GM Endless Forms' PFS 07-03 The Bronze House Reprisal (Inactive)

Game Master Mike Tuholski

A 5-9 PFS scenario played at the 8-9 subtier (4-player adjustments).

Tactical Map


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Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

In all my gabbing, I forgot it was my turn.. if the door is still locked, I am going to keep at it. If not, let me know.

Cursing, Awen keep trying the damned door.
Disable Device: 1d20 + 9 ⇒ (20) + 9 = 29
HA! Finally!!

"Lets go! I finally got it!"

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Uh-oh. I just noticed you are where you are, Awen - I'm afraid that in order to get there, you'd have had to go through my nasty wall.

I also have to do this to you for last round, too:

fire damage: 2d4 ⇒ (2, 3) = 5 Nothing wrong with being a Tiefling. :)

Before I have to roll for the much worse passing-through-the-wall damage, I wouldn't mind pointing out to you that going that direction is a great deal riskier than going through the door you were working on before, so MAYBE you'd like to reconsider while there's still time and say that's the door you were working on instead?

I think we're still going to need to overcome this battle regardless, though.

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

Well, I was initially working on the exterior door, and something happened. I dont know how, but my token was moved to the door that I am at now. I would really rather not chance your wall.. and I mentioned my confusion a bit earlier, but got no response so I just left my token where it was and went along with it.

Awen wrote:

All that you told us about the Nightshades distraction was that they were willing to distract the guards. I guess that we failed to actually define that.

"Whatever we do, we need to do it quickly. Lets grab Lucija and decide from there."
With these words, Awen moves to the door behind Orik and checks for anyone beyond it.
[dice=Perception]1d20+12

Awen wrote:

I thought I was working on the door to the outside.. but this works too. We can explore as we retreat I guess.

Working feverishly to get the door open, Awen answers the disembodied voice coming from nearby "Yes.. We can at the very least pull a fighting retreat through the building. Perhaps we can find something on the way out."


The Flaxseed Pathfinder Lodge

ooc:
Sorry, I've been travelling but I'm trying to catch up. This scenario is really vague on how this fight is even supposed to occur. Well, it's actually just really vague on pretty much everything about this part of the adventure. Sorry if people have gotten confused or misinterpreted on occasion but that's just my own confusion working its way in.

I had to move Awen to the other door for his actions to make sense since the door he was at was already unlocked, it just didn't really go anywhere useful. I thought he was trying to unlock the door he's at now but just hadn't updated the map. We will assume he was there before the wall of fire was put up so no need for him to cross it.

One note though: summoned creatures can not use their teleport abilities. Link "A summoned monster cannot summon or otherwise conjure another creature, nor can it use any teleportation or planar travel abilities."

---

saves:

Will: 1d20 + 10 ⇒ (10) + 10 = 20
Will: 1d20 + 2 ⇒ (13) + 2 = 15
4d20 ⇒ (5, 18, 5, 14) = 42

Will: 1d20 + 10 ⇒ (5) + 10 = 15
3d20 ⇒ (8, 8, 11) = 27

Lucija slows the angelic guardian and some of the human guards. Orik then beats on the guardian until it falls. Insidion then moves in and drops one of the guards with a single bite.

Hearing the voice coming from the conference room, Victoria sprays glitter in the area and reveals the half-elf woman on the table, blinding her and her guards in the process.

Meanwhile Awen pops open the far door, providing a convenient way to retreat if needed or at the very least provide access to further rooms yet unexplored.

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Guards
3. Awen, Naghamadi, and Lucija

tracker:
ec: 10 dmg, on fire, blind (DC 18)
red: 13 dmg, on fire, slowed, blind (DC 18)
org: 9 dmg, on fire
green: 8 dmg, on fire
lgh bl: 9 dmg
blue: 3 dmg, slowed, blind (DC 18)
purple: 3 dmg, slowed, blind (DC 18)

Bazresh is up!

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

I really appreciate that, EF. Thanks for the clarification, and I guess that was my misinterpretation thinking the door was locked.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

I didn't know that. Alright then, this is what really happened....

The hound lays a meaty but gentle hand on Orik's shoulder, filling him with greater courage.

