GM Niles' 5E Experiment (Inactive)

Game Master nilesr

The Lost Mine of Phandelver 5E module levels 1-5

Map of Phandalin

Inspiration
Lyle


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Human Fighter

Bec moves to block the way, drinking the potion as suggested by Morgran.

Potion: 2d4 + 2 ⇒ (3, 4) + 2 = 9

"More of them buggers!" Bec calls his allies, when he sees the new enemies.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle quickly ducks back in to the room and looks around wildly. Seeing Morgran cast his blessing, Lyle quickly calls out.

"And so Morgran the Resolute stood fast in the face of indescribable danger! The hobgoblins and goblins encroached, their wicked weapons gleaming in the torchlight of the castle, but he was not afraid, for he knew his name would live on in legend."

Inspiring Morgran +1d6 to any attack, skill, or save. Lasts one minute, please use it. Lyle will remain where he is on the map for now.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei replaces Bec in the door way, prepared to take on the Goblins on the right while Bec moves over the rubble to engage the ones on the right.


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan moves to block the door to the north, allowing only 1 enemy to engage him at a time.
Standing with his feet shoulder-width apart, he lightly bounces from foot to foot, his sword held loosely in his right hand.

Looks like we have stirred up a hornet's nest. You would not have another of those sleep spells handy would you?"


Encounter Map

Re:Bless Yup 10 rounds, however in 5E the concentration mechanic means that if you take damage you have to roll a save or lose the spell. Re:Rubble Yes it can be traversed but it takes 20 feet of movement to move 5' and you are at disadvantage in attacks and attackers have advantage while you are climbing it. (Athletics DC 10 to negate half the movement penalty and the adv/disadv)

Andrei heals himself and moves into the doorway
Morgran gives his allies a powerful Blessing of Torag.
Bec downs a potion and moves to block the goblins
Lyle inspires his ally Morgran! (That might help with a concentration roll)
Duncan moves to block a doorway

Initiative:

Bec: 1d20 + 1 ⇒ (11) + 1 = 12
Andrei: 1d20 + 0 ⇒ (4) + 0 = 4
Morgran: 1d20 - 1 ⇒ (5) - 1 = 4
Lyle: 1d20 + 3 ⇒ (2) + 3 = 5
Duncan: 1d20 + 3 ⇒ (13) + 3 = 16
Goblins: 1d20 + 2 ⇒ (4) + 2 = 6
HG: 1d20 + 1 ⇒ (3) + 1 = 4

The goblinoids surge forward with chitters and mad cackling...

Bless 10/10
Round 1
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Map is edited, Duncan and Bec are up Good luck!


Human Fighter

Atk(Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (20) + 6 + (3) - 5 = 24
Dmg: 2d8 + 4 + 10 ⇒ (5, 7) + 4 + 10 = 26

As soon the goblins appears before him, Bec attack with all his might and confidence.

"Lets get some more bugs squashed!" he says walking over the dead goblin corpse.


Encounter Map

Well, Bec certainly found his niche in this group....wow


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan kicks the door open to see the creatures across from where he stands. Reaching into his cloak he removes a dart and throws it at the nearest creature. (Yellow Goblin?)

Attack-ranged: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

nice job Bec! Duncan don't forget the 1d4 to your attacks for the next 10 rounds.


Encounter Map

Bless 10/10
Round 1
Duncan Technically you are in melee so that would be an attack at disadvantage, I'll say the diagonal through the door lets you hurl the dart but gives the goblin half cover. 14 + 1d4 ⇒ 14 + (3) = 17 hurls a dart at the goblin and it strikes the creature for 5
Bec demolishes a goblin, poor thing never knew what hit it.
Goblins laugh at their comrade's misfortune and attack Bec
Yellow and Red 2d20 ⇒ (11, 5) = 16 both goblins are too afraid of Bec to hit him.
Grey, Green and Pink clamber through the rubble.
Lyle <----------we are here
Hobgoblins
Morgran
Andrei

Lyle, then the Hobgoblins then Morgan,Andrei, Duncan and Bec

Bless 9/10
Round 2
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

And I kept reminding myself not to forget the Bless...argh..lol


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle looks wildly around the area, swearing to himself in a variety of languages.

"Sorry Andrei, you've got a nice choke there. Good luck!"

Lyle races across the room to the more wide-open area to the west. There, he quickly sings another lullaby.

"Go to sleep,
Goblin jerks,
May your heads all hit the stone floor,
And the hobbers you're all bastards,
And I hope your children rot!"

With a flourish, he sends a magical burst northwards.

