GM ShadowLord's Rise of the Runelords Campaign (Inactive)

Game Master GM ShadowLord

CHAPTER 4 - FORTRESS OF THE STONE GIANTS (Part 1: Stones over Sandpoint)

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Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Moving quickly along the southern side of the undead ranger, the monk stops so that he is opposite from Valonia and in front of Sunday.

Wordlessly the monk takes two wild swings with his blades, both going wide... before attempting to wrap the chain that connects them around the fallen one's longsword to pull it out of his hands.

"Give in. No shame in letting go."

Crunch:

Moving to the other side of the man. Let me know if that provokes an AoO... panther strike would kick in for that and will need to roll an attack. Then rolling two attacks and using the haste one for a disarm attempt (that in theory provokes an AoO but pretty sure that panther will not get triggered by that one.)
Melee Attack 1: 1d20 + 9 + 4 + 1 ⇒ (6) + 9 + 4 + 1 = 20
Melee Attack 2: 1d20 + 4 + 4 + 1 ⇒ (9) + 4 + 4 + 1 = 18
Melee Attack (H) (Disarm): 1d20 + 12 + 4 + 1 ⇒ (10) + 12 + 4 + 1 = 27 Nice! That probably hits, yes?


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Still hastened, Delendir keeps shooting arrows "Don't let him touch you, it makes him more powerful!"
Attack: +1 longbow-RS-DA+favored enemy+haste (IPS): 1d20 + 14 - 2 - 3 + 5 + 1 ⇒ (7) + 14 - 2 - 3 + 5 + 1 = 22
P damage+DA+favored enemy+IR (manyshot 2 arrows): 2d8 + 12 + 12 + 8 + 4 ⇒ (3, 8) + 12 + 12 + 8 + 4 = 47

Rapid Shot: +1 longbow-RS-DA+favored enemy+haste (IPS): 1d20 + 14 - 2 - 3 + 5 + 1 ⇒ (10) + 14 - 2 - 3 + 5 + 1 = 25
P damage+DA+favored enemy+IR: 1d8 + 6 + 6 + 4 + 2 ⇒ (2) + 6 + 6 + 4 + 2 = 20

Iterative: +1 longbow-RS-DA+favored enemy+haste (IPS): 1d20 + 9 - 2 - 3 + 5 + 1 ⇒ (20) + 9 - 2 - 3 + 5 + 1 = 30
P damage+DA+favored enemy+IR: 1d8 + 6 + 6 + 4 + 2 ⇒ (1) + 6 + 6 + 4 + 2 = 19

Haste: +1 longbow-RS-DA+favored enemy+haste (IPS): 1d20 + 14 - 2 - 3 + 5 + 1 ⇒ (12) + 14 - 2 - 3 + 5 + 1 = 27
P damage+DA+favored enemy+IR: 1d8 + 6 + 6 + 4 + 2 ⇒ (4) + 6 + 6 + 4 + 2 = 22

Crit? (x3): 1d20 + 9 - 2 - 3 + 5 + 1 ⇒ (20) + 9 - 2 - 3 + 5 + 1 = 30
P damage+DA+favored enemy+IR: 2d8 + 12 + 12 + 8 + 4 ⇒ (6, 1) + 12 + 12 + 8 + 4 = 43
Total attack damage if critical: 19 + 43 = 62

Raging HP 114/114 AC 26 TAC 14

Ghina flanks the undead to help Krysta.
Fly (hover) DC 15: 1 + 15 = 16
Bite+IR+flank+haste: 1d20 + 10 + 2 + 2 + 1 ⇒ (2) + 10 + 2 + 2 + 1 = 17
S/B/P damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (5) = 11

Talon+IR+flank+haste: 1d20 + 10 + 2 + 2 + 1 ⇒ (1) + 10 + 2 + 2 + 1 = 16
S damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (4) + 2 + 2 + (5) = 13

Talon+IR+flank+haste: 1d20 + 10 + 2 + 2 + 1 ⇒ (18) + 10 + 2 + 2 + 1 = 33
S damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (2) + 2 + 2 + (3) = 9

