
Lira init: 1d20 + 4 ⇒ (6) + 4 = 10 6
Monty init: 1d20 + 8 ⇒ (5) + 8 = 13 3
Peri init: 1d20 + 2 ⇒ (1) + 2 = 3 7
STIK init: 1d20 + 3 ⇒ (20) + 3 = 23 1
Twitch init: 1d20 + 6 ⇒ (13) + 6 = 19 2
feather stalker init: 1d20 + 3 ⇒ (10) + 3 = 13 4

What you can only assume is the aforementioned feather stalker pokes itself up out of the rubble of the crate, and throws a feather harpoon at the Crazy Ivan as he moves towards it! The feather harpoon strikes him!

As Crazy Ivan is aware of the feather stalker, he is not flat-footed
feather harpoon vs KAC15: 1d20 + 10 ⇒ (8) + 10 = 18 piercing damage: 1d6 + 2 ⇒ (2) + 2 = 4

Crazy Ivan, Lira is/are up!
Universal Adjustments:
Universal Conditions: Dim light

NOT-QUITE-ABANDONED WAREHOUSE Surprise Round:


  • S STIK
  • S Twitch
  • S Monty
  • x Feather Stalker
  • => Crazy Ivan [standard or move action]
  • => Lira [standard or move action]
  • S Peri

U = Unconscious
S = Surprised
D = Delay
=> Active

Conditions:
Ivan SP: 3/7 HP: 12/12 RP: 4/4
Lira SP: 10/10 HP: 16/16 RP: 4/4
Monty SP: 8/8 HP: 11/11 RP: 4/4
Peri SP:6/6 HP: 9/9 RP: 4/4
STIK SP: 8/8 HP: 13/13 RP: 4/4
Twitch SP: 6/6 HP: 7/7 RP: 5/5

Enemies:

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

"Argh!" Ivan reels back a bit, clutching the wound, but is quick to react. "Hit th' music and smash this thing," he calls, spurring Roll-4 to rush forward. The dwarf swings his hammer; the drone smashes down with a similar weapon built into its front leg.

Roll-4 will move forward and attack, I'll attack and give it the extra action. It may provoke an AoO. I've made a spoiler for drone information, may add more to that.

Ivan Assault Hammer: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d6 + 2 ⇒ (2) + 2 = 4

Roll-4 Assault Hammer: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Surprise round, move or standard action. Not both, please.

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

Sorry, wasn't thinking.

Ivan urges Roll-4 to carry the pair forward. To glory!

Can still take the AoO if able.

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira pulls her Shiren Eyerifle off of her shoulder, and waits for a shot. "Music would be nice. Something fast, and bass heavy please."

Sorry I tried to move my token, but didn't seem to be able to last night. I think it was a typical case of operator error on my mouse. I was tired.

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri kicks out some sweet tunes to the group.

I hope it's okay that I didn't wait for my turn for this!

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

As Ivan moves forward on Roll-4, the creature does reach out and attack the dwarf (seeming uninterested in the non-fleshy drone). However, the blow misses.

feather appendage vs KAC15: 1d20 + 8 ⇒ (2) + 8 = 10 bludgeoning: 1d6 + 3 ⇒ (1) + 3 = 4

STIK, Twitch, Monty is/are up!
Universal Adjustments:
Universal Conditions:

NOT-QUITE-ABANDONED WAREHOUSE Round 1:


  • => STIK
  • => Twitch
  • => Monty
  • Feather Stalker
  • Crazy Ivan
  • Lira
  • F Peri

U = Unconscious
S = Surprised
D = Delay
F = Flatfooted
=> Active

Conditions:
Ivan SP: 3/7 HP: 12/12 RP: 4/4
Lira SP: 10/10 HP: 16/16 RP: 4/4
Monty SP: 8/8 HP: 11/11 RP: 4/4
Peri SP:6/6 HP: 9/9 RP: 4/4
STIK SP: 8/8 HP: 13/13 RP: 4/4
Twitch SP: 6/6 HP: 7/7 RP: 5/5

Enemies:

Exo-Guardians

Morlamaw Astronomer | SP 8 : HP 11 : RP 4 | EAC 13 : KAC 14 | Cold Resist 5 | F +7 : R +0 : W +1 | Init: +8 : Perc: -1 : Darkvision 60ft | Speed 30 : Swim 40 : Amphibious : Large | Attunement : Photon | Active conditions: Solar Armor (+1AC)

My bad, I had mentioned moving in my last post with dependencies on other players and decided not to drag things out by waiting.

