GM Lari's Labyrinth of Hungry Ghosts (Core) (Inactive)

Game Master Dhenn

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Labyrinth of Hungry Ghosts


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The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Dunkel grins a dwarven smile, mostly hidden by his beard as he holds slightly dirty hands up in an amiable gesture.

"Aye... aye..."

He considers winking at the tengu, but just stops short.

Diplomacy (aid Thorn) DC10: 1d20 - 1 ⇒ (4) - 1 = 3

Shouldda winked...

Sovereign Court

LN Dwarf Monk 10 *Core*

Doubtful shifts out of Imrana's way, as the woman starts trying to look between his legs, the look on his face clearly questioning her sanity yet again.

He does however glance around as Wyatt mentions an observer, surprised to have not noticed himself. He of course fully expects trouble, despite the stranger's initial response.

"Bloody Aspis." He mutters unhappily, at the news the group might have a much stronger hold on the Deepmarket than they were lead to believe.

His eyes shift between the strange tengu and the shadow female figure with equal suspicion.

Great, drug addict bird will probably sell us out for a high. Not an auspicious first contact =) Perhaps we wanna feed his need, so he goes and passes out for a day or two... The woman seems a better choice for info =)

Are we at the Deepmarket yet? Or still a ways to go?

Grand Lodge

Male Elf DEAD

Wyatt considers his response.

"I believe we know where we are going... just not how to get there. Who are you?"

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair continues to work on the Tengu Opium ? Not on me, but I can give you something more ... subtle.
So the Aspis is now in charge of Deepmarket ? They attack a warehouse with the help of some Lantern Traitor, I suppose you talk about the old faction of the Pathfinder, isn't it ?
You said all the entrance are now guarded by the aspis and that it's far from here, could you help us go there ?

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

"We can make it worth your while...who or whatever you are."

Thorn nods to the contraband box.

Silver Crusade

The Tengu responds to Jair. "Not warehouse. Big building far away. I think I sailed there once. Before the opium. The entrance is so far. Kuniko is too tired to walk."

Thorn and Wyatt get the suspicion that the other voice is coming from an invisible source, close to the ground.

"I do not need objects. I know things that you do not. Can you tell me something I do not know?"

A bit of RP and a Knowledge check of your choice would be good here. Doubtful, GMG lists opium at 25 gp/dose. While buying it is not Core legal (and not generally PFS legal at all), bribes in similar increments are. I also could have been more clear about the Deep/Undermarket distinction. You're in the general Undermarket now, the series of caverns that are often home to shady activity. The Deepmarket is the deepest caverns, with the shadiest activities.

Grand Lodge

Male Elf DEAD

Wyatt nods

"Well, that depends on whether you want something serious, or something whimsical/practical. In the case of the former, recently, I was in the Mwangi Expanse, at an Ancient Azlanti ruin beset by an army of charau-ka; I touched a strange sphere, and my consciousness was hijacked to control a massive cold-iron golem as part of a security protocol. I can provide the location, if you like."

He then smirks.

"If, however, you are after something more whimsical, try this on for size - cotton candy can be difficult to get out of hair, and annoying if you don't want to smell like a sweet factory. I recommend chilling it - at lower temperatures, it should crack and fall out... The candy that is, not your hair!"

Both pieces of information are based off Wyatt's IC experience ;-)

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Can the rest of us talk to the mysterious female, or only Wyatt and Thorn?

Hearing Jair mention opium, Imrana nods and gives a voiceless "Ohhhhh!" as she finally makes the connection to the tengu's weakness and shakes.

"Drugs are not good for you. I would recommend seeking a support group and medical assistance. I am certain that one of my contacts with the Silver Crusade would be able to connect you with the appropriate support."

Diplomacy Assist vs Tengu: 1d20 + 0 ⇒ (10) + 0 = 10

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

"Secrets? Secrets and Knowledge I know." Thorn drops the slang for now, "let me tell you of far away Kaer Maga. It's a massive cliff city built on the ruin of a city so ancient they say it predates men. The whole city reminds me of Undermarket, everything is for sale somehwere. Troll predict the future by cutting open their bellies. Halflings...."

Thorn continued for quite some time. Knowledge (Local): 1d20 + 12 ⇒ (8) + 12 = 20

-Posted with Wayfinder

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

We could help you find a way to get you rid of your fatigue, Kuniko. I could buy you a dose and another one once we get there.

Diplomacy vs Kuniko: 1d20 + 7 ⇒ (9) + 7 = 16 +1 if he could be sexually attracted to Jair, +2 with Imrana's help

Letting the Tengu thinking she turns to where the sound of the voice seems to come from.