Haste: Bite+IR+flank+haste: 1d20 + 10 + 2 + 2 + 1 ⇒ (20) + 10 + 2 + 2 + 1 = 35
S/B/P damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (4) + 2 + 2 + (4) = 12

Crit: 1d20 + 10 + 2 + 2 + 1 ⇒ (14) + 10 + 2 + 2 + 1 = 29
S/B/P damage+IR (electricity): 1d4 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Total attack damage if critical: 12 + 5 = 17
85/85 AC 28 TAC 16

Inspired Rage: +4 morale Str/Con, +3 Will, +2 AC, resist electricity 10


TG1 | GW | FF | RH

Vivi successfully knocks Lamatar's blade to the ground with a loud clang! As Lamatar looks down, Delendir unleashes what is to become a fatal arrow that critically strikes the fallen ranger. As the arrow explodes through the center of the undead creature's forehead,
his body crumbles to the ground where it stood. Lamatar Bayden, former commander of the Black Arrows, has fallen.

Out of combat!

On the body of Lamatar is a beautiful blue chain shirt and an ice-encrusted longbow with 18 arrows.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Sunday lets out a tired sigh when the undead creature finally falls. ”Lets get his equipment away from him and wrap him up. We can take him back after we've finished searching here.”


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir nods to Daud "What is this place he was on?" he does look around inspecting the room.
Perception: 1d20 + 21 + 4 ⇒ (14) + 21 + 4 = 39

"I do hope his remains are enough to put Myrianna into peace" the ranger then looks to the way they have come "So... it is time to face the lamia now..."

Once they have time, the half-elf will also have a look at the bow and the arrows to see if they are of any use to him. Same for the armor if no one else wants it.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Vivi bows respectfully to the fallen ranger. "May your next incarnation be one filled with joy." Raising up he says, "Biscuit." The magic surrounding the kama's blades subside as he places them back on his belt. He then bends down to the longsword and picks it up to examine it.

Perception: 1d20 + 14 ⇒ (19) + 14 = 33

"Would any of you need this? If not I can hold it for now. Perhaps this Myrianna would want it... or his family."


female juvenile crystal dragon | HP 136/141 | AC 30; FF 28; TAC 12 | F +14; R +14; W +9 | CMB 16; CMD 28 (32 trip) | Senses: Darkvision 60, Low-light, Tremorsense 30 ft; Per +15 | pow atk bite/claw -3 atk/+9 dmg; wing -3 atk/+3 dmg | Resist Energy (fire) 20, heroism (+2 on attack rolls, saves, skill checks), blessing of faithful +2 sacred on attack rolls, skill checks, ability checks, or saving throws or to AC (3 rnds)

Krysta saw the undead go down and stay down and felt a wash of sorrow for the man. He had been a valiant soldier once but it was over now. She looked at her companions as she felt the rage from Valonia's song wear off and sagged a bit from fatigue. "Does that always happen when your song wears off?"

Krysta let the others deal with searching the body and lay down to recover for a minute. At least she thought she would until Delendir said it was time for the lamia. Krysta smiled viciously, all teeth and sharp angles and said, "Yesssssss." She rose from the ground and looked around before asking Delendir, "Wich way is the snakey b!*+!?"


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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Yavenee draws her healing wand, walking over to Krysta and healing the dragon's wounds as she takes a moment to rest, before turning to do the same for Sunday. If there was more battle to be done today, better if their warriors were at full strength.

CMW (Krysta): 2d8 + 10 ⇒ (5, 6) + 10 = 21
CMW (Sunday): 2d8 + 10 ⇒ (5, 6) + 10 = 21
CMW (Sunday): 2d8 + 10 ⇒ (8, 7) + 10 = 25


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

”I’ll take it, I may be able to make use of it. I seem to have a habit of picking up broken people’s swords, but if the Nymph wishes she can of course have it back.” Sunday says looking over the sword.

”Thank you, Yavenee,” he tells the Witch after her usual treatment.

HP: 94/100


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Assuming he doesn't see a reason not to...

Vivi nods and hands the blade to Sunday, the longsword looking like a short dagger in the still enlarged man's hand. Finding the scabbard from the belt of the fallen ranger, he tosses it up to him once removing it.

