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About Ryllkwynne PurebowRyllkwynne Purebow
Defense:
-------------------- AC 22, touch 19, flat-footed 16 (+2 armor, +5 Dex, +2 Wis, +1 NA, +1 Deflection, +1 Dodge) hp 50 (4d10+4+3d8+6) Fort +12, Ref +13, Will +12; +2 vs. enchantments Defensive Abilities dual minded; Immune sleep -------------------- Offense:
-------------------- Speed 30 ft. Melee dagger +8/+3 (1d4+2/19-20) Ranged longbow +10/+10/+5 (1d8+8/×3) Special Attacks freebooters bane +1 to hit/+1 to damage (move action) [dice=+1 Adaptive CLB+PBS+DA+MS+RS]1d20+10[/dice]..[dice=DMG]2d8+16[/dice] [dice=+1 Adaptive CLB+PBS+DA+RS]1d20+10[/dice]..[dice=DMG]1d8+8[/dice] [dice=+1 Adaptive CLB+PBS+DA+RS]1d20+5[/dice]..[dice=DMG]1d8+8[/dice] [dice=+1 Adaptive CLB+PBS+DA+RS]1d20+5[/dice]..[dice=DMG]1d8+8[/dice] -------------------- Statistics:
-------------------- Str 14, Dex 20, Con 12, Int 10, Wis 15, Cha 15 Base Atk +6; CMB +8; CMD 27 -------------------- Feats:
1st-Point-Blank Shot: RGR BNS RCS- Precise Shot 3rd-Deadly Aim Monk BNS- Rapid Shot Monk BNS- Weapon Focus- Longbow Monk BNS- Perfect Shot (2d20;4/day) Monk Bns-Dodge Monk BNS- Point Blank Master- Longbow 5th- Improved Initiative 7th-Many Shot -------------------- Traits:
*elven reflexes: *Treerazers Bane:Having fought in many battles against the demon Treerazer, you have learned the best ways to kill the various creatures under his control. You gain a +2 trait bonus on weapon damage against demons, evil fey, and plants and animals corrupted by evil. -------------------- Skills=33:
Acrobatics 6/+14 Bluff +2 Climb 1/+6, Diplomacy 4/+9 Disable Device 6/+15, Handle Animal 1/+6, Know- Nature 4/+7 Perception 6/+13, Stealth 2/+10, Survival 2/+7, Swim 1/+6; Racial Modifiers +2 Perception Languages Common, Elven -------------------- Gear:
durable arrows (40), CI arrows (40), Blunt Arrows (20), dagger, +1 DW Adaptive CLB longbow (+2), Machete, Amulet of NA +1, Ring of Protection +1, Bracers of Armor +2, Belt of DEX +2, Efficient Quiver, Headband of Mental Prowess (WIS/CHA +2), Wand of CLW (43), backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, torch (10), trail rations (5), waterskin, MW Thieves tools, 1007 gp -------------------- Special Abilities:
-------------------- *Dual Minded +2 Will saves. *Elf Blood Half-elves count as both elves and humans for any effect related to race. *Elven Immunities - Sleep You are immune to magic sleep effects. *Treerazors Bane: Having fought in many battles against the demon Treerazer, you have learned the best ways to kill the various creatures under his control. You gain a +2 trait bonus on weapon damage against demons, evil fey, and plants and animals corrupted by evil. *Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Monk
Ranger
Paladin
-------------------- Planned Progression:
-------------------- 1-Ranger 2-Ranger 3-Monk Zen Archer 4-Monk 5-Paladin- Divine Hunter 6- Paladin 7 to 12- Monk --------------------
Magic Items Placement:
-------------------- Head: Headband:Headband WIS/CHA +2 Shoulders: Torso: Chest: Hands: Wrists: Bracers of Armor +2 Ring: Ring of Protection +1 Ring: Feet: Neck: Amulet of NA +1 -------------------- Background:
-------------------- Ryllkwynne is one of those half elves whose parentage is from two half elves. Her parents lived in Lastwall where her father was a ranger working for Crusaders the and her mother was a cleric of Erastil and a healer for the community. Ryll grew up around the woodlands and holy sermons living a life dedicated to preventing the spread of evil. When she became old enough Ryll joined the Silver Crusade as a tracker and bow-woman. -------------------- Scenarios:
-------------------- *Frozen Fingers- *master ff *MM *Veterans Vault GM *Sewer Dragons *Six Seconds to Midnight *Among the Gods GM *seal shadow VA *House Har Wis VA *giant slayer 1 *giant slayer 2 *Bonekeep1 -------------------- PP Spent:
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