Sleep: 5d8 ⇒ (1, 3, 3, 5, 2) = 14

Targeting the square behind the blue hobgoblin, which should burst large enough to hit all the baddies on the left, but not Bec. Just 14 hp of creatures affected by sleep this time.


Human Fighter

With both Goblins up close, the warrior attacks the first one them, hopping to finish it before it turned to worse.

Atk(Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (14) + 6 + (2) - 5 = 17
Dmg: 1d8 + 4 + 10 ⇒ (4) + 4 + 10 = 18

if the first goblim falls, use the bonus attack from feat to attack the other as well.
Atk(Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (10) + 6 + (4) - 5 = 15
Dmg: 1d8 + 4 + 10 ⇒ (8) + 4 + 10 = 22


Encounter Map

Lyle casts Sleep, one hobgoblin slumps to the floor.
Hobgoblins
Red smacks Blue awake!
Blue snoozes
Boss moves up and exhorts the Goblins to Hurry and kill these gits!
Morgran <------------ we are here
Andrei

Bless 9/10
Round 2
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Need actions from Morgran, Duncan and Andrei


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Could Duncan throw a dart at either of the hobgoblins (blue or red) from where he is? What if he moved 1 square to the right?


Encounter Map

Either one is a valid target from where you are...you could always get into melee also.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Niles can Morgran see across the rubble to the goblins and hobgoblins in front of Bec? For a ranged attack?


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Also a reminder Morgran has Lyle's inspiration so +1d6 to that attack if you can take it ;)


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

I would move out, but I do not want to get swarmed..safer to stay in the doorway where they can only come at me one at a time!

Hurling another dart, Duncan calls out to the two hobgoblins.

"Hey ugly! Over here! Come on over and face me one on one!"

Attack-ranged: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


Encounter Map

The Rubble provides 1/2 cover


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Don't think it'll matter for him but 1d4 bonus Duncan, also Andrei, and Bec 8-9 more rounds depending on wether round 2 posted already or not.

Catching site of the hongoblins invading Bec's area but hesitant to leave Andrei alone to watch the other door Morgran moves to the edge of the rubble and chucks the first of his 2 handaxes at the one still standing (red?).

handaxe: 1d20 + 5 ⇒ (18) + 5 = 23
damage if a hit: 1d6 + 3 ⇒ (3) + 3 = 6
hit>50: 1d100 ⇒ 65


Encounter Map

Morgran hurls a handaxe at a range greater than 20' 1d20 ⇒ 4 and he misses the hobgoblin.
Andrei waits and readies an attack against the first creature to approach 1d20 + 5 + 1d4 ⇒ (11) + 5 + (1) = 17 for 1d8 + 5 ⇒ (1) + 5 = 6

Bless 9/10
Round 2
Duncan hurls a dart that gets caught on the hobgoblins armor.
Bec demolishes two more goblins...Bec Destroyer of Goblins!
Goblins
Pink races forward to be stabbed by Andrei
Blue and Grey move and fire arrows at Andrei who has cover! 2d20 ⇒ (19, 20) = 39 Wow...just wow he is the most unlucky guy on these forums. both arrows hit, one critically for 3d6 + 4 ⇒ (2, 6, 6) + 4 = 18
Lyle
Hobgoblins
Morgran
Andrei

Bless 8/10
Round 3
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Lyle, then Hobgoblins, then Duncan/Bec/Morgran/Andrei


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Gahhhhh - does cover grant disadvantage? If so I may have a chance at some re-rolls


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Cover just grants me +2 AC... unluckly indeed.

I need a healer here, the Paladin rasps out as he is hit by two arrows.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Bot me please for the next day or so


Encounter Map

Botting Lyle, its been 24 hours
Lyle casts Healing Word on Andrei 1d4 + 3 ⇒ (1) + 3 = 4 Mark that down as used please
Hobgoblins
Red and Blue move to flank Bec, showing their martial prowess compared to the Goblins. Red only moves but Blue strikes out at Bec with advantage 2d20 ⇒ (6, 9) = 15 missing the big man.
Morgran
Andrei

Bless 8/10
Round 3
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Waiting on Morgran, Andrei and Duncan


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Duncan moves over the rubble to strike at the Hobgoblin trying to flank Bec.

Not sure what I need to get over difficult terrain, but I will roll acrobatics just in case.

