Hirabashi Jiro

Jing Hao's page

73 posts. Organized Play character for Will Huston.

Full Name

Jing Hao


Human (Tian-Shu)


Fighter 2 AC 18(T12,FF16) CMD 16| HP 20/20| F +5 R +2 W +0 | Init +2, Perc +1, Sense Motive +5 |














Common, Goblin, Tien, Skald



About Jing Hao

Born 25 Arodus, 4690

Born with the soul of scholar, Jing Hao was forced by the culture of Lingshen to became a warrior. Jing eventually left the service of the Lingshenese army and traveled as far from the Empire of the Eternal Armies as he could. Landing in Absalom, he plied his trade and learned the law. Unfortunately, his law partners Wrigsolar D. Fencejumper and Etixxi Wolfscar both desired to deeply entwine the law firm with the Pathfinder Society, forcing him to remember his martial training and wield a weapon again.

Vital Stats 6'6, 215 lbs, black hair (shaved save for single braid), brown eyes.

botting instructions:
Against intelligent humanoid creatures (besides giants) Jing Hao prefers to disarm and then trip his opponents, usually using combat expertise to improve his AC. Against other creatures, he'll move and attack them. He avoids power attack unless he knows the creature has some sort of damage reduction. He'll switch weapons if he knows they've got DR; he only uses the longbow against flying creatures or creatures long out of his movement range.

PFS #171333-10; 3 XP; 4 Prestige; 6 Fame CORE

Jing Hao
600 XP (CR 2)
Tian-Shu Fighter 2
Lawful Neutral humanoid (human)
Init +2 ; Senses Perception +1


AC 18, touch 12, flat-footed 16, (+6 Armor, +2 Dex)
HP 20(2d10+4)
Fort +5, Ref +2, Will +0; +1 vs fear


Speed 20 ft
Melee Mwk Scythe +7 (2d4+6/x4), silver warhammer +6 (1d8+6/x3), or cold iron dagger +6(1d4+4/19-20)
Ranged mwk composite longbow +5 (1d8+4/x3)


Str 18, Dex 14, Con 14, Int 13, Wis 11, Cha 7
Base Atk +2, CMB +6 (+8 to disarm, trip), CMD 18 (20 vs disarm and trip)
Trait Suspicious, Armor Expert
Feats Power Attack, Improved Disarm, Combat Expertise, Improved Trip
Skills Climb +6 (+8 without armor), Knowledge (history) +2, Knowledge (local) +2, Linguistics +2, Perception +1, Profession (Barrister) +5, Sense Motive +6, Swim +6 (+8 without armor) (ACP -2)
Languages Common, Tien, Goblin, Skald
Gear Masterwork Breastplate, Masterwork Scythe, silver warhammer, cold iron dagger, Masterwork Composite Longbow (Str rating +4), 40 arrows, Wand of Cure Light Wounds (8/50 used), 3 Alchemist Fires. BackPack, Belt pouch, Bedroll, flint and steel, iron pot, silk rope, soap, waterskin, crowbar, 4 sun rod
Treasure 177 gp, 6 sp

chronicle sheets:
  • 1. 0-07 Among the Living (2 PP, 728 gp (out of tier gold))
  • 2. 8-00 The Cosmic Captive
  • 3. 7-24 Dead Man's Debt (GM Credit)