I know a lot of Secrets my friends. Secrets that could only be whispered in the shadows. I've read a book called The Darklands Precepts. In this book, we are taught of the existence of the Drows... Black elves, with a skin as dark as the night and a heart as cold as ice. Whispering with demons to destroy the surface, fighting for the supremacy of the underwold.

Know. Local : 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 22

Silver Crusade

What if...what if...you got me some opium and we share it, here?' the Tengu asks.
You might not get too much more from this poor creature.

The mysterious figure giggles, and says, "Ooh! Most interesting. Tell me more! What about the rest of you? Yrishi will show you the way. Becoming visible, a grey, furry creature, resembling a legless fox, wriggles into the street.

"You have asked about the Pathfinders. One who wears a wayfinder has worked for Tseka for several years now."

Knowledge Arcana to identify the creature, and a picture will be provided later.

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Arcana: 1d20 + 6 ⇒ (16) + 6 = 22

"Ach! If ye need a hole dug ah' gotcha covered lil' uhh, fox...?"

Dunkel holds out a hand, wondering how it'd be shaken and instead turns it into a gesture off into the distance apparently indicating digging a hole in some... obscure... dwarven manner.

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Knowledge (religion): 1d20 + 10 ⇒ (1) + 10 = 11 To remember something to tell the creature

Imrana keeps looking around the market, taking notes. She doesn't appear to be paying much attention to the creature.

"Are you aware that Aroden, the God of Humanity, has Arazni as his herald? She is--"

Imrana suddenly becomes aware of what she's saying.

"Wait, what year is it again?"

She digs around in her haversack until she produces an Absalom newspaper.

"Oh. Nevermind. I confused the year again."

Grand Lodge

Male Elf DEAD

Knowledge(Arcana): 1d20 + 7 ⇒ (5) + 7 = 12.

Wyatt grins.

"Well, another time, I had to escort a tribe of goblins through the wilds between Irrisen and the Land of the Linnorn Kings. Let me tell you, *that* was a strange experience - there was a lot of bribery involving food and fire..."

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Know. Arcana: 1d20 + 6 ⇒ (14) + 6 = 20

A Pathfinder working with an Aspis agent ? Maybe it's the Lantern's traitor ?
We will tell you more when you will help us find Tseka.

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

Slipping back into his more comfortable manner, "Sounds like the sloop ticket. A bit dodgy from a smoke snake fox, but I'm not about to go all Galtan about it."

"what she said, lead the way."

-Posted with Wayfinder

Silver Crusade

Wyatt recognizes that you are talking to a Pipefox. Others know that these extremely small (Diminuitive) intelligent creatures are known for their insatiable curiosity and incredible ability to hide, both through mundane and magical means. They also possess the capability to perform magical divinations, and can understand any language.

While rare, they can be found wherever they find a topic of knowledge to obsess upon, though their selection can seem strange to more conventional academics.

Yrishi will lead you through the Undermarket, while the Tengu scarcely seems to notice you leaving. As you weave through about two miles of labyrinth tunnels, she continually asks you questions about the places you've gone and the things you've accomplished.

Eventually, she leads you to a checkpoint.

"Tseka is through here. They will not notice Yrishi pass, but they will notice you. I will meet you on the other side. Good luck!" with that, she turns invisible, presumably scampering off.

The checkpoint is a tunnel between two larger sections of cavern. Purple and yellow bioluminescent fungi line the base of the walls of this tunnel. A thin, shallow stream of water flows lazily through the passageway.

Two armed and armored men wait here. One strides forward, calling out "State your business!

Grand Lodge

Male Elf DEAD

Wyatt shrugs.

"We have some stuff from up top-side to trade," he says, nodding to the others to show the contraband that the party has left, "but mostly, we are looking for poisons".

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair under the disguise of some low-life blond avistani woman says to the guards

As everyone here, we want to sell some merchandises and buy other to make our travel worth the time.
We've heard that's we can sell and find everything here.
As for our business, don't ask, don't tell is a better politic than anything.

Bluff (take 10): 10 + 10 = 20 +1 if they could be sexually interested in Jair

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

No need to give'em the harlot sales pitch."

On Wyatt's words and Jair's looks, Thorn simply nods in affirmation of the man's claims.

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Dunkel growls under his beard, working to play the part of disgruntled dwarf. Having seen disgruntled diggers, it's not a far stretch for him.

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Imrana continues her typical task of taking notes, feeling it more prudent to observe at this time. Her thoughts begin to wander, and after a few moments, she is no longer paying much attention to the current scene at all, her note-taking continuing along automatically.

Silver Crusade

The guards begin to examine you each closely, though Wyatt's goods and Jair's good looks seem to keep their attention. They wave you on, telling you to say "the serpents rise again" to the next set of guards.

