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Well that was rather rude. I guess this is a creature of action rather than words.
After this brief thought Volar charges the creature and strikes out with his club.
club attack, charge: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
club damage: 1d6 + 4 ⇒ (5) + 4 = 9

Smiler |

Smiler pounds the ground in anger as Jing Hao is attacked. He moves over after being commanded to attack and tries to bite the creature attacking his master and his ally.
bite attack: 1d20 + 3 ⇒ (6) + 3 = 9
bite attack: 1d4 + 1 ⇒ (2) + 1 = 3

GMG |

Will Volar: 1d20 + 5 ⇒ (16) + 5 = 21
Will Smiler: 1d20 + 2 + 4 ⇒ (16) + 2 + 4 = 22
Volar and Smiler move forward. Smiler is not able to hit the humanoid, but Volar manages to land a blow with his club!
Initiative
Knowledge (Local) and Knowledge (Religion) to identify, will save if you attack him
Etune Snowfoot
Vraxam
Greenwillow
- - -
Enemy -5 hp
- - -
Jing Hao 7/12 hp
Korvan
Volar
Smiler
Please try to improve the posting rate, we are lagging a bit behind other tables, which means you won't see as much of the special as others. It also means our table generates less than an equal share of the successes of all tables combined.

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Etune steps foward into the gap in the wall while pulling out a wand and tapping herself with it rather casually. She watches the action to try and get a gauge of how hard the opponent is hitting while preparing herself for combat.
5' step, pulling out wand of Mage Armor, tapping self with wand of Mage Armor

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Understood, sorry about this weekend. Stepping forward, Vraxam draws in and fires a bit of electric energy at the new foe.
Will: 1d20 + 1 ⇒ (16) + 1 = 17
Ray Attack vs Touch: 1d20 + 4 ⇒ (10) + 4 = 14
Elemental Ray Damage: 1d6 ⇒ 2
-Posted with Wayfinder

GM Hmm |
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★ - OVERSEER ANNOUNCEMENT - ★
“The crater has been claimed, but our divinations indicate that Ayrzul is not happy about this! We’re experiencing unexpected surges in gravity everywhere, especially near the crater and vault!” Sorrina Westyr declares, madly strapping herself down as everything as everything rattles and shakes around her. “Hold on!”
Meanwhile behind her, Drendle Dreng is holding up a bottle, as he weaves back and forth in the convulsing landscape. “I feel the earth move under my feet, I feel the sky tumbling down... WOOOOOO HOOOOO!”
___
AREA B; The Crater, is claimed and safe for travel! GMs, there is an Earth Event happening now!

GMG |

Vraxam throws a bit of electrical energy at the enemy, but is not able to get a clear shot into the fighting. Greenwillow asks for divine aid for Jing Hao while Etune conjures force armor.
Just as Sorrina finishes her message the earth starts to shake violently, cracks appear in the cavern walls and you are all tossed 10 feet into the air! What goes up must come down again and you fall down, spraining ankles and other limbs. The good news is that your enemy is not spared this ordeal. The bad news is that he quickly gets to his feet, and slams his fist down at Volar's head.
When you are about to move your limbs they feel very heavy, gravity seems to suddenly have increased...
Smiler, Volar and Jing Hao get to make an AoO
Attack vs Volar: 1d20 + 4 ⇒ (19) + 4 = 23
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Volar fortitude save: 1d20 + 4 ⇒ (1) + 4 = 5
Etune Snowfoot: 1d6 ⇒ 1
Vraxam: 1d6 ⇒ 1
Greenwillow: 1d6 ⇒ 3
Jing Hao: 1d6 ⇒ 4
Korvan: 1d6 ⇒ 5
Volar: 1d6 ⇒ 4
Smiler: 1d6 ⇒ 2
Enemy: 1d6 ⇒ 5
Initiative
Knowledge (Local) and Knowledge (Religion) to identify, will save if you attack him
Heavy gravity: weapon ranges are halved
Etune Snowfoot 15/16 hp
Vraxam 7/8 hp
Greenwillow 7/10 hp
Jing Hao 3/12 hp
Korvan 17/22 hp
Volar 11/20 hp
Smiler 14/16 hp
- - -
Enemy -10 hp
- - -

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Etune gets up and dusts herself off, shaking her head a bit. "Ooof. Is everyone okay?"
After getting up the halfling moves past the entrance she entered the area through while hugging the wall in case there's another one of those sudden gravity things.
"Hang in there, I'll be there shortly!"
Stand up and then move 20'