Monty lets out a short cry before stifling it, ”Gah! Get back beast!” Then moves forward and stabs at it with his pike.
Stabs: 1d20 + 3 ⇒ (3) + 3 = 6

EAC : 14
KAC : 15
Attunement : 1

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Surprisingly, the big walrus misses the flowery creature.

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

Twich lifts up her personal comm and points at the feathered creature as she reads and pushes buttons. Three hard little pellots of magic materialize right in front of her and slam into the feather stalker.

magic missile damage: 3d4 + 3 ⇒ (4, 3, 2) + 3 = 12

Second Seekers (Luwazi Elsebo)

Half-Orc Soldier | EAC: 15 KAC: 17 | SP:8/8 HP 13/13 RP: 4/4 | Fort +3 Ref +3 Will +2 | Init: +3 Perception: 0 (Darkvision 60 ft.) | Speed: 25 | Active Conditions: None

STIK moves into the warehouse, then lobs his wonky Stickybomb Grenade into the fray targeting the vertices marked. Within first range increment due to 35ft range thanks to 'Bombard' class feature. Splash area marked. He then produces his reaction cannon, ready to continue the fight.

Grenade throw, target AC 5, cover already factored: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12

Feather Stalker is Entangled. No save. Athletics DC 14, Strength DC 19 to break free as a move action. Otherwise it is Entangled for Entangled: 2d4 ⇒ (3, 3) = 6 rounds.
Also, can draw a thrown weapon as part of the action to attack, then draw fun as a swift action thanks to Quick Draw feat.

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

peeks in to see if everything is OK

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira waves at Twich from her perch on the box.

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Sorry, wasn't feeling well this weekend.
Twich's magical missiles impact on the creature, causing it obvious pain. Then STIK throws his grenade, coating the area in sticky goo, obviously coating the creature.

The feather stalker then attempts to shrug off the mess coating it, and succeeds in breaking free. It then attacks Crazy Ivan, as he is the closest creature to it. Ivan takes a mighty blow to the noggin (which everyone on Absalom Station would know is the worst place to hit a dwarf, given their rock-hard skulls). However, it is clear that Ivan is taking a beating, as everyone can see blood coming from the contusions.

STR vs DC19: 1d20 + 2 ⇒ (18) + 2 = 20

feather appendage vs AC15: 1d20 + 8 ⇒ (7) + 8 = 15 bludgeoning damage: 1d6 + 3 ⇒ (2) + 3 = 5

Ivan, Lira, and Peri is/are up!
Universal Adjustments:
Universal Conditions:

NOT-QUITE-ABANDONED WAREHOUSE Round 1:


  • x STIK
  • x Twitch
  • x Monty
  • Feather Stalker
  • => Crazy Ivan
  • => Lira
  • => Peri

U = Unconscious
S = Surprised
D = Delay
F = Flatfooted
=> Active

Conditions:
Ivan SP: 0/7 HP: 10/12 RP: 4/4
Lira SP: 10/10 HP: 16/16 RP: 4/4
Monty SP: 8/8 HP: 11/11 RP: 4/4
Peri SP:6/6 HP: 9/9 RP: 4/4
STIK SP: 8/8 HP: 13/13 RP: 4/4
Twitch SP: 6/6 HP: 7/7 RP: 5/5

Enemies:
Feather Stalker: -12

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

Now getting pretty hurt and equally annoyed, Ivan attempts to repay the feather stalker in kind.

Ivan Hammer: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d6 + 2 ⇒ (4) + 2 = 6

Roll-4 Hammer: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Both Ivan and Roll-4 manage to hit the feather stalker with their hammers, but it keeps moving.

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri slips around Monty, lines up their laser rifle, and takes the shot.

