GM FurtiveZoog's continuation of DM Dustin M's PFS First Steps (Inactive)

Game Master FurtiveZoog

First Step


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Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Seeing Storn's reaction "I prefer to spill my enemy's blood with my blade as well, but one must remain practical."


All of the attacks hit the ooze, and you see it start to try to move away. Leaving a line of slime behind it.

Round 2 as it is fleeing.

Updated Map

Initiative is:
Herman
Amaruu
Dietrich
Storn
Xeno
Menas
Ooze

Liberty's Edge

Male Human Fighter 2/Rogue 1 Deceased

Do I get an AoO? I am guessing not since I'm holding my bow.

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Storn grunts.

"Exactly. Different approaches for different battles. Battle is sacred, but it's hard to revere Gorum if I am dead."

Storn sighs and looks down the hallway behind him as arrows and spells fly towards the ooze.

"And someone has to watch our backs."


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"That is very true, my friend." says Menas, "a perfect tactic in this case,"

Spellcombat:

Ray of Frost: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d3 ⇒ 2

Menas steps forward gracefully as he slashes in with his sword,

Melee Attack: 1d20 + 2 ⇒ (18) + 2 = 20
Crit Confirm: 1d20 + 2 ⇒ (4) + 2 = 6
Damage: 1d6 + 2 ⇒ (3) + 2 = 5

5 ft step after casting the spell

Liberty's Edge

Male Human Fighter 2/Rogue 1 Deceased

Dietrich casts his gaze over his shoulder for a moment. "Shall I see what I can do?"

He drops his bow, and draws his Greataxe, bringing it down on the ooze.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d12 + 3 ⇒ (1) + 3 = 4

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Seeing the others attack with their weapons opposed to spells, Amaruu steps forward and attacks the ooze. He doubles his grip on the sawtooth blade as he slashes down.

10 ft move forward.
Attack 1d20 + 4 ⇒ (14) + 4 = 18
Damage, 2-handed grip1d8 + 3 + 1 ⇒ (5) + 3 + 1 = 9

"If this creature likes the taste of steel then I will oblige."


Amaruu cuts down the ooze before anyone else gets a chance to move.
It slowly sinks down into a liquid, never to reform again.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Putting away his crossbow, Herman sighs. "Well that certainly went okay. So far, this creepy place isn't too bad." He gives the rest of the group a sardonic smile.

"I say we check out what's behind this door. Closed doors are usually there for a reason. Let's see what it is."

Herman will listen at the door, and if he hears nothing, will gently try the door to see if it's locked or stuck. If the others agree, he'll open it fully.

Perception to Listen: 1d20 + 5 ⇒ (8) + 5 = 13

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

"Ugh, too cautious. Well, nobody was hurt by my inaction."

Storn stomps up to stand a little behind Herman, watching the door intently.

Liberty's Edge

HP 7/10; AC: 17 FF: 13 T: 14; Saves F:+4 R:+4 W:+1; Init +4; Per -1;
Active Effects:
Arcane pool for +1 to rapier (7 rounds remaining)
Daily Uses:
Arcane pool 3/4, Memorised spells:Shield, Grease

Xeno nod to Herman and then will start a more detailed look around the room to see what it was once used for and if anything of worth is left behind. She'll finish by taking a closer look at the creature.


This cramped chamber stinks of something worse than rotten eggs. A black mildew covers the walls and the three doors that lie beyond the entrance. Each has a small metal slot at its bottom, but the latched covers long ago rusted away.

Updated Map

You can see that the door and hinges have deteriorated from the mold.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

"Ugh! That smell is awful! These look like cells over here. But there not locked anymore. I wonder if there's something dead or undead in there. Maybe one of you strong types ought to go in first?"

Herman takes a step back so he can breathe easier and to allow one of the big burly guys to take the lead.