[dice=aid, CL 6th]1d8+6[/dice]

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

They are slow, blind and demoralized. If we plan to leave, now would be a good time. Going deeper, we risk being trapped.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

"We've yet to accomplish our goal. At this point, we must press any advantage we have." Baz ponders out loud as he glances at the open door, then back to the blinded leader. Cursing softly, he darts into the room and slashes at her, calling on his powers to pass judgement. Attack and damage

Power Attack, Haste, Judgment: 1d20 + 11 - 2 + 1 + 2 ⇒ (13) + 11 - 2 + 1 + 2 = 25
Vital Strike: 2d6 + 5 + 4 + 4 ⇒ (4, 4) + 5 + 4 + 4 = 21


The Flaxseed Pathfinder Lodge

Sorry for the delay! Got back from my trip Wednesday but then had a lot to catch up on yesterday.

Baz wounds the half-elven woman and she lets out a curse as the blood begins to flow. "Get out of here!" she yells to her men. The guards slowly (and in some cases blindly) try to retreat, as you are clearly a foe beyond their capabilities. Going to remove then and not worry about them any more since they didn't pose a threat anyways.

fire damage to Elysi: 1d6 ⇒ 1

With short sword in hand, she then stabs blindly at Baz.

+1 shortsword: 1d20 + 13 ⇒ (18) + 13 = 31
50% miss, high hits: 1d100 ⇒ 24
damage: 1d6 + 2 ⇒ (6) + 2 = 8

+1 shortsword: 1d20 + 8 ⇒ (17) + 8 = 25
50% miss, high hits: 1d100 ⇒ 76
damage: 1d6 + 2 ⇒ (6) + 2 = 8

"Damn it, I said attack now!" she screams past Baz. Awen then feels something invisible slamming against him.

slam: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29
damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9

slam: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

El blind check: 1d20 + 10 ⇒ (6) + 10 = 16

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Elysi and Invisible
3. Awen, Naghamadi, and Lucija

ec: 32 dmg, on fire, blind (DC 18)

You guys are up!

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

"OOOPH!!!!" Awen exclaims as an unseen force pummels him. He looks back at the wall of fire separating him from the rest of the party, draws his bow, and throws the door open wide.

Readied action vs any hostile:
GM add +1/+1 if within 30 ft Attack: 1d20 + 9 ⇒ (12) + 9 = 21 Damage: 1d8 + 2 ⇒ (6) + 2 = 8 Attack: 1d20 + 9 ⇒ (7) + 9 = 16 Damage: 1d8 + 2 ⇒ (3) + 2 = 5

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

Hearing the cry from Awen, Victoria will peek through the door, avoiding the flame wall.
If a foe is visible she will cast magic missiles at it.
Otherwise she will lob another glitterdust in the room, avoiding Awen.

"What happened Awen? I do not see anyone. Was there a trap?"

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

Something hit me, and hit freaking hard!!! Something is invisible! Awen replies

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Its purpose served, Lucija makes her wall of fire vanish (a standard action, I believe), and the archon moves toward the disturbance, attempting a blind swing.

greatsword: 1d20 + 8 ⇒ (17) + 8 = 25
blind strike, low hits: 1d100 ⇒ 97
damage: 2d6 + 9 ⇒ (1, 4) + 9 = 14


The Flaxseed Pathfinder Lodge

Victoria splatters glitter into the other room now and reveals a previously invisible distorted humanoid shape; an invisible stalker that was lurking next to Awen undetected! Awen quickly hits it as the archon moves in and assists him by also cutting into the stalker!

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Elysi and Invisible
3. Awen, and Lucija

ec: 32 dmg, on fire, blind (DC 18)
is: 22 dmg

Orik, Insidion, and Bazresh are up!

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

I'm having a hard time remembering what the icon to the south of mine is on the map. If that's an enemy, I'll rip into it with tooth and claw. If not, I'll move to the north, drop out of rage, and cast magic missile at the invisible stalker.

