GM NotEspi's Master of the Fallen Fortress (Standard) 1 (Inactive)

Game Master NotEspi

Map

Initiative Roll:

[dice=Opposition]1d20 + x[/dice]
[dice=Elutheria]1d20 - 2[/dice]
[dice=Harrisk]1d20 + 5[/dice]
[dice=Kaa]1d20 + 1[/dice]
[dice=Lissaya]1d20 + 3[/dice]
[dice=Ryllkwynne]1d20 + 5[/dice]
[dice=Senma]1d20 + 4[/dice]


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Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

And would Goliath get an AOO since the creature attacked him and then ran away?

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

If the creature no longer seems violent against the party then Ryll will allow it to leave but will keep her bow aimed at it until it leaves the arrow in case it changes its mind...

Scarab Sages

HP: 31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4
Resources:
CLW: 50/50 | Channel 5/5 | Spells 3/3
Active Buffs:
--

Senma sees the fleeing creature and decides to let it live. "Perhaps this is its home and we invaded." he advises. "There is no need for another death if the creature wishes to flee and live."

The undine crackling hands cease their electrical torrent as he kneels before the slain creature and wordlessly makes the motion of the Mother Of Souls. He closes the eyes of the stinky humanoid and looks to his compatriots. "Shall we keep moving? Our target is clearly not in this room."


Harrisk Grothurk wrote:
And would Goliath get an AOO since the creature attacked him and then ran away?

It made a retreat action. A 5ft step and after that provoking movement. It didn't attack this turn, however.

Lissaya wrote:


I don't see the creatures positions changed on the map; and I don't understand why the Roc would not also get an AoO

I don't see your companion on the map. Where is it?

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Okay, thanks!

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

Lissaya is sitting on the Roc at all times

-Posted with Wayfinder

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

when I look at it the map still shows two troglodytes right next to Lissaya and her pet. I don't know what specific action to post with that information, but Lissaya is a bloodthirsty huntress and would insist her bird press the attack, adding a shot from her bow as well

-Posted with Wayfinder


I see. Still, the creature made a retreat so it's out of reach.

The lizard-like humanoid runs through the open door to the circular stairwell in the middle of the tower and disappears from sight.

Combat over.

Being able to focus on stuff other than humanoid lizard-like creatures, you take a look around. Racks for weapons line the walls of this chamber; above the racks hang various shields, pieces of armor, weapons, and standards on display. Most of the racks are empty, but a few weapons remain in place. A horrible stench fills the room as well, akin to the smell of rotten eggs mixed with the reek of an open sewer.

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Once Harrisk is feeling better, he is going to hop on Goliath and pet his head. "Good job, buddy! Come on now and let's see if any of these weapons are useful."

They ride over and start inspecting the wall of weapons.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22


Most of the pieces are old and dull, but you do find some well preserved ones. One dagger made of what seems to be silver, and one light steel shield emblazoned with a leaping dolphin, and a banner depicting a bird made of living flame.

Appraise 20:

Both of the above-mentioned items are of masterwork quality, and might be valuable to certain buyers.

Kn Local 20:

The shield's banner belongs to the Band of the Phoenix, one of Absalom’s most famous hunting lodges during the Age of Blades.

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Appraise: 1d20 + 1 ⇒ (3) + 1 = 4

"Anyone want any of these?" Harrisk asks as he lays out his find for the others to see.

What does silver do to the weapon?

Grand Lodge

Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged

"Yessss, they are shiny. Perhapssss we can sssell them?"


Harrisk Grothurk wrote:


What does silver do to the weapon?

Well, if you'd stumble upon a pack of were-somethings, some specific undead ( like vampires ), or other creatures with DR x/Silver, it could come in handy.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

"Any interesting items we find should be delivered to the society. Is that not what the captain instructed?"

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

Lissaya curses as the troglodyte runs away and spurs her bird to chase it into the stairwell.

-Posted with Wayfinder

Scarab Sages

HP: 31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4
Resources:
CLW: 50/50 | Channel 5/5 | Spells 3/3
Active Buffs:
--

Watching Lissaya waste her time to chase down the stinky creature, Senma turns to the group. "Let's continue on. It appears the small one will kill anything and everything even fleeing creatures who have lost the will to fight."

As Elutheria asks about the items, Senma nods in agreement. "Stow them in your packs and we should probably follow her otherwise she might die and then her bird would be sad."

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

Ryll chuckles at that comment and then follows the others.


Lissaya follows the remaining troglodyte into the central shaft of the tower. You can hear it running 2 floors above you, and hear it shouting something.

Draconic, Perception 15:

Get up, you fools! We have visitors and they took down Tilg!