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

Menas, covering his nose with his arms,

"Watch my back,"

Perception: 1d20 + 1 ⇒ (12) + 1 = 13

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Amaruu regards Herman. "Strength comes in many forms, not just size. However, I understand your meaning." Amaru draws his second blade again and steps behind Menas "I will enter by your side."

Perception 1d20 + 6 ⇒ (8) + 6 = 14
Stealth 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Storn grips his holy symbol as Menas and Amaruu slip into the corridor. He remains in place.

"If there is as much undeath as promised, something foul must have happened here. Most corpses don't rise of their own regard."

Liberty's Edge

Male Human Fighter 2/Rogue 1 Deceased

Seeing Amaruu and Menas enter the corridor, Dietrich says: "It looks likes a tight squeeze for us all. I'll keep watch by this doorway here. Shout if there's trouble, and I'll be there to help."

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman nods at Amaruu. "You are right, brother, I will choose my words more carefully." "Sheesh that'a serious one..."

As the two allies enter, Herman says craning his neck to see inside:"If something jumps you bring it back out here, where we can all work on it. If there's nothing in there, tell me, 'cuz i really want to see in there."


Menas is easily able to get into the area that seems like a prison. There are corpses in each of the cells, but nothing else. Both Menas and Amaruu feel sick from the smell and the mold.


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

Nothing of importance? Just rotting corpses?


You find a letter written in Tian. The letter’s paper is brittle and browned with age. Its broken seal features a kirin flying amid three clouds.

Tian:
The letter introduces the ambassador as Xeng Li, and describes the gift to Taliq Asad—a jade katana, a representation of the Li family’s honor and its ties to House Asad.

You find nothing else of any importance, and as soon as you leave the area you feel better.

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Looking through the door Storn grunts at the letter.

"Maybe it's one of those trade things we're supposed to get."

Storn heads to the north of the room to stand beside Dietrich. He holds up his greatsword, the slight spilling into the west exist as he tries to see what lies ahead.

Perception: 1d20 + 3 ⇒ (12) + 3 = 15

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

"Could be, Storn, but might be something else altogether. If the jade katana is here, it is reasonable that other things from Tien came also. Unless one of you speaks Tien, we won't know, I guess until we get back to Amara Li."

He shakes his head with uncertainty, and moves off toward the others at the opening into next chamber.


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

Menas will grab the letter,

"I have a feeling I saw this symbol before, well I would keep it for now."


Cracked and crumbling frescos line the walls of this large empty room. The sections of the frescos not destroyed by the passing ages show Qadiran men engaged in battle. A rough stone tunnel leads off to the northwest, as if the ground simply cleft in two ages ago. A pile of bones rests just inside the passage.
This large room once served as a meeting place, entertainment hall, and occasional fighting pit. Now it sees use primarily as the route by which creatures come and go from the dungeon. Many wild animals have laired just inside the narrow tunnel, which was created during the earthquake that destroyed the tower above; the remains of their myriad prey lie in a pile near the exit.
Updated Map

Liberty's Edge

Male Human Fighter 2/Rogue 1 Deceased

Dietrich retrieves his bow and slings it onto his back. He then grips his axe again and moves into the room, exploring closer to the crevice. Worried about what might dwell here, he tries to keep an eye out for wild animals or monsters.

Perception: 1d20 + 1 ⇒ (7) + 1 = 8


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"Whoever did that, probably considers this lair its home, take extra caution,"

Perception: 1d20 + 1 ⇒ (13) + 1 = 14

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Storn wanders a little closer to the tunnel, trying to look into the darkness.

"If there's some sort of beast here, I bet it lairs there. Although this is no place for anything living."

Liberty's Edge

HP 7/10; AC: 17 FF: 13 T: 14; Saves F:+4 R:+4 W:+1; Init +4; Per -1;
Active Effects:
Arcane pool for +1 to rapier (7 rounds remaining)
Daily Uses:
Arcane pool 3/4, Memorised spells:Shield, Grease

"Maybe that strange thing we just killed used this as its lair, can anyone work out what lives here by looking at what ate the flesh off those bones?" Xeno says moving around the room checking each of the exits to the room.


