GM Nightingale's Rise of the Runelords #2 (Inactive)

Game Master EverestWitman

Initiative Order
Goblin Warriors
Weylyn
Lelia
Anaach
Artyom

Current Map


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Good luck everyone! I just love how the arcane section is dominated by wizards and witches, poor sorcerers....lol.


I'm kinda hoping that LeRose and Azoth get chosen. I know that's two paladins in one party but it would make for awesome buddy cop banter.

The Exchange

Looks like it's gonna be an awesome game any route you go. Lots of cool looking characters in here.


Wolfgang Rolf wrote:
I just love how the arcane section is dominated by wizards and witches, poor sorcerers.

In truth, mine is for quite a selfish reason, I have yet to play a witch and am eager to try it out with this character. And good luck to all! *fingers crossed*


One last update. I forgot the culture language and Ricky's perception.

Artyom Marisan:
Artyom Marisan
Male Human (Varisian) Wizard 1
NG Medium Humanoid (human)
Init: +0 Senses: Perception +2
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DEFENSE
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AC 10, touch 10, flat-footed 10
hp 8 (6 + 1 + 1 (favored class))
Fort +1, Ref +0, Will +4
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OFFENSE
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Spd 30 ft
Melee Quarterstaff (1d6/x2)
Special Attacks hand of the apprentice (7/day)
Space 5 ft.; Reach 5 ft.

Wizard Spells Known
1st level - burning hands (CL 2nd; DC 17), feather fall, grease (CL 2nd; DC 16), hydraulic push (CL 2nd; CMB +6), mage armor, magic missile, summon monster 1
0th level - all

Wizard Spells Prepared (CL 1st; concentration +7)
1st level - burning hands (CL 2nd; DC 17), grease (CL 2nd; DC 16)
0th level - daze (DC 14), detect magic, prestidigitation
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STATISTICS
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Str 10 (+0), Dex 10 (+0), Con 12 (+1), Int 18 (+4), Wis 14 (+2), Cha 13 (+1)
Base Atk +0; CMB +0; CMD 10
Feats Additional Traits, Alertness (when familiar is within 5 feet), Scribe Scroll, Spell Focus (evocation)
Traits Azlanti Inheritor (+1 trait bonus on Knowledge (history) and +2 trait bonus on Appraise checks related to objects of Azlanti origin or made to identify ioun stones), Desperate Focus (+2 bonus to concentration checks), Illuminator (+2 trait bonus on Diplomacy checks; Diplomacy as a class skill), Outlander [Lore Seeker] (+1 trait bonus on Knowledge (arcana) checks; Knowledge (arcana) as a class skill; three spells are +1 caster level and save DCs are +1)
Skills Appraise +8 (+10 related to objects of Azlanti origin or to identify ioun stones), Diplomacy +7 (+10 when familiar is in 1 mile), Knowledge (arcana) +9, Knowledge (history) +8 (+9 related to objects of Azlanti origin or made to identify ioun stones), Linguistics +8, Spellcraft +8
Languages Common, Draconic, Giant, Goblin, Thassilonian, Tien, Varisian (bonus culture language)
SQ arcane bond (thrush)
Gear Quarterstaff (free; 4 lbs), traveler’s outfit (free; 5 lbs), common backpack (2 gp; 2 lbs), spell component pouch (5 gp; 2 lb), waterskin (1 gp; 4 lbs), bedroll (1 sp; 5 lbs), blanket (5 sp; 3 lbs), 2 sunrods (4 gp; 2 lb), trail rations (3) (1.5 gp; 3 lbs), spellbook (3 lbs.), 5 pp, 5 gp, 9 sp [carrying 33 lbs]
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SPECIAL ABILITIES
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Arcane Bond (Ex) Gain a familiar
Arcane School Gain school powers
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PHYSICAL DESCRIPTION
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Age: 21
Height: 5’9”
Weight: 139 lbs
Skin Tone: Tanned
Hair Color and Style: Platinum Blonde, reaches mid-back
Eyes: Purple
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BACKSTORY
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Artyom knew he was destined for greatness. All his life, he’s been told that he’s a dead ringer for one of the Azlanti. Growing up in a traveling caravan, he became fascinated with magic. He learned small tricks from anyone and everywhere, his mother in particular. However, his main inspiration for pursuing magic came from the stories of the Thassilonian empire and it’s emperor, Xin. At the age of 5, his mother passed away, leaving him her spellbook and her familiar. When the caravan made stops in any towns, he often went to the library, to research even more information on magic. When he turned 16, he earned enough money to attend the Arcanamirium. While there, he struck up a light romance with a fellow student named Lyrie Akenja. However, she seemed to have left suddenly, never telling Artyom where she was going. Once he passed the entrance exam, he poured into his studies. He researched the Thassilonian empire even further. It was then that he decided to reunite Varisian and to create a new Thassilonian empire, with him as the emperor. When he completed his schooling, he immediately went home to Varisia to study the numerous ruins that dot the landscape. His first stop is Sandpoint.
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FAMILY
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Artyom was born to a couple of travelers. His father, Menas, is a cleric of Desna and his mother, Leyli, was a divination wizard. He also has a twin sister, Kaede. His mother passed away when he was five. About 3 years later, his father married another widowed traveler, Canan, an orc bard. Through the marriage, Artyom got an older sister, Zelka Zhen-Marisan, a Tien half-orc ranger. One year later, he got a younger brother, Ausk.
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RELATIONSHIPS WITH FAMILY
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Kaede Marisan [Cleric of Desna/Harrower] - Artyom loves his little sister and has risked his life several times to keep her safe. One of their many common interests was Harrowing Decks. She was being trained by their father in the clergy of Desna and in Harrow readings. She was one of the first supporters in Artyom’s dreams. She has also tried to get Artyom to open up to their step-family.
Menas Marisan [Cleric of Desna/Spherewalker] - Artyom’s relationship with his father has gotten more strained since his mother’s death. When Artyom expressed interest in following his mother’s footsteps, his father became vehemetly against it. He has tried to force the path of the cleric onto Artyom. Part of the reason Artyom left was to escape the grasp of his father.
Leyli Marisan [Diviner] - Artyom idolized his mom, wanting to learn about magic and wizardry.
Canan Marisan [Bard] - The relationship between Artyom and his step-mother is very awkward. She tries to bond with him, but he often stays silent, gives short answers, or just keeps to himself.
Zeljka Zhen-Marisan [Ranger] - Zeljka doesn’t think much of her half-brother, seeing him as weak because he prefers to use his mind. She often plays as watchful protector or babysitter, because he’s just a “weak human mage”. Artyom, in turn, doesn’t think much of his step-sister due to the fact that she’s part of his second family.
Ausk Marisan [Cleric of Desna/Bard] - Artyom and Ausk haven’t had much interaction with one another due to the fact that Ausk was far more interested in his mother’s and father’s professions while Artyom was more focused on reading, which Ausk finds boring.
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PERSONALITY
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Artyom is a prideful man. He knows he has skill and he will use that skill to achieve his dreams of a new Thassilon. He can come across as disinterested, often reading over his spellbook. However, deep down inside, Artyom does care and want to do good in the world. When he comes across a priest of Desna, he becomes defensive due to the forced will of his father.