Smiler |

Smiler strikes out at the smelly thing with his clawed hand as it stands up next to him.
claw attack, prone: 1d20 + 3 - 4 ⇒ (14) + 3 - 4 = 13
claw damage: 1d4 + 1 ⇒ (4) + 1 = 5
He roars in anger as Volar as struck, then stands up and tries to bite at the creature's arm to stop it doing that again.
bite attack: 1d20 + 3 ⇒ (5) + 3 = 8
bite damage: 1d4 + 1 ⇒ (4) + 1 = 5

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"A little more warning would be nice next time!" shouts Volar to the heavens.
As the undead thing next to him stands up he strikes at it with his club.
club attack, prone: 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 9
club damage: 1d6 + 4 ⇒ (4) + 4 = 8
He then receives a punch to the head from the enemy as it recovers first.He stands up and tries again to hit the near emotionless rotting creature with anger and additional force.
club attack, power attack: 1d20 + 5 - 1 ⇒ (5) + 5 - 1 = 9
club damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12
"Hold still dammit!" he yells in frustration.

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With an audible sigh, Vraxam moves forward a bit. Under-excited about getting to close to this...thing, be begins casting a spell, drawing entricate designs in the air before him.
5' step and begin Casting Summon Monster 1

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Jing Hao shouts "Its all bones!"
With a bit of divine luck, Jing Hao attempts a powerful blow
attack+guidance-power attack: 1d20 + 5 + 1 - 1 ⇒ (16) + 5 + 1 - 1 = 21
damage: 2d4 + 6 + 3 ⇒ (4, 1) + 6 + 3 = 14

GMG |

Quick post from phone real update later today
AoO vs Smiler: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Volar and Smiler miss the foe. Vraxam decides to start summoning an extraplanar ally. Then Jing Hao smites the humanoid. It falls to the ground, revealing that it was an undead skeleton disguised as a humanoid!
Status, out of combat
Etune Snowfoot 15/16 hp
Vraxam 7/8 hp
Greenwillow 7/10 hp
Jing Hao 3/12 hp
Korvan 17/22 hp
Volar 11/20 hp
Smiler 14/16 hp

GMG |

Treasure!

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"That was not fun... but glad we pulled through." Korvan says helping the others to their feet if they still are on the ground following the fight.

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"There sure seems to be a lot of creatures wanting us dead." Greenwillow says shooting her wand out from a spring loaded wrist sheath and using it.
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

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Spellcraft: 1d20 + 5 ⇒ (10) + 5 = 15
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
Spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13
Spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24
Spellcraft: 1d20 + 5 ⇒ (2) + 5 = 7
Spellcraft: 1d20 + 5 ⇒ (13) + 5 = 18
Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19
As the beast dies, an eagle materializes next to it. Flitting about for but a few seconds, it disappears again. Vraxam mumbles an encantation and begins looking at the vials.
"These 3 are potions of endure elements...this one is curative in nature...and I'm not sure what these three are." he announces. "Shall we continue?"
Missed on 1 endure elements, 1 clw, and the last one

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"Disgusting thing." says Volar as he kicks the now dead thing.
6 charges left on the freebie wand so lets heal with that first.
"Come here Smiler, you're hurt again."
clw wand: 1d8 + 1 ⇒ (1) + 1 = 2 On Smiler - now full.
"You're next Jing Hao my front line buddy."
clw wand: 1d8 + 1 ⇒ (5) + 1 = 6 On Jing Hao - 9/12.
clw wand: 1d8 + 1 ⇒ (3) + 1 = 4 On Jing Hao - now full.
"Green you're looking a bit hurt too"
clw wand: 1d8 + 1 ⇒ (1) + 1 = 2 On Greenwillow - 9/12
"Korvan that fall looked bad for you."
clw wand: 1d8 + 1 ⇒ (7) + 1 = 8 On Korvan - now full.
"And finally time to fix my own aches and pains."
clw wand: 1d8 + 1 ⇒ (1) + 1 = 2 On Volar - 13/20
"And of course NOW it runs out!" says Volar as he chucks the spent wand back in his pack. "Luckily i have my own wand!" he says as he grabs his wand and uses it on himself.
clw wand: 1d8 + 1 ⇒ (6) + 1 = 7 On Volar - now full.

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Etune pulls out a Standard Issue wand of light healing of her own and offers it to Volar. "Could you poke me with this, please? Passphrase is Tyllryxyxss Drrrcanryx"
While hopefully Volar is trying to say that tongue-twister (Taldan is just *so* inadequate for some things) Etune examines the potions that Vraxam was unable to determine anything about.
Spellcraft(DC 16): 1d20 + 5 ⇒ (12) + 5 = 17
Spellcraft(DC 16): 1d20 + 5 ⇒ (16) + 5 = 21
Spellcraft(DC 20): 1d20 + 5 ⇒ (11) + 5 = 16
"Well, the first one boosts one's ability to handle extreme conditions Endure Elements, second one's a healing drink, and heckifIknow on the third one. Must be something pretty powerful, because it's really hard to figure out."