Maw attack, arcane strike, rage, haste, flank: 1d20 + 9 + 2 + 1 + 2 ⇒ (9) + 9 + 2 + 1 + 2 = 231d6 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12
Claw attack1, arcane strike, rage, haste, flank: 1d20 + 9 + 2 + 1 + 2 ⇒ (20) + 9 + 2 + 1 + 2 = 341d4 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Claw attack2, arcane strike, rage, haste, flank: 1d20 + 9 + 2 + 1 + 2 ⇒ (14) + 9 + 2 + 1 + 2 = 281d4 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13

Extra rage attack, arcane strike, rage, haste, flank: 1d20 + 9 + 2 + 1 + 2 ⇒ (16) + 9 + 2 + 1 + 2 = 301d6 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11

Claw CRIT?: 1d20 + 9 + 2 + 1 ⇒ (5) + 9 + 2 + 1 = 171d4 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11

magic missile: 3d4 + 3 ⇒ (2, 3, 4) + 3 = 12

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz moves to a more advantageous position, flanking the woman, and slashes with his scimitar.

Power Attack, Haste, Judge, Flank: 1d20 + 11 - 2 + 1 + 2 + 2 ⇒ (3) + 11 - 2 + 1 + 2 + 2 = 17
Vital Strike: 2d6 + 5 + 4 + 4 ⇒ (4, 3) + 5 + 4 + 4 = 20
Precise Strike (Solo Tactics): 1d6 ⇒ 6


The Flaxseed Pathfinder Lodge

@Insidion: that is the half-elf woman Elysi. She is the only enemy left in that room.

Insidion claws into the woman and drops her to the ground! Baz rushes to catch up with the invisible stalker and move away from the action. I took the liberty of double-moving you instead since she was down. You can do something else if you want though.

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Elysi and Invisible
3. Awen and Lucija

is: 22 dmg

Orik is up!

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Orik sees the foes in front have all fallen so he turns tail and heads towards the latest disturbance in the rear. Seeing the glittering outline of the stalker, he shoulders past the archon, provoking an AoO, and then makes an attack on the now-visible foe.

Orik waraxe, haste, prayer: 1d20 + 13 ⇒ (4) + 13 = 17
Dmg, if hit, prayer: 1d10 + 6 ⇒ (4) + 6 = 10

With Haste, active AC is 23. Can also lend a +2 to an adjacent ally (the archon or Awen) if they are attacked

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Wait, where did prayer come from? The archon gave you aid, which doesn't give a damage bonus.


The Flaxseed Pathfinder Lodge

Orik swings and misses against the stalker.

AoO on Orik: 1d20 + 12 ⇒ (7) + 12 = 19
damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9

Now caught by itself, the stalker backs into the corner and attacks Awen again!

slam: 1d20 + 12 ⇒ (1) + 12 = 13
damage: 2d6 + 4 ⇒ (6, 5) + 4 = 15

slam: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 2d6 + 4 ⇒ (5, 4) + 4 = 13

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Invisible Stalker
3. Awen and Lucija

is: 22 dmg

You guys are up!

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

SMH.. I am going to have to buy a new wand after this!!

Desperately fighting, Awen puts two arrows to string and rapid fires at his now-seen assailant

Attack: 1d20 + 9 + 1 - 2 ⇒ (8) + 9 + 1 - 2 = 16
Attack: 1d20 + 9 + 1 - 2 ⇒ (13) + 9 + 1 - 2 = 21

Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
Damage: 1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Knowledge (Planes): 1d20 + 7 ⇒ (13) + 7 = 20

Lucija recites an unholy incantation over Awen (infernal healing) while the archon (who fortunately doesn't have Spellcraft ranks :P) escalates his assault on the foe.

Awen, I believe we're all still benefiting from haste. Also, I forgot to figure in his bonuses from Augment Summoning in previous rounds, so increase his attack rolls against the stalker by +2 and his damage rolls by +3.

bite: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 1d8 + 4 ⇒ (3) + 4 = 7

greatsword, Power Attack: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 2d6 + 12 ⇒ (1, 1) + 12 = 14

hasted greatsword, Power Attack: 1d20 + 10 ⇒ (10) + 10 = 20
damage: 2d6 + 12 ⇒ (4, 2) + 12 = 18

greatsword, Power Attack: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 2d6 + 12 ⇒ (2, 5) + 12 = 19

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Baz moves into the room and attacks the stalker.

Power Attack, Haste, Judge: 1d20 + 11 - 2 + 2 + 1 ⇒ (4) + 11 - 2 + 2 + 1 = 16
Vital Strike: 2d6 + 5 + 4 + 4 ⇒ (3, 1) + 5 + 4 + 4 = 17

Out of town and can't edit map.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

"Once we finish this air creature, we need to decide - can we go deeper in or need to flee. What were you able to find before they attacked, Lucija?"