"Any idea on what that... claw... is?" he asks Sunday in particular, but in an open enough way that it is apparent that he is asking everyone. "Further, would it be safe to remove it? Do not want to keep it, mind you... just possibly give the man more peace."


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Knowledge (arcana): 1d20 + 13 ⇒ (5) + 13 = 18
Knowledge (Nature): 1d20 + 12 ⇒ (14) + 12 = 26
Knowledge (Planes): 1d20 + 12 ⇒ (20) + 12 = 32
Knowledge (Religion): 1d20 + 12 ⇒ (17) + 12 = 29


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Taking the weapon and scabbard with a bow Sunday looks over at Lamatar. "It's probably an extension of his current state."


TG1 | GW | FF | RH

Yavenee is able to identify three magical items on dead Black Arrow:

+1 Longsword
+1 Chain Shirt
+1 Icy Burst Composite Longbow


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir smiles at Krysta renewed enthusiasm "Right there! That is the only missing way"

The ranger leads the group to the remaining cave passage, trying to sneak in as far as possible.
Stealth: 1d20 + 13 + 4 ⇒ (11) + 13 + 4 = 28
Perception: 1d20 + 21 + 4 ⇒ (3) + 21 + 4 = 28


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Pulling his kama back out, the monk bows once more to the body of the fallen ranger before following Delendir.

Stealth: 1d20 + 15 ⇒ (16) + 15 = 31
Perception: 1d20 + 14 ⇒ (19) + 14 = 33

"Carefully now. We do not want her spooking before recompense begins," Vivi whispers to the ranger. "Perhaps we can lure her out... my coming forth and retreating back might do the trick... she knows I am here and my surviving her ogre friends might just be enough incentive for her to leave her lair into an ambush."


TG1 | GW | FF | RH

Perception: 1d20 + 21 ⇒ (14) + 21 = 35

Though Delendir and Vivi have the best intentions of moving quietly, it would appear that their previous activities in the cavern may have already given them away. About 40 feet into the cavern a large rock comes flying in from the east, missing Delendir by a few feet.

Standing to their east is a giant that has chiseled, muscular features and a flat, forward-sloping head, looking almost as if it were carved of stone. Standing twelve feet tall, it is an imposing site to behold.

Since Delendir and Vivi are the only two forward scouts aware of the giant, they both may act in R1. The rest of you can join in on R2.

R1: Yavenee, Sunday, Krysta, Delendir, Valonia, Stone Giant, Vivi

GM:

Delendir: 1d20 + 3 ⇒ (12) + 3 = 15
Valonia: 1d20 + 2 ⇒ (13) + 2 = 15
Krysta: 1d20 + 2 ⇒ (14) + 2 = 16
Sunday: 1d20 + 2 ⇒ (19) + 2 = 21
Yavenee: 1d20 + 7 ⇒ (20) + 7 = 27
Vivi: 1d20 + 4 ⇒ (3) + 4 = 7
Barl: 1d20 + 5 ⇒ (6) + 5 = 11
Lucrecia: 1d20 + 5 ⇒ (6) + 5 = 11
SG: 1d20 + 2 ⇒ (12) + 2 = 14

Rock: 1d20 + 11 ⇒ (7) + 11 = 18


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir barely dodges the rock coming for Vivi and his own head. He tries to alert the group "A Giant!!!" and attempts to identify what type of giant this is.
K. local (only giants): 1d20 + 6 ⇒ (4) + 6 = 10 Special attacks, special defenses, weaknesses...

Then, the ranger shots new arrows at the lumbering foe.
Attack: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (20) + 14 - 2 - 3 + 5 = 34
P damage+DA+favored enemy (manyshot 2 arrows): 2d8 + 12 + 12 + 8 + 5 ⇒ (1, 2) + 12 + 12 + 8 + 5 = 40

Rapid Shot: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (7) + 14 - 2 - 3 + 5 = 21
P damage+DA+favored enemy: 1d8 + 6 + 6 + 5 ⇒ (5) + 6 + 6 + 5 = 22

Iterative: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 9 - 2 - 3 + 5 ⇒ (3) + 9 - 2 - 3 + 5 = 12
P damage+DA+favored enemy: 1d8 + 6 + 6 + 5 ⇒ (5) + 6 + 6 + 5 = 22

Crit? x3: 1d20 + 14 - 2 - 3 + 5 ⇒ (7) + 14 - 2 - 3 + 5 = 21
P damage+DA+favored enemy: 2d8 + 12 + 12 + 8 + 5 ⇒ (5, 6) + 12 + 12 + 8 + 5 = 48

With a quick sign, the ranger sends Ghina to fly around in order to cut the giant retrieval.