Secret Roll:
Stealth: 1d20 + 6 ⇒ (5) + 6 = 11

Herman Perception: 1d20 + 5 ⇒ (13) + 5 = 18
Amaruu Perception: 1d20 + 6 ⇒ (10) + 6 = 16
Storn Perception: 1d20 + 3 ⇒ (15) + 3 = 18
Xeno Perception: 1d20 - 2 ⇒ (6) - 2 = 4

Herman, Amaruu, Storn, and Menas see a skeleton laying in wait under the pile.

Amaruu: 1d20 + 5 ⇒ (11) + 5 = 16
Dietrich: 1d20 + 4 ⇒ (1) + 4 = 5
Xeno: 1d20 + 3 ⇒ (17) + 3 = 20
Herman: 1d20 + 3 ⇒ (13) + 3 = 16
Menas: 1d20 + 2 ⇒ (2) + 2 = 4
Storn: 1d20 + 1 ⇒ (18) + 1 = 19
Skeleton: 1d20 + 6 ⇒ (18) + 6 = 24

In the surprise round it goes:
Skeleton, Storn, Amaruu, Herman, and Menas

The Skeleton stands up and waits for someone to come close.
Updated Map

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman shouts:"Look out, it's a living skeleton. Let's free it from it's bondage."

Herman steps 1 square NW and attacks the skeleton with his longsword but in his fear, the blow is clumsy and ineffective.

Attack: 1d20 - 1 ⇒ (11) - 1 = 10

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Storn turns away from his inspection of the tunnel and holds up his glowing greatsword. He grins.

"RAAAAHHH!"

Heedless, he steps in and takes a swing.

Attack: 1d20 + 2 ⇒ (16) + 2 = 18

Damage: 2d6 + 3 ⇒ (5, 4) + 3 = 12

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Amaruu steps up to flank the skeleton with Storn.

Amaruu takes a 5 ft step in what square needed to flank with Storn then attacks with both sabers.
Attack 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Damage 1d8 + 3 ⇒ (2) + 3 = 5
Attack 2 1d20 + 2 + 2 ⇒ (6) + 2 + 2 = 10
Damage 1d8 + 1 ⇒ (1) + 1 = 2


The skeleton swings at Storn as he approaches, but misses.
Claw: 1d20 + 2 ⇒ (9) + 2 = 111d4 + 2 ⇒ (2) + 2 = 4

Storn slices the skeleton in half, never to rise again.

Liberty's Edge

Male Human
Stats:
Cleric 3 | AC 16/10/16| Saves F:+5 R:+1 W:+6 | Init +1 | Per +3
Status:
HP 24/24 | Spells: 1 (4/4) | 2 (3/3) | Channel (4/4) | Domain Powers (6/6) (6/6) | 29 bolts

Storn grunts, looking down at the shattered skeleton.

"Weak as water. I was hoping to beat it with its own leg. Gorum appreciates style. Anything of value here?"

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Storn destroyed it before Amaruu finished his attack so no one witnessed that horrible round of combat :p


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"Well done my friends," as Menas moves in and checks the remains of the skeleton,

Perception: 1d20 + 1 ⇒ (19) + 1 = 20

"Another undeath was granted its freedom, your deities will be pleased,"


Among the pile of bones are 100 gp in mixed coin, a golden crown worth 300 gp, a masterwork short sword, and a wax-sealed tin scroll tube with a scroll of comprehend languages.

Which way do you want to go?

Liberty's Edge

HP 7/10; AC: 17 FF: 13 T: 14; Saves F:+4 R:+4 W:+1; Init +4; Per -1;
Active Effects:
Arcane pool for +1 to rapier (7 rounds remaining)
Daily Uses:
Arcane pool 3/4, Memorised spells:Shield, Grease

"Well done friend. We'll have to be careful of anything in this place as the walls and piles of bones both come alive."

