GM Erich's Salvation Of The Sages (Subtier 7-8) (Inactive)

Game Master Thereus, Silver Crusader

The entire Jeweled Sages order gathers where they truly began in order to confront their hidden past, purge an ancient evil that has haunted them for ages, and define the future of the Scarab Sages faction.

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Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

This is the Discussion Thread for out of character comments and planning.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Please provide me the following information for your characters:

1. How many Scarab Sage faction boons do you have?
2. How many Mendevian commendation boons or BONUS combat feats do you have?
3. How many languages do you know beyond your starting languages?
4. What is your alignment and do any of your class abilities, traits or feats impose a code of conduct?
5. How many mutually exclusive boons do you have, i.e where you had to choose one option and cross off another.
6. Can you speak draconic and do you have any strongly dragon themed class abilities, traits or feats?
7. How much gold or prestige have you spent in your career to heal other pathfinders. This should be an amount marked on your chronicle and/or ITS such as contributions for raise dead, restoration or the like.
8. Do you have any class abilities, feats or traits which suggest a strong affinity to the undead?
9. Do you have any class abilities, feats or traits which suggest a strong affinity to genies of elementals?
10. Whether or not you have played any of the following scenarios with your chosen character:

  • Many Fortunes of Grandmaster Torch
  • Heresy of Man Part 2
  • Destiny of the Sands Part 1
  • Beacon Below
  • The Unseen Inclusion

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

Ruprecht checking in. Looking for your answers now. Will edit as I check them off.

1. 0.
2. 1.
3. 5. Infernal, Ancient Orisani, celestial, Draconic, Giant.
4. Lawful Neutral. None that I am aware of.
5. 1. One, I think. Twin Tomes boon. Chose to learn Infernal language.
6. Yes. No.
7. None.
8. No.
9. No.
10. Haven’t played any of the scenarios.

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

1. From chronicle sheets or faction cards?

Faction Cards:
Two. Hassam has checked off 6 total faction goals, 5 on the season 6 card, and 1 on the season 8 card. Giving him the 2+ and 4+ boons from the season 6 card.

Chronicle Sheets:
5 Boons listed as Scarab Sages/Osirion

2. Two. (Hassam's archetype gives him Arcane Strike and Disruptive as bonus feats (both are combat feats). No Commendations.

3. One (Ancient Osiriani)

4. Chaotic Good. Hassam's home is in Rahadoum and he is a believer in the Laws of Man, however he has no rules elements that require a code of conduct.

5. Five

6. No Draconic Theme

7. Four Prestige to grant another Pathfinder a Restoration

8. No Undead Theme

9. No Genie/Elemental Theme

10. Destiny of the Sands p1.

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

For question number one, I realized I do have an Osirion boon, and that should count. Therefore, I have one.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

chadius is checking in!

1. How many Scarab Sage faction boons do you have? 0

2. How many Mendevian commendation boons or BONUS combat feats do you have? 1 gained at level 5 Magus.

3. How many languages do you know beyond your starting languages? 4: Aquan, Auran, Goblin, Celestial

4. What is your alignment and do any of your class abilities, traits or feats impose a code of conduct? NG, no conduct requirements (although my familiar may hate me afterward)

5. How many mutually exclusive boons do you have, i.e where you had to choose one option and cross off another. 2

6. Can you speak draconic and do you have any strongly dragon themed class abilities, traits or feats? I have a boon that lets me deal some extra damage to dragons. Oh, my familiar is a Dragon Faerie (Tiny Dragon) if that counts.

7. How much gold or prestige have you spent in your career to heal other pathfinders. This should be an amount marked on your chronicle and/or ITS such as contributions for raise dead, restoration or the like. 0

8. Do you have any class abilities, feats or traits which suggest a strong affinity to the undead? Nope, Cirri hates undead.

9. Do you have any class abilities, feats or traits which suggest a strong affinity to genies of elementals? Cirri has the Flight Hex and most of her spells are cold or air focused, if that counts. She also has a boon that protects her from cold temperatures.

10. Whether or not you have played any of the following scenarios with your chosen character:


  • Many Fortunes of Grandmaster Torch: Nope
  • Heresy of Man Part 2: YES
  • Destiny of the Sands Part 1: Nope
  • Beacon Below: Nope
  • The Unseen Inclusion: Nope

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

Apologies, we had family in town for holiday festivities. I'll have all the information today.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

No problem, I am just trying to finalize the last two players.

Hopefully we can begin on Thursday or Friday.