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TG1 | GW | FF | RH

Unfortunately Delendir is unable to ascertain the exact type of giant that just threw a rock at him.

Only Delendir's first strike hits the giant, but it's a beautifully executed one! His arrow critically strikes the giant, inflicting massive damage to the beast. Dozens of pieces of stone fall off his body and a huge hole in the center of his chest exists where one did not only seconds before.

With a loud groan, the giant charges forward and slams his greatclub into the ranger.

Attack Delendir: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28
Damage: 2d8 + 12 ⇒ (4, 8) + 12 = 24

R1: Stone Giant, Vivi, R2: Yavenee, Sunday, Krysta, Delendir, Valonia


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Seeing the rock go overhead, Vivi spots the giant and says, "Armadillo." Once again the blades of his kama erupt into magical auras as the young monk sprints toward the creature. Taking two swings at it with both kama, the monk is surprised by how agile the creature is. Not phased, however, he keeps moving past the creature further into the cavern, coming to a stop about 40 feet from the giant.

Elven:

"Honestly, do these things have eyes set up in the cavern walls?"

The monk shakes his head as he says this, a exasperated smile on his face.

Crunch:

Spring attack on the giant, followed by positioning myself where I am located on the map.
Melee Attack 1: 1d20 + 9 ⇒ (10) + 9 = 19
Melee Attack 2: 1d20 + 4 ⇒ (17) + 4 = 21 Pretty sure those both miss, let me know if I am wrong though.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir curses the giant as he charges on him "They seem to have one in their butt at the least Vivi"

The ranger steps back to get out of the giant's reach and sends more arrows on him, his quiver quickly depleting.
Attack: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (16) + 14 - 2 - 3 + 5 = 30
P damage+DA+favored enemy (manyshot 2 arrows): 2d8 + 12 + 12 + 10 ⇒ (7, 8) + 12 + 12 + 10 = 49

Rapid Shot: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (6) + 14 - 2 - 3 + 5 = 20
P damage+DA+favored enemy: 1d8 + 6 + 6 + 5 ⇒ (3) + 6 + 6 + 5 = 20

Iterative: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 9 - 2 - 3 + 5 ⇒ (18) + 9 - 2 - 3 + 5 = 27
P damage+DA+favored enemy: 1d8 + 6 + 6 + 5 ⇒ (7) + 6 + 6 + 5 = 24

HP 70/94 AC 24 TAC 14

Seeing his humanoid friend in danger Ghina cannot do other but charge on the giant soaking the attacks of opportunity.
Bite: 1d20 + 10 ⇒ (5) + 10 = 15
S/B/P damage: 1d4 + 2 ⇒ (4) + 2 = 6

58/67 AC 26 TAC 17


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Just how far ahead of the rest of us are they? We can't see any of this, can we?


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

We probably hear the boulder and clubbing and screaming though.


Female Human Skald 10 HP: 83/83 | AC: 14 | T: 10 | FF: 14 | CMD: 23 | Fort: +10 | Ref: +4 | Will: +7 | Init: +2| Perc: +12

Distances involved GM? I'll gave Valonia move up and enter combat, but it might pay to figure out distances, so I can determine if it requires a full move or maybe just a standard.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Pretty sure the rest of you show up to where we were start of round 2. Meaning round 1 was a move to there for you guys given we were ahead. Could be wrong though.


TG1 | GW | FF | RH

You guys aren't that far behind, they weren't able to sneak too far along before they were attacked. It looks like you are about ~40 feet behind Delendir presently. From looking at the map I'd say that some of you can see it, while the corner blocks line of sight from others.