Laser Rifle vs EAC: 1d20 + 2 ⇒ (17) + 2 = 19
Laser Rifle Damage: 1d8 ⇒ 5

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Peri fires a shot with their laser rifle, striking the creature. It still doesn't fall.

Lira is still up

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira reloads her rifle, and fires at the creature.

Shirren Eyerifle vs KAC, Cover?: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20
Damage: 1d10 ⇒ 1

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Lira fires at the creature as well, and lands a grazing hit on it.

STIK, Twich, and Monty is/are up!
Universal Adjustments:
Universal Conditions:

NOT-QUITE-ABANDONED WAREHOUSE Round 1:


  • => STIK
  • => Twich
  • => Monty
  • Feather Stalker
  • Crazy Ivan
  • Lira
  • Peri

U = Unconscious
S = Surprised
D = Delay
F = Flatfooted
=> Active

Conditions:
Ivan SP: 0/7 HP: 10/12 RP: 4/4
Lira SP: 10/10 HP: 16/16 RP: 4/4
Monty SP: 8/8 HP: 11/11 RP: 4/4
Peri SP:6/6 HP: 9/9 RP: 4/4
STIK SP: 8/8 HP: 13/13 RP: 4/4
Twitch SP: 6/6 HP: 7/7 RP: 5/5

Enemies:
Feather Stalker: -29

Exo-Guardians

Morlamaw Astronomer | SP 8 : HP 11 : RP 4 | EAC 13 : KAC 14 | Cold Resist 5 | F +7 : R +0 : W +1 | Init: +8 : Perc: -1 : Darkvision 60ft | Speed 30 : Swim 40 : Amphibious : Large | Attunement : Photon | Active conditions: Solar Armor (+1AC)

Monty continues to stab from a distance!
Stabs: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d8 + 2 ⇒ (8) + 2 = 10

EAC : 14
KAC : 15
Attunement : 2

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Monty stabs the thing, and it collapses, bleeding out.

Crazy Ivan Perception: 1d20 + 7 ⇒ (8) + 7 = 15 1d4 ⇒ 2
Lira Perception: 1d20 + 6 ⇒ (19) + 6 = 25 1d4 ⇒ 3
Monty Perception: 1d20 - 1 ⇒ (3) - 1 = 2
Peri Perception: 1d20 + 1 ⇒ (2) + 1 = 3
STIK Perception: 1d20 + 0 ⇒ (4) + 0 = 4
Twitch Perception: 1d20 + 0 ⇒ (12) + 0 = 12 1d4 ⇒ 4

The team quickly searches the area, and find some interesthing things.

Crazy Ivan finds a flare, while Lira finds a flashlight. Twich finds a medpatch.

At this time, the guards check in, and see that the creature has been killed.

Dataphiles

Androgynous N bleachling gnome priest of triune technomancer 1 | SP 6/6 HP 9/9 | RP 4/4 | EAC 13; KAC 14 | Fort +1; Ref +3; Will +2 | Init: +2 | Perc: +1, SM: +1 | Speed 30ft | Dancing Lights 0/1; Ghost Sound 1/1; Token Spell 1/1; Spell Cache 1/1 | Spells: 1st 3/3 | Active conditions: None.

Peri looks around at the rest of the group and says "Now that that mess has been dealt with, who wants to go wait in line?"

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

As Twich sees the creature fall, her posture relaxes. "Good job, everyone."

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

"Gimme a minute," Ivan mutters, pulling a feather from his forehead and wiping the blood away. He kicks the beast's corpse to check for deadness. "A'ight, I'm ready ta be off."

I'd like to regain my SP. I'll do so in line if possible, but could we wait a bit if not?

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

You make your way to the line for the new Strawberry Machine Cake album, which stretches for blocks already! You figure it will take hours to get the album, and move on to the next mission. However, the way people are queuing up being you, it is clear if you leave and come back, it will be worse!

Much, much worse.

In fact, the ten minutes you waited for Crazy Ivan to catch his breath probably set you back at least 30 people!

What do you do to pass the time, or whatever?

Dataphiles

ysoki technomancer (arcanamirium sage)/scholar 9 | SP 0/63 HP 18/47 | RP 9/10 | EAC 26; KAC 27 | F+7; R+7; W+7 | Init+8 | Perc+10

Twich is going to stand in line politely, reading the latest theories on pre-gap magic on her personal comm.