Victoria will delay to see how the group does with the stalker.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Lucija shares what she's discovered after the creature is eliminated.

I know I found a lot; I'm not 100% sure it's enough.

"...and look at this gem! It's magical for certain, but I cannot be expected to know everything - would any of you recognize its properties?" She gestures to the magical sapphire dominating the room they're presently in.

Grand Lodge

M Dwarf 5 Fighter HP 49/49; AC 22/11/21; F+7, R+4, W+2* | Init +2 | Percept +6* | SM +0 |

Moved Baz into the only square available for melee. Unfortunately, that move prevents ORik from getting close enough to attack.

Seeing the invisible stalker in the corner, and unable to get at him, Orik stands ready in case someone clears a lane for him to get inside.

Delay until someone clears a space, then Orik will move up and attack.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Here's an idea: DM, would you permit Orik to make a free and automatically successful reposition maneuver "against" Awen?

Also, you've got an extra 13 temporary hit points for the next 6 minutes, Orik.


The Flaxseed Pathfinder Lodge

Reposition would be a standard action but I'm guessing Awen would not want to fire his bow while right next to the invisible stalker, as that would provoke an AoO. If Awen had 5-foot-stepped away before firing, there would be room for Orik to move in.

Awen backs up and puts one arrow in the invisible stalker. The archon also hits once, although Baz misses.

Moved Orik up into melee.

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Invisible Stalker
3. Awen and Lucija

is: 46 dmg

Victoria, Orik, and Insidion are up!

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

I would have considered a 5' step, but thought that we had to have the reposition teamwork feat to trade places with another player like that. Also, is the Egyptian token the archon? I thought the token represented an enemy.. in my mind anything I did provoked an AOO, short of pushing through the door to my right, and I didn't think we needed to open another can of worms by doing that.. Otherwise, Thank you for saving my bacon.. again..


The Flaxseed Pathfinder Lodge

No problem. The Egyptian icon is the archon; the (no-longer) invisible stalker is in the corner. So you had room to back into the corner before Orik moved in. I adjusted the tokens so everyone should be fine now.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Anubis is a protector, not an enemy. :)

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Insidion's chest heaves as he finishes off the half-elf woman. Seeing no enemies in the room, he leaves his state of rage and rushes toward the sound of combat. He sends a volley of magic missiles at the glittery stalker.

magic missile: 3d4 + 3 ⇒ (2, 3, 2) + 3 = 10


The Flaxseed Pathfinder Lodge

Insidion hits the stalker with a set of force missiles! Backed into a corner the stalker then strikes at Bazresh!

slam: 1d20 + 12 ⇒ (19) + 12 = 31
damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11

slam: 1d20 + 12 ⇒ (2) + 12 = 14
damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7

Initiative:

1. Victoria, Orik, Insidion, and Bazresh
2. Invisible Stalker
3. Awen and Lucija

is: 56 dmg

You guys are up!

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

Victoria will unleash a set of force missiles of her own.

mm: 4d4 + 4 ⇒ (4, 3, 3, 4) + 4 = 18

"We must keep moving before we are trapped."

We are probably close to the end of haste too.

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

Lucija draws a sigil of a higher power's favor (that higher power being her own ego) while the archon continues his furious assault.

I give Awen guidance.

bite: 1d20 + 6 ⇒ (9) + 6 = 15
damage: 1d8 + 4 ⇒ (1) + 4 = 5

greatsword, Power Attack: 1d20 + 10 ⇒ (1) + 10 = 11
damage: 2d6 + 12 ⇒ (6, 2) + 12 = 20

hasted greatsword, Power Attack: 1d20 + 10 ⇒ (4) + 10 = 14
damage: 2d6 + 12 ⇒ (2, 5) + 12 = 19

greatsword, Power Attack: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 2d6 + 12 ⇒ (5, 3) + 12 = 20

However, he is momentarily wracked by severe qualms about serving a Lamashtan.