Female Human Skald 10 HP: 83/83 | AC: 14 | T: 10 | FF: 14 | CMD: 23 | Fort: +10 | Ref: +4 | Will: +7 | Init: +2| Perc: +12

Valonia moves up, and unleashes her Rage Song, while Rajah also moves into position for a Pounce next turn, taking the Total Defence option as he does so.

Everyone who accepts Rage Song gets +4 STR and Con, +3 Will Saves, +2 AC, Outflank, and two Primary Claw attacks. Sunday gets his normal Rage bonuses + Outflank, +2 Natural Armor, and the Claw Attacks.


TG1 | GW | FF | RH

Sunday, Yavenee and Krysta are still up for R2. I'll bot Krysta if she doesn't post by the time the other two are done their turn.


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Would you like me to post my R2 actions with the caveat that I might need to change them based on the stone creature's round?


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir gives up himself to the song shouting with rage "Who are you? Where is the lamia?!"
HP 90/114 AC 26 TAC 16


TG1 | GW | FF | RH

Hang tight on yours Vivi, the bad guy goes before you.

The stone giant groans in response to Delendir's question, looking towards a large piece of rock on the ground instead. From somewhere else in the chamber a familiar female's laughter echoes eerily. It calls out "Awww.... Miss me, did you now? I suppose I'll come and play then!"

R2: Yavenee, Sunday, Krysta, Delendir, Valonia, Stone Giant, Vivi


female juvenile crystal dragon | HP 136/141 | AC 30; FF 28; TAC 12 | F +14; R +14; W +9 | CMB 16; CMD 28 (32 trip) | Senses: Darkvision 60, Low-light, Tremorsense 30 ft; Per +15 | pow atk bite/claw -3 atk/+9 dmg; wing -3 atk/+3 dmg | Resist Energy (fire) 20, heroism (+2 on attack rolls, saves, skill checks), blessing of faithful +2 sacred on attack rolls, skill checks, ability checks, or saving throws or to AC (3 rnds)

Not happy at the arrival of yet another foe to get between her and the lamia she intends to slaughter Krysta gave little pause before quickly burrowing down and beginning to make her way to the other side of the giant.

Figure it will take all of my actions this round to get there and I think I can pop up next round to attack.


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Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

I think that just means we are waiting on Sunday and Yavenee for actions... no major rush, given our GM is still recovering from that accident, but would be nice if we could have everything nice and ready for his return. ;)


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

About to go on break, will get post up after.


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HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Snarling at hearing the familair hated voice Sunday marches up to the giant, already ready to move past it.

Sword: 1d20 + 14 - 1 ⇒ (10) + 14 - 1 = 23
slashing/magical: 2d6 + 20 ⇒ (2, 6) + 20 = 28

Negative Energy Field: 1d8 ⇒ 4

Wisp Attack: 1d20 + 12 ⇒ (20) + 12 = 32
Negative Energy: 1d6 + 2 ⇒ (1) + 2 = 3
Confirm: 1d20 + 12 ⇒ (19) + 12 = 31
Critical: 1d6 + 2 ⇒ (3) + 2 = 5
The spirits are hungry, 8 Negative Energy Damage if confirmed.


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Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Moving to have a direct line of sight to the giant, Yavenee begins a skin crawling chant, as she animates the giant’s shadow with semi-living energies drawn from the Shadow Plane, instilling a maddening hunger for its owner’s life energy.

Masochistic Shadow DC 19 will save. 1d4 ⇒ 2 points of Strength damage

At the start of each subsequent round, the target must succeed at a Reflex save or take 1d4 additional points of Strength damage; a successful save reduces the Strength damage to 1 point. If its Strength score is reduced to 0 by this spell’s effects, the target dies. If the target is in bright light, it gains a +2 bonus on Reflex saves against this spell. If the target is in darkness, it takes a –2 penalty on Reflex saves against this spell.


TG1 | GW | FF | RH

Sunday's attack lands on the stone giant, powerful enough to chip away a large chunk of stone off its body. He follows his attack up with a critical blast of negative energy, adding to the damage he just carved out with his sword.

Krysta burrows under the ground and advances towards the giant while Yavenee attempts to animates the giant's shadow.

Will+7: 1d20 ⇒ 14 I believe that negates?

The giant centers its attention on Sunday and attempts to bring his greatclub down on him twice. I believe both hit?