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

There's a quick note in Hassam's header, and I'll post about it in game play occasionally but Hassam has the Flagbearer feat and the Banner of Ancient Kings

Meaning that while within 30 feet of Hassam, all Pathfinders get a +2 Morale Bonus on attack rolls, damage rolls and saving throws against fear and charm. And a +2 resistance bonus on saves against mind-affecting (although I suspect everybody by this level has at least a +2 resistance bonus)

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

1. How many Scarab Sage faction boons do you have? 0
2. How many Mendevian commendation boons or BONUS combat feats do you have? 3
3. How many languages do you know beyond your starting languages? 12
4. What is your alignment and do any of your class abilities, traits or feats impose a code of conduct? Neutral, no
5. How many mutually exclusive boons do you have, i.e where you had to choose one option and cross off another. 0
6. Can you speak draconic and do you have any strongly dragon themed class abilities, traits or feats? Yes, speak Draconic
7. How much gold or prestige have you spent in your career to heal other pathfinders. This should be an amount marked on your chronicle and/or ITS such as contributions for raise dead, restoration or the like. 0
8. Do you have any class abilities, feats or traits which suggest a strong affinity to the undead? no
9. Do you have any class abilities, feats or traits which suggest a strong affinity to genies of elementals? no
10. Whether or not you have played any of the following scenarios with your chosen character: N/A

Scarab Sages

Male Aasimar(Osirion) Monk(Zen Archer) 6 | HP: 45/45 | AC: 20 [27] (20 [20]Tch, 18 [25] Fl) | CMB: +6, CMD: 26 | F: +8, R: +8, W: +12 | Init: +6 | Perc: +16, SM: +21 | Speed 50ft | Perfect Strike 6/6 Re-roll (+1) 1/1, KI:9/11 | Active conditions: None.

Sorry I had missed this. I will go throughthe questions tonight when on my laptop ^^

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Thanks, Amarok.

We have a sixth player as well, so make sure you have your character sheets updated (please include scenario boons somewhere) and I'll go ahead and start.

Good luck everyone.

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

*cough*

Guess I win the last spot =)

As for the questionnaire...

1. not sure what a 'scarab sages' boon is classified as, but since I'm not that faction, probably none! =)

2. Sickly has 2 Mendevian Commendations. He also has two bonus feats (Endurance and Die Hard)

3. Just his starting languages + giant and undercommon

4. NG, but nothing he has is alignment or code dependent.

5. Umm.... 1 I think (the Year of the Shadow Lodge special chronicle, you had to pick one of 3 options)

6. No relationship to dragons... in fact he's probably allergic to them.

7. Nothing that's marked on a chronicle as such

8. No strong undead connections, though they are notorious disease vectors, so he tries to avoid them!

9. Not really... though he is naturally resistant to heat (including DR 2/fire, and endure elements to heat (Extreme Endurance class ability)

10. Sickly played none of the listed scenarios.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Don't forget the questions, Amarok.

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

You might want to send him a PM... seems like he may have lost track of the thread =P

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

We could probably use a remove disease and a remove curse scroll. Not sure of their prices, but I’d bet those two things could end up being very useful.

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Because they have to use caster level to beat the save DC they are not overly exciting as scrolls.

Things I like (That together cost than we Have):

1,125 Scroll of Life Bubble
525 Scroll of Good Hope
150 Gust of Wind
Oil of Daylight 750

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

I have of Gust of Wind already prepared.

The scrolls of Remove Disease and Remove Curse cost 375 gp each. Thanks to PFS rules anyone can use them as long as it's on your spell list, so Ruprecht Antillious can use Remove Disease (as an Alchemist) and my familiar can use Remove Curse (as a Sorcerer). I will buy one scroll of each for myself so only ask for them from Grandmaster Torch if you want duplicates.

Life Bubble, Breath of Life, Searing Light and Magic Circle against Evil are good scrolls we could use.

EDIT: I typed this before I read the gameplay post. I'm going to buy these items for myself anyway.

Buying stuff for myself:

I can buy the scrolls of Remove Disease and Remove Curse. Each scroll costs 375 gp apiece. I'll pay for both of them now.

Ruprecht Antillious can use the Remove Disease scroll since it's an alchemist extract, right? Otherwise Cirri's Familiar can make a DC 28 UMD check (he has +14) to activate the scroll.

Remove Curse is a Sorcerer spell, so my familiar can try to use the scroll (he's only a level 3 sorcerer so he'll need to make a Caster Level check.)

By PFS rules I can buy the level 3 Cleric versions of these scrolls, but anyone can use the scroll if it's on their class's spell list.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

This is what I've heard so far.

