Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
GM - I leveled up and need to understand what we are doing for WBL before finishing. I'm cool with giving the armor to a teammate, just need to know how it affects our wealth.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
It's ok if it takes you a while to level up. There is a bit of story telling and role playing before your stats will matter again.
Unless your character takes the armor or other special stuff found in the adventure, you just get to be at standard WBL. This includes being allowed to sell stuff to buy better stuff. After all your buying and selling, your wealth including gear should just equal WBL for level 2. Your bonus starting item (either a wand or a ioun stone) does not count against your WBL.
If your character wants cool stuff from the tomb that is low priced enough, its normal price just comes from your character's WBL.
Akentepi's armor and the Scarab shield are the expensive goodies you guys have found. A character who takes one of these gets that item and their starting gear, nothing new. (They both cost over 4000gp). Only one character can take each of these.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Doesn't hero lab cost an arm and leg to get especially in order to get all of the sourcebooks?
Indeed it does. I own all of the source packages for Pathfinder in Hero Lab though, I find it an invaluable tool for creating my characters, playing my characters, and adjusting stats on creatures in the games I run.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Okay, my character been leveled up! I haven't been able to update the quick stats and quick skills as my iPhone acts up whenever I try to update them. :(
Also what are the state of that scarab shield so I can put that in my stats please?
I'll give you guys the detailed info on the gear you found tomorrow.
It's fine if it still takes you guys a few more days to level up, because for the gathering at the Tooth and Hookah it doesn't matter if you've leveled up yet.
Dhampir slayer (deliverer, grave warden) 2 | HP 25/25 | F+5 R+7 W+0 (+2 vs. disease and mind-affecting effects) | AC 16/14/12 | Init. +4 | Perc +7 [darkvision 60 ft., low-light vision]
I've PM'd the stat block to the GM, haven't changed it in my profile yet in case any concerns. Waiting to check on gear.
One thing is on L2 I get the ability to use holy water as a poison on my weapons, against undead. Anyone have Bless Water, to provide me with a supply?
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Just curious here but are paladin's allowed to drink alcoholic beverages? I know odd and silly question but except for maybe dwarven paladins, I'm not sure if paladins can drink. This is probably due to me playing the computer game Temple of Elemental Evil where if your paladin drinks, he becomes a fallen paladin. So I'm just checking to be safe. I mean I don't even know if Paladins can get drunk.
I'm not trying to be lawful stupid here but I'm just checking as different GMs have different opinions on this. Again not trying (and definitely not wanting to either) to be lawful stupid.
Khere, I would say that drinking alcohol at all is one of those things where it depends on your deity. You should be fine drinking, but not to excess, considering how much the ancient Egyptians saw drinking beer as a normal part of life and something to give thanks for.
This is one of those things where I think a person's perceptions of real world ethics bleeds into RPGs.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
It looks like we are waiting for Jibril to update stats in his profile, and waiting for Talon to level up. If you guys can get the level up finished in a day or so, that would be good.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Talon has been gone for a week and a half. I think if you want the armor, Jibril, you should take it. We'll move on when the rest of you are ready, and if Talon comes back that's great, but I don't think we should wait any more for him.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
My apologies for how infrequently I have been posting. My landlord just put the house we've been renting up for sale, and my husband just started a new job across the state. I've also been trying to plan a move.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Talon has disappeared again, guys, and has let a deadline I sent by PM pass, so he's out. I plan to post tomorrow to recruit a replacement. Do you guys have any input about what you want? One or two more players?
Also, do you want to put the game on pause while I find someone? It would be easier to introduce a new player or two before the next dungeon crawl actually starts.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
I say we wait until recruitment is over. And I think we need to have two or three additional players.
Also I just went ahead posted a perception check just in case we decide to go ahead and continue the adventure with the characters we got.
I do believe we should let new recruits know that their characters can be followers of the Old Gods of Osirion. As it would add some uniqueness to our group. They'll still have the option to pick whatever deity they want, but we should at least tell them about the option to play a follower of an old God of Osirion.
Dhampir slayer (deliverer, grave warden) 2 | HP 25/25 | F+5 R+7 W+0 (+2 vs. disease and mind-affecting effects) | AC 16/14/12 | Init. +4 | Perc +7 [darkvision 60 ft., low-light vision]
@GM, if you need a quick replacement I can maybe raise one from one of my existing campaigns. I also have a standing thread I use to recruit replacements.
Checking in, Redelia wished to express you all needing a Rogue-like or Ranged Martial. I have the determination to take either role though Im not fully sure about what is available as far as Dreamscarred Press is concerned.
I have a plethora of ideas but I want to know my limitations as you will. I'm currently reading through the gameplay and Discussion Threads as we speak to better know the party.
So far Im thinking some variation of Sand Kineticist Chosen of an Old God.
Init +2, hp 32/32, darkvision 60 ft; Perc +1,Aura of good, AC19, T12,FF17, Fort +7, R, +5, W +6, STs resist hot conditions & +1 STs vs fire effects, Resist acid 5, cold 5, elect 5, Divine Imm, BA +1; CMB +3; CMD 15
Agathion-blooded (Idyllkin) Aasimar Paladin 3 of Anubis
Thank you I appreciate it, I settled on Hajar nar Jundi; Chosen of Osiris. Now it is time to work the mechanics to the ideal I expect him to somewhat be.
Hey guys, we have three players from some of my other campaigns coming over here. I'm surprised how fast that went. I plan to wait a few days to pick back up on the story so they can get their characters put together.