Attack Sunday: 1d20 + 16 ⇒ (2) + 16 = 18
Damage: 2d8 + 12 ⇒ (6, 4) + 12 = 22
Attack Sunday: 1d20 + 11 ⇒ (2) + 11 = 13
Damage: 2d8 + 12 ⇒ (7, 3) + 12 = 22

R2: Vivi R3: Yavenee, Sunday, Krysta, Delendir, Valonia, Stone Giant


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Delendir recognizes the voice of the lamia and shouts past the giant "What have you done to our people!?"

The half-elf balances stepping to the side while he accepts Valonia's raging song. Delendir uses his great aiming training to ignore Daud's cover while shooting at the giant.
Attack: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (8) + 14 - 2 - 3 + 5 = 22
P damage+DA+favored enemy+IR (manyshot 2 arrows): 2d8 + 12 + 12 + 8 + 4 ⇒ (5, 8) + 12 + 12 + 8 + 4 = 49

Rapid Shot: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 14 - 2 - 3 + 5 ⇒ (12) + 14 - 2 - 3 + 5 = 26
P damage+DA+favored enemy+IR: 1d8 + 6 + 6 + 4 + 2 ⇒ (7) + 6 + 6 + 4 + 2 = 25

Iterative: +1 longbow-RS-DA+favored enemy (IPS): 1d20 + 9 - 2 - 3 + 5 ⇒ (9) + 9 - 2 - 3 + 5 = 18
P damage+DA+favored enemy+IR: 1d8 + 6 + 6 + 4 + 2 ⇒ (6) + 6 + 6 + 4 + 2 = 24

HP 90/114 AC 26 TAC 16

Ghina also goes into inspired rage and hovers on place with skill while profiting her flanking with Daud to force the giant even more.
Fly (hover) DC 15: 1 + 15 = 16
Bite+IR+flank: 1d20 + 10 + 2 + 2 ⇒ (1) + 10 + 2 + 2 = 15
S/B/P damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (3) + 2 + 2 + (4) = 11

Talon+IR+flank: 1d20 + 10 + 2 + 2 ⇒ (7) + 10 + 2 + 2 = 21
S damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (4) + 2 + 2 + (4) = 12

Talon+IR+flank: 1d20 + 10 + 2 + 2 ⇒ (19) + 10 + 2 + 2 = 33
S damage+IR (electricity): 1d4 + 2 + 2 + 1d6 ⇒ (1) + 2 + 2 + (2) = 7
HP 85/85 AC 28 TAC 16


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Hearing the lamia's voice once more make's Vivi's blood boil. Wordlessly, the young monk resolves to finish things with her guardian quickly so that they could deal with her next.

So resolved, the man moves at speeds almost unbelievable and slides to a stop behind the creature. "Out of our way. We have an appointment." Not waiting for a reply, he delivers two quick slashes with his magically glowing kama before backflipping further back into the cavern.

Crunch:

Spring attack to move to him from flanking with Sunday, attack, then move back to place I have indicated on the map.
Melee Attack 1: 1d20 + 9 + 2 ⇒ (17) + 9 + 2 = 28 Damage: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8 + Fire: 1d6 ⇒ 6 (For 8 slashing, 6 fire.)
Melee Attack 2: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 Damage: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8 + Frost: 1d6 ⇒ 2 (For 8 slashing, 2 Frost.)


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Female Human Skald 10 HP: 83/83 | AC: 14 | T: 10 | FF: 14 | CMD: 23 | Fort: +10 | Ref: +4 | Will: +7 | Init: +2| Perc: +12

Don't forget everyone, you have Outflank if you accepted Rage Song.

Rajah pounce, charges forward, and attempts to bring down the creature.

