Villamar Koth

Anaach Sklar-Quah's page

91 posts. Alias of Death_Keeper.


Race

Human (Shoanti)

Classes/Levels

Barbarian 1

Statistics:
HP:14 AC: 14 TAC:11 FFAC:13 CMB: +4 CMD: 15(16 vs Disarm & Steal) Fortitude Save: +4 Reflex Save: +1 Will Save: +3 Initiative: +3 Perception:5 Sense Motive: 1 MagicPool: 0

Gender

Male

Size

Medium, 6' 6"

Age

22

Alignment

Chaotic Good

Languages

Shoanti, Common

Strength 17
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 13
Charisma 10

About Anaach Sklar-Quah

Barbarian 1

Statistics:
HP:14 AC: 14 TAC:11 FFAC:13 CMB: +4 CMD: 15(16 vs Disarm & Steal) Fortitude Save: +4 Reflex Save: +1 Will Save: +3 Initiative: +3 Perception:5 Sense Motive: 1 MagicPool: 0

Backstory:
Anaach of the Sklar Quah, is far from his ancestral home, nearly four hundred miles... his tribe is migratory, their hunting lands east of the Red Mountains...
In his younger days this proud warrior was a defender of his tribe, hunter of bears, lions, and men. A stalwart lad, he rose in standing in the eyes of his tribe.
Years ago, a small famine in the north caused the Sklar to do as they always have; the clan split into smaller groups so as to hunt in different regions...
During this event, Anaach was defeated by a thin Varisian man...
losing his fight was the worst thing that had ever could have happened, in the eyes of the group, he had no dignity... he was a fallen hero.
He left his tribe travelling to the south, becoming a mercenary, the mark of the fallen warrior branded across his face, he has come to Sandpoint to investigate the rumors of trouble that have been spreading through the grapevine... A town in need could use his help.... payment for it would be a bonus for the gentle hearted warrior.[/backstory]

[Spoiler=Appearance & Demeanor] This man towers above others at a mighty six foot six, with long dark hair and massive muscles. He wears a cloth from his right shoulder, across his chest diagonally and wrapped around his waist in place of a shirt, a pair of cloth pants which stop just below the knee and heavy-looking sandals which wrap up and around his calves.

On his back is a pack, holding his armor and necessities, Carrying both of these weapons in his left hand, Anaach has both a battle axe, and a spear. These weapons have a leather wrap which starts just below the head and goes all the way to the end, stained near black with sweat.

A Shoanti symbol is half-burned half-tattooed into Anaach's right cheek. This symbol is one that basically translates to fallen warrior, and is a mark of banishment.
Anaach is a calm, disciplined warrior who takes quiet pride in himself, and silent shame at his past. He keeps his temper in check because of his past.

Drives/Goals/Aspirations::
Anaach right now has very little in the way of aspirations other than perhaps a job. His only true goal is to regain enough honor and renown that he could return to his tribe with his head held high. He ferociously will defend his home or allies.

Defense:

Init+3; Senses Perception +5
AC: 14, Touch: 11, Flat Footed: 13
Studded leather: +3 AC +5 max dex bonus, -1 ACP
HP: 14 (12+1Con+1Fac)
Fort: 4, Ref: 1, Will 3

Offense:

Speed: 40 ft. w/Armor 40 ft.
Melee:
Greataxe: +4 Dmg, 1d12+3, Crit x3
Spear: +4 Dmg, 1d8+3, Crit x3
Ranged:
Spear: +2 Dmg, 1d8+3, Crit x3

Statistics:

Strength 17, Dexterity 13, Constitution 14, Intelligence 12, Wisdom 13, Charisma 10
BAB+1, CMB+4 CMD15 (16Vs Disarm)

Skills:

(Rank+Mod+Class Bonus)
Acrobatics: 1+1+3=5
Climb:1+3+3=7
Craft(Weapons):
Craft(Armor):
Handle Animal:
Intimidate:
Knowledge (Nature):1+1+3=5
Perception:1+1+3=5
Ride:
Survival: 1+1+3=5
Swim:1+3+3=7

Weight Limits:

Light: 86, Medium >173, Heavy 260

Equipment:
105
-20 for Greataxe

Greataxe- 1d12 damage x3 crit
This heavily used blade is chipped in places, but obviously well kept and well loved, the handle is made of smooth dark oak and the blade of heavy iron, a weave of leather all the way down the length for grip is sweat stained and worn. this is obviously a weapon of war, not for show.

-25 for Studded Leather
Studded leather- +3 AC +5 max dex bonus, -1 ACP
This armor is made of hard boiled leather and heavy iron studs, this armor is scarred from many battles, but in well kept condition, Shoanti Tribal symbols are engraved roughly in the shoulder pieces. It could probably use a washing or two...

-2 for Spear, 1d8, x3 crit, 20 ft range, Brace special ability,
the spear this man carries is heavy wood with near a foot at the end of iron, a cruel iron tip at the end makes the menacing weapon a touch more intimidating

This man carries only the barest of necessities in his pack, a roll of torches(10) is strapped to the side, with hardtack and cheese, wrapped in oilskin on the top of a coil of rope and a gallon of ale, his waterskins are worn at the hip, a folded net is kept in its own special pouch, as are the flint and steel and whetstone
1 Sp for torches, 5 Sp for cheese, 5 Sp for hadtack, 1 Gp for rope, 3 Gp for waterskins, 2 Sp for ale (half-empty),4 Gp for net, 1gp flint and steel, 2cp for whetstone

From his tribe he still possesses a single bone container containing two doses of dried galtroot, known as 'Barbarian Chew' to the 'civilized'

17.88 Gp unspent

Rage Powers:

Guarded Stance: +1 dodge bonus vs Melee for Con Mod Rounds (4)

Feats:
Power Attack, Iron Will

Traits:
Exile, Holdout,