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

Power Attack, Haste, Judge: 1d20 + 11 - 2 + 1 + 2 ⇒ (16) + 11 - 2 + 1 + 2 = 28
Damage: 1d6 + 5 + 4 + 4 ⇒ (6) + 5 + 4 + 4 = 19

Iterative Power Attack, Haste, Judge: 1d20 + 6 - 2 + 1 + 2 ⇒ (8) + 6 - 2 + 1 + 2 = 15
Damage: 1d6 + 5 + 4 + 4 ⇒ (2) + 5 + 4 + 4 = 15

Hasted Power Attack, Haste, Judge: 1d20 + 11 - 2 + 1 + 2 ⇒ (2) + 11 - 2 + 1 + 2 = 14
Damage: 1d6 + 5 + 4 + 4 ⇒ (1) + 5 + 4 + 4 = 14

Baz keeps hacking with his scimitar.

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

Still at range, Insidion launches more force projectiles at the stalker, which strike it unerringly.

magic missile: 3d4 + 3 ⇒ (4, 1, 4) + 3 = 12

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

If the thing is still alive after all that:
Awen will continue pumping arrows into the thing. Attack: 1d20 + 9 + 1 + 1 - 2 ⇒ (20) + 9 + 1 + 1 - 2 = 29 Confirm: 1d20 + 9 + 1 + 1 - 2 ⇒ (2) + 9 + 1 + 1 - 2 = 11 Damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9 Attack: 1d20 + 9 + 1 - 2 ⇒ (1) + 9 + 1 - 2 = 9

If the thing has fallen:
Awen moves towards the door that he unlocked and throws it wide. Keep my attack rolls from above as readied actions if something moves inside.


The Flaxseed Pathfinder Lodge

The archon has a string of bad luck but Victoria's missiles and Baz's scimitar bring the stalker down quickly.

Although you have fought off the Aspis guards, you know that the city can only be moments away. Your negotiations earlier might buy you a few extra moments but time is still dire; the Aspis have the city guard paid off and it is unlikely you would be able to stand against the full force.

In the next room that Awen unlocked, you find a vault. There are ironbound chests secured with magically enhanced locks and priceless artwork lining the walls. A cabinet filled with rare old tomes sits to the north.

An intact, flawless marble statue of Runelord Sorshen stands in the corner, arms open for an embrace. A glass case also holds a mantle of immortality.

DC 25 KN (history) or DC 20 Craft/Profession related to clothing:
The robe is tailored in style that was fashionable in the later days of Thassilon.

[spoiler=DC 33 Spellcraft]You not only know the cloak's magical properties but also identify that the creator's magic has a distinctly Thassilonian style.

A small glass case underneath an oversized painting of Sloan hosts an amulet of the god caller (gills, swim) with a note:

This scaly amulet with serpentine gills and webbed horns is the original work of the Sarkorian god caller Jolef Riversoar, crafted between 4413 and 4418 ar. The amulet was passed down through his family line, until it was buried with one of his descendants in the Field of Thrones, a graveyard of honored heroes. This amulet was part of a substantial cache of items of magical and material value retrieved from the Field of Thrones in 4605 ar, on the eve of the fall of Sarkoris. While Sarkorian histories indicate other such amulets exist, granting other powers derived from the essence of eidolons, the late unpleasantness in the region has halted all further efforts at retrieval.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

Victoria smiles in awe at the artwork collection.

appraise: 1d20 + 5 ⇒ (8) + 5 = 13 on the artwork

"These should be in a museum for all to appreciate their graceful strokes, not collecting dust in a dank vault!
However, we have limited time and were warned about taking the wrong items."

She recalls the mission briefing.

Quote:

You aren’t authorized to seize property that the Consortium obtained legally. That being said, if a particular object catches your eye, well, I’m sure I can explain away one item disappearing from the Bronze House, as long as you can prove it is not of Thassilonian origin.

I cannot determine the origins of the cloak

spellcraft: 1d20 + 8 ⇒ (17) + 8 = 25 on the cloak

Dark Archive

Tiefling Barbarian 1 / Sorcerer 4 / Dragon Disciple 4 | HP 87/87 | AC 20 [24 shield]; Tch 12 ; FF 18 | F +10; R +6; W +7 | CMB+14; CMD 25 | Speed 40 ft | Init +6 | Bite: +14 (1d6+13/19-20) | Perc +11

"Whatever we do, we should hurry!" Insidion sneers.