Yrishi rejoins you, and continues leading the way. When she begins to lead you down a side tunnel, an old man rushes up to you, warning frantically,

"Do not go that way! It leads to a place that was a temple of madness, then a place where people disappeared. Now the snakes have it!" before disappearing back into the crowd.

The tunnels open slightly into a small cavern that ends in a wall of worked stone. An iron door bearing a raised image of a three-eyed beast
on its face prevents entrance.

Knowledge Religon can ID the face. Map will be up after this weekend.

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

"Ugly." Thorn pays the face no heed beyond his art critique.

Ready to go, but yeah, see you next week!

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

"A three-eyed beast...that sounds vaguely familiar. Allow me a moment to collect my thoughts."

She closes her eyes, rapidly scrolling through memories like the index of a library.

Knowledge (religion): 1d20 + 10 ⇒ (6) + 10 = 16

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Knowledge (religion): 1d20 + 6 ⇒ (14) + 6 = 20

Dunkel hesitates as he looks at the door.

"Ach... snakes eh? Would'nae an Aspis be ah sort o' snake?"

Dunkel continues to size up the face.

"Ah'd think we should investigate jess t'be sure?"

Dunkel unstraps his waraxe, expecting some sort of trouble. He quickly adds to that with a quick application of magical armor (mage armor, wand, 42/50 charges remain).

And why not, since it lasts 4 hours...

He then kind of tucks away to the corner, muttering some necromancy, hoping that nobody really cares he's using such spells as his great granpappy once used 'ta.

False Life (temp HP): 1d10 + 4 ⇒ (6) + 4 = 10

Dunkel Status:

HP: 45/45 (10 temp); AC: 14 (T10/FF14)
F: +7*, R: +1*, W: +3* (+2 vs poisons, spells, SLAs)

Telekinetic Fist (1d4+1) Uses Left: 5/5

Cure Light Wand Charges Left: 35/50
Mage Armor Wand Charges Left: 42/50

Spells (CL 4th; concentration +6)
1st — [ ] burning hands (DC 14), [ ] enlarge person (DC 13), [ ] feather fall, [ ] shocking grasp
2nd - [X] false life, [ ] see invisibility, [ ] spider climb

Stats above reflect mage armor is active

Sovereign Court

LN Dwarf Monk 10 *Core*

Doubtful seems entirely unhappy about the entire situation, though not enough to register as anything other than his usual demeanor. He keeps one suspicious eye on the strange furry creature leading them the entire time.

Bloody Aspis seem to have quite the hold on this place." He mutters ominously, as the guards at the first checkpoint wave them through.

"We're probably walkin' into a trap." He adds later, as their guide leads them into the narrow tunnel.

Knowledge (religion): 1d20 + 4 ⇒ (8) + 4 = 12

He eyes the strange symbol on the door with a scowl, but does not seem to be able to offer any sort of insight.

"Don't look like a merchant house." He adds, with another sidelong glance at Yrishi. "Why this place?"

Seems like an unfriendly spot indeed. Will get one of the others to use his wand of mage armor on him as well... if only to save the couple of minutes of waving it around trying to activate it himself =)

He will also look about with general suspicious intent, in case trouble looms!
Perception: 1d20 + 12 ⇒ (15) + 12 = 27

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Know. Religion: 1d20 + 9 ⇒ (8) + 9 = 17

Yes, as the tengu said, the place was raided by the Aspis some time ago. Now they hold it as their hidden place here,in the Deepmarket.
May be because people think it's curse ? Giving more "power" to their operation and as a show of strength.

suggests Jair

Silver Crusade

The face is none other than the symbol of Lamashtu. Doubtful can hear faint sounds of conversation through the heavy door.

As you get ready to go, Yrishi speaks, clearly nervous. "This place makes me feel uncomfortable inside. I'm going to wait here. If you don't come back after a couple hours, Yrishi will go find Li and tell her to save you."

Inside the structure, ceilings are normally 10 feet high, and dark. There are unlit torches mounted on the walls in every room.

Swinging open the Lamashtu-faced door, four exits lead out of the sparsely furnished room—an iron double door to the northwest, and three wooden doors leading south, east, and southeast. Worn wooden benches line the walls, and discarded bottles are scattered across the floor.

Three female ratfolk wait for you. Two, rapiers in hand but not held aggressively, look at you with stern expressions, while the central one, likewise idly holding her double-bladed sword, simply quietly asks, first in Tien, then with an irritated tone in Taldane.

"What's the passphrase?"

Grand Lodge

Male Elf DEAD

Wyatt nods to the ratfolk.

"The Serpents Rise Again."

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

Thorn, used to secret bases and guild-style security simply nods in Wyatt's direction.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

The Mother of Monster... what will we find here ?!