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"Many thanks nature friend." Korvan says to Volar.

GMG |

Volar: 1d20 + 7 ⇒ (14) + 7 = 21
Smiler: 1d20 + 5 ⇒ (14) + 5 = 19
Etune Snowfoot: 1d20 + 5 ⇒ (3) + 5 = 8
Vraxam Uldar: 1d20 + 0 ⇒ (10) + 0 = 10
Jing Hao: 1d20 + 1 ⇒ (16) + 1 = 17
Korvan: 1d20 + 12 ⇒ (2) + 12 = 14
Greenwillow: 1d20 + 9 ⇒ (6) + 9 = 15
Heal Volar take 10: 10 + 2 = 12
Volar takes the last flask and removes the stopper. He smells the contents and puts the stopper back "This can remove a disease, which is very useful when I look at those scratches on Jing Hao and myself. That seems to be filth fever, fortunately we have at least a day before we will note the effects."

GMG |

Time: 1d6 + 4 ⇒ (3) + 4 = 7
I have added Etune's mage armor on the time slide so we are aware when that runs out.
The ceiling of this deep chamber is barely visible in the distance. Stairways designed for giants connect multiple levels, and bright illumination wipes away the shadows, unlike most other areas on the asteroid. A central platform inscribed with arcane runes hangs carefully balanced in the center of this network of enormous pathways paths. The floor of the platform appears to be a never-ending cascade of earth, forever falling into a black void. Near the central platform you see giant figures moving about. Near you, far away from the platform, a tiny flying orb of solid rock and another rocky humanoid (or is it again a disguised undead) move closer to you.
Volar: 1d20 + 4 ⇒ (14) + 4 = 18
Smiler: 1d20 + 3 ⇒ (6) + 3 = 9
Etune Snowfoot: 1d20 + 5 ⇒ (5) + 5 = 10
Vraxam Uldar: 1d20 + 5 ⇒ (1) + 5 = 6
Jing Hao: 1d20 + 1 ⇒ (11) + 1 = 12
Korvan: 1d20 + 4 ⇒ (11) + 4 = 15
Greenwillow: 1d20 + 4 ⇒ (8) + 4 = 12
Enemy: 1d20 + 3 ⇒ (4) + 3 = 7
Initiative
Stairs are difficult terrain
Volar
Smiler
Jing Hao
Greenwillow
Korvan
Etune
- - -
Humanoid
Rock
- - -
Vraxam

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Thank you for the help with the disease GMG.
sense motive: 1d20 + 2 ⇒ (13) + 2 = 15
"This place keeps getting stranger and stranger, and i used to live in The Shackles where the people in charge were pirates!"
Seeing another humanoid Volar decides to use a spell to enhance his club with some natural energy. Casting Shillelagh on Volar's club.
He whistles for Smiler to guard him as he moves nearer to the rocky vreatures.

Smiler |

"OOOOK!" yells Smiler, clearly keen to fight the enemy in front of him. Even with a small show of dissent he follows Volar loyally.

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The scaly halfling moves up a bit so as not to block avenue of fire, and pauses in her advance to make some arcane gutteral sounds and hand motions.
Mechanics: Move 20', casting Shield. Current AC: 22
Attempting to close to floating thing without breaking line of sight, use claws to attack. Free Action: Claws; Swift Action: Arcane Strike; dice(Claws)]1d20+2[/dice] dice(damage)]1d3+1+1[/dice]

GM Hmm |

★ - OVERSEER ANNOUNCEMENT - ★
The image of Sorrina Westyr appears as she helps an enormous water elemental dispatch a band of gargoyles. “We do not stand alone in our efforts, my friends. Our teams discovered a band of rebels fighting back against our adversaries and we have begun to coordinate with them. Some much needed assistance should be arriving shortly.”
Table GMs, the Allies benefit is now in play!

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“We do not stand alone in our efforts, my friends. Our teams discovered a band of rebels fighting back against our adversaries and we have begun to coordinate with them. Some much needed assistance should be arriving shortly.”
"Now that's a message more to my liking. If they have booze they're even more welcome!"

