
GM-Reno |

I was checking the PFS rules and if we play straight up PFS, then there isn't enough XP to do all three in a row. This would be "Module Mode".
I could do Crypt, then something else, then Masks, then something else, then City. Another suggestion was do something to get to level 2, then run Crypt, Masks, and City. You'd be level 4 for City, which is a little low, but it's doable.
Alternatively, they can be run in "Campaign Mode" which allows for any rules, but you can apply the chronicle sheet to any of your existing characters.
Module Mode: Pathfnder Society Roleplaying Guild characters are the only characters allowed. All Roleplaying Guild rules must be followed. Most modules only give credit to legal Roleplaying Guild characters.
Campaign Mode: For sanctioned modules and Adventure Paths, GMs are allowed to use their own rules for character creation and running the presented content (the entire book or series). Credit is applied to an appropriate Roleplaying Guild character as if the character created was a pregenerated character.
I'll leave that decision up to the group. However, I'd follow standard PFS character creation either way.

J Scot Shady |

As for PFS, I would be fine with either as well. I say we go with campaign and play what we like for it and get credit if we choose to.
As for concepts I was toying with a few things earlier. Basically I would rather not play an arcane boom type character, otherwise I am up for anything at this point.
Grenfax, what are the concepts you are considering?
The two I have so far
A half-orc dragon blooded fighter (I forget the archetype, but it is from Legacy of Dragons). Gets cool dragon themed abilities instead of armor training and some feats. Besides that, mainly two-handed fighter smashing character.
A gnome or halfling Pei Xi oracle (my spelling is off) which is an archetype from Healer's Handbook, revolving around alchemy like things and lay on hands. Looking at the nature mystery or the new on Succor from the same source.
I was also looking at some kind of rogue like character but nothing jumped out at me before I saw the dragon/fighter concept and that kind of fell into place.

J Scot Shady |

Hey guys...
So, unless someone really wants to play the healer I will volunteer, and also fill the role of back up boom.
Gnome Fire Mystery Pei Zin Oracle. I picture him as kind of like Egg-Shen from Big Trouble In Little China.
(Edited)
This is assuming Reno is cool with me using the Spontaneous Alchemy stuff from the Alchemy Manual.
But if not I can still play the healer, just might be a different version.

J Scot Shady |

Hey guys...
So yeah the character I am building is suited to take the role of healer, as well as providing a little boom later (might be a little at first but not much). Also, I am working to make him be the face for the group, unless someone else wants that responsibility (if someone else wants it, I am willing to take a different skill but as a CHA based character it is something he could be okay at).
Now the bad news...
I really shouldn't start this game until later in the month. I am leaving on the 19th for the Bahamas and won't be back until the 28th. I would definitely be ready to start then easily.

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Hey guys, so far my idea for the martial supplement to the group is a half-orc barbarian/monk(martial artist). Don't expect any social skills as he's pretty much all combat.
Also, since we're all sharing "bad" news, I'll be in Thailand for about a week and a half starting June 16th. I doubt I'll be on the internet.

Grenfax |

Two of my coworkers have been to Thailand in the past six months. Both loved it. Of course one was Thai so he was just going home. Have a safe and enjoyable trip
We are all going to have point where life takes us away for a couple days or week.
We will just continue our games around those life events. No big deal for any of us

J Scot Shady |

Be aware, the gnome oracle will not have access to a lot of knowledge skills, so we might want to see how we can stack those up.
My plan is to take knowledge (nature), but if someone else like the barbarian wants to take that one I can move on to planes or religion.
Also, while the gnome may be close to melee, he will try to avoid actually being involved in melee if possible. So, as a skald there is a good chance of backing up the melee.
That may leave the fourth slot open for a ranged or even more melee. Wouldn't be the first time I've played a caster in a group of melee characters.

Grenfax |

Honestly; after reading into it, I have no interest in the Skald class. Although barbarians are great to have in a party, I have no interest in playing a rage machine; or a bardic wanna be.
If I go with anything martial, it would be the slayer, but even then, I am not looking to to be front line - hence, none of my proposed characters are heavily martially oriented.

J Scot Shady |

That's cool.
I guess my next question before recommending anything would be what kind of sorcerer? Ranged boom? Or more support styled?
I still think bard and sorcerer would be what i recommend. But it is more what you are most interested in.
Also I may make changes to the Oracle. Possibly going halfling and less boom. But it kind of depends on how the rest goes. Still mainly healer though.

Grenfax |

Sorcerer would be a little boom, a little utility.
Every time I start leaning on way, I change my mind...
Dwarf bard is good for knowledge, backup healer (assuming we have a wand, he would be able to use it)
Slayer would be good martial (or ranged) and have trapfinding at level 2
a sorcerer or druid would add caster boom, and utility spells....
I am leaning towards dwarven bard...at the moment.

J Scot Shady |

I am holding off on my final decision until hearing Grenfax is going Sorcerer or Bard, but my decision are narrowed down significantly.
If Grenfax goes Sorcerer I will play a halfling oracle (Pei Xin) with the succor mystery. Healing is the primary aspect but will also focus on aiding in melee.
If Grenfax instead goes with Bard I will play the gnome oracle (Pei Xin) with the flame mystery. Healing is again the primary aspect but will also be able to toss some booms around. This build is more fully fleshed out, and for character reference I picture him as a gnome version of Egg Shen from Big Trouble In Little China.

GM-Reno |

I've sent out introductions to Nat, Grog, and Ngonunho. Is Upaynao still interested?
Nat is gone next week, and Grog is gone on the 16th. Let's plan to start on the 12th, if that works? We can get a few days in before Grog leaves. That also give Upaynao time to work on the character, if still interested.
In the meantime, you can start with the introductions I sent out.

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Ngonunho Adrelsandmar Kaeranta, accomplished healer and crafter of various herbal remedies. If you suffer from it, I should be able to help cure it. Or hopefully prevent it!
Male gnome Flame Mystery Oracle with the Pei Zin Practitioner archetype (lay on hands like ability and mercy like ability later). Good healer and some boom. A little unfocused in personality but believes in good over evil.
As for what is needed maybe something skilled and/or ranged. We have most of the social/knowledges covered but could use some stealth and trapfinding I think.

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If I could make a suggestion? Using Google Drawings or Google Slides might be easier that trying to feed you enough information to move our icons on the map.