Map slides added

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

Lissaya growls and curses. "Its warning it's friends about us!" She hisses. "Now they will know we are coming. You should have killed it when you had the chance." She swears again.

I'm not upset at all; this is a new course of events for me replaying this module and it is interesting, but Lissaya is pissed and thinks you're all stupid

-Posted with Wayfinder

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Harrisk hurriedly sticks the dagger in his belt, grabs one of the javelins and hops on Goliath. "That shield's too big for me. Someone else grab it!" You can hear his voice trailing off as Goliath chases up the stairs with the banner trailing like a cape.

"Lissaya, wait up!" Harrisk's voice echos down the stairs as he disappears from sight.

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

"If that is indeed the case then I believe whence next we meet the humanoid and it fights us it shall cease to breathe." Ryll says to Lissaya. Ryll then follows Harrisk up the stairs.

Grand Lodge

Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged

"Well, I ssssuggessst we move. No time like the present."

Kaa starts focusing inward, ready to feel his blood boil.


Lissaya heading all the way up to 4th floor?

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

she might pause depending on what she and birdie perceive on intervening floors. But if the runaway was headed that direction then she would be headed that way as well

-Posted with Wayfinder


Alright. Roll a perception for me and I'll tell you what you hear/smell/see/feel/etc.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

Elutheria grabs the shield and continues to the stairs like the others. She briefly diverges from the others to look down the stairs and see if there was anything valuable on the other side of the blockage.

perception: 1d20 + 2 ⇒ (11) + 2 = 13


The ground level staircase is littered with debris and rock fragments that dropped down from the entire stairwell shaft. If anything useful was there, it's probably crushed now.

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

Ryll calls up ahead, "Any traps? Any enemies?"

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Hearing Ryll's voice echo up the stairs, Harrisk brings Goliath to a halt on the third floor landing. Looking back and forth hesitantly from the stairs leading up, to the door in front of him he sighs, his mind made up. He gets off of Goliath, walks over to the door and inspects it for traps and tries to listen as best he can to notice if there is anything on the other side.

Perception: 1d20 + 7 ⇒ (19) + 7 = 26


The door on the 3rd floor smells of scarred flesh. You do not notice any dangerous mechanisms on it, however.

While Harrisk does that,the roc awkwardly hops up step after step with Lissaya on it.

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

"No traps on the third floor. Lissaya's going ahead." Harrisk calls down to the rest of the group as he climbs back on Goliath.

Grand Lodge

Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged

Kaa shrugs, and waits for someone to find something to hit.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

Elutheria heads up the stairs again, but pauses to speak to those still on the second floor. "She may need our help." She keeps climbing, past Harrisk and to the fourth floor after Lissaya.

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

"We know they are waiting for us so be prepared for anything."

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

Harrisk and Goliath both turn their heads and watch as the others race up the stairs. "Wai--" "What abou--" "There's a door ri--". He lets out a heavy sigh and urges Goliath up the stairs. When he gets there Harrisk will put the banner in the corner and ready his javelin.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

Elutheria catches up to Lissaya to provide backup.

Scarab Sages

HP: 31/31 | AC 19 | T 19 | FF 17 | Fort +7 | Ref +5 | Will +10 | CMD 19 | Initiative +4 | Perception +12 | Sense Motive +5 | Heal +12 | Kn. (Arcana) +6 | Kn. (Religion) +4
Resources:
CLW: 50/50 | Channel 5/5 | Spells 3/3
Active Buffs:
--

Senma gleefully follows along behind the Pathfinders as they move up the stairs. "If they know of our battle prowess, then perhaps the other creature is telling his boss to back down and let us search for our missing comrade!" he says hopefully.

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

"I'd open the door myself, but I think we're in for a fight and all I have are shooty and throwy things."

Silver Crusade

Female LVL 7
ATK:
Melee: +8 / Ranged: +12
Archetype:
Freebooter/Trapper/Zen Archer/Divine Hunter
Half Elf
Skills:
//Disable+15/Handle Animal+6/Heal+2/Stealth+10/Survival+7/Nature +7/Acro +14/Diplomacy +9
Ranger 2/Zen Archer Monk 3/ Paladin 2 (HP:50/50)(AC:22 FF:16 T:19)(F:+12 R:+13 W:+12)(Init:+11)(Perception:+13)

"Well then those of us with ranged weapons stay back and allow the melee ones to open the door. Dont block our shots and everything should be good." Ryll says to the others when they all make it to the top floor.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

Elutheria stands by the door and nods, making eye contact with Lissaya.

Grand Lodge

Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged

"I am happy to go in firsst, but cannot guarantee to ssstay out of the way."

