
EndlessForms |

Ander misses once again but Tal digs his blade into the bird creature from behind!
Initiative:
1. Ander, Slypher, Ragnar, and Tal
2. Harpy
41 dmg
Slypher and Ragnar are up!

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Hmm, I could have sworn I posted.
Oh well.
Slypher retreats and summons a ball of fire on the harpy.
5ft step back
flaming sphere: 3d6 ⇒ (6, 5, 2) = 13
DC 15 Reflex negates
-Posted with Wayfinder

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Ragnar try again to strike the flying harpie
+1 Adamantine Greatsword: 1d20 + 11 ⇒ (1) + 11 = 122d6 + 18 ⇒ (5, 5) + 18 = 28
But he missed again.

EndlessForms |

Ref: 1d20 + 10 ⇒ (11) + 10 = 21
The harpy dodges Slypher's fireball and Ragnar swings wide.
The harpy flies to the side and swings at Tal!
+1 falchion: 1d20 + 16 ⇒ (19) + 16 = 35
damage: 2d4 + 6 ⇒ (1, 2) + 6 = 9
+1 falchion: 1d20 + 11 ⇒ (1) + 11 = 12
damage: 2d4 + 6 ⇒ (4, 3) + 6 = 13
+1 falchion: 1d20 + 6 ⇒ (5) + 6 = 11
damage: 2d4 + 6 ⇒ (4, 3) + 6 = 13
Confirm:
+1 falchion: 1d20 + 16 ⇒ (9) + 16 = 25
damage: 2d4 + 6 ⇒ (1, 3) + 6 = 10
Initiative:
1. Ander, Slypher, Ragnar, and Tal
2. Harpy
41 dmg
You guys are up!

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Ander moves over and swings his charged blade again.
Attack: 1d20 + 8 + 2 ⇒ (1) + 8 + 2 = 11
Damage: 1d10 + 1 + 5d6 ⇒ (10) + 1 + (4, 2, 4, 5, 4) = 30
Ander nearly throws his blade down in frustration as he misses badly.

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Slypher directs his fireball to jump at the harpy while he himself launches magical missiles towards her.
Flaming Sphere: 3d6 ⇒ (5, 1, 1) = 7 DC 17 vs Reflex, using Eastern Mysteries
Magic Missiles: 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7

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Ragnar tried again to swing his sword in the harpie
+1 Adamantine Greatsword: 1d20 + 11 ⇒ (2) + 11 = 132d6 + 18 ⇒ (4, 5) + 18 = 27

EndlessForms |

Ref: 1d20 + 10 ⇒ (12) + 10 = 22
Ander pulls a muscle while swinging at the harpy. The harpy again leaps away from Slypher's ball of fire but has less luck avoiding the missiles. Ragnar misses again and Tal stabs into the harpy twice.
@Tal: what's your current HP? Your banner must not be current. How close are you to falling unconscious?
---
The harpy now turns to go after Ander!
+1 falchion: 1d20 + 16 ⇒ (8) + 16 = 24
damage: 2d4 + 6 ⇒ (2, 4) + 6 = 12
+1 falchion: 1d20 + 11 ⇒ (2) + 11 = 13
damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10
+1 falchion: 1d20 + 6 ⇒ (6) + 6 = 12
damage: 2d4 + 6 ⇒ (1, 4) + 6 = 11
Initiative:
1. Ander, Slypher, Ragnar, and Tal
2. Harpy
57 dmg
You guys are up!

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Slypher fires more missiles while his fiery orb keeps hopping.
magic missile: 3d4 + 3 ⇒ (1, 4, 1) + 3 = 9
flaming sphere: 3d6 ⇒ (6, 6, 4) = 16
DC 15
-Posted with Wayfinder

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Seeing Tal falling under Tylaca falchion Ragnar said
Then he casted a spell cure serious wounds and moved to deliver it to Tal
Cure Serious Wounds: 3d8 + 7 ⇒ (8, 8, 7) + 7 = 30

EndlessForms |

Ref: 1d20 + 10 ⇒ (17) + 10 = 27
The harpy once again leaps from the ball of flame but is hit by a barrage of magic missiles. Ragnar heals Tal.
Initiative:
1. Ander, Slypher, Ragnar, and Tal
2. Harpy
66 dmg
Ander and Tal are up!

EndlessForms |

Ander swings and misses again!
Tal is up! Maybe? I still don't know his hp situation but he made it sound like he was falling unconscious.
Yeah, you guys have had some bad rolls. I honestly expected this to wrap up by now but the dice have been working against you.

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Nope..I've been around. Tal was down to 13 and is now back up to 43 courtesy of Ragnar's heal. I got a little lax tracking my hp since I figured on creature surrounded by four of us couldn't last more than a round or two. 8->
I was waiting to see if Ander was going to withdraw and then I was going to follow suit. Standing here allowing a creature with 3 attacks and improved critical get full attacks off is starting to seem silly. So I'll just attack and take a five foot step.
Attack: 1d20 + 9 ⇒ (9) + 9 = 18, Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 9 ⇒ (20) + 9 = 29, Damage: 1d6 + 1 ⇒ (3) + 1 = 4

EndlessForms |

confirm: 1d20 + 9 ⇒ (12) + 9 = 21 Nope.
damage: 1d6 + 1 ⇒ (4) + 1 = 5
Tal digs his blade into the harpy, doing only a bit of damage. The harpy lashes out at Ragnar for using healing magic!
+1 falchion: 1d20 + 16 ⇒ (12) + 16 = 28
damage: 2d4 + 6 ⇒ (3, 1) + 6 = 10
+1 falchion: 1d20 + 11 ⇒ (14) + 11 = 25
damage: 2d4 + 6 ⇒ (2, 2) + 6 = 10
+1 falchion: 1d20 + 6 ⇒ (12) + 6 = 18
damage: 2d4 + 6 ⇒ (3, 2) + 6 = 11
Initiative:
1. Ander, Slypher, Ragnar, and Tal
2. Harpy
70 dmg
You guys are up! Come on, so close!

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Slypher directs his fireball again while also hexing his target. fireball first
DC15 Ref: 3d6 ⇒ (3, 3, 1) = 7
DC 15 Will or sleep
-Posted with Wayfinder

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Ander steps into a flanking position and slashes again.
[dice=Attack]1d20+8+2+2
[dice=Damage]1d10+1+2+5d6You have to be kidding me.
Anders stepped into flanking, (I didn't get a change to edit the map) so Tal should get sneak damage on the second hit.

EndlessForms |

And with two well-placed hits Tal brings the harpy down!
Out of combat!
With Tylaca the harpy queen dead, the ghost and the curse are gone from Passion's Edge and the party can return to Rangston's shop to collect the sword and check in on the injured Pathfinder. A simple retrieval mission turned into a sticky web of relationships spiced heavily with curses. Now holding the fabled sword, you can return to Absalom, delivering the weapon to Venture-Captain Shevala Iorae, who is grateful for your service.
And that's it! Congratulations!