Attack: 1d20 + 14 + 2 ⇒ (4) + 14 + 2 = 20Damage: 1d8 + 13 + 1d6 ⇒ (4) + 13 + (5) = 22
Claw: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22Damage: 1d8 + 13 + 1d6 ⇒ (4) + 13 + (3) = 20
Claw: 1d20 + 14 + 2 ⇒ (15) + 14 + 2 = 31Damage: 1d8 + 13 + 1d6 ⇒ (7) + 13 + (5) = 25
Rake: 1d20 + 14 + 2 ⇒ (5) + 14 + 2 = 21Damage: 1d8 + 13 + 1d6 ⇒ (2) + 13 + (1) = 16
Rake: 1d20 + 14 + 2 ⇒ (20) + 14 + 2 = 36Damage: 1d8 + 13 + 1d6 ⇒ (4) + 13 + (1) = 18
Rake Confirm: 1d20 + 14 + 2 ⇒ (3) + 14 + 2 = 19Damage: 1d8 + 13 + 1d6 ⇒ (6) + 13 + (6) = 25

Didn't add Outflank but it might be possible that I get it. I also have about 3 Grapple Checks that I could make but I think its dead.


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18

Actually they both miss, with Valonia's Song his AC is 19 currently.

Sunday doesn't dodge both swings of the club as much as he simply turns from side to side each time, tapping his blade on his shoulder in annoyance before he had an opening from Ghina clawing at the giant's back.

Sword: 1d20 + 14 - 1 + 4 ⇒ (8) + 14 - 1 + 4 = 25
slashing/magical: 2d6 + 20 ⇒ (1, 2) + 20 = 23
Sword: 1d20 + 9 - 1 + 4 ⇒ (7) + 9 - 1 + 4 = 19
slashing/magical: 2d6 + 20 ⇒ (5, 5) + 20 = 30

Negative Energy Field: 1d8 ⇒ 2

Wisp Attack: 1d20 + 12 ⇒ (13) + 12 = 25
Negative Energy: 1d6 + 2 ⇒ (1) + 2 = 3


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TG1 | GW | FF | RH

Yavenee and Krysta are up.


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

Well nothing else seems to be working

Moving closer, Yavenee turns her baleful gaze on the giant, boring into his defenses.

Evil Eye-(DC 21) -4 to AC for 8 rounds/1 round if save is made


female juvenile crystal dragon | HP 136/141 | AC 30; FF 28; TAC 12 | F +14; R +14; W +9 | CMB 16; CMD 28 (32 trip) | Senses: Darkvision 60, Low-light, Tremorsense 30 ft; Per +15 | pow atk bite/claw -3 atk/+9 dmg; wing -3 atk/+3 dmg | Resist Energy (fire) 20, heroism (+2 on attack rolls, saves, skill checks), blessing of faithful +2 sacred on attack rolls, skill checks, ability checks, or saving throws or to AC (3 rnds)

Krysta popped up right on the other side of the giant from the tiger, using the flank for a surprise series of blows. her teeth, claws, and wings lashed out in a flurry of destruction once more.

bite w/patk/flank/sa: 1d20 + 16 + 2 - 3 ⇒ (6) + 16 + 2 - 3 = 211d8 + 7 + 9 + 2d6 ⇒ (5) + 7 + 9 + (3, 5) = 29
claw 1 w/patk/flank/sa: 1d20 + 16 + 2 - 3 ⇒ (18) + 16 + 2 - 3 = 331d6 + 5 + 6 + 2d6 ⇒ (5) + 5 + 6 + (6, 6) = 28
claw 2 w/patk/flank/sa: 1d20 + 16 + 2 - 3 ⇒ (14) + 16 + 2 - 3 = 291d8 + 5 + 6 + 2d6 ⇒ (4) + 5 + 6 + (2, 3) = 20
Wing 1: 1d20 + 11 + 2 - 3 ⇒ (15) + 11 + 2 - 3 = 251d4 + 3 + 3 + 2d6 ⇒ (3) + 3 + 3 + (1, 4) = 14
Wing 2: 1d20 + 11 + 2 - 3 ⇒ (18) + 11 + 2 - 3 = 281d4 + 3 + 3 + 2d6 ⇒ (2) + 3 + 3 + (4, 3) = 15


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TG1 | GW | FF | RH

With the aid of Yavenee's hex, nearly every attack the party produces lands on the stone giant. The large creature is able to take an incredible amount of punishment however, pieces of rock breaking off in chunk after chunk. As Valonia and Rajah's attacks finish, the remainder of the giant collapses in a large pile of rubble on the ground all around them.