Liberty's Edge

Male Human Fighter 2/Rogue 1 Deceased

"I'm not the best at noticing hidden things, but I'm happy to move in front if we're expecting more trouble. Any direction seems as good as the next to me right now."


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"Hmm,"

Menas picks up the crown, and casts Light on it.

"You guys want to go this way? says Menas as he points towards #6.

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Amaruu looks at the scroll. "We can use this to read that note now, or we could save it."

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

"I am no expert on scrolls, but I believe we should hold onto a bit longer. If it works the way I think it does, we may be able to read more or even many, different messages at once if we use the scroll later. Just a thought..." Herman is trying to be logical, but is not at all certain or confident on this topic.

As to the direction, Herman says:"I am uncomfortable leaving these unexplored passages in our rear. We shouldn't allow a creature, living or dead, a chance to take us unawares. Let's go East up this hallway first and return to this other passage if necessary."

Herman is indicating the passage to numbers 7-9. Talk him out of it if you like.


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"Well Herman brought up a valid point, lead the way,"

Liberty's Edge

HP 7/10; AC: 17 FF: 13 T: 14; Saves F:+4 R:+4 W:+1; Init +4; Per -1;
Active Effects:
Arcane pool for +1 to rapier (7 rounds remaining)
Daily Uses:
Arcane pool 3/4, Memorised spells:Shield, Grease

Xeno leads the way into the corridor looking in to the rooms as she goes.. Perception: 1d20 - 2 ⇒ (13) - 2 = 11

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

Amaruu follows Xeno.

perception 1d20 + 6 ⇒ (16) + 6 = 22
stealth 1d20 + 6 ⇒ (18) + 6 = 24


Rubbish and black mold choke the far end of the chamber. The slightest movement kicks up dust and spores, choking the stagnant and already foul-smelling air.

Amaruu sees 3 bugs in the room

Amaruu: 1d20 + 5 ⇒ (19) + 5 = 24
Dietrich: 1d20 + 4 ⇒ (18) + 4 = 22
Xeno: 1d20 + 3 ⇒ (9) + 3 = 12
Herman: 1d20 + 3 ⇒ (4) + 3 = 7
Menas: 1d20 + 2 ⇒ (15) + 2 = 17
Storn: 1d20 + 1 ⇒ (4) + 1 = 5
Beetle 1: 1d20 ⇒ 18
Beetle 2: 1d20 ⇒ 18
Beetle 3: 1d20 ⇒ 7

So Amaruu gets to act in the surprise round. Then:
Amaruu
Dietrich
Beetle 1
Beetle 2
Menas
Xeno
Herman
Beetle 3
Storn

Updated Map

Dark Archive

Male Human Inquisitor
Spoiler:
HP: 10/10, AC: 16, FF: 13, T: 13, Fort+3, Ref+3, Will+4, Perception+6, Initiative +5

"Looks like we got company..."

Amaruu drops one saber, draws a javelin and throws at the far beetle.


Javelin 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19 -4 assuming there is cover from his angle.
Crit confirm 1d20 + 3 - 4 ⇒ (15) + 3 - 4 = 14
Damage 1d6 + 3 ⇒ (6) + 3 = 9
Potential crit extra damage 1d6 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman sheathes his sword and shrugs over his crossbow, loading it as the others go after the bugs.


HP 10/10; AC 15/ T 12/ FF 13; Init +2; Per +1; F +3/ R +2/ W +3; CMB +2; CMD 14; Speed 30ft; Melee +2; Ranged +2, Spellcombat +0

"Hmm I thought I've read their kind before, be careful, I have no knowledge or whatsoever of what we are facing."

Menas rushes in to his allies side, to aid them in this battle.

Move action: Move 30 ft towards the room.
Standard Action: Draw scimitar.

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