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

Ivan spends his time as immobile as possible; if the authorities permit, he lounges in Roll-4's saddle while it moves with the line. Watching the massive line, he cannot help but scream internally.

If any of the others start a conversation, he partakes. Otherwise, he lazes about and plays silly games on his datapad.

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

Lira takes her brand new flashlight, and tucks it away.

She spends the time in line studying the other people in line. If she sees an unusual species she'll try to make conversation with them. If she doesn't she'll chat with Monty about his planet and how he came to Absalom station.

Exo-Guardians

Morlamaw Astronomer | SP 8 : HP 11 : RP 4 | EAC 13 : KAC 14 | Cold Resist 5 | F +7 : R +0 : W +1 | Init: +8 : Perc: -1 : Darkvision 60ft | Speed 30 : Swim 40 : Amphibious : Large | Attunement : Photon | Active conditions: Solar Armor (+1AC)

Monty gladly will chat with Lira about Arniselle. Though after a cursory description of the planet being covered in oceans Monty dives into rambling about the Solarion Temple he came from.

"The Temple of the Cosmic Coral is home to many, many wise Mormalaw. Our teachings revolve around the belief that the entire visible universe is residing within a cosmic trench. We preach that multiverses flow freely between each other; where as an ocean trench gives way to the ocean floor and then ultimately a vast array of terrain, our local universe similarly evolves into other types of universes. All matter and energy is sacred as all celestial matter as galactic coral that is brightly glowing in the dark cold ocean depths."

Wayfinders

Female NG damaya lashunta xenoseeker operative 2 | SP 10/10 HP 16/16 | RP 4/4 | EAC 16; KAC 17 | Fort -1; Ref +6; Will +3 | Init: +4 | Perc: +6, SM: +5 | Speed 30ft | Detect Thoughts 1/1 | Active conditions: None.

"That is a most interesting way to explain the universe. Like an ocean. There's a large ocean on Castroval."

Exo-Guardians

Male Dwarf Mechanic 3 (Scholar) | SP 21/21 | HP 24/24 | RP 4/4 | EAC 13, KAC 16, CMD 24 | Fort +4, Ref +4, Will +2 | Init +1 | Perception +8
Drone:
HP 30/30 | EAC 12, KAC 15, CMD 23 | DR 1/-

"Never been to an ocean," Ivan chips in interestedly. "But they look nice. Very interestin' philosophy. Always found th' spiritual stuff curious. Ye could work that sorta thing into a cave system kind'a analogy."

Shadow Lodge

Male Human (Minnesotan) GM 5 Skittershot!

Spoiler:

Crazy Ivan Fort: 1d20 + 3 ⇒ (17) + 3 = 20
Lira Fort: 1d20 - 1 ⇒ (5) - 1 = 4 Fails
Monty Fort: 1d20 + 7 ⇒ (17) + 7 = 24
Peri Fort: 1d20 + 1 ⇒ (5) + 1 = 6 Fails
STIK Fort: 1d20 + 3 ⇒ (16) + 3 = 19
Twitch Fort: 1d20 + 0 ⇒ (19) + 0 = 19

Crazy Ivan Reflex: 1d20 + 2 ⇒ (13) + 2 = 15
Lira Reflex: 1d20 + 6 ⇒ (14) + 6 = 20
Monty Reflex: 1d20 + 0 ⇒ (15) + 0 = 15
Peri Reflex: 1d20 + 3 ⇒ (3) + 3 = 6 Fails bludgeoning: 1d4 ⇒ 1
STIK Reflex: 1d20 + 3 ⇒ (9) + 3 = 12
Twitch Reflex: 1d20 + 2 ⇒ (16) + 2 = 18

The wait is long... very long. In fact, it is six hours long. Lira and Peri are very groggy by the time that you all get to the front of the line (both are fatigued). Through all the jostling, Peri takes a bit of a beating as well. (1 stamina)

Once you get to the front of the line, you are able to purchase a copy of Star Sugar Heartlove!! for 50 credits, plus you are able to acquire the copy for Ziggy.

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