1,125 Scroll of Life Bubble (2 votes)
1,125 Scroll of Breath of Life
750 Oil of Daylight
525 Scroll of Good Hope
375 Scroll of Remove Disease (Cirri has this scroll)
375 Scroll of Remove Curse (Cirri has this scroll)
375 Scroll of Magic Circle against Evil
375 Searing Light (Cirri has this scroll)
150 Gust of Wind (Cirri has prepared this spell)

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Alchemists can't use scrolls (outside of UMD of course)

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Oh, oops. In that case I have +13 UMD (and my familiar has +14 UMD) but that means we need DC 28 UMD checks (and Cirri needs to emulate 13 Wis, another DC 28 UMD check.)

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Go ahead and decide on what you want from Torch and finalize purchases. I am trying to find a replacement for Amarok, who is unable to join us, so a bit of a pause while that happens. Merry Christmas.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Let's go for this, then:

1,125 Scroll of Life Bubble
375 Scroll of Magic Circle against Evil

Happy Holidays, everyone. Cirri will consider riding a purple dragon as her holiday gift.

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

That selection is fine by me.

Liberty's Edge

Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
Tracked Resources:
Unchained Rage 11/17 | Growth 1/5 | Pearl of Power I 2/2 | Reroll 0/1

Checking in...

1. How many Scarab Sage faction boons do you have? 0
2. How many Mendevian commendation boons or BONUS combat feats do you have? 0
3. How many languages do you know beyond your starting languages? 1 - Druidic
4. What is your alignment and do any of your class abilities, traits or feats impose a code of conduct? NG, not really
5. How many mutually exclusive boons do you have, i.e where you had to choose one option and cross off another. 0
6. Can you speak draconic and do you have any strongly dragon themed class abilities, traits or feats? no
7. How much gold or prestige have you spent in your career to heal other pathfinders. This should be an amount marked on your chronicle and/or ITS such as contributions for raise dead, restoration or the like. 0
8. Do you have any class abilities, feats or traits which suggest a strong affinity to the undead? no
9. Do you have any class abilities, feats or traits which suggest a strong affinity to genies of elementals? no
10. Whether or not you have played any of the following scenarios with your chosen character: none

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

I'm fine with the selection.

Merry Christmas and Happy Holidays, everyone!

Liberty's Edge

Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
Tracked Resources:
Unchained Rage 11/17 | Growth 1/5 | Pearl of Power I 2/2 | Reroll 0/1

Is there anything the group needs?

I have about 5000 gp available.

Perhaps a few scrolls of flame strike for some ranged blasting support might be useful in this group.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

I can hold onto the Scroll of Magic Circle against Evil. Once we reach the ruins I'll let Riddywhipple use it.

Loxx should hold onto the scroll of Life Bubble. He has a better chance of making the Caster Level check than Riddywhipple.

Scrolls or potions of Remove Curse/Disease/Blindness will be useful. You can cast Remove Disease as a druid, so you can hold onto Cirri's scroll if you'd like.

I don't know how most of the party fights (Melee, Support, Ranged?) but I can adjust my spells for ranged attacks if desired.

Liberty's Edge

Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
Tracked Resources:
Unchained Rage 11/17 | Growth 1/5 | Pearl of Power I 2/2 | Reroll 0/1

Other than the alchemist, most of our damage is concentrated in melee. Your front-liners are barbarians.

With a caster level of 5, scrolls remove cure/remove disease are not as likely to work at this tier, so I wouldn't count on them.

I'll buy the following:

Scroll of Remove disease (375 gp)
Scroll of Remove blindness/deafness (375 gp)
Scroll of Restoration (800 gp)
Scroll with 5 castings of lesser restoration (2 PP)

Total 1550 gp/2 PP

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)
Cirri Merryweather wrote:


I don't know how most of the party fights (Melee, Support, Ranged?) but I can adjust my spells for ranged attacks if desired.

Hassam provides +5s to hit/damage most of the time from inspire courage/flagbearer and is no slouch with melee damage from his longspear. Not uncommon for him to enlarge himself via a potion.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

As we head into combat, a couple of reminders.

Make sure you have your spells for the day listed.

Keep up with AC, Saves, CMD as spells and conditions are applied and list them in your header. That's the number I'll use.

I treat initiative order as such and resolve actions in that order. I will delay actions as needed to accomplish what you tell me you want to do (i.e gathering together for a spell)

Please roll any saves or checks I ask for before the rest of your actions. Make any other rolls in the natural order they occur in. Confirmation rolls can come after the attack or after all attacks, just be consistent.

Let me know if I miss something about your character.

Thanks!

Liberty's Edge

Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
Tracked Resources:
Unchained Rage 11/17 | Growth 1/5 | Pearl of Power I 2/2 | Reroll 0/1

If it matters, Loxx had the movement to get to red should black have already been down on his turn.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Remove Paralysis! There's always one more scroll you forget...