Acrobatics: 1d20 + 5 ⇒ (18) + 5 = 23

Attack-melee(sword): 1d20 + 5 + 1d4 ⇒ (12) + 5 + (4) = 21
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Attack-melee(unarmed): 1d20 + 5 + 1d4 ⇒ (10) + 5 + (2) = 17
Damage: 1d4 + 3 ⇒ (4) + 3 = 7


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran moves up between the tables chucking his 2nd handaxe at the goblin in Andrei's face. "Andrei back up a bit to cause them to stack up and create cover for you. I'll help you to hold this door."

handaxe: 1d20 + 5 ⇒ (11) + 5 = 16
damage if that hits: 1d6 + 3 ⇒ (2) + 3 = 5

Holding the inspiration right now for use if he gets hit


Human Fighter

For a moment, Bec consider if he should be more careful while attacking those new foes. They proved smarter than the goblins, and mostl likely harder to hit as well. However boosted by previous success the thought disappear from his mind as he laughts attacking with reckless abandom.

"You were very unlucky to meet me!" he yells as he attacks.

Being surrounded, Bec brandish his sword in a horizontal slice, attacking the blue goblinoid.
Atk(Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (20) + 6 + (1) - 5 = 22
Dmg: 2d8 + 4 + 10 ⇒ (1, 8) + 4 + 10 = 23

If the blue goblinoid dies from the first attack:

Using the same momentum, Bec continues the horizontal slice, attacking the red goblinoid as well.
Atk (Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (13) + 6 + (2) - 5 = 16
Dmg: 1d8 + 4 + 10 ⇒ (4) + 4 + 10 = 18

If the red survive the attack and/or the first one didn't die.

Using a his momentum, Bec draws from his internal strenght to attack once more.
Atk (Great Weapon Master): 1d20 + 6 + 1d4 - 5 ⇒ (15) + 6 + (2) - 5 = 18
Dmg: 1d8 + 4 + 10 ⇒ (6) + 4 + 10 = 20


Encounter Map

Morgran hurls his axe and unfortunately the goblin has cover, and the axe narrowly misses.
Andrei withdraws a bit.. Disengage action and then covers himself with his shield Defense action

Bless 8/10
Round 3
Duncan's nimble feet carry him up the rubble where he pummels the hobgoblin mercilessly. It drops at his feet.
Bec Holy shites..... decapitates yet another hobgoblin
Goblins pile in after Andrei
Pink and Aqua engage the Paladin in melee 2d20 ⇒ (5, 3) = 8 but miss
Grey fires an arrow at Andrei 1d20 + 4 ⇒ (2) + 4 = 6 another miss
Lyle <-----we are here
Hobgoblins
Morgran
Andrei

Lyle is up again. He's been posting in other games....

Bless 7/10
Round 4
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Nice Attack Bec!


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei attacks the pink Goblin which he already hit before on his turn.

1d20 + 5 ⇒ (15) + 5 = 20 for 1d8 + 5 ⇒ (5) + 5 = 10 damage and hopefully takes it down.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle draws his dagger while moving, and quickly whips it at one of the goblins.

Attack: 1d20 + 3 ⇒ (10) + 3 = 13 Damage: 1d4 + 3 ⇒ (2) + 3 = 5

Moving, drawing dagger, and throwing at pink goblin.


Encounter Map

Lyle moves forward and hurls his dagger, unfortunately it misses.
Hobgoblin barks Hold them here. I'm getting the Boss. and he disappears north
Morgran <-----we are here
Andrei *actions posted

Bless 7/10
Round 4
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Morgran, Duncan and Bec


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran moves to the end of the table to block the way at the same time readying his warhammer. A muttered word can be heard as he moves into position.

cast Sacred Flame (DC13)save or damage: 1d6 ⇒ 3 at Pink goblin


Encounter Map

Lyle moves forward and hurls his dagger, unfortunately it misses.
Hobgoblin barks Hold them here. I'm getting the Boss. and he disappears north
Morgran casts his spell Ithinkitsadexsavebutnexttimespecify: 1d20 + 2 ⇒ (10) + 2 = 12 and the pink goblin goes down!
Andrei steps up and stabs the aqua goblin in the belly, it dies painfully.

Bless 7/10
Round 4
Duncan <-----we are here
Bec *actions kinda posted.
Goblins
Lyle
Hobgoblins
Morgran
Andrei


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Seeing no other enemies at the moment, Duncan move towards the door where he heard the goblins calling for their leader. Once there he prepares to defend the area.


Encounter Map

Lyle moves forward and hurls his dagger, unfortunately it misses.
Hobgoblin barks Hold them here. I'm getting the Boss. and he disappears north
Morgran casts his spell and the pink goblin goes down!
Andrei steps up and stabs the aqua goblin in the belly, it dies painfully.