GMG |
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As the image starts to disappear a wave of water detaches itself from the enormous water elemental. The wave washes over you and sloshes away through the corridor, to form some puddles there. Moments later the water gathers and moves up to form a small water elemental. It looks at you as if it waits for a command. Can be used in one encounter of your choice, calling it forward is a free action.
The rocky orb moves towards Jing Hao and starts to circle around his head, but not before the fighter hits it with his scythe. The rock tries to bump into Jing Hao, but the human is quicker. The humanoid moves closer and also misses! Strangely enough he seems to be relieved that he did not hit Jing Hao...
AoO Jing Hao: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d4 + 6 ⇒ (2, 3) + 6 = 11
Attack Rock: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 1d3 + 4 ⇒ (3) + 4 = 7
Attack Humanoid: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d8 + 5 ⇒ (4) + 5 = 9
Initiative
Stairs are difficult terrain
Volar
Smiler
Jing Hao
Greenwillow
Korvan
Etune
Vraxam
- - -
Humanoid
Rock -10 hp
- - -

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Korvan moves down the stairs and double moves closer to the reluctant foe dropping his bow and drawing his sword to attack him next round...

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Jing Hao steps away from the floating thing, and makes a tactical decision.
damage: 2d4 + 6 ⇒ (2, 1) + 6 = 9

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Etune attempts to close to floating thing without breaking line of sight for ranged folks until she gets right on it, then her arms and hands deform into draconic looking claws.
Free Action: Claws; Swift Action: Arcane Strike, Move action: Move up.
(Right Claw, Flanking?): 1d20 + 2 + 2 ⇒ (15) + 2 + 2 = 19
(Floaty Thingy damage, counts as magic): 1d3 + 1 + 1 ⇒ (2) + 1 + 1 = 4
"Finally!" she says with a glee that might be a bit unnerving.

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Scurrying down the steps, Vraxam makes his way towards the combatants. "Too far to use my skills..." grumbles the halfling.
"Fear not! For I am inbound to save you!" he cries out to his companions.
Double Move

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Volar moves up behind Etune and raises his club to strike the strange floating rock thing.
club attack, shillelagh: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
club damage, shillelagh: 2d6 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14
He whistles for Smiler to defend Jing Hao.

GMG |

Jing Hao neatly connects with his scythe on the arms of the fighter, forcing him to let go of his longsword. Korvan moves closer and Etune's claw connects with the floating orb of rock. His claw scrapes long gashes into the rock, but it fails to do as much damage as she would expect DR. Then Volar moves up and strikes. The orb crashes into the cavern wall and falls down on the ground, unmoving. The humanoid backs away slowly, trying to keep an eye both on you and on the huge creatures farther into the cave.
Out of initiative

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With combat over, Korvan sheathes his sword and retrieves his longbow. He slaps Jing and Volar on the shoulders and the focuses on the humanoid backing away.
"This may not be as over as we expect it to be"

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"I hope he doesn't come back with friends. I'd much prefer he spread the word of the might of my nature infused club and scared his allies away!" says Volar with a hearty laugh.

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"Hello! Can you speak Taldan?" Etune inquires as she lets the claws go away and likewise keeps an eye on the 'much bigger things' further along with a bit of concern.
"Drycnnrxynni?" she then inquires in another harsher sibilant language that is very deep and throaty Draconic
"Hae ye hae mealefourth tday? she then offers in a very conversational and polite tone. Halfling
In the event the party is attempting to communicate and we're not hopping the 'Next Encounter Express, of course!

GMG |

The humanoid stops "Weirdly enough I can speak your tongue, you should leave, do not let the Shaitans crush your resolve like they did mine"

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"Fair enough," Jing Hao says, fumbling about for a business card, "I've done some labor law cases in the past in Bachaun. If you're interested in bringing a suit against your Shaitan employers, my law firm can be found in the Green Ridge of Absalom."

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EDIT: Etune will wait for anyone else to chime in/ask questions, and when the conversation appears to be at an end she'll offer the following./EDIT
"You have a chance to get away from the shaitan now if you just go up the path we came down, and look for the rocky person with dark skin and white hair. Her name is Sorrina West-something and she's in charge of this thing, and she can make sure you get away safely from the shaitan! Go quickly, though!"
Etune offers that hopefully as she prepares to head further down...

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Diplomacy(Assist): 1d20 + 3 ⇒ (8) + 3 = 11
Alas, Etune does not speak Terranski

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Diplomacy: 1d20 + 4 ⇒ (17) + 4 = 21
"Yes, if you wish to flee, now is the time. We are happy to have helped free you."
-Posted with Wayfinder

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Speaking for others is not what Korvan does and he is happy to let the small folk on the team do so.

GMG |

"Thank you! I will find this Sorrina. If you insist on moving on, it is your life. Take the second left fork of the next tunnel and you should be able to skirt around the Shaitans."
With that he takes his leave and you are on your own again I hope to be able to post start of next encounter in something like 11 hours, in the train after a having spend the day abroad for meetings.

Smiler |

Smiler seems confused as someone who previously seemed to want to fight with the group is now talking to them. He looks to Volar for instruction, but as his human companion doesn't tell him to attack he doesn't.