Ricky the thrush
N Diminutive magical beast
Init +2; Senses low-light vision; Perception +5
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DEFENSE
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AC 17, touch 17, flat-footed 15 (+2 Dex, +1 natural, +2 size)
hp 4 (1 HD)
Fort +5, Ref +4, Will +4
Defensive Abilities improved evasion
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OFFENSE
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Spd 10 ft., fly 40 ft (average)
Melee bite -1 (1d2-5)
Space 1 ft.; Reach 0 ft.
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STATISTICS
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Str 1 (-5), Dex 15 (+2), Con 6 (-2), Int 6 (-2), Wis 15 (+2), Cha 6 (-2)
Base Atk +0; CMB -2; CMD 3
Feats Skill Focus (Perception)
Skills Appraise -1, Diplomacy -1, Fly +12, Knowledge (arcana) -1, Knowledge (history) -1, Linguistics -1, Perception +5, Spellcraft -1
Languages Common
SQ empathic link, share spells
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SPECIAL ABILITIES
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Alertness (Ex) When the familiar is within 5 feet of it’s Master, the Master gains +2 on Perception and Sense Motive skill checks
Empathic Link (Su) The master has an empathic link with his familiar to a 1 mile distance. The master can communicate empathically with the familiar, but cannot see through its eyes. Because of the link's limited nature, only general emotions can be shared. The master has the same connection to an item or place that his familiar does.
Improved Evasion (Ex) When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.
Share Spells The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).


Good luck to all!


All right. The decision from our judges is here! The final four contests are (insert drumroll)!...

Anaach Sklar-Quah

"Lucky" Finn McDonaugh

Artyom Marisan

Landis Leffo

Congratulations! I saw a lot of really great application here. It was really hard to whittle it down to just four characters. You all now get to go and submit these characters to the other currently recruiting RotRl games.

I should have the thread up shortly, so when I do, please go ahead and post in the discussion thread.


GM Nightingale wrote:

All right. The decision from our judges is here! The final four contests are (insert drumroll)!...

Anaach Sklar-Quah

"Lucky" Finn McDonaugh

Artyom Marisan

Landis Leffo

Congratulations! I saw a lot of really great application here. It was really hard to whittle it down to just four characters. You all now get to go and submit these characters to the other currently recruiting RotRl games.

I should have the thread up shortly, so when I do, please go ahead and post in the discussion thread.

Anaach will be there sir, " he smiles tightly, clapping fist to heart.

will reduce the levels and have the crunch all up soon

Liberty's Edge

Le'Rose Shifel wrote:
I'm kinda hoping that LeRose and Azoth get chosen. I know that's two paladins in one party but it would make for awesome buddy cop banter.

Yeah, that would have been pretty awesome


Have fun, guys!

Sovereign Court

Congratulations to all selected.


Indeed congrats! I think I like many others will be shopping the character I created here around so maybe our buddy cop paladin game will work out.

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