Bless 7/10
Round 4
Duncan moves to flank the door
Bec moves
Goblin shoots his bow at Andrei 1d20 + 4 ⇒ (7) + 4 = 11 missing.
Lyle <-----we are here
Hobgoblins et al
Morgran
Andrei

Bless 6/10
Round 5
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Lyle is up again, and everyone else, the hobgoblin is busy off screen.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

Morgran will move back to his previous location "strahlende Flamme" calling down another bout of flame on top of the goblin outside the door.

cast Sacred Flame (DC 13 - Reflex neg) no cover bonus for goblin

damage if hit: 1d6 ⇒ 4


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lyle looks around, scowling.

"If there's a 'boss' coming we don't want to get caught in this room. Too many entrances. Get rid of that goblin and let's find a better place to defend. Maybe that balcony to the west?"

The little halfling then scampers across the room, retrieving his dagger.

Indicating room 1 on the map. Moving and grabbing the fallen dagger.


M Hill Dwarf (spell slots 1/4-1st, 2/3-2nd per day) Cleric 4 |33/34 HP 4/4 HD| AC16 (18) |
Saves:
+3 Str, -1 Dex, +3 Con, +0 Int, +4 Wis, +0 Cha, Passive Perception 15

" Lyle if you see my handaxe over there how bout grabbing it. By the way that balcony over there is the front steps " Morgran calls to the halfling.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Andrei charges the last Goblin. 1d20 + 5 ⇒ (16) + 5 = 21 for 1d8 + 5 ⇒ (5) + 5 = 10


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Concerned that everyone is now at the far end of the room, Duncan moves back to where Bec slaughtered all the goblins and takes a peek into the adjoining area.

If nothing is happening there, he will examine the door that is right there and peek into the room if it is unlocked.


Encounter Map

Lyle moves and picks up his dagger
Hobgoblins et al ROAR! something is coming! A goblin appears holding a bloody steak...it runs forward and hurls it at the doorway.
Morgran moves and nukes the goblin 1d20 + 2 ⇒ (11) + 2 = 13 but it dodges the flame.
Andrei moves up and stabs the goblin through the heart, it dies. Andrei spots An owlbear!

Bless 6/10
Round 5
Duncan moves to check out the area that Lyle talked about.... Map is edited Duncan spots a makeshift pit trap Labeled on map
Bec holds since there aren't any good targets for him to demolish.
Goblin squeals in terror from the approaching Owlbear... it tries to run away in the other direction. Andrei gets an Opportunity attack
Lyle
Hobgoblins et al.
Morgran
Andrei

Bless 5/10
Round 6
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Lyle, then the Owlbear and whatever unknown enemies are left, then everyone else


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Would the owl bear count as a humanoid?


Encounter Map

Err no. Its a magical beast


Human Male Monk 4/Rogue 3, AC16, HP 45/45, Initiative +4, Passive Perception 15, Passive Insight 15, Saves: S+3 D+7 Cn+1 I+0 W+2 Ch+0

Is the door by Duncan locked? If not he will take a quick look inside the room.


Bard 4 | 3/19 HP | AC 15 | 2/4 0/3 Spells | 2/4 Inspiration
Saves:
+1 Str, +5 Dex, +1 Con, +1 Int, -1 Wis, +6 Cha

Lol, sorry for some reason thought bugbear.

Lyle pales as he hears the roar of the bizarre creature.

"I... uh... Andrei! Today is the day that YOU my friend slay the mighty beast, go get 'em!"

Swift action to inspire Andrei - +1d6 to the next attack/skill/save. Lyle will then grab the handaxe and toss it to Morgran if it's around.


Male Elf Bladesinger/6 AC14 HP 32/[32] pass. percept 13 pass. insight 13 Init +4 Saves: S+1 D+4 Cn+1 I+4 W+3 Ch-1 HD 6/[6] Adv. vs Charm and Sleep. Dark Vision. Spell Recovery 3/3 Bladesong 3/3 Inspiration: N

Oh CRAP!!! Pull back into the room - we can only take this down together - Its an Owlbear!

Andrei leaves the fleeing goblin - hoping the owlbear is distracted by the goblin instead of himself.

I am sooooo dead. Heres hoping I get some cover from the angle


Encounter Map

Duncan, that door wasn't locked, it was a guard post with windows facing the front door. Edited the map

Lyle inspires Andrei! Lyle tosses the handaxe to Morgran!
Hobgoblins et al.
The Owlbear roars in displeasure and charges south, it attacks the first thing it finds, a Paladin named Andrei Claw: 1d20 + 7 ⇒ (3) + 7 = 10 Beak: 1d20 + 7 ⇒ (5) + 7 = 12 fortunately the Paladin is covered by a wall and not injured.
Morgran
Andrei

Bless 5/10
Round 6
Duncan
Bec
Goblins
Lyle
Hobgoblins
Morgran
Andrei

Morgran, Andrei, Duncan and Bec are up!

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