Sovereign Court

AC21/T14/F18/CMD23||HP77[67]|F:+8 R:+12(+2 vs traps) W:+6(+2 vs illusion)|Init.+3|Percept. +15(+18 trapspotter) Human Professional Detective 8

Apologies for my absence. Unexpected company over the holiday coupled with 48 hour stomach flu/food poisoning has kept me incommunicado. Catching up today.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

No problem, Niko. I might add that my work has started up again, so I'll probably be updating the narrative primarily at night. I'll try to answer questions as I can during the day, but the bulk of my effort will come at night.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Woo, I guess we should have brought a cleric here, huh?

Scarab Sages

Alchemist 9 (Crypt Breaker); AC (30)/22/16/(22)18; HP 56/66; CMD 21 Init +10; Perc. +(19)15/+(23)19*; F +(12)10, R +(15)13, W +(9)7 (+6 to saves vs. poison, +2 to saves vs. enchantment, and +1 bonus on saves against fear and confusion effects.)

I’m thinking we might need to leave this room ASAP!

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Okay, this dungeon is starting to feel like a giant death trap to punish the curious. I'm not willing to try all 8 doors and risk 6 more negative levels, so how about we get out of here? What is left to explore on the main level?

Scarab Sages

Bard 9 HP 90/90 | AC 17 T 12 FF 15 | Fort +9 Ref +12 Will +7 | CMD 23 | Init +13 | Perc +2 | +4 DC to cast defensively if threatened by Hassam | BANNER +2,
Resources:
BP (18/24) | S 1(6/6) 2(3/4) 3(2/5)

Hassam finally made the will save to actually realize we were being harmed, so time to come up with a new plan!

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Yeah, this scenario is pretty harsh. I'm trying to give you every chance I can to help out, but this is the capstone for the scarab sages, so I guess the authors wanted it to be memorable.

On another topic, I haven't seen any posts from Nikomedes since the start of the year. I sent him a PM a week ago about it (when I needed a save from him), but I haven't received a reply. It's probably too late to get another player involved at this point in the scenario (although we are still in full credit territory in my mind), but it is something to consider.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

I'm such a sucker for pleading! If I die, please feed Riddywhipple 7 times a week, daily.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

I want to make sure everyone is clear here.

The vial (that detected as magic but not identifiable yet) that you took from the lab was unnumbered.

You have heard the number 14 a couple of times now, both in the lab notes and the "non-violent" memory.

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

#14 was the canister on the ground in the Lab.

I wasn't about to touch it! Sickly's a hypochondriac!

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Oops, I thought the vial was #14. Carry on!

Yeesh, I hope this room was worth it...

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Loxx, you still with us? I know we had you on guard duty for the longest time....

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Who wants the 2 bottles of Antiplague?

None of us are divine casters, so I can hold onto the scroll of heal. Riddywhipple will have to make one heck of a UMD check to use it, though.

Liberty's Edge

Neutral Good Human Barbarian (Unchained) 6/Druid 4 (Sheet) | HP: 100+20/100 DR3/- Resist 1 cold | AC: 23 (12 T, 19 F) | CMD: 30 | F: 16, R: 10, W: 14 | Init: 4 | Perc: 16 | Speed 50 |
Tracked Resources:
Unchained Rage 11/17 | Growth 1/5 | Pearl of Power I 2/2 | Reroll 0/1

Loxx is a divine caster (druid). Heal is even on the druid list, so it would just be a matter of making the caster level check (needs to roll a 6+).

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Oh, you should hold onto it, then. I don't have the Wisdom to cast it and I need to roll a crazy high UMD check.

Grand Lodge

Fate in the Future ||| xxx2 ||| xxx3

Someone asked me offline, but I'll answer here. Given our pace and what is left to do in the scenario, I would expect we should be finishing up in about three weeks. Which should be in time for the start of the next PbP event on March 5. At least that's my goal.

Grand Lodge

Cirri's Familiar | Spells -/6/5/4/2 | Arcane Pool 11/11 | Flight Hex minutes 10/10 | GM Folio Reroll +2 | HP 86/86 | AC 21, T 12, FF 20 | Saves 11/6/8 | CMD 23 (25 vs trip) | Perception +7 | Init +1 | Female Human Magus 10 | Alignment NG |Ward not set

Cirri will hold onto the Paladin's armor and his symbol for now, to return it to the temple.

We have enough juice for 3 more cures, or 1 super cure and a regular. Is anyone interested in it? Unless time is of the essence, we may want to take the time to make a super cure and a regular one.

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