Jair smiles and nod at Wyatt's words.

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Dunkel crosses his arms, and tries to look like the dirty dwarven guard of a smuggler that he's trying to impersonate.

Silver Crusade

"Very well. What are you offering, and what's your business?" the central one extends a hand expectantly.

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

"Looking to unload some items to see what demand our supplies matches up with." Thorn then gives the guard a piece of contraband. He's giving it to show what we've got, if he's expecting a bribe (and only if) Thorn continues, "Consider that a gift from a new business associate." Bluff: 1d20 + 3 ⇒ (13) + 3 = 16

Sovereign Court

LN Dwarf Monk 10 *Core*

Doubtful looks resigned, but otherwise leaves the talking to those better suited.

He eyes everything suspiciously.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair stops Thorn to give them one of their artifact.

We hope to sell these objects to your boss and as my friend says, beginning a new association. We will be happy to provide you with a part of what we will be able to collect from their sale if you let us pass.

Bluff (take 10): 10 + 10 = 20 +1 if they could be physicaly attracted to Jair

@GM Lari do I know if to bribe them, we need to give them one of the object or a certain amount of money ?

Silver Crusade

The ratfolk paws through, examining each remaining item in turn, not taking anything.

Good stuff. They'll see you. Go ahead."

She makes no mention of which door to take.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Sense Motive: 1d20 + 8 ⇒ (15) + 8 = 23

Jair tries to sense wich door is the good one from the guards' attitude.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

If Jair picks a door, Thorn will follow, otherwise he heads straight to the South.

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Dunkel keeps his arms crossed, but drifts into imagining roughly hewn tunnels behind each door.

Scarab Sages

F HP: 37(48)/37(48) | AC: 16 T: 12(16 vs incorp.) FF: 14| CMB/CMD: 3/15 DF: 5/7
Spells Active:
See Invisibility, Mage Armor, False Life, Haste
F+4 R+4 W+4 (+2 vs death)| Init +4(always act in surprise rounds) Perc +8

Imrana furiously writes down notes about the encounter.

"Criminal enterprises are primarily interested in business relationships and qualtiy merchandise."

Grand Lodge

Male Elf DEAD

Wyatt nods, and then, on general principle, picks the middle door.

Silver Crusade

Opening the middle door reveals a circular room are covered in painted scenes of fear and torment. The stone ceiling rises in a craggy dome that is haphazardly carved with disembodied eyes, talons, fangs, and other monstrous features.

In the center of the room, rusty brown stains run down from a circular dais, which holds a stained marble bowl and a collection of rusty daggers. A jagged black rune covers up most of the floor. Tattered and moldy bedrolls are pushed into the corners of the room.

DC 15 Religion or Planes:
The floor is inlaid with the unholy rune of Lamashtu, goddess of monsters, mothers, and nightmares.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM Lari nothing from the guard's attitude ?

Know. Religion: 1d20 + 7 ⇒ (20) + 7 = 27

Nice decorations, but I don't think that is what we came for, friends.

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

Thorn closes the door behind him before giving the room a once over (I have Trapspotter, but I'll be looking for anything of note.) Perception: 1d20 + 10 ⇒ (3) + 10 = 13

The Exchange

Male Dwarf Fighter1/Wiz5 | Max HP 65 | AC 15* (T11/FF15) | F: +8 (+10)* R: +2* W: +5* | Perc +15 | Init +0

Looks like there's more rooms beyond...

Dunkel keeps his arms crossed and waits for a sign from his "boss" (or "bosses" in the case of Thorn and Jair) to move in, continuing his effort to play "duergar thug for a smuggler".

Dunkel will move in when directed, presumably to pass through a door further on leading out of the circular room.

Silver Crusade

Jair does catch a bit of a smirk as Wyatt opens the door.

Who is carrying the jade unholy symbols?

The Exchange

Male Human Rogue 8 (CORE) Magsman HP:75/75), Init: +5, Perception: +17 (+21 v. traps) Fort: +5, Ref: +11 (+13 v traps), Will: +4 | AC: 23, Touch: 17, FF: Uncanny Dodge, CMD: 24

Honestly I don't know. Thorn isn't very strong, and likely wouldn't, but I don't know if we ever said who was carrying the goods.

Sovereign Court

LN Dwarf Monk 10 *Core*

Knowledge (religion): 1d20 + 4 ⇒ (4) + 4 = 8

Doubtful looks at the first room with an unhappy frown.

He doesn't say anything, though everyone can probably guess what's on his mind.

either of the two dwarves seem the most likely to be packing the goods, if its a carry weight issue... though Doubtful won't really want to (but that's not unusual)

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