Kaa is melee, but with reach, so can go in first or second.

Silver Crusade

F Half Elf Paladin 1 HP11/11 STR14 DEX7 CON12 INT14 WIS14 CHA14 INIT-2 AC13 TAC8 FFAC13 FORT3 REF-2 WILL4 CMB3 CMD11 Perception 2 Diplomacy 6 Knowledge (Nobility) 6 Ride 1 Sense Motive 6

"Then allow me." She tips her warhammer. She quietly twists the door handle, then slams the door open.

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

perception: 1d20 + 9 ⇒ (3) + 9 = 12

Lissaya listens at the door. Then she casts a spell on the bird divine favor is up for the Roc for the next minute via shared spells and motions for someone to open it.

which I see someone has done; this is just what she would have done sooner had I not been busy at GenCon

-Posted with Wayfinder


Crude bunks line the walls of this room, which is filled with the nauseating stench of troglodytes. Within the room, the troglodyte that ran here from the lower levels is cowering behind one of the bulks. Three of his friends, however, immediately toss their javelins at whoever is standing in the door.

Javelin, Green: 1d20 ⇒ 21d6 ⇒ 1
Javelin, Purple: 1d20 ⇒ 31d6 ⇒ 4
Javelin, Yellow: 1d20 ⇒ 131d6 ⇒ 5

But they fail to hit anything except the wall.

Initiative:

Opposition: 1d20 - 1 ⇒ (10) - 1 = 9
Elutheria: 1d20 - 2 ⇒ (4) - 2 = 2
Harrisk: 1d20 + 5 ⇒ (2) + 5 = 7
Kaa: 1d20 + 1 ⇒ (16) + 1 = 17
Lissaya: 1d20 + 3 ⇒ (6) + 3 = 9
Ryllkwynne: 1d20 + 5 ⇒ (1) + 5 = 6
Senma: 1d20 + 4 ⇒ (17) + 4 = 21

Turn 1 - go if bolded
Senma
Kaa
Lissaya
Trogs
Harrisk
Ryllkwynne
Elutheria

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

Lissaya spurs the bird into the room, looking an arrow as soon as she steps through the doorway. Then she drives the bird at the troglodyte on her left.

Crunch:
Notes:
(None)

Round 1 action:
readied action to attack with shortbow as soon as the bird moves through the doorway
Free action to direct the bird to attack

Rolls:
shortbow, attack: 1d20 + 4 ⇒ (4) + 4 = 8 for piercing: 1d4 ⇒ 4
bite, attack, divine favor: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15 for b/p/s: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

Active Status effects:
divine favor on the Roc (8 rounds remaining)

-Posted with Wayfinder

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

I put us all on the fourth floor, per the actions we described

-Posted with Wayfinder

Grand Lodge

Male Nagaji Nagaji Bloodrager 6 | HP: 26/52+12 tmp | AC: 18 (11 Tch, 17 Fl) | CMD: 21 | F: +9, R: +5, W: +4/+9* | Init: +3 | Perc: +8, SM: +0 | Active conditions: Bloodrage, enlarged

I am a bit confused by the map. I see us on floors one and two, currently (maybe you meant room 4?). I don't see any bad guys, though. SO I will just describe and if you can reconcile the map?

Kaa rushes in as his blood starts to boil. Starting bloodrage. When within 10 ft of the closest enemy, he slashes with his naginata.

Attack, BR: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d8 + 9 ⇒ (7) + 9 = 16

Grand Lodge

M Halfling Hunter 1 | HP: 8/8 Str: 8 Dex: 20 Con: 10 Int: 12 Wis: 13 Cha: 10 | Init: +5 AC: 18 T:16 F: 13 CMD: 13 | Fort: +3 Reflex: +8 Will +2 | Handle Animal: +4 Knowledge (Geography/Nature): +5 Perception: +7 Stealth:+13 Ride: +9 | 1st Level Spells: 2/2

@Kaa: We are on the forth floor approaching room 9.

@GM: Are we at the top floor, or do the stairs go up further?


The stairs go further up, but the troglodyte ran into the bunk room on 4th.

Dark Archive

Female Halfling N Sacred Huntsmaster Inquisitor/1| AC 18 | T 14 | FF 15 | HP: 11/11 | CMD 12 | Fort +4 | Ref +3 | Will +5; +2 vs. Fear; +1 Will when within 30feet of an animal (e.g. animal companion) | Init +3 | Perception +9

it is slide 4. I moved you on that map. I would suggest modifying your action to include stepping 5' to the right so Elutheria can get a charge through the doorway

-Posted with Wayfinder

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