"Maybe we should just take it all! Did I just say that out loud?"

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

"I take it nobody even dares try to judge the sapphire if it's already proved beyond me?" Lucija says in an annoyed tone.

She is referring, of course to the big magic sapphire dominating the room we just fought the invisible stalker in. I did mention it.

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

Awen does a quick check for any secret doors or compartments in the room.
Perception: 1d20 + 12 ⇒ (6) + 12 = 18
No K. History or clothing appropriate rolls here..

"If we cannot prove that these are stolen artifacts then we need to leave. I doubt any of this would be overlooked, and we need to hurry before the guards get here. Lucija, that stone is beyond my skills, but I will look at it before we leave."

Perception on the stone: 1d20 + 12 ⇒ (1) + 12 = 13

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

"That would indeed be wise of you," says the hound archon sternly. "both tactically and ethically."

Silver Crusade

AC25/Touch14/Flat23/CMD25||HP68[68]|Fort:+9;Ref:+6;Will:+12|Percept.+17|SenMot. +21|Init.+7 Teifling Inquisitor 9

"Grab the cloak and the amulet. Victoria, do you know anything of the gem?" Baz says as he begins searching the room for another secret door. "We need to find a way out of here, and finish scouting."

Perception: 1d20 + 17 ⇒ (10) + 17 = 27


The Flaxseed Pathfinder Lodge

Whoops. Messed up my spellcraft spoiler. Oh well.

There don't seem to be any more secret doors this way nor anything you have not already found. You retrace your steps back out to the main entrance but when you come upon that grand room a gaunt, fashionably dressed Taldan man quivers with outrage as he waits for you to inevitably come that way. The two followers accompanying him half draw their weapons but a gesture from the man stops them. "How dare you hooligans trespass here? Are you fools or simply new to Magnimar? I assure you, you'll be coming to know the Hells quite well. Explain yourselves before I see your families arrested as conspirators in this vandalism as well."

Remember, you were given strict orders not to harm Sloan. But you should try to unsettle him with your discoveries or your Writ of Authority. Skill checks will be needed.

Silver Crusade

Female Aasimar Sorc 10 AC17/T13/F14 +1 all /CMD14 |HP 82/82 | Fort:+9;Ref:+9(+10);Will+9 |Percept.+11 (darkvision) | Init.+9 (0/1 shirt, electric arcs 0/7 used) (Whirlwind 0/1) {, waterbreath, ext_mage_armor , 4 images }

I am assuming we have the info from the maps, tombs and journals, or at least enough to incriminate. What is the check/DC for the sapphire? I did a quick search but was not sure.

Victoria will check the properties of the gem...

1d20 + 6 ⇒ (4) + 6 = 10 kn:planes
1d20 + 6 ⇒ (6) + 6 = 12 kn:arcana
1d20 + 8 ⇒ (20) + 8 = 28 spellcraft


The Flaxseed Pathfinder Lodge

Before:

Victoria recognizes the large gem as a sort of sending stone which is likely linked to another similar magical communication device.

---

Any responses to Maiveer Sloan?

Dark Archive

CN female Gnome Summoner 12
Spoiler:
|AC 19, T 12, FF 18|HP: 78/78|F +5, R +5, W +6 (+8 vs MA, +4 vs fear, +2 vs despair/confusion/insanity/death)|Init +1, Perc 0|CMB +9 CMD 20|11/11 Summon Monster VI, 2/2 Maker's Call, 1/1 Pride, 1/1 Mysteries, 1/1 Davian

*all eyes on the Inquisitor*

Liberty's Edge

male Tiefling Ranger 5/ Slayer 3 [hp 70/70] [Init +8] [AC 23, T15, FF 18] [Fort +9, Ref +11, Will +5 {+5 Fort/ DR 5 vs Cold, Elec, Fire}] [CMB +10, CMD 25] [Perc +16/+17 vs traps/+20 vs human/+18 vs animals/+2 while in forest]

Diplomacy: 1d20 + 6 ⇒ (4) + 6 = 10

Awen steps forward, brandishing the documents that were provided at the outset of the mission. "We are here by authority of the Council, and may search your properties for evidence of smuggling. We require your accounting books, as soon as they may be procured."

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