When the encounter is complete, Vivi hears the sounds of movement in the distance and takes note of another large Giant rising from a stone throne in the far southeast corner of the room. He booms loudly "How dare you desecrate the throne room of Barl Breakbones!"

R3: Vivi R4: Yavenee, Sunday, Krysta, Delendir, Valonia, Barl

Will: 1d20 + 7 ⇒ (6) + 7 = 13


Male | DEX with belt: 16 | WIS with headband: 17 | Human (Tien) Monk (Wanderer) / 10 |AC 23 T 21 FF 18| HP 54/54 | Ki Pool 3/7 | F +7 R +10 W +10 | Init +5 | Perc +14

Vivi takes off in the direction of the new giant form rising in the distance.

Giant:

"Who am I you ask? I have been the unwitting guest of yours for the last few months. By the way, I hope you weren't too attached to any of your servants... they are all dead now, just like you will be unless you surrender and hand over your scaly overlord right now!"

Intimidate: 1d20 + 1 ⇒ (19) + 1 = 20

The others that cannot speak Giant certainly get the fury and wrath conveyed in the young monk's tone.

Crunch: Intimidate attempt, plus double move to location on the map.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

"Daud, Krysta. If you were holding your grudge this is the time to take it out all" Delendir rushes double moving into the cavern "This is the end of your chiefdom Barl Bonesbroken!"
I assume the shadow in the corridor is difficult terrain or something like that, preventing running

With a sign, the ranger sends Ghina to fight alongside the friend monk. The obedient hawk flies all over as fast as she can to try distract the Barl.


Female Human Witch (Ley Line Guardian) 10 HP: 53/53 | AC: 13 (17 mage armor) | T: 13 (15) | FF: 11(15) | CMD: 16 | Fort: +6 | Ref: +7 | Will: +10 | Init: +7| Perc: +3 Yavenee

As the giant stands, preparing for battle, Yavennee floods her companions with accelerated time, speeding them all up.

Cast Haste
+1 dodge bonus to AC and Reflex saves/ all modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet/ extra arrach during full attack


HP 96/105 (135)| AC: 12/12/10 CMD: 26 | F: +10 R: +4 W: +7 | Initiative: +2 | Rage: 25/25 | Vampiric Touch: 5/5 Vampiric Power 3/3 | Darkvision 30ft | DR 2/-, 5/Silver | Resist Cold, Electricity 10 | Fortification 15%
Skills:
Acrobatics +21 Intimidate +15 Perception +20 Survival: +18
Delendir Farnes wrote:
"Daud, Krysta. If you were holding your grudge this is the time to take it out all"

"... I have no clue who this f#$*er is." Sunday comments before Yavenee's magic lets him sprint up to the giant, his spirits taking a bit to catch up to him. "Where's the snake?" he asks Barl.

Double move.


HP -16/94 | AC 26 TAC 15 FF 23 | CMD 30 | F +11 R +12 W +8 (evasion; immune to sleep; +2 vs enchantments; 1 Will reroll) | Ini: +3 (+4 terrain) | Senses: low-light +21 (+5 vs traps;+4 terrain) |
Skills:
Acrobatics+22,Climb+9,C.(traps)+5,Diplomacy-2,Disable dev.+23,Hand. animal+5/+9,Heal+8,Inti+5,K.dung+7,K.geo+5/+9,K.nature+9,Prof.(hunter)+4,Ri de+7,Spellcraft+5,Stealth+13/+17[+18/+22], Surv.+13/+17[+18/+22],Swim+6
Half-elf male Ranger 10 | RoTRL Doc·Treasure | +2 goblins, +5 giants, +4 undead, +4 urban/underground | Ghina +15 HP 67/67 AC 26 TAC 17 | (Died fighting Mokmurian)

Thanks to Yavanee's magics Delendir arrives farther than he had thought "Yes! Where's the snake!?"


Female Human Skald 10 HP: 83/83 | AC: 14 | T: 10 | FF: 14 | CMD: 23 | Fort: +10 | Ref: +4 | Will: +7 | Init: +2| Perc: +12

Valonia and Rajah sprint after the others, wondering why everyone is so upset about a snake that didn't seem to be present.

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