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Lady Kaiviri (the ghost) sort of qualifies, but she's about to move on as soon as you scatter her ashes, so she doesn't really have a chance to actually help.
If it makes you feel any better, my primary Sovereign Court character may have even fewer boxes checked off than you. It turns out there are not many fancy dinner parties in the Emerald Spire. She's also a Bolt Ace in a dungeon where it's almost impossible for the enemy to be outside of a pistol's touch AC range.

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Imrana bows to the Venture Captain.
"I would be happy to return any time you wish! Such a mysterious location with such astounding artifacts might just give me the clues that I have been looking for."
As always, Imrana made sure to take meticulous notes on the party's findings. She offers the notes to VC Benarry.
Day Job Craft (book binding): 1d20 + 10 ⇒ (6) + 10 = 16
Going to use my reroll
GM Reroll (3 GM stars): 1d20 + 10 + 3 ⇒ (20) + 10 + 3 = 33